[Log version] 1 [Session] 70157E7E-3ADC-47D4-8412-E969 UTC time stamps 02:22:16.982 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2774 02:22:16.982 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2786 02:22:16.982 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2789 02:22:16.982 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2794 02:22:16.982 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2797 02:22:16.983 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2799 02:22:17.002 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2803 02:22:17.004 [Window] Window => active 02:22:17.033 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2830 02:22:17.036 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2835 02:22:18.603 [EAC] Init client 1100001050ff32c 02:22:18.603 [EAC] EAC client initialized 02:22:18.603 warning: [EAC] Failed to initialize localization 02:22:19.493 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2860 02:22:19.569 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 960) 02:22:21.442 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2863 02:22:21.643 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2869 02:22:24.793 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2871 02:22:24.962 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2874 02:22:26.589 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0b2f08fe66e395c0].#ID[ad2d3fa30d9ab394]` 02:22:26.589 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2876 02:22:26.589 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2878 02:22:26.910 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2880 02:22:26.914 [Save] Save dir: `C:\Users\Bruce\AppData\Roaming\fatshark\Vermintide 2` 02:22:26.915 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2899 02:22:26.915 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 2917 02:22:27.284 [LightFX ] Loaded DLL. 02:22:27.284 [LightFX ] Init() 02:22:27.331 [LightFX ] LightFX failed to initialize 02:22:27.878 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:10 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 10111010 11100011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 12251MB Available: 5760MB Virtual Total: 134217727MB Available: 134214384MB --- OS Windows version 6.3 build 9600, 64 bit Windows 8.1 Machine ID c780e7d5-d796-48f7-bdac-ea0881c1812b --- Graphics Graphics card: NVIDIA GeForce GTX 960 (DirectX 11.0, 3978MB) Driver version: 39101 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Sound Sound card: Speakers (High Definition Audio Device) (44100 Hz, 2 channels) Speakers: front.left front.right Sound card: S23C350 (NVIDIA High Definition Audio) (48000 Hz, 2 channels) Speakers: front.left front.right --- Network Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Qualcomm Atheros AR9287 Wireless Network Adapter (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Fitbit Base Station Input device: Generic (17.0): Gaming Mouse G502 Input device: Generic (17.0): Razer BlackWidow Ultimate 02:22:27.878 [Lua] [PackageManager] Load: foundation/resource_packages/boot, boot, sync-read, 02:22:27.968 [Lua] ***************************************************************** 02:22:27.968 [Lua] ** Initial contents of script_data ** 02:22:27.968 [Lua] script_data.beta_level_progression = false 02:22:27.968 [Lua] script_data.debug_interactions = false 02:22:27.968 [Lua] script_data.debug_voip = true 02:22:27.968 [Lua] script_data.disable_debug_draw = true 02:22:27.968 [Lua] script_data.disable_intro_trailer = false 02:22:27.968 [Lua] script_data.disable_tutorial_at_start = false 02:22:27.968 [Lua] script_data.force_debug_disabled = true 02:22:27.968 [Lua] script_data.force_steam = true 02:22:27.968 [Lua] script_data.hide_fps = true 02:22:27.968 [Lua] script_data.hide_version_info = true 02:22:27.968 [Lua] script_data.matchmaking_debug = true 02:22:27.968 [Lua] script_data.network_debug = true 02:22:27.968 [Lua] script_data.network_debug_connections = true 02:22:27.968 [Lua] script_data.network_log_messages = true 02:22:27.968 [Lua] script_data.package_debug = true 02:22:27.968 [Lua] script_data.packaged_build = true 02:22:27.968 [Lua] script_data.show_fps = false 02:22:27.968 [Lua] script_data.spawn_empty_chest = true 02:22:27.968 [Lua] script_data.telemetry_log_interval = 600 02:22:27.968 [Lua] script_data.tobii_button = false 02:22:27.968 [Lua] script_data.use_beta_overlay = false 02:22:27.968 [Lua] script_data.use_local_backend = false 02:22:27.968 [Lua] script_data.use_tech_telemetry = true 02:22:27.968 [Lua] script_data.use_telemetry = true 02:22:27.968 [Lua] ***************************************************************** 02:22:27.969 [Lua] [PackageManager] Load: resource_packages/post_localization_boot, boot, sync-read, 02:22:30.739 warning: [Lua] post_localization_boot load time: 2.770000 02:22:30.739 [Lua] [PackageManager] Load: resource_packages/strings, boot, sync-read, 02:22:31.169 warning: [Lua] strings load time: 0.430000 02:22:31.169 [Lua] [Boot] Application build: release 02:22:31.169 [Lua] [Boot] Engine revision: 67e5191daee0 02:22:31.169 [Lua] [Boot] Content revision: 116725 02:22:31.169 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, sync-read, 02:22:31.467 [Lua] [PackageManager] Load: resource_packages/foundation_scripts, boot, sync-read, 02:22:31.560 warning: [Lua] foundation_scripts load time: 0.092000 02:22:31.560 [Lua] [PackageManager] Load: resource_packages/game_scripts, boot, sync-read, 02:22:32.121 warning: [Lua] game_scripts load time: 0.562000 02:22:32.121 [Lua] [PackageManager] Load: backend/local_backend/local_backend, boot, sync-read, 02:22:32.122 warning: [Lua] local_backend load time: 0.001000 02:22:32.122 [Lua] [PackageManager] Load: resource_packages/level_scripts, boot, sync-read, 02:22:32.643 warning: [Lua] level_scripts load time: 0.520000 02:22:32.644 [Lua] valid level catacombs 02:22:32.644 [Lua] valid level fort 02:22:32.644 [Lua] valid level military 02:22:32.644 [Lua] valid level warcamp 02:22:32.644 [Lua] valid level skittergate 02:22:32.644 [Lua] valid level prologue 02:22:32.644 [Lua] valid level elven_ruins 02:22:32.644 [Lua] valid level farmlands 02:22:32.644 [Lua] valid level skaven_stronghold 02:22:32.644 [Lua] valid level ground_zero 02:22:32.644 [Lua] valid level bell 02:22:32.644 [Lua] valid level ussingen 02:22:32.644 [Lua] valid level nurgle 02:22:32.644 [Lua] valid level mines 02:22:32.821 [Lua] [1] = chaos_spawn (string) 02:22:32.821 [Lua] [2] = chaos_troll (string) 02:22:32.821 [Lua] [3] = chaos_dummy_sorcerer (string) 02:22:32.821 [Lua] [4] = critter_pig (string) 02:22:32.821 [Lua] [5] = pet_rat (string) 02:22:32.821 [Lua] [6] = skaven_storm_vermin_warlord (string) 02:22:32.821 [Lua] [7] = skaven_stormfiend (string) 02:22:32.821 [Lua] [8] = skaven_stormfiend_boss (string) 02:22:32.821 [Lua] [9] = chaos_vortex (string) 02:22:32.821 [Lua] [10] = skaven_storm_vermin_champion (string) 02:22:32.821 [Lua] [11] = skaven_rat_ogre (string) 02:22:32.821 [Lua] [12] = chaos_plague_wave_spawner (string) 02:22:32.821 [Lua] [13] = critter_rat (string) 02:22:32.821 [Lua] [14] = skaven_grey_seer (string) 02:22:32.821 [Lua] [15] = pet_pig (string) 02:22:32.821 [Lua] [16] = skaven_stormfiend_demo (string) 02:22:32.821 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 02:22:32.821 [Lua] [18] = chaos_dummy_troll (string) 02:22:32.821 [Lua] [19] = skaven_loot_rat (string) 02:22:32.821 [Lua] [20] = chaos_tentacle (string) 02:22:32.821 [Lua] [21] = chaos_corruptor_sorcerer (string) 02:22:32.821 [Lua] [22] = chaos_exalted_champion_warcamp (string) 02:22:32.821 [Lua] [23] = chaos_tentacle_sorcerer (string) 02:22:32.821 [Lua] [24] = chaos_exalted_champion_norsca (string) 02:22:32.821 [Lua] [25] = chaos_plague_sorcerer (string) 02:22:32.821 [Lua] [26] = skaven_ratling_gunner (string) 02:22:32.821 [Lua] [27] = skaven_pack_master (string) 02:22:32.821 [Lua] [28] = chaos_warrior (string) 02:22:32.821 [Lua] [29] = chaos_vortex_sorcerer (string) 02:22:32.821 [Lua] [30] = skaven_poison_wind_globadier (string) 02:22:32.821 [Lua] [31] = skaven_warpfire_thrower (string) 02:22:32.821 [Lua] [32] = skaven_gutter_runner (string) 02:22:32.821 [Lua] [33] = chaos_exalted_sorcerer (string) 02:22:32.821 [Lua] [34] = skaven_plague_monk (string) 02:22:32.821 [Lua] [35] = chaos_raider_tutorial (string) 02:22:32.821 [Lua] [36] = chaos_raider (string) 02:22:32.821 [Lua] [37] = skaven_storm_vermin_commander (string) 02:22:32.821 [Lua] [38] = skaven_storm_vermin_with_shield (string) 02:22:32.821 [Lua] [39] = chaos_berzerker (string) 02:22:32.821 [Lua] [40] = skaven_storm_vermin (string) 02:22:32.821 [Lua] [41] = skaven_dummy_clan_rat (string) 02:22:32.821 [Lua] [42] = chaos_marauder_tutorial (string) 02:22:32.821 [Lua] [43] = skaven_clan_rat (string) 02:22:32.821 [Lua] [44] = skaven_clan_rat_tutorial (string) 02:22:32.821 [Lua] [45] = skaven_clan_rat_with_shield (string) 02:22:32.821 [Lua] [46] = chaos_marauder_with_shield (string) 02:22:32.821 [Lua] [47] = chaos_fanatic (string) 02:22:32.821 [Lua] [48] = chaos_zombie (string) 02:22:32.821 [Lua] [49] = chaos_marauder (string) 02:22:32.821 [Lua] [50] = skaven_dummy_slave (string) 02:22:32.821 [Lua] [51] = skaven_slave (string) 02:22:32.962 [Lua] valid level catacombs 02:22:32.962 [Lua] valid level fort 02:22:32.962 [Lua] valid level military 02:22:32.962 [Lua] valid level warcamp 02:22:32.962 [Lua] valid level skittergate 02:22:32.962 [Lua] valid level prologue 02:22:32.962 [Lua] valid level elven_ruins 02:22:32.962 [Lua] valid level farmlands 02:22:32.962 [Lua] valid level skaven_stronghold 02:22:32.962 [Lua] valid level ground_zero 02:22:32.962 [Lua] valid level bell 02:22:32.962 [Lua] valid level ussingen 02:22:32.962 [Lua] valid level nurgle 02:22:32.962 [Lua] valid level mines 02:22:32.982 [Application] apply_user_settings 02:22:33.350 [Application] apply_user_settings 02:22:33.937 [Lua] [TelemetryManager] Disabled! Fallback to dummy... 02:22:33.937 [Lua] [SmokeTest] Disabled 02:22:33.937 [Lua] [Boot] User ID: 1100001050ff32c Macecurb 02:22:33.937 [Lua] [PackageManager] Load: resource_packages/levels/debug_levels, boot, sync-read, 02:22:33.938 warning: [Lua] debug_levels load time: 0.001000 02:22:33.938 [Lua] [PackageManager] Load: resource_packages/levels/benchmark_levels, boot, sync-read, 02:22:33.939 warning: [Lua] benchmark_levels load time: 0.001000 02:22:33.939 [Lua] WARNING: temporarily load honduras and dwarf packages from boot. 02:22:33.939 [Lua] [PackageManager] Load: resource_packages/levels/honduras_levels, boot, sync-read, 02:22:34.045 warning: [Lua] honduras_levels load time: 0.106000 02:22:34.045 [Lua] [Boot] use baked enemy meshes: false package: resource_packages/ingame_breeds 02:22:34.045 [Lua] [PackageManager] Load: resource_packages/ingame_breeds, global, async-read, 02:22:34.093 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 02:22:34.093 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 02:22:34.093 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 02:22:34.093 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 02:22:34.093 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 02:22:34.093 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 02:22:34.093 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_honduras_gold_2018_03_05\runtime\application\application.cpp, Line: 3275 02:22:34.093 [SteamStats] RequestCurrentStats success: true 02:22:44.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_breeds 02:22:44.444 [Lua] [PackageManager] Force_load: resource_packages/ingame_breeds 02:22:44.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/start_menu_splash 02:22:44.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 02:22:44.572 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 02:22:44.573 warning: [Lua] ########################## 02:22:44.573 warning: [Lua] ######## RENDERING ####### 02:22:44.573 warning: [Lua] ########################## 02:22:44.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 02:22:45.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 02:22:45.125 [Lua] [PackageManager] Force_load: resource_packages/title_screen 02:22:45.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 02:22:45.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 02:22:45.360 [Lua] [PackageManager] Force_load: resource_packages/menu 02:22:45.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 02:22:45.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 02:22:45.478 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 02:22:45.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 02:22:46.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 02:22:46.416 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 02:22:46.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 02:22:46.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 02:22:46.517 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/common_level_resources, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_defeat, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_win, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 02:22:46.517 [Lua] [PackageManager] Load: resource_packages/levels/ui_character_selection, global, async-read, 02:22:46.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/common_level_resources 02:22:46.584 [Lua] [PackageManager] Force_load: resource_packages/common_level_resources 02:22:46.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets_common 02:22:48.687 [Window] Window => inactive 02:22:48.856 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 02:22:48.856 [Lua] [Gamestate] Enter StateTitleScreen 02:22:49.339 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 02:22:49.339 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 02:22:49.339 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 02:22:49.339 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 02:22:49.339 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 02:22:49.340 warning: [Lua] CHAT FONT SIZE DISABLED 02:22:49.505 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 02:22:49.505 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 02:22:49.506 [Save] Loading `save_data` 02:22:49.506 warning: [Save] Missing filename `save_data` 02:22:49.598 warning: [Lua] Load error "STINGRAY_SAVEDATA_ERROR_MISSING" 02:22:49.598 [Lua] [BackendManagerPlayFab] Backend Enabled 02:22:52.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 02:22:52.285 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 02:22:52.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 02:22:53.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 02:22:53.114 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 02:22:53.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 02:22:53.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 02:22:53.890 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 02:22:53.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 02:22:54.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 02:22:54.595 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 02:22:54.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 02:22:55.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 02:22:55.070 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 02:22:55.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:22:55.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:22:55.191 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:22:55.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 02:22:55.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 02:22:55.357 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 02:22:55.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 02:22:55.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 02:22:55.441 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 02:22:55.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 02:22:55.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 02:22:55.509 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 02:22:55.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 02:22:56.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 02:22:56.085 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 02:22:56.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 02:22:56.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 02:22:56.199 [Lua] [PackageManager] Force_load: resource_packages/inventory 02:22:56.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 02:22:56.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 02:22:56.248 [Lua] [PackageManager] Force_load: resource_packages/decals 02:22:56.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 02:22:56.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 02:22:56.450 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 02:22:56.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 02:22:56.500 [Lua] Populating data for character 1 15 02:22:56.635 [Lua] Requesting character data for index 2 15 02:22:56.635 [Lua] Populating data for character 2 15 02:22:56.768 [Lua] Requesting character data for index 3 15 02:22:56.768 [Lua] Populating data for character 3 15 02:22:56.903 [Lua] Requesting character data for index 4 15 02:22:56.903 [Lua] Populating data for character 4 15 02:22:57.037 [Lua] Requesting character data for index 5 15 02:22:57.037 [Lua] Populating data for character 5 15 02:22:57.188 [Lua] Requesting character data for index 6 15 02:22:57.188 [Lua] Populating data for character 6 15 02:22:57.324 [Lua] Requesting character data for index 7 15 02:22:57.324 [Lua] Populating data for character 7 15 02:22:57.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 02:22:57.441 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 02:22:57.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_defeat 02:22:57.458 [Lua] Requesting character data for index 8 15 02:22:57.458 [Lua] Populating data for character 8 15 02:22:57.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_defeat 02:22:57.491 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_defeat 02:22:57.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_win 02:22:57.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_win 02:22:57.541 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_win 02:22:57.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_inventory_preview 02:22:57.592 [Lua] Requesting character data for index 9 15 02:22:57.592 [Lua] Populating data for character 9 15 02:22:57.727 [Lua] Requesting character data for index 10 15 02:22:57.727 [Lua] Populating data for character 10 15 02:22:57.878 [Lua] Requesting character data for index 11 15 02:22:57.878 [Lua] Populating data for character 11 15 02:22:58.045 [Lua] Requesting character data for index 12 15 02:22:58.045 [Lua] Populating data for character 12 15 02:22:58.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:22:58.061 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:22:58.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 02:22:58.214 [Lua] Requesting character data for index 13 15 02:22:58.214 [Lua] Populating data for character 13 15 02:22:58.382 [Lua] Requesting character data for index 14 15 02:22:58.382 [Lua] Populating data for character 14 15 02:22:58.533 [Lua] Requesting character data for index 15 15 02:22:58.533 [Lua] Populating data for character 15 15 02:22:58.818 [Lua] Player read only data loaded! 02:22:59.053 [Lua] Player statistics loaded! 02:22:59.086 [Lua] Keep decoration player data loaded! 02:22:59.103 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 02:22:59.103 [Lua] [LevelTransitionHandler] set_next_level( prologue ) 02:22:59.103 [Save] Saving `save_data` 02:22:59.109 [Save] Save done 02:23:00.222 [Lua] [Managers] Destroying state managers... 02:23:00.222 [Lua] [Gamestate] Enter state StateLoading 02:23:00.263 [Lua] [StateLoading] Auto Skip: nil 02:23:00.265 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 02:23:00.265 [Lua] state_loading_restart_network JOIN VIA STEAM 0 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_add_damage 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_heal 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_anim_event 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_link_unit 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_update_mission 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_end_mission 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_area_damage 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_add_buff 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_ping 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_pong 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort 02:23:00.265 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed 02:23:00.265 [Lua] registering RPCs 02:23:00.265 [Lua] [LobbyAux] Making combined_hash: 669d2e5a362323a9 from network_hash=7807ad6c5d81b7d1, trunk_revision=116725, engine_revision=67e5191daee0, project_hash=bulldozer 02:23:00.292 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_9, global_loading_screens, async-read, prioritized 02:23:00.292 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 02:23:00.292 [Lua] [StateLoading] Need to unload nil and start load prologue 02:23:00.292 [Lua] [LevelTransitionHandler] load_level prologue 02:23:00.292 [Lua] [LevelTransitionHandler] Loading level: "prologue" 02:23:00.292 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/prologue" 02:23:00.292 [Lua] [PackageManager] Load: resource_packages/levels/honduras/prologue, LevelTransitionHandler, async-read, 02:23:00.292 [Lua] [NetworkServer] Current level key prologue 02:23:00.292 [Lua] [LevelTransitionHandler] Generated new level_seed: 574491 02:23:00.292 [Lua] [VOIP] Initializing Steam Voip 02:23:00.293 [Lua] [VOIP] Is server. Creating room / joining my own room. 02:23:00.295 [EAC] EAC server is initializing 02:23:00.302 [EAC] Server is also client 1100001050ff32c 02:23:00.302 [EACServer] [SetLogCallback] Procedure: 0000000140725780 LogLevel: Info. 02:23:00.302 [Lua] ### Created peer state machine for 1100001050ff32c 02:23:00.302 [Lua] [PeerSM] 1100001050ff32c :: on_enter Connecting 02:23:00.393 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:23:00.393 [Lua] Set lobby begin: 02:23:00.393 [Lua] Set lobby end. 02:23:00.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 02:23:00.733 [Lua] [PackageManager] Force_load: resource_packages/ingame 02:23:00.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_9 02:23:00.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_9 02:23:00.801 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_9 02:23:00.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 02:23:02.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 02:23:02.871 [Lua] [PackageManager] Force_load: resource_packages/pickups 02:23:02.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 02:23:03.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 02:23:03.124 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 02:23:03.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_character_selection 02:23:03.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_character_selection 02:23:03.700 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_character_selection 02:23:03.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/prologue 02:23:03.701 [Lua] [LOCAL RPC] rpc_notify_connected 02:23:03.701 [Lua] [PSM] Peer 1100001050ff32c joined. Want to use profile index "nil" 02:23:03.701 [Lua] [LOCAL RPC] rpc_notify_connected 02:23:03.701 [Lua] [PSM] Peer 1100001050ff32c joined. Want to use profile index "nil" 02:23:03.701 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 02:23:03.701 [Lua] [LobbyHost] Changed state from 0 to joined 02:23:03.728 [Lua] [PartyManager] Leader is set to 1100001050ff32c 02:23:03.729 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001050ff32c my_peer_id:1100001050ff32c 02:23:03.729 [Lua] [ChatManager] Registering channel 1 02:23:03.729 [Lua] [PeerSM] 1100001050ff32c :: on_exit Connecting 02:23:03.729 [Lua] [PeerSM] 1100001050ff32c :: on_enter Loading 02:23:03.729 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001050ff32c 02:23:03.730 [Lua] [NetworkServer] Changing num_players from nil to 1 02:23:03.730 [Lua] Players: 1 02:23:03.730 [Lua] Set lobby begin: 02:23:03.730 [Lua] Lobby data num_players = 1 02:23:03.730 [Lua] Lobby data level_key = prologue 02:23:03.730 [Lua] Lobby data game_mode = tutorial 02:23:03.730 [Lua] Lobby data matchmaking = true 02:23:03.730 [Lua] Set lobby end. 02:23:03.730 [Lua] [LOCAL RPC] rpc_load_level 16 574491 02:23:04.763 [Umbra] Loading umbra tome '#ID[13ce5d5e4d6818e8]' 02:23:13.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/prologue 02:23:13.095 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/prologue 02:23:13.096 warning: [ResourceManager] Can't find `#ID[91a4784212fdddc8].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]' 02:23:13.096 warning: [ResourceManager] Can't find `#ID[7b2a8d98da991792].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]' 02:23:13.096 warning: [ResourceManager] Can't find `#ID[7b2a8d98da991792].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]' 02:23:13.096 warning: [ResourceManager] Can't find `#ID[0cc64f812f774e72].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]' 02:23:13.096 warning: [ResourceManager] Can't find `#ID[70db252c6bfede30].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]' 02:23:13.096 warning: [ResourceManager] Can't find `#ID[70db252c6bfede30].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]' 02:23:13.097 warning: [ResourceManager] Can't find `#ID[91a4784212fdddc8].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]' 02:23:13.097 warning: [ResourceManager] Can't find `#ID[7b2a8d98da991792].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]' 02:23:13.097 warning: [ResourceManager] Can't find `#ID[7b2a8d98da991792].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]' 02:23:13.097 warning: [ResourceManager] Can't find `#ID[0cc64f812f774e72].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]' 02:23:13.097 warning: [ResourceManager] Can't find `#ID[70db252c6bfede30].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]' 02:23:13.097 warning: [ResourceManager] Can't find `#ID[70db252c6bfede30].#ID[cd4238c6a0c69e32]` -- using default '#ID[89f7b44d92d2285e]' 02:23:13.113 [Lua] [LevelTransitionHandler] Level load completed! 02:23:13.114 [Lua] ### Sending rpc_level_loaded 02:23:13.114 [Lua] #### Has state machine: true, sender: 1100001050ff32c, level_id: 16 02:23:13.129 [Lua] [PeerSM] 1100001050ff32c :: on_exit Loading 02:23:13.129 [Lua] [PeerSM] 1100001050ff32c :: on_enter LoadingProfilePackages 02:23:13.129 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 6 for peer id 1100001050ff32c:1 02:23:13.129 [Lua] Set lobby begin: 02:23:13.129 [Lua] Lobby data level_key = prologue 02:23:13.129 [Lua] Lobby data player_slot_1 = 0:0 02:23:13.129 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:23:13.129 [Lua] Lobby data num_players = 1 02:23:13.129 [Lua] Lobby data matchmaking = true 02:23:13.130 [Lua] Lobby data player_slot_4 = 0:0 02:23:13.130 [Lua] Lobby data game_mode = tutorial 02:23:13.130 [Lua] Lobby data player_slot_5 = 0:0 02:23:13.130 [Lua] Lobby data player_slot_2 = 0:0 02:23:13.130 [Lua] Lobby data player_slot_3 = 0:0 02:23:13.130 [Lua] Set lobby end. 02:23:13.130 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001050ff32c:1, previous profile 0, profile 6] 02:23:13.130 [Lua] Set lobby begin: 02:23:13.130 [Lua] Lobby data level_key = prologue 02:23:13.130 [Lua] Lobby data player_slot_1 = 0:0 02:23:13.130 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:23:13.130 [Lua] Lobby data num_players = 1 02:23:13.130 [Lua] Lobby data matchmaking = true 02:23:13.130 [Lua] Lobby data player_slot_4 = 0:0 02:23:13.130 [Lua] Lobby data game_mode = tutorial 02:23:13.130 [Lua] Lobby data player_slot_5 = 0:0 02:23:13.130 [Lua] Lobby data player_slot_2 = 0:0 02:23:13.130 [Lua] Lobby data player_slot_3 = 0:0 02:23:13.130 [Lua] Set lobby end. 02:23:13.130 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 02:23:13.130 [Lua] Set lobby begin: 02:23:13.130 [Lua] Lobby data level_key = prologue 02:23:13.130 [Lua] Lobby data player_slot_1 = 0:0 02:23:13.130 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:23:13.130 [Lua] Lobby data num_players = 1 02:23:13.130 [Lua] Lobby data matchmaking = true 02:23:13.130 [Lua] Lobby data player_slot_4 = 0:0 02:23:13.130 [Lua] Lobby data game_mode = tutorial 02:23:13.130 [Lua] Lobby data player_slot_5 = 0:0 02:23:13.130 [Lua] Lobby data player_slot_2 = 0:0 02:23:13.130 [Lua] Lobby data player_slot_3 = 0:0 02:23:13.130 [Lua] Set lobby end. 02:23:13.130 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 02:23:13.130 [Lua] Set lobby begin: 02:23:13.130 [Lua] Lobby data level_key = prologue 02:23:13.130 [Lua] Lobby data player_slot_1 = 0:0 02:23:13.130 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:23:13.130 [Lua] Lobby data num_players = 1 02:23:13.130 [Lua] Lobby data matchmaking = true 02:23:13.130 [Lua] Lobby data player_slot_4 = 0:0 02:23:13.130 [Lua] Lobby data game_mode = tutorial 02:23:13.130 [Lua] Lobby data player_slot_5 = 0:0 02:23:13.130 [Lua] Lobby data player_slot_2 = 0:0 02:23:13.130 [Lua] Lobby data player_slot_3 = 0:0 02:23:13.130 [Lua] Set lobby end. 02:23:13.130 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 02:23:13.130 [Lua] Set lobby begin: 02:23:13.131 [Lua] Lobby data level_key = prologue 02:23:13.131 [Lua] Lobby data player_slot_1 = 0:0 02:23:13.131 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:23:13.131 [Lua] Lobby data num_players = 1 02:23:13.131 [Lua] Lobby data matchmaking = true 02:23:13.131 [Lua] Lobby data player_slot_4 = 0:0 02:23:13.131 [Lua] Lobby data game_mode = tutorial 02:23:13.131 [Lua] Lobby data player_slot_5 = 0:0 02:23:13.131 [Lua] Lobby data player_slot_2 = 0:0 02:23:13.131 [Lua] Lobby data player_slot_3 = 0:0 02:23:13.131 [Lua] Set lobby end. 02:23:13.131 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 02:23:13.131 [Lua] Set lobby begin: 02:23:13.131 [Lua] Lobby data level_key = prologue 02:23:13.131 [Lua] Lobby data player_slot_1 = 0:0 02:23:13.131 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:23:13.131 [Lua] Lobby data num_players = 1 02:23:13.131 [Lua] Lobby data matchmaking = true 02:23:13.131 [Lua] Lobby data player_slot_4 = 0:0 02:23:13.131 [Lua] Lobby data game_mode = tutorial 02:23:13.131 [Lua] Lobby data player_slot_5 = 0:0 02:23:13.131 [Lua] Lobby data player_slot_2 = 0:0 02:23:13.131 [Lua] Lobby data player_slot_3 = 0:0 02:23:13.131 [Lua] Set lobby end. 02:23:13.131 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5] 02:23:13.132 [Lua] ### Sending rpc_level_loaded 02:23:13.132 [Lua] #### Has state machine: false, sender: 1100001050ff32c, level_id: 16 02:23:13.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001050ff32c inventory_sync_id:1 my_peer_id:1100001050ff32c 02:23:13.147 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001050ff32c inventory_sync_id:1 my_peer_id:1100001050ff32c 02:23:13.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read, 02:23:13.147 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:23:13.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 02:23:13.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01 02:23:13.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 02:23:13.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 02:23:13.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps 02:23:13.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:23:13.701 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:23:13.701 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:23:13.702 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:23:13.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:23:13.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:23:13.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:23:14.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:23:14.343 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:23:14.343 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 02:23:14.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 02:23:14.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 02:23:14.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 02:23:14.529 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 02:23:14.529 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps 02:23:14.529 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 02:23:14.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 02:23:14.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p 02:23:14.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 02:23:14.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 02:23:14.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 02:23:14.815 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 02:23:14.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 02:23:14.967 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 02:23:14.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 02:23:15.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 02:23:15.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps 02:23:15.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 02:23:15.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 02:23:15.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial 02:23:15.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 02:23:15.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 02:23:15.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p 02:23:15.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 02:23:15.605 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 02:23:15.605 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 02:23:15.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 02:23:15.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 02:23:15.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps 02:23:15.689 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 02:23:16.433 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 02:23:16.433 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 02:23:16.433 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 02:23:16.434 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 02:23:16.450 [Lua] [PeerSM] 1100001050ff32c :: on_exit LoadingProfilePackages 02:23:16.450 [Lua] [PeerSM] 1100001050ff32c :: on_enter WaitingForEnterGame 02:23:16.450 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 02:23:16.450 [Lua] [LOCAL RPC] rpc_loading_synced 02:24:56.234 [Window] Window => active 02:25:00.800 [EACServer] [Cerberus] [Backend] Connection established. 02:25:32.921 [Save] Saving `save_data` 02:25:32.922 [Save] Save done 02:25:35.768 [Window] Window => inactive 02:25:38.811 [Window] Window => active 02:25:41.335 [Window] Window => inactive 02:27:00.914 [EACServer] [Cerberus] [Backend] Disconnected. 02:27:16.491 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:27:17.494 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:27:17.499 [Lua] Set lobby begin: 02:27:17.499 [Lua] Lobby data level_key = prologue 02:27:17.499 [Lua] Lobby data player_slot_1 = 0:0 02:27:17.499 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:27:17.499 [Lua] Lobby data num_players = 1 02:27:17.499 [Lua] Lobby data matchmaking = true 02:27:17.499 [Lua] Lobby data host = 1100001050ff32c 02:27:17.499 [Lua] Lobby data player_slot_4 = 0:0 02:27:17.499 [Lua] Lobby data game_mode = tutorial 02:27:17.499 [Lua] Lobby data player_slot_5 = 0:0 02:27:17.499 [Lua] Lobby data player_slot_2 = 0:0 02:27:17.499 [Lua] Lobby data country_code = CA 02:27:17.499 [Lua] Lobby data player_slot_3 = 0:0 02:27:17.499 [Lua] Lobby data unique_server_name = Macecurb 02:27:17.499 [Lua] Set lobby end. 02:27:17.499 [Lua] [Managers] Destroying state managers... 02:27:17.499 warning: [Lua] Tried to unload locked package resource_packages/loading_screens/loading_screen_9. Free all resources before unloading the package. 02:27:17.500 [Lua] [Gamestate] Enter StateIngame HOST 02:27:17.536 [Lua] Set lobby begin: 02:27:17.536 [Lua] Lobby data level_key = prologue 02:27:17.536 [Lua] Lobby data player_slot_1 = 0:0 02:27:17.536 [Lua] Lobby data selected_level_key = prologue 02:27:17.536 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:27:17.536 [Lua] Lobby data num_players = 1 02:27:17.536 [Lua] Lobby data matchmaking = true 02:27:17.536 [Lua] Lobby data host = 1100001050ff32c 02:27:17.536 [Lua] Lobby data player_slot_4 = 0:0 02:27:17.537 [Lua] Lobby data game_mode = tutorial 02:27:17.537 [Lua] Lobby data player_slot_5 = 0:0 02:27:17.537 [Lua] Lobby data player_slot_2 = 0:0 02:27:17.537 [Lua] Lobby data country_code = CA 02:27:17.537 [Lua] Lobby data player_slot_3 = 0:0 02:27:17.537 [Lua] Lobby data unique_server_name = Macecurb 02:27:17.537 [Lua] Set lobby end. 02:27:17.537 [Lua] [StateIngame] Server ingame 02:27:17.540 [Lua] Set lobby begin: 02:27:17.540 [Lua] Lobby data level_key = prologue 02:27:17.540 [Lua] Lobby data player_slot_1 = 0:0 02:27:17.540 [Lua] Lobby data selected_level_key = prologue 02:27:17.540 [Lua] Lobby data difficulty = normal 02:27:17.540 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:27:17.540 [Lua] Lobby data num_players = 1 02:27:17.540 [Lua] Lobby data matchmaking = true 02:27:17.540 [Lua] Lobby data host = 1100001050ff32c 02:27:17.540 [Lua] Lobby data player_slot_4 = 0:0 02:27:17.540 [Lua] Lobby data game_mode = tutorial 02:27:17.540 [Lua] Lobby data player_slot_5 = 0:0 02:27:17.540 [Lua] Lobby data player_slot_2 = 0:0 02:27:17.540 [Lua] Lobby data country_code = CA 02:27:17.540 [Lua] Lobby data player_slot_3 = 0:0 02:27:17.540 [Lua] Lobby data unique_server_name = Macecurb 02:27:17.540 [Lua] Set lobby end. 02:27:17.541 [Lua] [LobbyAux] Making combined_hash: 669d2e5a362323a9 from network_hash=7807ad6c5d81b7d1, trunk_revision=116725, engine_revision=67e5191daee0, project_hash=bulldozer 02:27:17.541 [Lua] [LobbyAux] Making combined_hash: 669d2e5a362323a9 from network_hash=7807ad6c5d81b7d1, trunk_revision=116725, engine_revision=67e5191daee0, project_hash=bulldozer 02:27:17.541 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:27:17.541 [Lua] [Matchmaking] initializing 02:27:17.541 [Lua] [Matchmaking] my_peer_id: 1100001050ff32c, I am server 02:27:17.541 [Lua] [Matchmaking] register rpcs 02:27:17.541 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:27:17.541 [Lua] [GameNetworkManager] My own peer_id = 02:27:17.541 [Lua] [GameNetworkManager] self.is_server = true 02:27:17.541 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 02:27:17.541 [Lua] Switching ConflictSettings: to: tutorial 02:27:17.541 [Lua] pacing=disabled 02:27:17.541 [Lua] roaming=nil 02:27:17.541 [Lua] disabled=false 02:27:17.541 [Lua] pack_spawning=default 02:27:17.541 [Lua] boss=disabled 02:27:17.541 [Lua] horde=disabled 02:27:17.541 [Lua] specials=disabled 02:27:17.541 [Lua] name=tutorial 02:27:17.541 [Lua] intensity=default 02:27:17.541 [Lua] --- 02:27:17.600 [Lua] [AIInterestPointSystem] Level Seed: 574491 02:27:17.600 [Lua] 02:27:17.600 [Lua] [entity_system_bag] = table 02:27:17.600 [Lua] [entity_system_bag] = metatable 02:27:17.600 [Lua] [startup_data] = table 02:27:17.600 [Lua] [entity_manager] = table 02:27:17.600 [Lua] [entity_manager] = metatable 02:27:17.600 [Lua] [unit_spawner] = table 02:27:17.600 [Lua] [unit_spawner] = metatable 02:27:17.600 [Lua] [unit_storage] = table 02:27:17.600 [Lua] [unit_storage] = metatable 02:27:17.600 [Lua] [dice_keeper] = table 02:27:17.600 [Lua] [dice_keeper] = metatable 02:27:17.600 [Lua] [is_server] = true (boolean) 02:27:17.600 [Lua] [world] = [World] 02:27:17.600 [Lua] [system_api] = table 02:27:17.600 [Lua] [network_lobby] = table 02:27:17.600 [Lua] [network_lobby] = metatable 02:27:17.600 [Lua] [profile_synchronizer] = table 02:27:17.600 [Lua] [profile_synchronizer] = metatable 02:27:17.600 [Lua] [entity_system] = table 02:27:17.600 [Lua] [entity_system] = metatable 02:27:17.600 [Lua] [num_local_human_players] = 1 (number) 02:27:17.600 [Lua] [statistics_db] = table 02:27:17.600 [Lua] [statistics_db] = metatable 02:27:17.600 [Lua] [network_server] = table 02:27:17.600 [Lua] [network_server] = metatable 02:27:17.600 [Lua] [input_manager] = table 02:27:17.600 [Lua] [input_manager] = metatable 02:27:17.600 [Lua] [network_clock] = table 02:27:17.600 [Lua] [network_clock] = metatable 02:27:17.600 [Lua] [network_transmit] = table 02:27:17.600 [Lua] [network_transmit] = metatable 02:27:17.600 [Lua] [free_flight_manager] = table 02:27:17.600 [Lua] [free_flight_manager] = metatable 02:27:17.600 [Lua] [network_manager] = table 02:27:17.600 [Lua] [network_manager] = metatable 02:27:17.600 [Lua] [network_event_delegate] = table 02:27:17.600 [Lua] [network_event_delegate] = metatable 02:27:17.600 [Lua] 02:27:17.601 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:27:17.619 [Lua] [StateIngame] Level seed: 574491 02:27:17.619 [Umbra] Init version: 3.4.13 :: 16 threads 02:27:17.619 [Umbra] Tome with `7045` objects loaded. 02:27:17.619 [Umbra] UMBRA Tome loaded. 02:27:17.619 [World] Spawning level. 02:27:17.889 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443 02:27:18.250 [Lua] [LevelAnalysis] set_random_seed( 2106398592) 02:27:18.254 [Lua] PlayerManager:add_player player_1 02:27:18.254 warning: [Lua] Statistic mines should have existed in the backend with name collected_tome_mines but didn't. 02:27:18.254 warning: [Lua] Statistic warcamp should have existed in the backend with name collected_tome_warcamp but didn't. 02:27:18.254 warning: [Lua] Statistic nurgle should have existed in the backend with name collected_tome_nurgle but didn't. 02:27:18.254 warning: [Lua] Statistic prologue should have existed in the backend with name collected_tome_prologue but didn't. 02:27:18.254 warning: [Lua] Statistic ground_zero should have existed in the backend with name collected_tome_ground_zero but didn't. 02:27:18.254 warning: [Lua] Statistic farmlands should have existed in the backend with name collected_tome_farmlands but didn't. 02:27:18.254 warning: [Lua] Statistic fort should have existed in the backend with name collected_tome_fort but didn't. 02:27:18.254 warning: [Lua] Statistic skittergate should have existed in the backend with name collected_tome_skittergate but didn't. 02:27:18.254 warning: [Lua] Statistic military should have existed in the backend with name collected_tome_military but didn't. 02:27:18.254 warning: [Lua] Statistic elven_ruins should have existed in the backend with name collected_tome_elven_ruins but didn't. 02:27:18.254 warning: [Lua] Statistic skaven_stronghold should have existed in the backend with name collected_tome_skaven_stronghold but didn't. 02:27:18.254 warning: [Lua] Statistic bell should have existed in the backend with name collected_tome_bell but didn't. 02:27:18.254 warning: [Lua] Statistic catacombs should have existed in the backend with name collected_tome_catacombs but didn't. 02:27:18.254 warning: [Lua] Statistic ussingen should have existed in the backend with name collected_tome_ussingen but didn't. 02:27:18.255 warning: [Lua] Statistic mines should have existed in the backend with name collected_grimoire_mines but didn't. 02:27:18.255 warning: [Lua] Statistic warcamp should have existed in the backend with name collected_grimoire_warcamp but didn't. 02:27:18.255 warning: [Lua] Statistic nurgle should have existed in the backend with name collected_grimoire_nurgle but didn't. 02:27:18.255 warning: [Lua] Statistic prologue should have existed in the backend with name collected_grimoire_prologue but didn't. 02:27:18.255 warning: [Lua] Statistic ground_zero should have existed in the backend with name collected_grimoire_ground_zero but didn't. 02:27:18.255 warning: [Lua] Statistic farmlands should have existed in the backend with name collected_grimoire_farmlands but didn't. 02:27:18.255 warning: [Lua] Statistic fort should have existed in the backend with name collected_grimoire_fort but didn't. 02:27:18.255 warning: [Lua] Statistic skittergate should have existed in the backend with name collected_grimoire_skittergate but didn't. 02:27:18.255 warning: [Lua] Statistic military should have existed in the backend with name collected_grimoire_military but didn't. 02:27:18.255 warning: [Lua] Statistic elven_ruins should have existed in the backend with name collected_grimoire_elven_ruins but didn't. 02:27:18.255 warning: [Lua] Statistic skaven_stronghold should have existed in the backend with name collected_grimoire_skaven_stronghold but didn't. 02:27:18.255 warning: [Lua] Statistic bell should have existed in the backend with name collected_grimoire_bell but didn't. 02:27:18.255 warning: [Lua] Statistic catacombs should have existed in the backend with name collected_grimoire_catacombs but didn't. 02:27:18.255 warning: [Lua] Statistic ussingen should have existed in the backend with name collected_grimoire_ussingen but didn't. 02:27:18.255 warning: [Lua] Statistic last_played_level_id should have existed in the backend with name last_played_level_id but didn't. 02:27:18.255 warning: [Lua] Statistic crafted_items should have existed in the backend with name crafted_items but didn't. 02:27:18.255 warning: [Lua] Statistic lorebook_unlocks should have existed in the backend with name lorebook_unlocks but didn't. 02:27:18.255 warning: [Lua] Statistic times_friend_healed should have existed in the backend with name times_friend_healed but didn't. 02:27:18.255 warning: [Lua] Statistic mines should have existed in the backend with name played_levels_quickplay_mines but didn't. 02:27:18.255 warning: [Lua] Statistic warcamp should have existed in the backend with name played_levels_quickplay_warcamp but didn't. 02:27:18.255 warning: [Lua] Statistic nurgle should have existed in the backend with name played_levels_quickplay_nurgle but didn't. 02:27:18.255 warning: [Lua] Statistic prologue should have existed in the backend with name played_levels_quickplay_prologue but didn't. 02:27:18.255 warning: [Lua] Statistic ground_zero should have existed in the backend with name played_levels_quickplay_ground_zero but didn't. 02:27:18.255 warning: [Lua] Statistic farmlands should have existed in the backend with name played_levels_quickplay_farmlands but didn't. 02:27:18.255 warning: [Lua] Statistic fort should have existed in the backend with name played_levels_quickplay_fort but didn't. 02:27:18.255 warning: [Lua] Statistic skittergate should have existed in the backend with name played_levels_quickplay_skittergate but didn't. 02:27:18.255 warning: [Lua] Statistic military should have existed in the backend with name played_levels_quickplay_military but didn't. 02:27:18.255 warning: [Lua] Statistic elven_ruins should have existed in the backend with name played_levels_quickplay_elven_ruins but didn't. 02:27:18.255 warning: [Lua] Statistic skaven_stronghold should have existed in the backend with name played_levels_quickplay_skaven_stronghold but didn't. 02:27:18.255 warning: [Lua] Statistic bell should have existed in the backend with name played_levels_quickplay_bell but didn't. 02:27:18.255 warning: [Lua] Statistic catacombs should have existed in the backend with name played_levels_quickplay_catacombs but didn't. 02:27:18.255 warning: [Lua] Statistic ussingen should have existed in the backend with name played_levels_quickplay_ussingen but didn't. 02:27:18.255 warning: [Lua] Statistic mines should have existed in the backend with name completed_levels_bright_wizard_mines but didn't. 02:27:18.255 warning: [Lua] Statistic warcamp should have existed in the backend with name completed_levels_bright_wizard_warcamp but didn't. 02:27:18.255 warning: [Lua] Statistic nurgle should have existed in the backend with name completed_levels_bright_wizard_nurgle but didn't. 02:27:18.255 warning: [Lua] Statistic prologue should have existed in the backend with name completed_levels_bright_wizard_prologue but didn't. 02:27:18.255 warning: [Lua] Statistic ground_zero should have existed in the backend with name completed_levels_bright_wizard_ground_zero but didn't. 02:27:18.255 warning: [Lua] Statistic farmlands should have existed in the backend with name completed_levels_bright_wizard_farmlands but didn't. 02:27:18.255 warning: [Lua] Statistic fort should have existed in the backend with name completed_levels_bright_wizard_fort but didn't. 02:27:18.255 warning: [Lua] Statistic skittergate should have existed in the backend with name completed_levels_bright_wizard_skittergate but didn't. 02:27:18.255 warning: [Lua] Statistic military should have existed in the backend with name completed_levels_bright_wizard_military but didn't. 02:27:18.255 warning: [Lua] Statistic elven_ruins should have existed in the backend with name completed_levels_bright_wizard_elven_ruins but didn't. 02:27:18.255 warning: [Lua] Statistic skaven_stronghold should have existed in the backend with name completed_levels_bright_wizard_skaven_stronghold but didn't. 02:27:18.255 warning: [Lua] Statistic bell should have existed in the backend with name completed_levels_bright_wizard_bell but didn't. 02:27:18.255 warning: [Lua] Statistic catacombs should have existed in the backend with name completed_levels_bright_wizard_catacombs but didn't. 02:27:18.255 warning: [Lua] Statistic ussingen should have existed in the backend with name completed_levels_bright_wizard_ussingen but didn't. 02:27:18.255 warning: [Lua] Statistic dynamic_objects_destroyed should have existed in the backend with name dynamic_objects_destroyed but didn't. 02:27:18.255 warning: [Lua] Statistic mines should have existed in the backend with name completed_levels_empire_soldier_mines but didn't. 02:27:18.255 warning: [Lua] Statistic warcamp should have existed in the backend with name completed_levels_empire_soldier_warcamp but didn't. 02:27:18.255 warning: [Lua] Statistic nurgle should have existed in the backend with name completed_levels_empire_soldier_nurgle but didn't. 02:27:18.255 warning: [Lua] Statistic prologue should have existed in the backend with name completed_levels_empire_soldier_prologue but didn't. 02:27:18.255 warning: [Lua] Statistic ground_zero should have existed in the backend with name completed_levels_empire_soldier_ground_zero but didn't. 02:27:18.255 warning: [Lua] Statistic farmlands should have existed in the backend with name completed_levels_empire_soldier_farmlands but didn't. 02:27:18.255 warning: [Lua] Statistic fort should have existed in the backend with name completed_levels_empire_soldier_fort but didn't. 02:27:18.255 warning: [Lua] Statistic skittergate should have existed in the backend with name completed_levels_empire_soldier_skittergate but didn't. 02:27:18.255 warning: [Lua] Statistic military should have existed in the backend with name completed_levels_empire_soldier_military but didn't. 02:27:18.255 warning: [Lua] Statistic elven_ruins should have existed in the backend with name completed_levels_empire_soldier_elven_ruins but didn't. 02:27:18.255 warning: [Lua] Statistic skaven_stronghold should have existed in the backend with name completed_levels_empire_soldier_skaven_stronghold but didn't. 02:27:18.255 warning: [Lua] Statistic bell should have existed in the backend with name completed_levels_empire_soldier_bell but didn't. 02:27:18.255 warning: [Lua] Statistic catacombs should have existed in the backend with name completed_levels_empire_soldier_catacombs but didn't. 02:27:18.255 warning: [Lua] Statistic ussingen should have existed in the backend with name completed_levels_empire_soldier_ussingen but didn't. 02:27:18.255 warning: [Lua] Statistic salvaged_items should have existed in the backend with name salvaged_items but didn't. 02:27:18.255 warning: [Lua] Statistic mines should have existed in the backend with name completed_levels_wood_elf_mines but didn't. 02:27:18.255 warning: [Lua] Statistic warcamp should have existed in the backend with name completed_levels_wood_elf_warcamp but didn't. 02:27:18.255 warning: [Lua] Statistic nurgle should have existed in the backend with name completed_levels_wood_elf_nurgle but didn't. 02:27:18.255 warning: [Lua] Statistic prologue should have existed in the backend with name completed_levels_wood_elf_prologue but didn't. 02:27:18.255 warning: [Lua] Statistic ground_zero should have existed in the backend with name completed_levels_wood_elf_ground_zero but didn't. 02:27:18.255 warning: [Lua] Statistic farmlands should have existed in the backend with name completed_levels_wood_elf_farmlands but didn't. 02:27:18.255 warning: [Lua] Statistic fort should have existed in the backend with name completed_levels_wood_elf_fort but didn't. 02:27:18.255 warning: [Lua] Statistic skittergate should have existed in the backend with name completed_levels_wood_elf_skittergate but didn't. 02:27:18.255 warning: [Lua] Statistic military should have existed in the backend with name completed_levels_wood_elf_military but didn't. 02:27:18.255 warning: [Lua] Statistic elven_ruins should have existed in the backend with name completed_levels_wood_elf_elven_ruins but didn't. 02:27:18.255 warning: [Lua] Statistic skaven_stronghold should have existed in the backend with name completed_levels_wood_elf_skaven_stronghold but didn't. 02:27:18.255 warning: [Lua] Statistic bell should have existed in the backend with name completed_levels_wood_elf_bell but didn't. 02:27:18.255 warning: [Lua] Statistic catacombs should have existed in the backend with name completed_levels_wood_elf_catacombs but didn't. 02:27:18.255 warning: [Lua] Statistic ussingen should have existed in the backend with name completed_levels_wood_elf_ussingen but didn't. 02:27:18.255 warning: [Lua] Statistic mines should have existed in the backend with name completed_levels_witch_hunter_mines but didn't. 02:27:18.255 warning: [Lua] Statistic warcamp should have existed in the backend with name completed_levels_witch_hunter_warcamp but didn't. 02:27:18.255 warning: [Lua] Statistic nurgle should have existed in the backend with name completed_levels_witch_hunter_nurgle but didn't. 02:27:18.255 warning: [Lua] Statistic prologue should have existed in the backend with name completed_levels_witch_hunter_prologue but didn't. 02:27:18.255 warning: [Lua] Statistic ground_zero should have existed in the backend with name completed_levels_witch_hunter_ground_zero but didn't. 02:27:18.255 warning: [Lua] Statistic farmlands should have existed in the backend with name completed_levels_witch_hunter_farmlands but didn't. 02:27:18.255 warning: [Lua] Statistic fort should have existed in the backend with name completed_levels_witch_hunter_fort but didn't. 02:27:18.255 warning: [Lua] Statistic skittergate should have existed in the backend with name completed_levels_witch_hunter_skittergate but didn't. 02:27:18.255 warning: [Lua] Statistic military should have existed in the backend with name completed_levels_witch_hunter_military but didn't. 02:27:18.255 warning: [Lua] Statistic elven_ruins should have existed in the backend with name completed_levels_witch_hunter_elven_ruins but didn't. 02:27:18.255 warning: [Lua] Statistic skaven_stronghold should have existed in the backend with name completed_levels_witch_hunter_skaven_stronghold but didn't. 02:27:18.255 warning: [Lua] Statistic bell should have existed in the backend with name completed_levels_witch_hunter_bell but didn't. 02:27:18.255 warning: [Lua] Statistic catacombs should have existed in the backend with name completed_levels_witch_hunter_catacombs but didn't. 02:27:18.255 warning: [Lua] Statistic ussingen should have existed in the backend with name completed_levels_witch_hunter_ussingen but didn't. 02:27:18.255 warning: [Lua] Statistic mines should have existed in the backend with name completed_levels_dwarf_ranger_mines but didn't. 02:27:18.255 warning: [Lua] Statistic warcamp should have existed in the backend with name completed_levels_dwarf_ranger_warcamp but didn't. 02:27:18.255 warning: [Lua] Statistic nurgle should have existed in the backend with name completed_levels_dwarf_ranger_nurgle but didn't. 02:27:18.255 warning: [Lua] Statistic prologue should have existed in the backend with name completed_levels_dwarf_ranger_prologue but didn't. 02:27:18.255 warning: [Lua] Statistic ground_zero should have existed in the backend with name completed_levels_dwarf_ranger_ground_zero but didn't. 02:27:18.255 warning: [Lua] Statistic farmlands should have existed in the backend with name completed_levels_dwarf_ranger_farmlands but didn't. 02:27:18.255 warning: [Lua] Statistic fort should have existed in the backend with name completed_levels_dwarf_ranger_fort but didn't. 02:27:18.255 warning: [Lua] Statistic skittergate should have existed in the backend with name completed_levels_dwarf_ranger_skittergate but didn't. 02:27:18.255 warning: [Lua] Statistic military should have existed in the backend with name completed_levels_dwarf_ranger_military but didn't. 02:27:18.255 warning: [Lua] Statistic elven_ruins should have existed in the backend with name completed_levels_dwarf_ranger_elven_ruins but didn't. 02:27:18.255 warning: [Lua] Statistic skaven_stronghold should have existed in the backend with name completed_levels_dwarf_ranger_skaven_stronghold but didn't. 02:27:18.255 warning: [Lua] Statistic bell should have existed in the backend with name completed_levels_dwarf_ranger_bell but didn't. 02:27:18.255 warning: [Lua] Statistic catacombs should have existed in the backend with name completed_levels_dwarf_ranger_catacombs but didn't. 02:27:18.255 warning: [Lua] Statistic ussingen should have existed in the backend with name completed_levels_dwarf_ranger_ussingen but didn't. 02:27:18.255 warning: [Lua] Statistic nurgle_difficulty_completed should have existed in the backend with name nurgle_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic ground_zero_difficulty_completed should have existed in the backend with name ground_zero_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic fort_difficulty_completed should have existed in the backend with name fort_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic bell_difficulty_completed should have existed in the backend with name bell_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic catacombs_difficulty_completed should have existed in the backend with name catacombs_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic warcamp_difficulty_completed should have existed in the backend with name warcamp_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic military_difficulty_completed should have existed in the backend with name military_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic skaven_stronghold_difficulty_completed should have existed in the backend with name skaven_stronghold_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic elven_ruins_difficulty_completed should have existed in the backend with name elven_ruins_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic farmlands_difficulty_completed should have existed in the backend with name farmlands_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic ussingen_difficulty_completed should have existed in the backend with name ussingen_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic mines_difficulty_completed should have existed in the backend with name mines_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic skittergate_difficulty_completed should have existed in the backend with name skittergate_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic prologue_difficulty_completed should have existed in the backend with name prologue_difficulty_completed but didn't. 02:27:18.255 warning: [Lua] Statistic mines should have existed in the backend with name completed_levels_mines but didn't. 02:27:18.255 warning: [Lua] Statistic warcamp should have existed in the backend with name completed_levels_warcamp but didn't. 02:27:18.255 warning: [Lua] Statistic nurgle should have existed in the backend with name completed_levels_nurgle but didn't. 02:27:18.255 warning: [Lua] Statistic prologue should have existed in the backend with name completed_levels_prologue but didn't. 02:27:18.255 warning: [Lua] Statistic ground_zero should have existed in the backend with name completed_levels_ground_zero but didn't. 02:27:18.255 warning: [Lua] Statistic farmlands should have existed in the backend with name completed_levels_farmlands but didn't. 02:27:18.255 warning: [Lua] Statistic fort should have existed in the backend with name completed_levels_fort but didn't. 02:27:18.255 warning: [Lua] Statistic skittergate should have existed in the backend with name completed_levels_skittergate but didn't. 02:27:18.255 warning: [Lua] Statistic military should have existed in the backend with name completed_levels_military but didn't. 02:27:18.255 warning: [Lua] Statistic elven_ruins should have existed in the backend with name completed_levels_elven_ruins but didn't. 02:27:18.255 warning: [Lua] Statistic skaven_stronghold should have existed in the backend with name completed_levels_skaven_stronghold but didn't. 02:27:18.255 warning: [Lua] Statistic bell should have existed in the backend with name completed_levels_bell but didn't. 02:27:18.255 warning: [Lua] Statistic catacombs should have existed in the backend with name completed_levels_catacombs but didn't. 02:27:18.255 warning: [Lua] Statistic ussingen should have existed in the backend with name completed_levels_ussingen but didn't. 02:27:18.256 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:27:18.256 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:27:18.256 [Lua] [IngameUI] init 02:27:18.295 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:27:18.295 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:27:18.295 [Flow] EXALTED SWING FLOW 02:27:18.295 [Lua] CurrentConflictSettings tutorial 02:27:18.295 [Lua] [ConflictDirector] conflict_director is ai_ready 02:27:18.303 [Lua] This levels contains no crossroads 02:27:18.303 [Lua] MainPathUtils.resolve_node_in_door: Error - was unable to resolve node in door at position Vector3(-99.8326, -115.2, -16.7753) 02:27:18.303 [Lua] MainPathUtils.resolve_node_in_door: Error - was unable to resolve node in door at position Vector3(-101.089, -113.97, -16.8786) 02:27:18.303 [Lua] [LevelAnalysis] Injecting travel distances 02:27:18.310 [Lua] Forming navigation groups in one frame 02:27:18.310 [Lua] Forming navigation groups 02:27:18.324 [Lua] NavigationGroupManager -> calulation time A: 0.013999999999953161 02:27:18.455 [Lua] NavigationGroupManager -> calulation time B: 0.1300000000000523 02:27:18.455 [Lua] number of nav groups: 71 02:27:18.455 [Lua] number of refined nav groups : 58 02:27:18.457 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028 02:27:18.457 [Lua] roaming spawning is disabled 02:27:18.457 [Lua] Layer named: 27 , id: 28 has cost 0 --> removed all roaming spawns found inside 02:27:18.457 [Lua] Layer named: 28 , id: 29 has cost 0 --> removed all roaming spawns found inside 02:27:18.457 [Lua] [LevelAnalysis] Boss-spawning disabled for level prologue 02:27:18.457 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:27:18.471 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 02:27:18.471 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 02:27:18.471 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:27:18.471 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:27:18.471 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 02:27:18.471 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:27:18.475 [Lua] MUSIC: nil -> explore 02:27:18.524 [Lua] [PeerSM] 1100001050ff32c :: on_exit WaitingForEnterGame 02:27:18.524 [Lua] [PeerSM] 1100001050ff32c :: on_enter WaitingForGameObjectSync 02:27:18.525 [Lua] Set lobby begin: 02:27:18.525 [Lua] Lobby data power_level = 199 02:27:18.525 [Lua] Lobby data level_key = prologue 02:27:18.525 [Lua] Lobby data player_slot_1 = 0:0 02:27:18.525 [Lua] Lobby data selected_level_key = prologue 02:27:18.525 [Lua] Lobby data difficulty = normal 02:27:18.525 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:27:18.525 [Lua] Lobby data num_players = 1 02:27:18.525 [Lua] Lobby data matchmaking = true 02:27:18.525 [Lua] Lobby data host = 1100001050ff32c 02:27:18.525 [Lua] Lobby data player_slot_4 = 0:0 02:27:18.525 [Lua] Lobby data game_mode = tutorial 02:27:18.525 [Lua] Lobby data player_slot_5 = 0:0 02:27:18.525 [Lua] Lobby data player_slot_2 = 0:0 02:27:18.525 [Lua] Lobby data country_code = CA 02:27:18.525 [Lua] Lobby data player_slot_3 = 0:0 02:27:18.525 [Lua] Lobby data unique_server_name = Macecurb 02:27:18.525 [Lua] Set lobby end. 02:27:18.681 [Lua] [PeerSM] 1100001050ff32c :: on_exit WaitingForGameObjectSync 02:27:18.681 [Lua] [PeerSM] 1100001050ff32c :: on_enter WaitingForPlayers 02:27:18.687 [Lua] [LOCAL RPC] rpc_game_started 02:27:18.699 [Lua] [PeerSM] 1100001050ff32c :: on_exit WaitingForPlayers 02:27:18.699 [Lua] [PeerSM] 1100001050ff32c :: on_enter SpawningPlayer 02:27:18.712 [Lua] [PeerSM] 1100001050ff32c :: on_exit SpawningPlayer 02:27:18.712 [Lua] [PeerSM] 1100001050ff32c :: on_enter InGame 02:27:18.723 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 6 Vector3(37.8526, 32.0171, -14.1687) Vector4(0, 0, 0.916149, -0.400838) true 100 100 382 1 1 02:27:18.723 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001050ff32c, 6, Vector3(37.8526, 32.0171, -14.1687), Vector4(0, 0, 0.916149, -0.400838)) 02:27:18.723 [Lua] PlayerManager:rpc_to_client_spawn_player() 02:27:18.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1) 02:27:18.817 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1) 02:27:18.817 [Lua] PlayerManager:assign_unit_ownership Macecurb 1100001050ff32c 1 02:27:18.817 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 02:27:18.832 [Lua] Players are leaving the safe zone 02:27:27.230 [Window] Window => active 02:27:51.324 [Lua] TerrorEventMixer.start_event: prologue_intro_patrol 02:27:51.342 [Lua] Spline already found! 02:28:00.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7e7e825, playing_id: 0x1c, position: 1989677 02:28:17.263 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.263 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.263 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.263 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.264 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.264 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.264 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.264 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.384 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.384 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.384 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.384 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.384 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.384 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.384 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.384 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.436 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.436 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.436 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.436 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.436 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.436 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.436 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.436 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.437 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.437 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.437 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.437 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.437 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.437 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.437 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.437 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.488 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.488 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.488 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.488 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.489 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.489 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.489 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.489 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.489 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.489 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.489 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.489 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.490 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.490 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.490 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.490 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.537 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.537 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.538 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.538 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.633 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.633 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.633 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.633 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.633 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.633 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.633 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:17.633 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:26.686 [Window] Window => inactive 02:28:26.829 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7e7e825, playing_id: 0x1c, position: 3264127 02:28:35.506 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:35.506 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:35.506 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:35.506 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:35.571 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:35.571 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:35.571 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:35.571 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:35.717 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:35.717 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:57.286 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:57.286 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:57.341 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:57.341 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:57.341 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:57.341 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:57.499 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:57.499 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:57.500 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:57.500 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:59.296 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:59.296 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:59.296 warning: [Physics] Create Actor: Shape density varies. Using average. 02:28:59.296 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.310 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.310 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.310 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.310 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.495 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.495 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.495 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.495 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.551 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.551 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.551 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.551 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.709 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:00.709 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:01.460 [EACServer] [Cerberus] [Backend] Connection established. 02:29:02.725 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:02.725 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:02.725 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:02.725 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:02.928 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:02.928 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:02.992 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:02.992 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:02.992 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:02.992 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:03.139 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:03.139 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:03.139 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:03.139 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:03.409 [Window] Window => active 02:29:04.622 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:04.622 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:04.622 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:04.622 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:05.323 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:05.323 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:05.323 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:05.323 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:08.017 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:08.017 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:08.017 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:08.017 warning: [Physics] Create Actor: Shape density varies. Using average. 02:29:09.971 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Couldn't find nearby navmesh for Goal Unit: [Unit '#ID[55d3edf9daad42f7]'] 02:29:09.971 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Couldn't find nearby navmesh for Goal Unit: [Unit '#ID[55d3edf9daad42f7]'] 02:29:09.971 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Couldn't find nearby navmesh for Goal Unit: [Unit '#ID[55d3edf9daad42f7]'] 02:29:09.971 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Couldn't find nearby navmesh for Goal Unit: [Unit '#ID[55d3edf9daad42f7]'] 02:29:09.971 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Couldn't find nearby navmesh for Goal Unit: [Unit '#ID[55d3edf9daad42f7]'] 02:29:09.971 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Couldn't find nearby navmesh for Goal Unit: [Unit '#ID[55d3edf9daad42f7]'] 02:29:20.976 [Lua] [IngameUI] menu view on_enter ingame_menu 02:29:22.159 [Lua] [IngameUI] menu view on_exit ingame_menu 02:29:22.159 [Lua] [IngameUI] menu view on_enter options_view 02:30:03.005 [Lua] PopupManager:queue_popup: You have unsaved changes! Warning! apply_changes Apply revert_changes Discard Changes 02:30:04.516 [Lua] PopupManager:query_result returned result: apply_changes 02:30:04.517 [Lua] OptionsView:cb_char_texture_quality_saved_value 2 medium 02:30:04.517 [Lua] OptionsView:cb_env_texture_quality_saved_value 2 medium 02:30:24.587 [Lua] PopupManager:queue_popup: You have unsaved changes! Warning! revert_changes Discard Changes cancel Cancel 02:30:27.387 [Lua] PopupManager:query_result returned result: cancel 02:30:28.197 [Application] apply_user_settings 02:30:28.824 [Lua] PopupManager:queue_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 02:30:30.638 [Lua] PopupManager:query_result returned result: keep_changes 02:30:31.378 [Lua] [IngameUI] menu view on_exit options_view 02:30:31.378 [Lua] [IngameUI] menu view on_enter ingame_menu 02:30:32.461 [Lua] [IngameUI] menu view on_exit ingame_menu 02:30:33.230 [Lua] [IngameUI] menu view on_enter ingame_menu 02:30:33.708 [Window] Window => inactive 02:30:48.868 [Window] Window => active 02:30:49.571 [Lua] [IngameUI] menu view on_exit ingame_menu 02:30:50.809 [Lua] [IngameUI] menu view on_enter ingame_menu 02:30:51.755 [Lua] [IngameUI] menu view on_exit ingame_menu 02:30:51.755 [Lua] [IngameUI] menu view on_enter options_view 02:31:01.583 [EACServer] [Cerberus] [Backend] Disconnected. 02:31:03.745 [Lua] [IngameUI] menu view on_exit options_view 02:31:03.745 [Lua] [IngameUI] menu view on_enter ingame_menu 02:31:04.243 [Lua] [IngameUI] menu view on_exit ingame_menu 02:31:08.319 [Lua] TerrorEventMixer.start_event: prologue_melee_pickup 02:31:08.331 [Lua] [flow_callback_enemy_variation] Skipped variation due to missing breed in settings file -> skaven_clan_rat_tutorial 02:31:11.433 [Lua] TerrorEventMixer.start_event: prologue_clanrats_event 02:31:14.292 [Lua] server_apply_hit boost_curve_multiplier 0 02:31:14.303 [Lua] [enemy_dismember] Skipped gib due to missing breed in settings file -> skaven_clan_rat_tutorial 02:31:15.731 [Lua] server_apply_hit boost_curve_multiplier 0 02:31:16.613 [Lua] main_path_player_far_away_check started 02:31:23.152 [Lua] [IngameUI] menu view on_enter ingame_menu 02:31:23.525 [Window] Window => inactive 02:31:33.081 [Window] Window => active 02:31:33.471 [Lua] [IngameUI] menu view on_exit ingame_menu 02:31:46.369 [Lua] server_apply_hit boost_curve_multiplier 0 02:31:47.402 [Lua] [IngameUI] menu view on_enter ingame_menu 02:31:48.225 [Lua] [IngameUI] menu view on_exit ingame_menu 02:31:50.460 [Lua] [IngameUI] menu view on_enter ingame_menu 02:31:50.807 [Window] Window => inactive 02:31:55.806 [Window] Window => active 02:31:56.067 [Lua] [IngameUI] menu view on_exit ingame_menu 02:32:07.685 [Lua] server_apply_hit boost_curve_multiplier 0 02:32:09.147 [Lua] server_apply_hit boost_curve_multiplier 0 02:32:22.639 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7e7e825, playing_id: 0x1c, position: 0 02:32:24.144 [Lua] TerrorEventMixer.start_event: prologue_block_event 02:32:24.144 [Lua] TerrorEventMixer.start_event: prologue_dodge_event 02:32:24.177 [Lua] MUSIC: explore -> pre_horde 02:32:24.188 [Lua] [flow_callback_enemy_variation] Skipped variation due to missing breed in settings file -> chaos_marauder_tutorial 02:32:29.142 [Lua] MUSIC: pre_horde -> horde 02:32:30.552 [Lua] Resetting Unit.animation_event 02:32:31.907 [Lua] server_apply_hit boost_curve_multiplier 0 02:32:32.946 [Lua] server_apply_hit boost_curve_multiplier 0 02:32:34.093 [Lua] server_apply_hit boost_curve_multiplier 0 02:32:36.843 [Lua] [IngameUI] menu view on_enter ingame_menu 02:32:37.356 [Lua] [IngameUI] menu view on_exit ingame_menu 02:32:42.258 [Lua] Resetting Unit.animation_event 02:32:43.987 [Lua] [IngameUI] menu view on_enter ingame_menu 02:32:45.651 [Lua] [IngameUI] menu view on_exit ingame_menu 02:32:45.978 [Lua] event horde ends! 02:32:45.978 [Lua] event horde ends! 02:32:45.996 [Lua] MUSIC: horde -> explore 02:32:46.829 [Lua] server_apply_hit boost_curve_multiplier 0 02:32:47.976 [Lua] server_apply_hit boost_curve_multiplier 0 02:32:49.528 [Lua] server_apply_hit boost_curve_multiplier 0 02:32:50.870 [Lua] server_apply_hit boost_curve_multiplier 0 02:32:50.882 [Lua] TerrorEventMixer.start_event: prologue_heavy_attack_event 02:32:50.912 [Lua] MUSIC: explore -> pre_horde 02:32:51.895 [Lua] server_apply_hit boost_curve_multiplier 0 02:32:56.619 [Lua] MUSIC: pre_horde -> horde 02:32:57.618 [Lua] server_apply_hit boost_curve_multiplier 0 02:32:57.692 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:00.395 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:01.385 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:02.129 [EACServer] [Cerberus] [Backend] Connection established. 02:33:03.374 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:04.377 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:04.389 [Lua] TerrorEventMixer.start_event: prologue_practice_end 02:33:06.414 [Lua] [IngameUI] menu view on_enter ingame_menu 02:33:07.388 [Lua] [IngameUI] menu view on_exit ingame_menu 02:33:07.388 [Lua] [IngameUI] menu view on_enter options_view 02:33:10.948 [Lua] event horde ends! 02:33:11.504 [Lua] [IngameUI] menu view on_exit options_view 02:33:11.504 [Lua] [IngameUI] menu view on_enter ingame_menu 02:33:12.042 [Lua] [IngameUI] menu view on_exit ingame_menu 02:33:13.443 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:14.575 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:14.575 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:14.729 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:33:17.969 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:23.038 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 3 for peer id 1100001050ff32c:2 02:33:23.038 [Lua] Set lobby begin: 02:33:23.038 [Lua] Lobby data power_level = 199 02:33:23.038 [Lua] Lobby data level_key = prologue 02:33:23.038 [Lua] Lobby data player_slot_1 = 0:0 02:33:23.038 [Lua] Lobby data selected_level_key = prologue 02:33:23.038 [Lua] Lobby data difficulty = normal 02:33:23.038 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:33:23.038 [Lua] Lobby data num_players = 1 02:33:23.038 [Lua] Lobby data matchmaking = true 02:33:23.038 [Lua] Lobby data host = 1100001050ff32c 02:33:23.038 [Lua] Lobby data player_slot_4 = 0:0 02:33:23.038 [Lua] Lobby data game_mode = tutorial 02:33:23.038 [Lua] Lobby data player_slot_5 = 0:0 02:33:23.038 [Lua] Lobby data player_slot_2 = 0:0 02:33:23.038 [Lua] Lobby data country_code = CA 02:33:23.038 [Lua] Lobby data player_slot_3 = 0:0 02:33:23.038 [Lua] Lobby data unique_server_name = Macecurb 02:33:23.038 [Lua] Set lobby end. 02:33:23.038 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001050ff32c:2, previous profile 0, profile 3] 02:33:23.038 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 02:33:23.038 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 02:33:23.046 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001050ff32c inventory_sync_id:2 my_peer_id:1100001050ff32c 02:33:23.056 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001050ff32c inventory_sync_id:2 my_peer_id:1100001050ff32c 02:33:23.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read, 02:33:23.056 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 02:33:23.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 02:33:23.056 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:33:23.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 02:33:23.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:33:23.056 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:33:23.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 02:33:23.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:33:23.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 02:33:23.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 02:33:23.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps 02:33:23.134 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 02:33:23.318 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 02:33:23.318 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 02:33:23.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 02:33:23.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 02:33:23.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1 02:33:23.513 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 02:33:23.983 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 02:33:23.983 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 02:33:23.983 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 02:33:24.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 02:33:24.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 02:33:24.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 02:33:24.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 02:33:24.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 02:33:24.279 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 02:33:24.393 [Lua] event horde ends! 02:33:24.408 [Lua] MUSIC: horde -> explore 02:33:24.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 02:33:24.575 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 02:33:24.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:33:24.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:33:24.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 02:33:24.668 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:33:24.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:33:24.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:33:24.767 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:33:24.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:33:24.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 02:33:24.841 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 02:33:24.850 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 02:33:24.855 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001050ff32c 2 02:33:24.858 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1) 02:33:24.858 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 02:33:24.865 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2 02:33:24.906 [Lua] main_path_player_far_away_check started 02:33:25.025 [Flow] singing bardin ################################################ 02:33:40.263 [Lua] TerrorEventMixer.start_event: prologue_special_ability_event 02:33:45.487 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:45.923 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:46.076 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:46.565 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:46.565 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:49.157 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:50.191 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:53.008 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:54.038 [Lua] server_apply_hit boost_curve_multiplier 0 02:33:55.374 [Lua] server_apply_hit boost_curve_multiplier 0 02:34:04.459 [Lua] TerrorEventMixer.start_event: prologue_ranged_roamers 02:34:04.472 [Lua] [flow_callback_enemy_variation] Skipped variation due to missing breed in settings file -> skaven_clan_rat_tutorial 02:34:04.485 [Lua] [flow_callback_enemy_variation] Skipped variation due to missing breed in settings file -> skaven_clan_rat_tutorial 02:34:04.497 [Lua] [flow_callback_enemy_variation] Skipped variation due to missing breed in settings file -> skaven_clan_rat_tutorial 02:34:10.575 [Lua] [IngameUI] menu view on_enter ingame_menu 02:34:10.982 [Lua] [IngameUI] menu view on_exit ingame_menu 02:34:13.030 [Lua] [IngameUI] menu view on_enter ingame_menu 02:34:14.445 [Lua] [IngameUI] menu view on_exit ingame_menu 02:34:14.445 [Lua] [IngameUI] menu view on_enter options_view 02:34:20.847 [Lua] PopupManager:queue_popup: You have unsaved changes! Warning! apply_changes Apply revert_changes Discard Changes 02:34:22.253 [Lua] PopupManager:query_result returned result: apply_changes 02:34:31.798 [Lua] PopupManager:queue_popup: You have unsaved changes! Warning! revert_changes Discard Changes cancel Cancel 02:34:34.260 [Lua] PopupManager:query_result returned result: cancel 02:34:35.081 [Save] Saving `save_data` 02:34:35.083 [Save] Save done 02:34:36.507 [Lua] [IngameUI] menu view on_exit options_view 02:34:36.507 [Lua] [IngameUI] menu view on_enter ingame_menu 02:34:37.154 [Lua] [IngameUI] menu view on_exit ingame_menu 02:34:58.670 [Lua] server_apply_hit boost_curve_multiplier 0 02:34:58.683 [Lua] TerrorEventMixer.start_event: prologue_ranged_event 02:34:58.713 [Lua] MUSIC: explore -> pre_horde 02:35:01.584 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:02.248 [EACServer] [Cerberus] [Backend] Disconnected. 02:35:04.604 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:06.031 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:07.827 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:07.894 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:08.846 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:08.874 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:08.917 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:10.235 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:10.248 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:18.723 [Lua] event horde ends! 02:35:18.739 [Lua] MUSIC: pre_horde -> explore 02:35:33.516 [Lua] TerrorEventMixer.start_event: prologue_nodamage_event 02:35:37.127 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 96 33 table: 000000000CB47B78 table: 000000000BF93410 table: 000000000BF93460 table: 000000000BF8E338 28 0 0 6 207 5 02:35:45.576 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:51.363 [Lua] TerrorEventMixer.start_event: prologue_nodamage_scaffold_event 02:35:51.388 [Lua] MUSIC: explore -> pre_horde 02:35:51.462 warning: [Physics] Create Actor: Shape density varies. Using average. 02:35:51.462 warning: [Physics] Create Actor: Shape density varies. Using average. 02:35:51.462 warning: [Physics] Create Actor: Shape density varies. Using average. 02:35:51.462 warning: [Physics] Create Actor: Shape density varies. Using average. 02:35:51.613 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:51.795 [Flow] spela collapse ljud 02:35:54.209 [Lua] MUSIC: pre_horde -> horde 02:35:56.688 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:57.715 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:59.293 [Lua] server_apply_hit boost_curve_multiplier 0 02:35:59.347 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:36:02.274 [Lua] server_apply_hit boost_curve_multiplier 0 02:36:07.161 [Lua] TerrorEventMixer.start_event: prologue_push_event 02:36:07.162 [Lua] [flow_callback_enemy_variation] Skipped variation due to missing breed in settings file -> skaven_clan_rat_tutorial 02:36:11.494 [Lua] event horde ends! 02:36:11.510 [Lua] MUSIC: horde -> explore 02:36:14.143 [Lua] server_apply_hit boost_curve_multiplier 0 02:36:16.682 [Lua] server_apply_hit boost_curve_multiplier 0 02:36:26.115 [Flow] cage moving 2 ###################################### 02:36:30.800 [Lua] [IngameUI] menu view on_enter ingame_menu 02:36:31.766 [Lua] [IngameUI] menu view on_exit ingame_menu 02:36:31.766 [Lua] [IngameUI] menu view on_enter options_view 02:36:38.817 [Lua] OptionsView:cb_char_texture_quality_saved_value 2 medium 02:36:38.817 [Lua] OptionsView:cb_env_texture_quality_saved_value 2 medium 02:36:39.609 [Lua] [IngameUI] menu view on_exit options_view 02:36:39.609 [Lua] [IngameUI] menu view on_enter ingame_menu 02:36:40.199 [Lua] [IngameUI] menu view on_exit ingame_menu 02:36:43.143 [Lua] [IngameUI] menu view on_enter ingame_menu 02:36:44.348 [Lua] [IngameUI] menu view on_exit ingame_menu 02:36:44.348 [Lua] [IngameUI] menu view on_enter options_view 02:36:50.835 [Lua] PopupManager:queue_popup: You have unsaved changes! Warning! apply_changes Apply revert_changes Discard Changes 02:36:51.991 [Lua] PopupManager:query_result returned result: apply_changes 02:36:51.991 [Save] Saving `save_data` 02:36:51.993 [Save] Save done 02:36:59.621 [Lua] [IngameUI] menu view on_exit options_view 02:36:59.621 [Lua] [IngameUI] menu view on_enter ingame_menu 02:37:00.159 [Lua] [IngameUI] menu view on_exit ingame_menu 02:37:02.714 [EACServer] [Cerberus] [Backend] Connection established. 02:37:30.685 [Lua] [flow] string="Broken state 1 - Health / 2" 02:37:30.685 [Lua] [flow] string="Broken state 2 - Health 0" 02:37:30.686 [Lua] [flow] string="Health" float=0.000000 02:37:31.855 warning: [Physics] Create Actor: Shape density varies. Using average. 02:37:31.856 warning: [Physics] Create Actor: Shape density varies. Using average. 02:37:31.856 warning: [Physics] Create Actor: Shape density varies. Using average. 02:37:31.856 warning: [Physics] Create Actor: Shape density varies. Using average. 02:37:32.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1d, position: 0 02:37:32.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1d, position: 0 02:37:33.941 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1d, position: 83264 02:37:37.464 [Flow] vo singing 1 ################################################### 02:37:41.638 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:38:08.681 [Lua] TerrorEventMixer.start_event: prologue_roamers_event_01 02:38:15.620 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:15.651 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:15.662 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:16.884 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:16.911 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:17.604 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:18.200 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:18.720 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:19.059 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:19.283 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:38:19.766 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:20.358 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:20.577 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:20.743 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:38:20.897 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:20.933 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:23.989 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 4 for peer id 1100001050ff32c:3 02:38:23.989 [Lua] Set lobby begin: 02:38:23.989 [Lua] Lobby data power_level = 199 02:38:23.989 [Lua] Lobby data level_key = prologue 02:38:23.989 [Lua] Lobby data player_slot_1 = 0:0 02:38:23.989 [Lua] Lobby data selected_level_key = prologue 02:38:23.989 [Lua] Lobby data difficulty = normal 02:38:23.989 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:38:23.989 [Lua] Lobby data num_players = 1 02:38:23.989 [Lua] Lobby data matchmaking = true 02:38:23.989 [Lua] Lobby data host = 1100001050ff32c 02:38:23.989 [Lua] Lobby data player_slot_4 = 0:0 02:38:23.989 [Lua] Lobby data game_mode = tutorial 02:38:23.989 [Lua] Lobby data player_slot_5 = 0:0 02:38:23.989 [Lua] Lobby data player_slot_2 = 0:0 02:38:23.989 [Lua] Lobby data country_code = CA 02:38:23.990 [Lua] Lobby data player_slot_3 = 0:0 02:38:23.990 [Lua] Lobby data unique_server_name = Macecurb 02:38:23.990 [Lua] Set lobby end. 02:38:23.990 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001050ff32c:3, previous profile 0, profile 4] 02:38:23.990 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 02:38:23.990 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=135 02:38:23.997 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001050ff32c inventory_sync_id:3 my_peer_id:1100001050ff32c 02:38:24.007 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001050ff32c inventory_sync_id:3 my_peer_id:1100001050ff32c 02:38:24.007 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:38:24.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:38:24.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:38:24.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 02:38:24.007 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:38:24.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 02:38:24.007 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01, InventoryPackageSynchronizerClient, async-read, 02:38:24.007 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient, async-read, 02:38:24.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:38:24.767 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:38:24.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:38:24.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:38:24.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:38:24.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:38:25.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:38:25.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:38:25.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:38:25.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:38:25.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:38:25.254 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:38:25.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:38:25.502 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:38:25.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:38:25.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:38:25.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:38:25.587 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01 02:38:25.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01 02:38:25.688 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01 02:38:25.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 02:38:25.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 02:38:25.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 02:38:25.956 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 02:38:25.964 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3 02:38:25.969 [Lua] PlayerManager:assign_unit_ownership Kerillian 1100001050ff32c 3 02:38:25.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1) 02:38:25.972 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=137 02:38:25.979 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 3 02:38:26.029 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.052 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.077 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.100 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.124 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.149 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.173 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.197 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.225 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.247 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.271 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.296 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.321 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.345 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.370 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.395 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.420 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.446 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.470 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.496 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.521 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.547 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.571 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.597 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.622 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.647 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.672 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.697 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.722 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.748 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.773 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.798 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.824 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.850 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.876 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.902 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.928 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.955 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:26.981 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.007 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.032 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.058 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.083 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.109 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.134 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.161 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.186 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.212 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.237 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.264 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.290 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.316 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.343 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.369 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.395 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.421 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.448 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.474 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.500 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.526 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.553 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.579 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.605 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.632 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.660 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.685 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.714 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.741 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.769 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.796 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.824 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.852 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.879 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.907 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.935 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.962 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:27.989 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.017 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.044 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.071 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.099 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.126 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.153 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.181 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.207 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.234 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.262 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.289 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.316 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.344 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.371 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.399 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.427 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.455 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.484 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.512 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.541 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.571 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.599 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.628 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.658 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.688 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.716 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.747 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.776 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.805 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.835 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.864 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.895 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:28.925 [Lua] Bot tried to move to its current position, AStar will probably fail. 02:38:33.350 [Lua] [IngameUI] menu view on_enter ingame_menu 02:38:34.881 [Window] Window => inactive 02:38:37.098 [Window] Window => active 02:38:37.489 [Lua] [IngameUI] menu view on_exit ingame_menu 02:38:43.124 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x410f, position: 0 02:38:43.206 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:43.207 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:43.424 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:43.781 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:43.781 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:43.796 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:38:44.616 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:44.616 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:44.616 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:45.012 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:45.406 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:45.534 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:46.212 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:46.226 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:46.822 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:46.823 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:47.430 [Lua] server_apply_hit boost_curve_multiplier 0 02:38:58.730 [Lua] [LOCAL RPC] rpc_spawn_pickup 10 Vector3(-110.296, -104.005, -16.4087) Vector4(0, 0, 0.938422, -0.345491) 4 02:39:01.218 [Lua] [LOCAL RPC] rpc_spawn_pickup 16 Vector3(-111.219, -103.484, -16.2029) Vector4(0, 0, 0.932348, 0.361561) 4 02:39:01.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7e7e825, playing_id: 0x1c, position: 1989677 02:39:02.829 [EACServer] [Cerberus] [Backend] Disconnected. 02:39:04.910 [Lua] [LOCAL RPC] rpc_give_equipment 83 35 10 803 Vector3(-110.427, -102.474, -15.6021) 02:39:11.470 [Lua] [IngameUI] menu view on_enter ingame_menu 02:39:11.833 [Window] Window => inactive 02:39:16.395 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:17.284 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:18.004 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:18.579 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:18.764 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:19.163 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:19.432 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:20.211 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:20.652 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:20.679 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:20.972 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:21.333 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:21.924 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:22.175 [Window] Window => active 02:39:22.479 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:22.546 [Lua] [IngameUI] menu view on_exit ingame_menu 02:39:23.399 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:23.413 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:23.439 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:23.466 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:25.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7e7e825, playing_id: 0x1c, position: 3161537 02:39:28.276 [Lua] TerrorEventMixer.start_event: prologue_roamers_event_02 02:39:29.126 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 1100001050ff32c:4 02:39:29.126 [Lua] Set lobby begin: 02:39:29.126 [Lua] Lobby data power_level = 199 02:39:29.126 [Lua] Lobby data level_key = prologue 02:39:29.126 [Lua] Lobby data player_slot_1 = 0:0 02:39:29.126 [Lua] Lobby data selected_level_key = prologue 02:39:29.126 [Lua] Lobby data difficulty = normal 02:39:29.126 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:39:29.126 [Lua] Lobby data num_players = 1 02:39:29.126 [Lua] Lobby data matchmaking = true 02:39:29.126 [Lua] Lobby data host = 1100001050ff32c 02:39:29.126 [Lua] Lobby data player_slot_4 = 0:0 02:39:29.127 [Lua] Lobby data game_mode = tutorial 02:39:29.127 [Lua] Lobby data player_slot_5 = 0:0 02:39:29.127 [Lua] Lobby data player_slot_2 = 0:0 02:39:29.127 [Lua] Lobby data country_code = CA 02:39:29.127 [Lua] Lobby data player_slot_3 = 0:0 02:39:29.127 [Lua] Lobby data unique_server_name = Macecurb 02:39:29.127 [Lua] Set lobby end. 02:39:29.127 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001050ff32c:4, previous profile 0, profile 2] 02:39:29.127 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 02:39:29.127 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=155 02:39:29.133 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001050ff32c inventory_sync_id:4 my_peer_id:1100001050ff32c 02:39:29.147 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001050ff32c inventory_sync_id:4 my_peer_id:1100001050ff32c 02:39:29.147 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 02:39:29.147 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read, 02:39:29.147 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:39:29.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient, async-read, 02:39:29.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient, async-read, 02:39:29.147 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:39:29.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 02:39:29.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 02:39:29.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient, async-read, 02:39:29.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 02:39:29.147 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient, async-read, 02:39:29.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps 02:39:29.313 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps 02:39:29.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 02:39:29.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps 02:39:29.430 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps 02:39:29.430 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 02:39:30.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 02:39:30.165 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 02:39:30.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 02:39:30.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 02:39:30.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01 02:39:30.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 02:39:30.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 02:39:30.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02 02:39:30.989 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 02:39:31.261 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 02:39:31.261 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 02:39:31.262 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 02:39:31.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 02:39:31.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 02:39:31.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 02:39:31.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 02:39:31.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 02:39:31.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 02:39:31.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 02:39:31.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 02:39:31.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:39:32.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:39:32.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:39:32.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 02:39:32.223 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 02:39:32.223 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 02:39:32.239 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 02:39:32.247 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4 02:39:32.255 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 1100001050ff32c 4 02:39:32.257 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1) 02:39:32.258 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=157 02:39:32.265 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4 02:39:32.330 [Lua] main_path_player_far_away_check started 02:39:34.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7e7e825, playing_id: 0x1c, position: 1989677 02:39:38.047 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:39:38.142 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:39:38.173 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:39:40.562 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:42.260 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:42.276 [Lua] server_apply_hit boost_curve_multiplier 0 02:39:48.765 [Lua] TerrorEventMixer.start_event: prologue_roamers_event_03 02:39:58.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7e7e825, playing_id: 0x1c, position: 3161537 02:40:01.859 [Lua] TerrorEventMixer.start_event: prologue_horde_event 02:40:03.725 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:04.140 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:04.179 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:04.442 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:04.836 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:04.836 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:06.754 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7e7e825, playing_id: 0x1c, position: 1989677 02:40:06.982 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:07.014 [Lua] MUSIC: explore -> pre_horde 02:40:07.050 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:07.068 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:07.807 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:07.822 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:08.250 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:09.885 [Lua] MUSIC: pre_horde -> horde 02:40:10.295 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:10.354 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:10.602 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:11.008 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:11.149 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:11.323 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:11.729 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:11.744 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:11.794 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:12.276 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:12.343 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:12.615 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:12.629 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:13.381 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:13.381 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:13.416 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:13.416 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:13.449 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:13.450 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:13.494 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:13.935 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:13.950 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:13.950 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:13.950 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:13.950 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:14.656 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:15.091 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:15.156 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:15.170 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:15.184 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:15.380 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:15.446 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:40:15.561 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:15.918 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:15.918 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:16.027 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:16.073 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:16.284 [Lua] Missing blackboard.action in anim_cb_damage() callback 02:40:16.323 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:16.323 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:16.377 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:16.524 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:40:16.651 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:16.677 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:17.637 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:17.719 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:17.888 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:18.496 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:19.120 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:19.535 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:19.900 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:19.900 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:19.991 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:20.056 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:20.073 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:40:20.210 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:40:20.349 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:20.783 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:21.040 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:21.619 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:21.663 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:22.166 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:23.009 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:23.594 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:24.217 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:25.364 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:25.583 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:25.811 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:26.154 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:26.408 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:26.627 [Lua] Missing damage in action stagger in anim_cb_damage() callback 02:40:27.027 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:27.056 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:27.056 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:27.125 [Lua] event horde ends! 02:40:27.145 [Lua] MUSIC: horde -> explore 02:40:27.268 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:27.323 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:27.465 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:27.899 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:27.947 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:27.947 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:27.947 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:28.492 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:28.492 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:28.713 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:28.917 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:30.062 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:30.075 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:31.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7e7e825, playing_id: 0x1c, position: 3161537 02:40:31.216 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:31.230 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:31.272 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:31.982 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:32.182 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:32.235 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:32.235 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:32.649 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:32.795 [Lua] [IngameUI] menu view on_enter ingame_menu 02:40:33.144 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:33.158 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:33.173 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:33.413 [Lua] [IngameUI] menu view on_exit ingame_menu 02:40:35.944 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:37.484 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:38.839 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:39.475 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7e7e825, playing_id: 0x1c, position: 1989677 02:40:40.131 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:41.870 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:42.138 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:42.461 [Lua] TerrorEventMixer.start_event: prologue_horde_event_2 02:40:44.883 [Window] Window => inactive 02:40:46.277 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:47.550 [Lua] MUSIC: explore -> pre_horde 02:40:49.158 [Window] Window => active 02:40:50.045 [Lua] MUSIC: pre_horde -> horde 02:40:51.358 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:51.358 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:51.358 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:51.932 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:52.129 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:52.975 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:53.435 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:53.436 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:53.701 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:54.290 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:54.325 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:54.608 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:55.375 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:55.501 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:55.520 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:55.607 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:55.711 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:56.099 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:56.429 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:56.429 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:56.533 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:57.019 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:57.053 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:57.071 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:57.836 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:58.770 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:59.187 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:59.477 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:59.490 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:59.491 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:59.804 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:59.817 [Lua] server_apply_hit boost_curve_multiplier 0 02:40:59.856 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:00.438 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:00.466 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:01.199 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:02.336 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:02.350 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:02.350 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:02.488 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:02.597 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:02.812 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:03.223 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:03.302 [EACServer] [Cerberus] [Backend] Connection established. 02:41:03.545 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:03.887 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7e7e825, playing_id: 0x1c, position: 3161537 02:41:04.521 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:04.889 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:04.922 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:05.642 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:05.677 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:05.735 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:07.448 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:07.639 [Lua] event horde ends! 02:41:07.658 [Lua] MUSIC: horde -> explore 02:41:08.930 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:10.923 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:12.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x7e7e825, playing_id: 0x1c, position: 1989677 02:41:14.490 [Lua] [LOCAL RPC] rpc_give_equipment 136 156 9 382 Vector3(-155.063, -6.47966, -4.88113) 02:41:28.051 [Lua] TerrorEventMixer.start_event: prologue_elevator 02:41:28.087 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Unit: [Unit '#ID[1f5a31ddd038b30c]'] already have a goal destination! 02:41:28.111 warning: [Lua] [flow_callback_broadphase_ai_set_goal_destination] Unit: [Unit '#ID[1f5a31ddd038b30c]'] already have a goal destination! 02:41:42.640 [Lua] MUSIC: explore -> pre_horde 02:41:49.558 [Lua] MUSIC: pre_horde -> horde 02:41:52.303 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:54.277 [Lua] server_apply_hit boost_curve_multiplier 0 02:41:55.859 [Lua] server_apply_hit boost_curve_multiplier 0 02:42:05.598 [Lua] Destroying unit - ai too far away from all players. skaven_dummy_slave 3 1 17 02:42:05.598 [Lua] Destroying unit - ai too far away from all players. skaven_dummy_slave 4 2 16 02:42:05.598 [Lua] Destroying unit - ai too far away from all players. skaven_dummy_slave 5 3 15 02:42:05.598 [Lua] Destroying unit - ai too far away from all players. skaven_dummy_slave 6 4 14 02:42:06.756 [Lua] event horde ends! 02:42:11.792 [Lua] event horde ends! 02:42:17.180 [Lua] [IngameUI] menu view on_enter ingame_menu 02:42:17.638 [Window] Window => inactive 02:42:22.900 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 6 13 02:42:22.911 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 12 02:42:22.911 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 11 02:42:22.924 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 10 02:42:22.954 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 9 02:42:23.318 [Window] Window => active 02:42:23.473 [Lua] [IngameUI] menu view on_exit ingame_menu 02:42:26.778 [Window] Window => inactive 02:42:31.386 [Lua] Destroying unit - ai got stuck skaven_slave 5 2 8 02:42:31.836 [Lua] Destroying unit - ai got stuck skaven_slave 2 2 7 02:42:31.840 [Lua] MUSIC: horde -> explore 02:42:32.405 [Lua] Destroying unit - ai got stuck skaven_slave 6 6 6 02:42:32.488 [Lua] Destroying unit - ai got stuck skaven_slave 1 1 5 02:42:32.888 [Lua] Destroying unit - ai got stuck skaven_slave 2 2 4 02:42:32.956 [Lua] Destroying unit - ai got stuck skaven_slave 1 1 3 02:42:33.353 [Lua] Destroying unit - ai got stuck skaven_slave 2 2 2 02:42:33.969 [Lua] Destroying unit - ai got stuck skaven_slave 1 1 1 02:42:37.708 [Window] Window => active 02:42:44.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pdr_level_ prologue_reached_surface_01` for object 61. 02:42:44.837 warning: [Lua] Unknown wwise event for dialogues: "pdr_level_ prologue_reached_surface_01". Defined in rule "pdr_level_ prologue_reached_surface_bardin". Trying to fall back on first sound... 02:42:44.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pdr_level_ prologue_reached_surface_01` for object 61. 02:42:44.837 warning: [Lua] Couldn't play fallback dialogue 02:42:45.373 [Lua] [IngameUI] menu view on_enter ingame_menu 02:42:45.732 [Window] Window => inactive 02:42:47.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_level_ prologue_reached_surface_01` for object 22. 02:42:47.905 warning: [Lua] Unknown wwise event for dialogues: "pwe_level_ prologue_reached_surface_01". Defined in rule "pwe_level_ prologue_reached_surface_kerillian". Trying to fall back on first sound... 02:42:47.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_level_ prologue_reached_surface_01` for object 22. 02:42:47.905 warning: [Lua] Couldn't play fallback dialogue 02:42:48.951 [Window] Window => active 02:42:49.163 [Lua] [IngameUI] menu view on_exit ingame_menu 02:42:50.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_level_ prologue_reached_surface_01` for object 50. 02:42:50.926 warning: [Lua] Unknown wwise event for dialogues: "pbw_level_ prologue_reached_surface_01". Defined in rule "pbw_level_ prologue_reached_surface_sienna". Trying to fall back on first sound... 02:42:50.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_level_ prologue_reached_surface_01` for object 50. 02:42:50.926 warning: [Lua] Couldn't play fallback dialogue 02:42:53.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_level_ prologue_seeing_crater_01` for object 22. 02:42:53.987 warning: [Lua] Unknown wwise event for dialogues: "pwe_level_ prologue_seeing_crater_01". Defined in rule "pwe_level_ prologue_seeing_crater_kerillian". Trying to fall back on first sound... 02:42:53.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwe_level_ prologue_seeing_crater_01` for object 22. 02:42:53.987 warning: [Lua] Couldn't play fallback dialogue 02:42:57.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pdr_level_ prologue_seeing_crater_01` for object 61. 02:42:57.022 warning: [Lua] Unknown wwise event for dialogues: "pdr_level_ prologue_seeing_crater_01". Defined in rule "pdr_level_ prologue_seeing_crater_01". Trying to fall back on first sound... 02:42:57.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pdr_level_ prologue_seeing_crater_01` for object 61. 02:42:57.022 warning: [Lua] Couldn't play fallback dialogue 02:43:03.439 [EACServer] [Cerberus] [Backend] Disconnected. 02:43:16.506 [Lua] TRANSITION finish_tutorial nil nil 02:43:16.506 [SteamAuthenticator] No authentication of 1100001050ff32c is required (self) 02:43:16.506 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 02:43:16.506 [Lua] [GameNetworkManager] Leaving game... 02:43:16.506 [Lua] StateIngame: Got transition finish_tutorial, set exit type to finished_tutorial. Will exit at t=955.58 02:43:16.522 [Lua] [ConnectionHandler] Peer state for "1100001050ff32c": [nil] ==> [Connecting] 02:43:16.522 [Lua] [NetworkServer] New connection detected in NetworkServer from "1" 02:43:16.522 [Lua] [GameNetworkManager] Shutting down game session host. 02:43:16.522 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:43:16.522 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:43:16.522 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:43:16.522 [Lua] Set lobby begin: 02:43:16.522 [Lua] Lobby data power_level = 0 02:43:16.522 [Lua] Lobby data level_key = prologue 02:43:16.522 [Lua] Lobby data player_slot_1 = 0:0 02:43:16.522 [Lua] Lobby data selected_level_key = prologue 02:43:16.522 [Lua] Lobby data difficulty = normal 02:43:16.523 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:43:16.523 [Lua] Lobby data num_players = 1 02:43:16.523 [Lua] Lobby data matchmaking = true 02:43:16.523 [Lua] Lobby data host = 1100001050ff32c 02:43:16.523 [Lua] Lobby data player_slot_4 = 0:0 02:43:16.523 [Lua] Lobby data game_mode = tutorial 02:43:16.523 [Lua] Lobby data player_slot_5 = 0:0 02:43:16.523 [Lua] Lobby data player_slot_2 = 0:0 02:43:16.523 [Lua] Lobby data country_code = CA 02:43:16.523 [Lua] Lobby data player_slot_3 = 0:0 02:43:16.523 [Lua] Lobby data unique_server_name = Macecurb 02:43:16.523 [Lua] Set lobby end. 02:43:16.534 [Lua] [ConnectionHandler] Peer state for "1100001050ff32c": [Connecting] ==> [Connected] 02:43:18.518 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 02:43:18.518 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "finished_tutorial" 02:43:18.518 [Lua] PlayerManager:remove_player peer_id=1100001050ff32c 1 02:43:18.518 [Lua] PlayerManager:relinquish_unit_ownership 02:43:18.520 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:130: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:265: in function remove_player [3] scripts/game_state/state_ingame.lua:1581: in function on_exit [4] foundation/scripts/util/state_machine.lua:108: in function _change_state [5] foundation/scripts/util/state_machine.lua:150: in function update [6] foundation/scripts/boot/boot.lua:210: in function foundation_update [7] scripts/boot.lua:95: in function update [8] foundation/scripts/boot/boot.lua:271:in function [1] self = table: 0000000007913C18; unit = [Unit \'#ID[d7ef44c12712be86]\'] [2] self = table: 0000000007913C18; peer_id = "1100001050ff32c"; local_player_id = 1; unique_id = "1100001050ff32c:1"; player = table: 000000000770F598; owned_units = table: 000000000770F5C0; unit = [Unit \'#ID[d7ef44c12712be86]\']; _ = [Unit \'#ID[d7ef44c12712be86]\'] [3] self = table: 000000000A150968; application_shutdown = nil; local_player_id = 1; machine = table: 000000000A7D7270 [4] self = table: 00000000075F4760; new_state = table: 00000000090EEF08; params = nil; scope_name = "StateIngame:on_exit" [5] self = table: 00000000075F4760; dt = 0.01558153610676527; t = 1237.5483618143221; new_state = table: 00000000090EEF08 [6] self = table: 00000000075D1B48; dt = 0.01558153610676527; t = 1237.5483618143221 [7] self = table: 00000000075D1B48; dt = 0.01558153610676527 [8] dt = 0.01558153610676527; dt = 0.01558153610676527 [1] _human_players = table: 0000000007EBBA98; network_manager = table: 00000000079299C8; _players_by_peer = table: 0000000007EBBA70; _unit_owners = table: 0000000007EBBA38; _statistics_db = table: 0000000008548848; _num_human_players = 1; _players = table: 0000000007EBBA10; is_server = true; network_event_delegate = table: 0000000009304190; [2] _human_players = table: 0000000007EBBA98; network_manager = table: 00000000079299C8; _players_by_peer = table: 0000000007EBBA70; _unit_owners = table: 0000000007EBBA38; _statistics_db = table: 0000000008548848; _num_human_players = 1; _players = table: 0000000007EBBA10; is_server = true; network_event_delegate = table: 0000000009304190; [3] world_name = "level_world"; entity_system_bag = table: 000000000A157928; network_server = table: 0000000009A9E990; entity_system = table: 000000000A157618; parent = table: 00000000075D1B48; _new_state = table: 00000000090EEF08; viewport_name = "player_1"; is_server = true; exit_type = "finished_tutorial"; _ducking_handler = table: 00000000090B1D28; is_in_tutorial = true; input_manager = table: 00000000090DCD50; profile_synchronizer = table: 000000000A02D848; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 0000000008887440; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A004768; world = [World]; last_connected_to_network_at = 955.59138093421234; peer_id = "1100001050ff32c"; level = [Level]; dt = 0.01558153610676527; machines = table: 00000000097693E8; free_flight_manager = table: 000000000A337010; dice_keeper = table: 0000000007DE1D98; _debug_gui_immediate = [Gui]; is_in_inn = false; game_mode_key = "tutorial"; exit_time = 955.5785896973498; level_key = "prologue"; level_transition_handler = table: 0000000008C2CE18; statistics_db = table: 0000000008548848; network_event_delegate = table: 0000000009304190; [4] _profiling_debugging_enabled = true; _parent = table: 00000000075D1B48; _state = table: 000000000A150968; [5] _profiling_debugging_enabled = true; _parent = table: 00000000075D1B48; _state = table: 000000000A150968; [6] _machine = table: 00000000075F4760; loading_context = table: 000000000A14FB30; flow_return_table = table: 00000000075F4820; [7] _machine = table: 00000000075F4760; loading_context = table: 000000000A14FB30; flow_return_table = table: 00000000075F4820; 02:43:18.520 [Lua] generate_backend_stats 1100001050ff32c:1 02:43:18.520 [Lua] Clearing all global lookup lists 02:43:18.520 [Lua] [EquipmentUI] - Destroy 02:43:18.520 [Lua] [GamePadEquipmentUI] - Destroy 02:43:18.520 [Lua] [AbilityUI] - Destroy 02:43:18.520 [Lua] [IngamePlayerListUI] - Destroy 02:43:18.521 [Lua] [IngameUI] destroy 02:43:18.528 [Lua] [PlayGoTutorialSystem]:_unload_profile_packages() 02:43:18.645 [Lua] [Managers] Destroying state managers... 02:43:18.645 [Lua] PlayerManager:remove_player peer_id=1100001050ff32c 2 02:43:18.645 [Lua] PlayerManager:relinquish_unit_ownership 02:43:18.651 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:130: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:265: in function remove_player [3] scripts/managers/spawn/spawn_manager.lua:919: in function _clear_bots [4] scripts/managers/spawn/spawn_manager.lua:99: in function destroy [5] foundation/scripts/managers/managers.lua:37: in function destroy_state_managers [6] foundation/scripts/managers/managers.lua:51: in function destroy [7] scripts/game_state/state_ingame.lua:1618: in function on_exit [8] foundation/scripts/util/state_machine.lua:108: in function _change_state [9] foundation/scripts/util/state_machine.lua:150: in function update [10] foundation/scripts/boot/boot.lua:210: in function foundation_update [11] scripts/boot.lua:95: in function update [12] foundation/scripts/boot/boot.lua:271:in function [1] self = table: 0000000007913C18; unit = [Unit (deleted)] [2] self = table: 0000000007913C18; peer_id = "1100001050ff32c"; local_player_id = 2; unique_id = "1100001050ff32c:2"; player = table: 000000000BEB96E8; owned_units = table: 000000000BE18978; unit = [Unit (deleted)]; _ = [Unit (deleted)] [3] self = table: 0000000007967DB8; local_peer_id = "1100001050ff32c"; synchronizer = table: 000000000A02D848; player_manager = table: 0000000007913C18; local_player_id = 2; player = table: 000000000BEB96E8; profile_index = 3 [4] self = table: 0000000007967DB8 [5] index = 6; alias = "spawn"; manager = table: 0000000007967DB8 [6] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tdecal\n\tconflict\n\tperformance\n\tevent\n\tnetwork\n\tnetworked_flow_state\n\tcamera\n [7] self = table: 000000000A150968; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 00000000093345A0; world = [World]; unit_storage = table: 0000000009449598; units = table: 00000000093345C8 [8] self = table: 00000000075F4760; new_state = table: 00000000090EEF08; params = nil; scope_name = "StateIngame:on_exit" [9] self = table: 00000000075F4760; dt = 0.01558153610676527; t = 1237.5483618143221; new_state = table: 00000000090EEF08 [10] self = table: 00000000075D1B48; dt = 0.01558153610676527; t = 1237.5483618143221 [11] self = table: 00000000075D1B48; dt = 0.01558153610676527 [12] dt = 0.01558153610676527; dt = 0.01558153610676527 [1] _human_players = table: 0000000007EBBA98; _players_by_peer = table: 0000000007EBBA70; _unit_owners = table: 0000000007EBBA38; _statistics_db = table: 0000000008548848; _num_human_players = 0; _players = table: 0000000007EBBA10; [2] _human_players = table: 0000000007EBBA98; _players_by_peer = table: 0000000007EBBA70; _unit_owners = table: 0000000007EBBA38; _statistics_db = table: 0000000008548848; _num_human_players = 0; _players = table: 0000000007EBBA10; [3] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 00000000093345A0; _bot_profile_release_list = table: 000000000A155CA8; _spawn_list = table: 000000000A154048; _available_profiles = table: 000000000A1552A8; last_spawn_point = 0; world = [World]; _debug_HON6842 = false; _network_event_delegate = table: 0000000009304190; hero_spawner_handler = table: 000000000A155280; _player_statuses = table: 000000000A154C80; respawn_handler = table: 0000000008A2EBB0; spawn_points = table: 0000000007967E18; _despawn_queue = table: 000000000A156500; _bot_players = table: 000000000A1552D0; _network_server = table: 0000000009A9E990; _available_profile_order = table: 000000000A154070; _disable_spawning_reason_filter = table: 000000000A1564D8; _spawning = true; new_spawns = table: 000000000A155258; _is_server = true; _profile_synchronizer = table: 000000000A02D848; [4] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 00000000093345A0; _bot_profile_release_list = table: 000000000A155CA8; _spawn_list = table: 000000000A154048; _available_profiles = table: 000000000A1552A8; last_spawn_point = 0; world = [World]; _debug_HON6842 = false; _network_event_delegate = table: 0000000009304190; hero_spawner_handler = table: 000000000A155280; _player_statuses = table: 000000000A154C80; respawn_handler = table: 0000000008A2EBB0; spawn_points = table: 0000000007967E18; _despawn_queue = table: 000000000A156500; _bot_players = table: 000000000A1552D0; _network_server = table: 0000000009A9E990; _available_profile_order = table: 000000000A154070; _disable_spawning_reason_filter = table: 000000000A1564D8; _spawning = true; new_spawns = table: 000000000A155258; _is_server = true; _profile_synchronizer = table: 000000000A02D848; [6] spawn = table: 0000000007967DB8; unit_spawner = table: 00000000093345A0; unit_storage = table: 0000000009449598; game_mode = table: 0000000008CAF770; debug_text = table: 0000000007D4FA58; crafting = table: 00000000095C0150; difficulty = table: 000000000903CAC0; world_interaction = table: 0000000008C32A28; entity = table: 000000000A07AE88; debug = table: 000000000A1546B8; voting = table: 0000000008428A60; decal = table: 0000000008F2D6F8; conflict = table: 00000000090B1CF8; performance = table: 0000000007D4FAD0; event = table: 00000000090B1D50; network = table: 00000000079299C8; networked_flow_state = table: 0000000009716900; camera = table: 00000000093DFF58; [7] world_name = "level_world"; entity_system_bag = table: 000000000A157928; network_server = table: 0000000009A9E990; entity_system = table: 000000000A157618; parent = table: 00000000075D1B48; _new_state = table: 00000000090EEF08; viewport_name = "player_1"; is_server = true; exit_type = "finished_tutorial"; _ducking_handler = table: 00000000090B1D28; is_in_tutorial = true; input_manager = table: 00000000090DCD50; profile_synchronizer = table: 000000000A02D848; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 0000000008887440; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A004768; world = [World]; last_connected_to_network_at = 955.59138093421234; peer_id = "1100001050ff32c"; level = [unknown light userdata]; dt = 0.01558153610676527; free_flight_manager = table: 000000000A337010; dice_keeper = table: 0000000007DE1D98; _debug_gui_immediate = [Gui]; is_in_inn = false; game_mode_key = "tutorial"; exit_time = 955.5785896973498; level_key = "prologue"; level_transition_handler = table: 0000000008C2CE18; statistics_db = table: 0000000008548848; network_event_delegate = table: 0000000009304190; [8] _profiling_debugging_enabled = true; _parent = table: 00000000075D1B48; _state = table: 000000000A150968; [9] _profiling_debugging_enabled = true; _parent = table: 00000000075D1B48; _state = table: 000000000A150968; [10] _machine = table: 00000000075F4760; loading_context = table: 000000000A14FB30; flow_return_table = table: 00000000075F4820; [11] _machine = table: 00000000075F4760; loading_context = table: 000000000A14FB30; flow_return_table = table: 00000000075F4820; 02:43:18.651 [Lua] [ProfileSynchronizer] set_profile_peer_id 3 is no longer owned by 1100001050ff32c:2 02:43:18.651 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001050ff32c inventory_sync_id:5 my_peer_id:1100001050ff32c 02:43:18.651 [Lua] Set lobby begin: 02:43:18.651 [Lua] Lobby data power_level = 0 02:43:18.651 [Lua] Lobby data level_key = prologue 02:43:18.651 [Lua] Lobby data player_slot_1 = 0:0 02:43:18.651 [Lua] Lobby data selected_level_key = prologue 02:43:18.651 [Lua] Lobby data difficulty = normal 02:43:18.652 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:43:18.652 [Lua] Lobby data num_players = 1 02:43:18.652 [Lua] Lobby data matchmaking = true 02:43:18.652 [Lua] Lobby data host = 1100001050ff32c 02:43:18.652 [Lua] Lobby data player_slot_4 = 0:0 02:43:18.652 [Lua] Lobby data game_mode = tutorial 02:43:18.652 [Lua] Lobby data player_slot_5 = 0:0 02:43:18.652 [Lua] Lobby data player_slot_2 = 0:0 02:43:18.652 [Lua] Lobby data country_code = CA 02:43:18.652 [Lua] Lobby data player_slot_3 = 0:0 02:43:18.652 [Lua] Lobby data unique_server_name = Macecurb 02:43:18.652 [Lua] Set lobby end. 02:43:18.652 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 3, profile 0] 02:43:18.652 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 02:43:18.652 [Lua] PlayerManager:remove_player peer_id=1100001050ff32c 3 02:43:18.652 [Lua] PlayerManager:relinquish_unit_ownership 02:43:18.658 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:130: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:265: in function remove_player [3] scripts/managers/spawn/spawn_manager.lua:919: in function _clear_bots [4] scripts/managers/spawn/spawn_manager.lua:99: in function destroy [5] foundation/scripts/managers/managers.lua:37: in function destroy_state_managers [6] foundation/scripts/managers/managers.lua:51: in function destroy [7] scripts/game_state/state_ingame.lua:1618: in function on_exit [8] foundation/scripts/util/state_machine.lua:108: in function _change_state [9] foundation/scripts/util/state_machine.lua:150: in function update [10] foundation/scripts/boot/boot.lua:210: in function foundation_update [11] scripts/boot.lua:95: in function update [12] foundation/scripts/boot/boot.lua:271:in function [1] self = table: 0000000007913C18; unit = [Unit (deleted)] [2] self = table: 0000000007913C18; peer_id = "1100001050ff32c"; local_player_id = 3; unique_id = "1100001050ff32c:3"; player = table: 000000000D79DE08; owned_units = table: 000000000D79DE30; unit = [Unit (deleted)]; _ = [Unit (deleted)] [3] self = table: 0000000007967DB8; local_peer_id = "1100001050ff32c"; synchronizer = table: 000000000A02D848; player_manager = table: 0000000007913C18; local_player_id = 3; player = table: 000000000D79DE08; profile_index = 4 [4] self = table: 0000000007967DB8 [5] index = 6; alias = "spawn"; manager = table: 0000000007967DB8 [6] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tdecal\n\tconflict\n\tperformance\n\tevent\n\tnetwork\n\tnetworked_flow_state\n\tcamera\n [7] self = table: 000000000A150968; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 00000000093345A0; world = [World]; unit_storage = table: 0000000009449598; units = table: 00000000093345C8 [8] self = table: 00000000075F4760; new_state = table: 00000000090EEF08; params = nil; scope_name = "StateIngame:on_exit" [9] self = table: 00000000075F4760; dt = 0.01558153610676527; t = 1237.5483618143221; new_state = table: 00000000090EEF08 [10] self = table: 00000000075D1B48; dt = 0.01558153610676527; t = 1237.5483618143221 [11] self = table: 00000000075D1B48; dt = 0.01558153610676527 [12] dt = 0.01558153610676527; dt = 0.01558153610676527 [1] _human_players = table: 0000000007EBBA98; _players_by_peer = table: 0000000007EBBA70; _unit_owners = table: 0000000007EBBA38; _statistics_db = table: 0000000008548848; _num_human_players = 0; _players = table: 0000000007EBBA10; [2] _human_players = table: 0000000007EBBA98; _players_by_peer = table: 0000000007EBBA70; _unit_owners = table: 0000000007EBBA38; _statistics_db = table: 0000000008548848; _num_human_players = 0; _players = table: 0000000007EBBA10; [3] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 00000000093345A0; _bot_profile_release_list = table: 000000000A155CA8; _spawn_list = table: 000000000A154048; _available_profiles = table: 000000000A1552A8; last_spawn_point = 0; world = [World]; _debug_HON6842 = false; _network_event_delegate = table: 0000000009304190; hero_spawner_handler = table: 000000000A155280; _player_statuses = table: 000000000A154C80; respawn_handler = table: 0000000008A2EBB0; spawn_points = table: 0000000007967E18; _despawn_queue = table: 000000000A156500; _bot_players = table: 000000000A1552D0; _network_server = table: 0000000009A9E990; _available_profile_order = table: 000000000A154070; _disable_spawning_reason_filter = table: 000000000A1564D8; _spawning = true; new_spawns = table: 000000000A155258; _is_server = true; _profile_synchronizer = table: 000000000A02D848; [4] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 00000000093345A0; _bot_profile_release_list = table: 000000000A155CA8; _spawn_list = table: 000000000A154048; _available_profiles = table: 000000000A1552A8; last_spawn_point = 0; world = [World]; _debug_HON6842 = false; _network_event_delegate = table: 0000000009304190; hero_spawner_handler = table: 000000000A155280; _player_statuses = table: 000000000A154C80; respawn_handler = table: 0000000008A2EBB0; spawn_points = table: 0000000007967E18; _despawn_queue = table: 000000000A156500; _bot_players = table: 000000000A1552D0; _network_server = table: 0000000009A9E990; _available_profile_order = table: 000000000A154070; _disable_spawning_reason_filter = table: 000000000A1564D8; _spawning = true; new_spawns = table: 000000000A155258; _is_server = true; _profile_synchronizer = table: 000000000A02D848; [6] spawn = table: 0000000007967DB8; unit_spawner = table: 00000000093345A0; unit_storage = table: 0000000009449598; game_mode = table: 0000000008CAF770; debug_text = table: 0000000007D4FA58; crafting = table: 00000000095C0150; difficulty = table: 000000000903CAC0; world_interaction = table: 0000000008C32A28; entity = table: 000000000A07AE88; debug = table: 000000000A1546B8; voting = table: 0000000008428A60; decal = table: 0000000008F2D6F8; conflict = table: 00000000090B1CF8; performance = table: 0000000007D4FAD0; event = table: 00000000090B1D50; network = table: 00000000079299C8; networked_flow_state = table: 0000000009716900; camera = table: 00000000093DFF58; [7] world_name = "level_world"; entity_system_bag = table: 000000000A157928; network_server = table: 0000000009A9E990; entity_system = table: 000000000A157618; parent = table: 00000000075D1B48; _new_state = table: 00000000090EEF08; viewport_name = "player_1"; is_server = true; exit_type = "finished_tutorial"; _ducking_handler = table: 00000000090B1D28; is_in_tutorial = true; input_manager = table: 00000000090DCD50; profile_synchronizer = table: 000000000A02D848; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 0000000008887440; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A004768; world = [World]; last_connected_to_network_at = 955.59138093421234; peer_id = "1100001050ff32c"; level = [unknown light userdata]; dt = 0.01558153610676527; free_flight_manager = table: 000000000A337010; dice_keeper = table: 0000000007DE1D98; _debug_gui_immediate = [Gui]; is_in_inn = false; game_mode_key = "tutorial"; exit_time = 955.5785896973498; level_key = "prologue"; level_transition_handler = table: 0000000008C2CE18; statistics_db = table: 0000000008548848; network_event_delegate = table: 0000000009304190; [8] _profiling_debugging_enabled = true; _parent = table: 00000000075D1B48; _state = table: 000000000A150968; [9] _profiling_debugging_enabled = true; _parent = table: 00000000075D1B48; _state = table: 000000000A150968; [10] _machine = table: 00000000075F4760; loading_context = table: 000000000A14FB30; flow_return_table = table: 00000000075F4820; [11] _machine = table: 00000000075F4760; loading_context = table: 000000000A14FB30; flow_return_table = table: 00000000075F4820; 02:43:18.658 [Lua] [ProfileSynchronizer] set_profile_peer_id 4 is no longer owned by 1100001050ff32c:3 02:43:18.658 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001050ff32c inventory_sync_id:6 my_peer_id:1100001050ff32c 02:43:18.658 [Lua] Set lobby begin: 02:43:18.658 [Lua] Lobby data power_level = 0 02:43:18.658 [Lua] Lobby data level_key = prologue 02:43:18.658 [Lua] Lobby data player_slot_1 = 0:0 02:43:18.658 [Lua] Lobby data selected_level_key = prologue 02:43:18.658 [Lua] Lobby data difficulty = normal 02:43:18.658 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:43:18.658 [Lua] Lobby data num_players = 1 02:43:18.658 [Lua] Lobby data matchmaking = true 02:43:18.658 [Lua] Lobby data host = 1100001050ff32c 02:43:18.658 [Lua] Lobby data player_slot_4 = 0:0 02:43:18.658 [Lua] Lobby data game_mode = tutorial 02:43:18.658 [Lua] Lobby data player_slot_5 = 0:0 02:43:18.658 [Lua] Lobby data player_slot_2 = 0:0 02:43:18.658 [Lua] Lobby data country_code = CA 02:43:18.658 [Lua] Lobby data player_slot_3 = 0:0 02:43:18.658 [Lua] Lobby data unique_server_name = Macecurb 02:43:18.658 [Lua] Set lobby end. 02:43:18.658 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 4, profile 0] 02:43:18.658 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 02:43:18.658 [Lua] PlayerManager:remove_player peer_id=1100001050ff32c 4 02:43:18.658 [Lua] PlayerManager:relinquish_unit_ownership 02:43:18.664 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:130: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:265: in function remove_player [3] scripts/managers/spawn/spawn_manager.lua:919: in function _clear_bots [4] scripts/managers/spawn/spawn_manager.lua:99: in function destroy [5] foundation/scripts/managers/managers.lua:37: in function destroy_state_managers [6] foundation/scripts/managers/managers.lua:51: in function destroy [7] scripts/game_state/state_ingame.lua:1618: in function on_exit [8] foundation/scripts/util/state_machine.lua:108: in function _change_state [9] foundation/scripts/util/state_machine.lua:150: in function update [10] foundation/scripts/boot/boot.lua:210: in function foundation_update [11] scripts/boot.lua:95: in function update [12] foundation/scripts/boot/boot.lua:271:in function [1] self = table: 0000000007913C18; unit = [Unit (deleted)] [2] self = table: 0000000007913C18; peer_id = "1100001050ff32c"; local_player_id = 4; unique_id = "1100001050ff32c:4"; player = table: 000000000D972CC0; owned_units = table: 000000000DA075F8; unit = [Unit (deleted)]; _ = [Unit (deleted)] [3] self = table: 0000000007967DB8; local_peer_id = "1100001050ff32c"; synchronizer = table: 000000000A02D848; player_manager = table: 0000000007913C18; local_player_id = 4; player = table: 000000000D972CC0; profile_index = 2 [4] self = table: 0000000007967DB8 [5] index = 6; alias = "spawn"; manager = table: 0000000007967DB8 [6] self = \n\tspawn\n\tunit_spawner\n\tunit_storage\n\tgame_mode\n\tdebug_text\n\tcrafting\n\tdifficulty\n\tworld_interaction\n\tentity\n\tdebug\n\tvoting\n\tdecal\n\tconflict\n\tperformance\n\tevent\n\tnetwork\n\tnetworked_flow_state\n\tcamera\n [7] self = table: 000000000A150968; application_shutdown = nil; current_difficulty = "normal"; unit_spawner = table: 00000000093345A0; world = [World]; unit_storage = table: 0000000009449598; units = table: 00000000093345C8 [8] self = table: 00000000075F4760; new_state = table: 00000000090EEF08; params = nil; scope_name = "StateIngame:on_exit" [9] self = table: 00000000075F4760; dt = 0.01558153610676527; t = 1237.5483618143221; new_state = table: 00000000090EEF08 [10] self = table: 00000000075D1B48; dt = 0.01558153610676527; t = 1237.5483618143221 [11] self = table: 00000000075D1B48; dt = 0.01558153610676527 [12] dt = 0.01558153610676527; dt = 0.01558153610676527 [1] _human_players = table: 0000000007EBBA98; _players_by_peer = table: 0000000007EBBA70; _unit_owners = table: 0000000007EBBA38; _statistics_db = table: 0000000008548848; _num_human_players = 0; _players = table: 0000000007EBBA10; [2] _human_players = table: 0000000007EBBA98; _players_by_peer = table: 0000000007EBBA70; _unit_owners = table: 0000000007EBBA38; _statistics_db = table: 0000000008548848; _num_human_players = 0; _players = table: 0000000007EBBA10; [3] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 00000000093345A0; _bot_profile_release_list = table: 000000000A155CA8; _spawn_list = table: 000000000A154048; _available_profiles = table: 000000000A1552A8; last_spawn_point = 0; world = [World]; _debug_HON6842 = false; _network_event_delegate = table: 0000000009304190; hero_spawner_handler = table: 000000000A155280; _player_statuses = table: 000000000A154C80; respawn_handler = table: 0000000008A2EBB0; spawn_points = table: 0000000007967E18; _despawn_queue = table: 000000000A156500; _bot_players = table: 000000000A1552D0; _network_server = table: 0000000009A9E990; _available_profile_order = table: 000000000A154070; _disable_spawning_reason_filter = table: 000000000A1564D8; _spawning = true; new_spawns = table: 000000000A155258; _is_server = true; _profile_synchronizer = table: 000000000A02D848; [4] num_new_spawns = 0; _respawns_enabled = true; unit_spawner = table: 00000000093345A0; _bot_profile_release_list = table: 000000000A155CA8; _spawn_list = table: 000000000A154048; _available_profiles = table: 000000000A1552A8; last_spawn_point = 0; world = [World]; _debug_HON6842 = false; _network_event_delegate = table: 0000000009304190; hero_spawner_handler = table: 000000000A155280; _player_statuses = table: 000000000A154C80; respawn_handler = table: 0000000008A2EBB0; spawn_points = table: 0000000007967E18; _despawn_queue = table: 000000000A156500; _bot_players = table: 000000000A1552D0; _network_server = table: 0000000009A9E990; _available_profile_order = table: 000000000A154070; _disable_spawning_reason_filter = table: 000000000A1564D8; _spawning = true; new_spawns = table: 000000000A155258; _is_server = true; _profile_synchronizer = table: 000000000A02D848; [6] spawn = table: 0000000007967DB8; unit_spawner = table: 00000000093345A0; unit_storage = table: 0000000009449598; game_mode = table: 0000000008CAF770; debug_text = table: 0000000007D4FA58; crafting = table: 00000000095C0150; difficulty = table: 000000000903CAC0; world_interaction = table: 0000000008C32A28; entity = table: 000000000A07AE88; debug = table: 000000000A1546B8; voting = table: 0000000008428A60; decal = table: 0000000008F2D6F8; conflict = table: 00000000090B1CF8; performance = table: 0000000007D4FAD0; event = table: 00000000090B1D50; network = table: 00000000079299C8; networked_flow_state = table: 0000000009716900; camera = table: 00000000093DFF58; [7] world_name = "level_world"; entity_system_bag = table: 000000000A157928; network_server = table: 0000000009A9E990; entity_system = table: 000000000A157618; parent = table: 00000000075D1B48; _new_state = table: 00000000090EEF08; viewport_name = "player_1"; is_server = true; exit_type = "finished_tutorial"; _ducking_handler = table: 00000000090B1D28; is_in_tutorial = true; input_manager = table: 00000000090DCD50; profile_synchronizer = table: 000000000A02D848; _debug_gui = [Gui]; leave_lobby = true; network_transmit = table: 0000000008887440; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000A004768; world = [World]; last_connected_to_network_at = 955.59138093421234; peer_id = "1100001050ff32c"; level = [unknown light userdata]; dt = 0.01558153610676527; free_flight_manager = table: 000000000A337010; dice_keeper = table: 0000000007DE1D98; _debug_gui_immediate = [Gui]; is_in_inn = false; game_mode_key = "tutorial"; exit_time = 955.5785896973498; level_key = "prologue"; level_transition_handler = table: 0000000008C2CE18; statistics_db = table: 0000000008548848; network_event_delegate = table: 0000000009304190; [8] _profiling_debugging_enabled = true; _parent = table: 00000000075D1B48; _state = table: 000000000A150968; [9] _profiling_debugging_enabled = true; _parent = table: 00000000075D1B48; _state = table: 000000000A150968; [10] _machine = table: 00000000075F4760; loading_context = table: 000000000A14FB30; flow_return_table = table: 00000000075F4820; [11] _machine = table: 00000000075F4760; loading_context = table: 000000000A14FB30; flow_return_table = table: 00000000075F4820; 02:43:18.664 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 1100001050ff32c:4 02:43:18.664 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001050ff32c inventory_sync_id:7 my_peer_id:1100001050ff32c 02:43:18.664 [Lua] Set lobby begin: 02:43:18.664 [Lua] Lobby data power_level = 0 02:43:18.664 [Lua] Lobby data level_key = prologue 02:43:18.664 [Lua] Lobby data player_slot_1 = 0:0 02:43:18.664 [Lua] Lobby data selected_level_key = prologue 02:43:18.664 [Lua] Lobby data difficulty = normal 02:43:18.664 [Lua] Lobby data player_slot_6 = 1100001050ff32c:1 02:43:18.664 [Lua] Lobby data num_players = 1 02:43:18.664 [Lua] Lobby data matchmaking = true 02:43:18.664 [Lua] Lobby data host = 1100001050ff32c 02:43:18.664 [Lua] Lobby data player_slot_4 = 0:0 02:43:18.664 [Lua] Lobby data game_mode = tutorial 02:43:18.665 [Lua] Lobby data player_slot_5 = 0:0 02:43:18.665 [Lua] Lobby data player_slot_2 = 0:0 02:43:18.665 [Lua] Lobby data country_code = CA 02:43:18.665 [Lua] Lobby data player_slot_3 = 0:0 02:43:18.665 [Lua] Lobby data unique_server_name = Macecurb 02:43:18.665 [Lua] Set lobby end. 02:43:18.665 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0] 02:43:18.665 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:0 02:43:18.680 [Lua] [PeerSM] 1100001050ff32c :: on_exit InGame 02:43:18.680 [Lua] [PeerSM] 1100001050ff32c :: on_enter Loading 02:43:18.680 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001050ff32c 02:43:18.680 [Lua] [Matchmaking] unregister rpcs 02:43:18.680 [Lua] [Matchmaking] destroying 02:43:18.680 [Lua] [ChatManager] Unregistering channel 1 02:43:18.680 [EACServer] [Destroy] Called 02:43:18.687 [Lua] [VOIP] Destroying VOIP. 02:43:18.687 [Lua] [VOIP] Leaving VOIP room. 02:43:18.688 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01, InventoryPackageSynchronizerClient 02:43:20.106 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient 02:43:20.106 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:43:20.110 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, InventoryPackageSynchronizerClient 02:43:20.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02, InventoryPackageSynchronizerClient 02:43:20.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01_3p, InventoryPackageSynchronizerClient 02:43:20.118 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:43:20.118 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:43:20.123 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:43:20.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 02:43:20.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial_3p, InventoryPackageSynchronizerClient 02:43:20.128 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, InventoryPackageSynchronizerClient 02:43:20.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 02:43:20.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, InventoryPackageSynchronizerClient 02:43:20.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, InventoryPackageSynchronizerClient 02:43:20.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 02:43:20.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 02:43:20.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient 02:43:20.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 02:43:20.134 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 02:43:20.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 02:43:20.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 02:43:20.135 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 02:43:20.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 02:43:20.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_bow_tutorial/wpn_empire_bow_tutorial, InventoryPackageSynchronizerClient 02:43:20.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, InventoryPackageSynchronizerClient 02:43:20.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 02:43:20.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1, InventoryPackageSynchronizerClient 02:43:20.140 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient 02:43:20.142 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:43:20.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient 02:43:20.146 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:43:20.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 02:43:20.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 02:43:20.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, InventoryPackageSynchronizerClient 02:43:20.146 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:43:20.152 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 02:43:20.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 02:43:20.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient 02:43:20.161 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, InventoryPackageSynchronizerClient 02:43:20.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient 02:43:20.161 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:43:20.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient 02:43:20.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient 02:43:20.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_tutorial/wpn_empire_2h_hammer_tut_01, InventoryPackageSynchronizerClient 02:43:20.165 [Lua] [LobbyHost] Destroying 02:43:20.192 [Lua] [Gamestate] Enter state StateLoading 02:43:20.325 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 02:43:20.325 [Lua] registering RPCs 02:43:20.325 [Lua] [LobbyAux] Making combined_hash: 669d2e5a362323a9 from network_hash=7807ad6c5d81b7d1, trunk_revision=116725, engine_revision=67e5191daee0, project_hash=bulldozer 02:43:20.326 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:43:20.326 [Lua] [StateLoading] Need to unload prologue and start load inn_level 02:43:20.326 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/prologue, LevelTransitionHandler 02:43:20.368 [Umbra] Unload tome 02:43:20.396 error: [ResourceManager] Unloading a locked resource #ID[a84d0fcc], lock count: 2, was cleared: false. Make sure you destroy all resources pointing to the package before unloading it. <> ---------------------------------------- package #ID[5cfb7647] resource #ID[a84d0fcc0a465e7b] type #ID[eac0b497876adedf] <> <> ---------------------------------------- 0x40000000 0x41040000 <> <> ---------------------------------------- 0x404ff486 0x4050813a 0x40506afc 0x405310cf 0x40537d6d 0x4034ba4e 0x463d286e 0x463dbb8d lua_pcall 0x402b0286 0x402b103d 0x4057e8d4 0x40180f79 0x40180afb 0x40160516 0x40160b29 0x40160bd7 0x4084c903 0x5b5513d2 BaseThreadInitThunk 0x5d895444 RtlUserThreadStart <> <> [0] [C]: in function unload [1] foundation/scripts/managers/package/package_manager.lua:183: in function unload [2] scripts/game_state/components/level_transition_handler.lua:97: in function release_level_resources [3] scripts/game_state/state_loading.lua:1299: in function _load_level [4] scripts/game_state/state_loading.lua:1502: in function setup_lobby_host [5] ...ading_sub_states/win32/state_loading_restart_network.lua:121: in function _init_network [6] ...ading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter [7] foundation/scripts/util/state_machine.lua:131: in function _change_state [8] foundation/scripts/util/state_machine.lua:99: in function init [9] foundation/scripts/util/class.lua:60: in function new [10] scripts/game_state/state_loading.lua:410: in function _setup_state_machine [11] scripts/game_state/state_loading.lua:74: in function on_enter [12] foundation/scripts/util/state_machine.lua:131: in function _change_state [13] foundation/scripts/util/state_machine.lua:150: in function update [14] foundation/scripts/boot/boot.lua:210: in function foundation_update [15] scripts/boot.lua:95: in function update [16] foundation/scripts/boot/boot.lua:271:in function <> <> [1] self = table: 00000000075D2C38; package_name = "resource_packages/levels/honduras/prologue"; reference_name = "LevelTransitionHandler"; references = table: 0000000007DC3208; resource_handle = [ResourcePackage] [2] self = table: 0000000008C2CE18; level_key = "prologue"; package_name = "resource_packages/levels/honduras/prologue" [3] self = table: 000000000E61D600; level_key = "inn_level"; level_key = "inn_level"; loaded_level_key = "prologue" [4] self = table: 000000000E61D600; wait_for_joined_callback = nil; loading_context = table: 000000000A14FB30; level_key = "inn_level" [5] self = table: 000000000CCC61F8; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 000000000A14FB30; platform = "win32" [6] self = table: 000000000CCC61F8; params = table: 000000000E0BCBF8 [7] self = table: 000000000DE97040; new_state = table: 000000000957E5F8; params = table: 000000000E0BCBF8; scope_name = "StateLoadingRestartNetwork:on_enter" [8] self = table: 000000000DE97040; parent = table: 000000000E61D600; start_state = table: 000000000957E5F8; params = table: 000000000E0BCBF8; profiling_debugging_enabled = true [9] self = table: 00000000076470E8; object = table: 000000000DE97040 [10] self = table: 000000000E61D600; params = table: 000000000E0BCBF8 [11] self = table: 000000000E61D600; param_block = nil [12] self = table: 00000000075F4760; new_state = table: 00000000090EEF08; params = nil; scope_name = "StateLoading:on_enter" [13] self = table: 00000000075F4760; dt = 0.01558153610676527; t = 1237.5483618143221; new_state = table: 00000000090EEF08 [14] self = table: 00000000075D1B48; dt = 0.01558153610676527; t = 1237.5483618143221 [15] self = table: 00000000075D1B48; dt = 0.01558153610676527 [16] dt = 0.01558153610676527; dt = 0.01558153610676527 <> <> [1] _references = table: 000000000763A9D8; _asynch_packages = table: 000000000763A9B0; _packages = table: 00000000075F6238; _queue_order = table: 000000000C30CB70; _queued_async_packages = table: 000000000763AA00; [2] level_key = "prologue"; picked_level_key = "inn_level"; level_name = "levels/honduras/prologue/world"; loaded_levels = table: 0000000007872800; level_seed = 574491; loading_packages = table: 00000000093E4CB0; has_loaded_all_packages = true; network_event_delegate = table: 000000000D9CE860; [3] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000075D1B48; _lobby_host = table: 000000000E3A9050; _network_options = table: 000000000DF91B28; _network_event_delegate = table: 000000000D9CE860; _registered_rpcs = true; _wanted_state = table: 00000000083EBBF8; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000008C2CE18; _level_key = "inn_level"; _viewport_name = "loading_viewport"; _input_manager = table: 00000000081D14E8; _loading_view = table: 000000000D94FB78; [4] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000075D1B48; _lobby_host = table: 000000000E3A9050; _network_options = table: 000000000DF91B28; _network_event_delegate = table: 000000000D9CE860; _registered_rpcs = true; _wanted_state = table: 00000000083EBBF8; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000008C2CE18; _level_key = "inn_level"; _viewport_name = "loading_viewport"; _input_manager = table: 00000000081D14E8; _loading_view = table: 000000000D94FB78; [5] _previous_session_error_headers_lookup = table: 000000000D6D35F8; _loading_view = table: 000000000D94FB78; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 000000000E61D600; _world = [World]; [6] _previous_session_error_headers_lookup = table: 000000000D6D35F8; _loading_view = table: 000000000D94FB78; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 000000000E61D600; _world = [World]; [7] _params = table: 000000000E0BCBF8; _profiling_debugging_enabled = true; _parent = table: 000000000E61D600; _state = table: 000000000CCC61F8; [8] _params = table: 000000000E0BCBF8; _profiling_debugging_enabled = true; _parent = table: 000000000E61D600; _state = table: 000000000CCC61F8; [9] DEBUG = false; __index = table: 00000000076470E8; [10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000075D1B48; _lobby_host = table: 000000000E3A9050; _network_options = table: 000000000DF91B28; _network_event_delegate = table: 000000000D9CE860; _registered_rpcs = true; _wanted_state = table: 00000000083EBBF8; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000008C2CE18; _level_key = "inn_level"; _viewport_name = "loading_viewport"; _input_manager = table: 00000000081D14E8; _loading_view = table: 000000000D94FB78; [11] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000075D1B48; _lobby_host = table: 000000000E3A9050; _network_options = table: 000000000DF91B28; _network_event_delegate = table: 000000000D9CE860; _registered_rpcs = true; _wanted_state = table: 00000000083EBBF8; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000008C2CE18; _level_key = "inn_level"; _viewport_name = "loading_viewport"; _input_manager = table: 00000000081D14E8; _loading_view = table: 000000000D94FB78; [12] _profiling_debugging_enabled = true; _parent = table: 00000000075D1B48; _state = table: 000000000E61D600; [13] _profiling_debugging_enabled = true; _pa<> 02:43:20.590 [Lua] [LevelTransitionHandler] load_level inn_level 02:43:20.590 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:43:20.590 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 02:43:20.590 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:43:20.590 [Lua] [NetworkServer] Current level key inn_level 02:43:20.590 [Lua] [LevelTransitionHandler] Generated new level_seed: 12700131 02:43:20.590 [Lua] [VOIP] Initializing Steam Voip 02:43:20.590 [Lua] [VOIP] Is server. Creating room / joining my own room. 02:43:20.591 [EAC] EAC server is initializing 02:43:20.595 [EAC] Server is also client 1100001050ff32c 02:43:20.595 [EACServer] [SetLogCallback] Procedure: 0000000140725780 LogLevel: Info. 02:43:20.595 [Lua] ### Created peer state machine for 1100001050ff32c 02:43:20.595 [Lua] [PeerSM] 1100001050ff32c :: on_enter Connecting 02:43:20.599 [Lua] [ConnectionHandler] Peer state for "1100001050ff32c": [nil] ==> [Connecting] 02:43:20.599 [Lua] [NetworkServer] New connection detected in NetworkServer from "1" 02:43:20.600 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:43:20.600 [Lua] Set lobby begin: 02:43:20.600 [Lua] Set lobby end. 02:43:20.600 [Lua] [LOCAL RPC] rpc_notify_connected 02:43:20.600 [Lua] [PSM] Peer 1100001050ff32c joined. Want to use profile index "5" 02:43:20.600 [Lua] [LobbyHost] Changed state from 0 to joined 02:43:20.600 [Lua] [PartyManager] Leader is set to 1100001050ff32c 02:43:20.601 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001050ff32c my_peer_id:1100001050ff32c 02:43:20.601 [Lua] [ChatManager] Registering channel 1 02:43:20.926 [Lua] [ConnectionHandler] Peer state for "1100001050ff32c": [Connecting] ==> [Connected] 02:43:20.926 [Lua] [NetworkServer] Changing num_players from nil to 1 02:43:20.926 [Lua] Players: 1 02:43:20.926 [Lua] Set lobby begin: 02:43:20.926 [Lua] Lobby data num_players = 1 02:43:20.926 [Lua] Lobby data level_key = inn_level 02:43:20.926 [Lua] Lobby data game_mode = adventure 02:43:20.926 [Lua] Lobby data matchmaking = false 02:43:20.926 [Lua] Set lobby end. 02:43:20.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:43:20.962 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:43:20.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:43:21.997 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:43:22.907 [Lua] [LOCAL RPC] rpc_notify_in_post_game false 02:43:22.923 [Lua] [PeerSM] 1100001050ff32c :: on_exit Connecting 02:43:22.923 [Lua] [PeerSM] 1100001050ff32c :: on_enter Loading 02:43:22.923 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001050ff32c 02:43:22.924 [Lua] [LOCAL RPC] rpc_load_level 35 12700131 02:43:29.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:43:29.248 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:43:29.265 [Lua] [LevelTransitionHandler] Level load completed! 02:43:29.266 [Lua] ### Sending rpc_level_loaded 02:43:29.266 [Lua] #### Has state machine: true, sender: 1100001050ff32c, level_id: 35 02:43:29.282 [Lua] [PeerSM] 1100001050ff32c :: on_exit Loading 02:43:29.282 [Lua] [PeerSM] 1100001050ff32c :: on_enter LoadingProfilePackages 02:43:29.282 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 1100001050ff32c:1 02:43:29.282 [Lua] Set lobby begin: 02:43:29.282 [Lua] Lobby data level_key = inn_level 02:43:29.282 [Lua] Lobby data player_slot_1 = 0:0 02:43:29.282 [Lua] Lobby data player_slot_6 = 0:0 02:43:29.282 [Lua] Lobby data num_players = 1 02:43:29.282 [Lua] Lobby data matchmaking = false 02:43:29.282 [Lua] Lobby data player_slot_4 = 0:0 02:43:29.282 [Lua] Lobby data game_mode = adventure 02:43:29.282 [Lua] Lobby data player_slot_5 = 1100001050ff32c:1 02:43:29.282 [Lua] Lobby data player_slot_2 = 0:0 02:43:29.282 [Lua] Lobby data player_slot_3 = 0:0 02:43:29.282 [Lua] Set lobby end. 02:43:29.282 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 1100001050ff32c:1, previous profile 0, profile 5] 02:43:29.283 [Lua] Set lobby begin: 02:43:29.283 [Lua] Lobby data level_key = inn_level 02:43:29.283 [Lua] Lobby data player_slot_1 = 0:0 02:43:29.283 [Lua] Lobby data player_slot_6 = 0:0 02:43:29.283 [Lua] Lobby data num_players = 1 02:43:29.283 [Lua] Lobby data matchmaking = false 02:43:29.283 [Lua] Lobby data player_slot_4 = 0:0 02:43:29.283 [Lua] Lobby data game_mode = adventure 02:43:29.283 [Lua] Lobby data player_slot_5 = 1100001050ff32c:1 02:43:29.283 [Lua] Lobby data player_slot_2 = 0:0 02:43:29.283 [Lua] Lobby data player_slot_3 = 0:0 02:43:29.283 [Lua] Set lobby end. 02:43:29.283 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 1] 02:43:29.283 [Lua] Set lobby begin: 02:43:29.283 [Lua] Lobby data level_key = inn_level 02:43:29.283 [Lua] Lobby data player_slot_1 = 0:0 02:43:29.283 [Lua] Lobby data player_slot_6 = 0:0 02:43:29.283 [Lua] Lobby data num_players = 1 02:43:29.283 [Lua] Lobby data matchmaking = false 02:43:29.283 [Lua] Lobby data player_slot_4 = 0:0 02:43:29.283 [Lua] Lobby data game_mode = adventure 02:43:29.283 [Lua] Lobby data player_slot_5 = 1100001050ff32c:1 02:43:29.284 [Lua] Lobby data player_slot_2 = 0:0 02:43:29.284 [Lua] Lobby data player_slot_3 = 0:0 02:43:29.284 [Lua] Set lobby end. 02:43:29.284 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2] 02:43:29.284 [Lua] Set lobby begin: 02:43:29.284 [Lua] Lobby data level_key = inn_level 02:43:29.284 [Lua] Lobby data player_slot_1 = 0:0 02:43:29.284 [Lua] Lobby data player_slot_6 = 0:0 02:43:29.284 [Lua] Lobby data num_players = 1 02:43:29.284 [Lua] Lobby data matchmaking = false 02:43:29.284 [Lua] Lobby data player_slot_4 = 0:0 02:43:29.284 [Lua] Lobby data game_mode = adventure 02:43:29.284 [Lua] Lobby data player_slot_5 = 1100001050ff32c:1 02:43:29.284 [Lua] Lobby data player_slot_2 = 0:0 02:43:29.284 [Lua] Lobby data player_slot_3 = 0:0 02:43:29.284 [Lua] Set lobby end. 02:43:29.284 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3] 02:43:29.284 [Lua] Set lobby begin: 02:43:29.284 [Lua] Lobby data level_key = inn_level 02:43:29.284 [Lua] Lobby data player_slot_1 = 0:0 02:43:29.284 [Lua] Lobby data player_slot_6 = 0:0 02:43:29.284 [Lua] Lobby data num_players = 1 02:43:29.284 [Lua] Lobby data matchmaking = false 02:43:29.284 [Lua] Lobby data player_slot_4 = 0:0 02:43:29.284 [Lua] Lobby data game_mode = adventure 02:43:29.284 [Lua] Lobby data player_slot_5 = 1100001050ff32c:1 02:43:29.284 [Lua] Lobby data player_slot_2 = 0:0 02:43:29.284 [Lua] Lobby data player_slot_3 = 0:0 02:43:29.284 [Lua] Set lobby end. 02:43:29.284 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4] 02:43:29.284 [Lua] Set lobby begin: 02:43:29.284 [Lua] Lobby data level_key = inn_level 02:43:29.284 [Lua] Lobby data player_slot_1 = 0:0 02:43:29.284 [Lua] Lobby data player_slot_6 = 0:0 02:43:29.284 [Lua] Lobby data num_players = 1 02:43:29.284 [Lua] Lobby data matchmaking = false 02:43:29.284 [Lua] Lobby data player_slot_4 = 0:0 02:43:29.284 [Lua] Lobby data game_mode = adventure 02:43:29.284 [Lua] Lobby data player_slot_5 = 1100001050ff32c:1 02:43:29.284 [Lua] Lobby data player_slot_2 = 0:0 02:43:29.284 [Lua] Lobby data player_slot_3 = 0:0 02:43:29.284 [Lua] Set lobby end. 02:43:29.284 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6] 02:43:29.285 [Lua] ### Sending rpc_level_loaded 02:43:29.285 [Lua] #### Has state machine: false, sender: 1100001050ff32c, level_id: 35 02:43:29.285 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001050ff32c inventory_sync_id:1 my_peer_id:1100001050ff32c 02:43:29.285 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:43:29.299 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001050ff32c inventory_sync_id:1 my_peer_id:1100001050ff32c 02:43:29.299 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 02:43:29.299 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:43:29.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 02:43:29.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:43:29.299 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:43:29.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:43:29.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 02:43:29.299 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 02:43:29.299 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 02:43:29.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 02:43:29.618 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 02:43:29.618 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 02:43:29.888 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 02:43:29.888 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 02:43:29.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 02:43:30.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 02:43:30.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 02:43:30.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 02:43:30.293 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:43:30.293 [Lua] Set lobby begin: 02:43:30.293 [Lua] Lobby data level_key = inn_level 02:43:30.293 [Lua] Lobby data player_slot_1 = 0:0 02:43:30.293 [Lua] Lobby data player_slot_6 = 0:0 02:43:30.293 [Lua] Lobby data num_players = 1 02:43:30.293 [Lua] Lobby data matchmaking = false 02:43:30.293 [Lua] Lobby data host = 1100001050ff32c 02:43:30.293 [Lua] Lobby data player_slot_4 = 0:0 02:43:30.293 [Lua] Lobby data game_mode = adventure 02:43:30.293 [Lua] Lobby data player_slot_5 = 1100001050ff32c:1 02:43:30.293 [Lua] Lobby data player_slot_2 = 0:0 02:43:30.293 [Lua] Lobby data country_code = CA 02:43:30.293 [Lua] Lobby data player_slot_3 = 0:0 02:43:30.293 [Lua] Lobby data unique_server_name = Macecurb 02:43:30.294 [Lua] Set lobby end. 02:43:30.294 [Lua] [Managers] Destroying state managers... 02:43:30.294 warning: [Lua] Tried to unload locked package resource_packages/loading_screens/loading_screen_15. Free all resources before unloading the package. 02:43:30.294 [Lua] [Gamestate] Enter StateIngame HOST 02:43:30.419 [Lua] Set lobby begin: 02:43:30.419 [Lua] Lobby data level_key = inn_level 02:43:30.419 [Lua] Lobby data player_slot_1 = 0:0 02:43:30.419 [Lua] Lobby data selected_level_key = inn_level 02:43:30.419 [Lua] Lobby data player_slot_6 = 0:0 02:43:30.419 [Lua] Lobby data num_players = 1 02:43:30.419 [Lua] Lobby data matchmaking = false 02:43:30.419 [Lua] Lobby data host = 1100001050ff32c 02:43:30.419 [Lua] Lobby data player_slot_4 = 0:0 02:43:30.419 [Lua] Lobby data game_mode = adventure 02:43:30.419 [Lua] Lobby data player_slot_5 = 1100001050ff32c:1 02:43:30.419 [Lua] Lobby data player_slot_2 = 0:0 02:43:30.419 [Lua] Lobby data country_code = CA 02:43:30.419 [Lua] Lobby data player_slot_3 = 0:0 02:43:30.419 [Lua] Lobby data unique_server_name = Macecurb 02:43:30.419 [Lua] Set lobby end. 02:43:30.420 [Lua] [StateIngame] Server ingame 02:43:30.422 [Lua] Set lobby begin: 02:43:30.422 [Lua] Lobby data level_key = inn_level 02:43:30.422 [Lua] Lobby data player_slot_1 = 0:0 02:43:30.422 [Lua] Lobby data selected_level_key = inn_level 02:43:30.422 [Lua] Lobby data difficulty = normal 02:43:30.422 [Lua] Lobby data player_slot_6 = 0:0 02:43:30.422 [Lua] Lobby data num_players = 1 02:43:30.422 [Lua] Lobby data matchmaking = false 02:43:30.422 [Lua] Lobby data host = 1100001050ff32c 02:43:30.422 [Lua] Lobby data player_slot_4 = 0:0 02:43:30.422 [Lua] Lobby data game_mode = adventure 02:43:30.422 [Lua] Lobby data player_slot_5 = 1100001050ff32c:1 02:43:30.422 [Lua] Lobby data player_slot_2 = 0:0 02:43:30.422 [Lua] Lobby data country_code = CA 02:43:30.423 [Lua] Lobby data player_slot_3 = 0:0 02:43:30.423 [Lua] Lobby data unique_server_name = Macecurb 02:43:30.423 [Lua] Set lobby end. 02:43:30.423 [Lua] [LobbyAux] Making combined_hash: 669d2e5a362323a9 from network_hash=7807ad6c5d81b7d1, trunk_revision=116725, engine_revision=67e5191daee0, project_hash=bulldozer 02:43:30.423 [Lua] [LobbyAux] Making combined_hash: 669d2e5a362323a9 from network_hash=7807ad6c5d81b7d1, trunk_revision=116725, engine_revision=67e5191daee0, project_hash=bulldozer 02:43:30.423 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:43:30.423 [Lua] [Matchmaking] initializing 02:43:30.423 [Lua] [Matchmaking] my_peer_id: 1100001050ff32c, I am server 02:43:30.423 [Lua] [Matchmaking] register rpcs 02:43:30.423 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:43:30.423 [Lua] [GameNetworkManager] My own peer_id = 02:43:30.423 [Lua] [GameNetworkManager] self.is_server = true 02:43:30.423 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 02:43:30.423 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 02:43:30.423 [Lua] Switching ConflictSettings: to: disabled 02:43:30.423 [Lua] pacing=disabled 02:43:30.423 [Lua] roaming=nil 02:43:30.423 [Lua] disabled=true 02:43:30.423 [Lua] pack_spawning=disabled 02:43:30.423 [Lua] boss=disabled 02:43:30.423 [Lua] horde=disabled 02:43:30.423 [Lua] specials=disabled 02:43:30.423 [Lua] name=disabled 02:43:30.423 [Lua] intensity=disabled 02:43:30.423 [Lua] --- 02:43:30.426 [Lua] [AIInterestPointSystem] Level Seed: 12700131 02:43:30.426 [Lua] 02:43:30.426 [Lua] [entity_system_bag] = table 02:43:30.426 [Lua] [entity_system_bag] = metatable 02:43:30.426 [Lua] [startup_data] = table 02:43:30.426 [Lua] [entity_manager] = table 02:43:30.426 [Lua] [entity_manager] = metatable 02:43:30.426 [Lua] [unit_spawner] = table 02:43:30.426 [Lua] [unit_spawner] = metatable 02:43:30.426 [Lua] [unit_storage] = table 02:43:30.426 [Lua] [unit_storage] = metatable 02:43:30.426 [Lua] [dice_keeper] = table 02:43:30.426 [Lua] [dice_keeper] = metatable 02:43:30.426 [Lua] [is_server] = true (boolean) 02:43:30.427 [Lua] [world] = [World] 02:43:30.427 [Lua] [system_api] = table 02:43:30.427 [Lua] [network_lobby] = table 02:43:30.427 [Lua] [network_lobby] = metatable 02:43:30.427 [Lua] [profile_synchronizer] = table 02:43:30.427 [Lua] [profile_synchronizer] = metatable 02:43:30.427 [Lua] [entity_system] = table 02:43:30.427 [Lua] [entity_system] = metatable 02:43:30.427 [Lua] [num_local_human_players] = 1 (number) 02:43:30.427 [Lua] [statistics_db] = table 02:43:30.427 [Lua] [statistics_db] = metatable 02:43:30.427 [Lua] [network_server] = table 02:43:30.427 [Lua] [network_server] = metatable 02:43:30.427 [Lua] [input_manager] = table 02:43:30.427 [Lua] [input_manager] = metatable 02:43:30.427 [Lua] [network_clock] = table 02:43:30.427 [Lua] [network_clock] = metatable 02:43:30.427 [Lua] [network_transmit] = table 02:43:30.427 [Lua] [network_transmit] = metatable 02:43:30.427 [Lua] [free_flight_manager] = table 02:43:30.427 [Lua] [free_flight_manager] = metatable 02:43:30.427 [Lua] [network_manager] = table 02:43:30.427 [Lua] [network_manager] = metatable 02:43:30.427 [Lua] [network_event_delegate] = table 02:43:30.427 [Lua] [network_event_delegate] = metatable 02:43:30.427 [Lua] 02:43:30.428 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:43:30.429 [Lua] [StateIngame] Level seed: 12700131 02:43:30.429 [Umbra] Init version: 3.4.13 :: 16 threads 02:43:30.429 [Umbra] Tome with `5510` objects loaded. 02:43:30.429 [Umbra] UMBRA Tome loaded. 02:43:30.429 [World] Spawning level. 02:43:30.437 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 02:43:30.537 warning: [Unit] Failed assigning a material to slot `#ID[ad2fe3d4]` in mesh `#ID[5eb5760e]` and unit `#ID[8620638146b66e26]`, assigning default material instead. 02:43:30.537 warning: [Unit] Failed assigning a material to slot `#ID[ad2fe3d4]` in mesh `#ID[5cfafe83]` and unit `#ID[8620638146b66e26]`, assigning default material instead. 02:43:30.537 warning: [Unit] Failed assigning a material to slot `#ID[ad2fe3d4]` in mesh `#ID[076108c2]` and unit `#ID[8620638146b66e26]`, assigning default material instead. 02:43:30.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:43:30.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:43:30.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:43:30.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:43:30.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:43:30.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 02:43:30.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 02:43:30.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 02:43:30.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 02:43:30.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 02:43:30.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 02:43:30.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 02:43:30.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 02:43:30.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 02:43:30.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 02:43:30.619 [Lua] [LevelAnalysis] set_random_seed( 975489088) 02:43:30.622 [Lua] PlayerManager:add_player player_1 02:43:30.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15 02:43:30.623 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16 02:43:30.623 [Lua] [IngameUI] init 02:43:30.655 [Lua] [Matchmaking] Cancelling matchmaking 02:43:30.655 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:43:30.655 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:43:30.656 [Lua] 0 02:43:30.656 [Flow] Forge tier 1 02:43:30.657 [Lua] 50 02:43:30.657 [Flow] Completed difficulty:0 02:43:30.657 [Flow] LeaderYes 02:43:30.657 [Flow] Number of crafted items:0 02:43:30.657 [Flow] Acts completed:1 02:43:30.658 [Flow] Sum of Powe Levels:50 02:43:30.658 [Flow] WitchHunterLevel:1 02:43:30.658 [Flow] WH XP:0 02:43:30.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3. 02:43:30.658 [Lua] CurrentConflictSettings disabled 02:43:30.658 [Save] Saving `save_data` 02:43:30.658 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:43:30.660 [Save] Save done 02:43:30.661 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:43:30.661 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:43:30.661 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:43:30.661 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35 02:43:30.661 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 02:43:30.689 [Lua] saved data 02:43:30.689 [Lua] Set lobby begin: 02:43:30.689 [Lua] Lobby data power_level = 200 02:43:30.689 [Lua] Lobby data level_key = inn_level 02:43:30.689 [Lua] Lobby data player_slot_1 = 0:0 02:43:30.689 [Lua] Lobby data selected_level_key = inn_level 02:43:30.689 [Lua] Lobby data difficulty = normal 02:43:30.689 [Lua] Lobby data player_slot_6 = 0:0 02:43:30.689 [Lua] Lobby data num_players = 1 02:43:30.689 [Lua] Lobby data matchmaking = false 02:43:30.689 [Lua] Lobby data host = 1100001050ff32c 02:43:30.689 [Lua] Lobby data player_slot_4 = 0:0 02:43:30.690 [Lua] Lobby data game_mode = adventure 02:43:30.690 [Lua] Lobby data player_slot_5 = 1100001050ff32c:1 02:43:30.690 [Lua] Lobby data player_slot_2 = 0:0 02:43:30.690 [Lua] Lobby data country_code = CA 02:43:30.690 [Lua] Lobby data player_slot_3 = 0:0 02:43:30.690 [Lua] Lobby data unique_server_name = Macecurb 02:43:30.690 [Lua] Set lobby end. 02:43:30.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 02:43:30.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 02:43:30.885 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 02:43:31.240 [SteamStats] UserAchievement complete_tutorial, current progress: 0, max progress: 0 02:43:31.786 [Flow] DISABLE 02:43:33.182 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 02:43:33.182 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 02:43:33.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 02:43:33.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 02:43:33.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 02:43:33.319 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 02:43:33.419 [SteamStats] UserStatsStored success: true 02:43:33.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 02:43:33.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 02:43:33.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:43:33.912 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:43:33.912 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:43:33.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:43:34.393 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:43:34.393 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:43:34.407 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 02:43:34.410 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1 02:43:34.422 [Lua] [PeerSM] 1100001050ff32c :: on_exit LoadingProfilePackages 02:43:34.422 [Lua] [PeerSM] 1100001050ff32c :: on_enter WaitingForEnterGame 02:43:34.426 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1 02:43:34.426 [Lua] [LOCAL RPC] rpc_loading_synced 02:43:34.433 [Lua] [PeerSM] 1100001050ff32c :: on_exit WaitingForEnterGame 02:43:34.433 [Lua] [PeerSM] 1100001050ff32c :: on_enter WaitingForGameObjectSync 02:43:34.447 [Lua] [PeerSM] 1100001050ff32c :: on_exit WaitingForGameObjectSync 02:43:34.447 [Lua] [PeerSM] 1100001050ff32c :: on_enter WaitingForPlayers 02:43:34.451 [Lua] [LOCAL RPC] rpc_game_started 02:43:34.461 [Lua] [PeerSM] 1100001050ff32c :: on_exit WaitingForPlayers 02:43:34.461 [Lua] [PeerSM] 1100001050ff32c :: on_enter SpawningPlayer 02:43:34.476 [Lua] [PeerSM] 1100001050ff32c :: on_exit SpawningPlayer 02:43:34.476 [Lua] [PeerSM] 1100001050ff32c :: on_enter InGame 02:43:34.479 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 5 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1 02:43:34.479 [Lua] PlayerManager:rpc_to_client_spawn_player(1100001050ff32c, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 02:43:34.479 [Lua] PlayerManager:rpc_to_client_spawn_player() 02:43:34.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1) 02:43:34.483 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1) 02:43:34.483 [Lua] PlayerManager:assign_unit_ownership Macecurb 1100001050ff32c 1 02:43:34.483 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 02:43:34.508 [Lua] [IngameUI] menu view on_enter start_menu_view 02:43:34.511 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c5d0870 02:43:34.511 [World] Spawning level. 02:43:34.520 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:43:34.538 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:43:34.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:43:34.539 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 02:43:34.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x7111, position: 0 02:43:34.553 [Window] Window => inactive 02:43:34.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:43:34.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 02:43:35.103 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x7111, position: 27249 02:43:41.957 [Window] Window => active 02:43:43.965 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:43:44.311 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 02:43:44.311 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 02:43:44.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:43:44.312 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 02:43:44.312 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 02:43:44.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 02:43:44.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 02:43:44.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 02:43:44.483 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 02:43:45.662 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:43:45.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:43:45.663 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 02:43:45.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:43:48.911 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:43:48.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:43:48.911 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 02:43:48.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:43:50.987 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:43:51.509 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:43:51.509 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:43:51.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 02:43:51.510 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01, MenuWorldPreviewer, async-read, 02:43:51.510 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01 02:43:51.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:43:51.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:43:51.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01 02:43:51.611 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01 02:43:54.840 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:43:55.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 02:43:55.237 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 02:43:55.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 02:43:55.238 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 02:43:55.239 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewer, async-read, 02:43:55.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 02:43:55.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 02:43:55.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 02:43:55.377 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 02:43:55.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:43:55.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 02:43:55.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 02:43:55.460 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 02:43:56.985 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:43:57.601 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 02:43:57.601 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 02:43:57.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 02:43:57.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 02:43:57.602 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read, 02:43:57.602 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:43:57.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:43:57.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:43:57.816 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 02:43:57.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:43:57.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 02:43:57.955 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 02:43:57.955 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 02:44:00.109 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:00.727 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 02:44:00.727 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 02:44:00.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:00.728 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewer, async-read, 02:44:00.728 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 02:44:00.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 02:44:00.984 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 02:44:01.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 02:44:01.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 02:44:05.835 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:06.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 02:44:06.404 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 02:44:06.405 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read, 02:44:06.405 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer, async-read, 02:44:06.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 02:44:06.592 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:06.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:06.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:06.593 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read, 02:44:06.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:06.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:06.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 02:44:06.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 02:44:06.639 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 02:44:06.639 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 02:44:09.290 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:09.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:09.290 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewer, async-read, 02:44:09.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:13.492 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:13.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:13.493 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01, MenuWorldPreviewer, async-read, 02:44:13.493 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:16.006 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:16.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:16.006 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 02:44:16.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:18.683 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:19.248 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:44:19.248 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 02:44:19.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 02:44:19.249 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:19.249 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 02:44:19.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:44:19.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:44:19.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:44:19.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:44:19.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:44:19.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:44:19.602 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:44:19.602 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:44:20.054 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:20.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:20.055 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 02:44:20.055 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:21.186 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:21.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:44:21.186 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 02:44:21.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:44:22.457 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:23.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 02:44:23.267 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 02:44:23.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 02:44:23.268 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read, 02:44:23.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 02:44:23.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 02:44:23.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 02:44:23.458 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 02:44:23.458 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 02:44:28.845 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:29.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 02:44:29.395 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 02:44:29.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 02:44:29.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 02:44:29.396 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer, async-read, 02:44:29.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 02:44:29.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 02:44:29.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 02:44:29.525 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 02:44:29.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 02:44:29.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 02:44:29.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 02:44:29.618 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 02:44:31.888 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:31.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:44:31.888 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 02:44:31.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:44:39.337 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:39.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 02:44:39.337 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read, 02:44:39.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 02:44:41.332 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:41.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 02:44:41.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 02:44:41.332 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer, async-read, 02:44:41.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 02:44:41.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 02:44:42.694 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:42.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:42.694 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 02:44:42.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:43.352 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:43.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 02:44:43.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:43.352 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 02:44:43.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 02:44:43.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:43.962 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:44.535 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 02:44:44.535 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 02:44:44.536 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:44.536 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewer, async-read, 02:44:44.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 02:44:44.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:44:44.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:44:44.737 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 02:44:44.737 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01 02:44:48.736 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:48.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 02:44:48.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:48.736 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 02:44:48.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 02:44:48.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:54.989 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:54.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:54.989 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 02:44:54.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:44:57.411 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:44:57.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:44:57.411 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 02:44:57.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:45:00.186 [Window] Window => inactive 02:45:21.080 [EACServer] [Cerberus] [Backend] Connection established. 02:45:52.917 [Window] Window => active 02:45:53.473 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:45:53.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:45:53.474 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 02:45:53.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:45:59.087 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x7111, position: 6937837 02:46:10.886 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:10.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:46:10.887 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 02:46:10.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:46:15.706 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:15.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 02:46:15.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 02:46:15.707 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer, async-read, 02:46:15.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 02:46:15.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 02:46:18.263 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:18.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:18.263 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 02:46:18.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:19.525 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:19.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 02:46:19.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:19.526 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read, 02:46:19.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read, 02:46:19.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:20.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:20.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:20.192 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 02:46:20.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:21.125 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:21.126 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:46:21.126 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 02:46:21.126 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:46:21.617 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:21.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 02:46:21.617 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer, async-read, 02:46:21.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer, async-read, 02:46:22.239 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:22.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 02:46:22.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 02:46:22.239 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer, async-read, 02:46:22.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer, async-read, 02:46:22.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer, async-read, 02:46:23.191 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:46:23.191 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 02:46:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:46:24.842 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:24.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:24.842 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 02:46:24.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:25.447 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:25.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:25.447 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewer, async-read, 02:46:25.447 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:26.250 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:26.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:26.251 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01, MenuWorldPreviewer, async-read, 02:46:26.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:26.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:27.537 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:46:27.537 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:46:27.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 02:46:27.538 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 02:46:27.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:46:27.582 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:27.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:27.582 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01, MenuWorldPreviewer, async-read, 02:46:27.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:27.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:46:27.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:46:27.715 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:46:27.715 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:46:28.518 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:28.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 02:46:28.519 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer, async-read, 02:46:28.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer, async-read, 02:46:30.215 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:30.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 02:46:30.790 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 02:46:30.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:30.791 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:30.791 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer, async-read, 02:46:30.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:46:30.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:46:30.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:46:30.881 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 02:46:30.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:46:30.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:46:30.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 02:46:30.958 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 02:46:33.326 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:33.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:33.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:33.327 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer, async-read, 02:46:33.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:33.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:34.501 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:34.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read, 02:46:34.502 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer, async-read, 02:46:34.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer, async-read, 02:46:37.310 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:37.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:37.311 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewer, async-read, 02:46:37.311 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:39.410 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:39.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 02:46:39.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 02:46:39.411 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewer, async-read, 02:46:39.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 02:46:39.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 02:46:41.244 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:41.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 02:46:41.731 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 02:46:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 02:46:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 02:46:41.732 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer, async-read, 02:46:41.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 02:46:41.732 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 02:46:42.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 02:46:42.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 02:46:42.036 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 02:46:42.036 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 02:46:44.285 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:44.934 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 02:46:44.934 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 02:46:44.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:44.935 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer, async-read, 02:46:44.935 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 02:46:45.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:46:45.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 02:46:45.182 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 02:46:45.182 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 02:46:50.026 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:50.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 02:46:50.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 02:46:50.026 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewer, async-read, 02:46:50.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 02:46:50.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer, async-read, 02:46:51.122 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:51.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 02:46:51.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 02:46:51.122 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer, async-read, 02:46:51.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer, async-read, 02:46:51.122 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer, async-read, 02:46:55.547 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:55.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:55.548 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer, async-read, 02:46:55.548 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer, async-read, 02:46:56.178 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:56.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:46:56.179 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 02:46:56.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:46:58.072 [Save] Saving `save_data` 02:46:58.074 [Save] Save done 02:46:58.075 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:1100001050ff32c inventory_sync_id:2 my_peer_id:1100001050ff32c 02:46:58.078 [Lua] PlayerManager:relinquish_unit_ownership 02:46:58.091 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:130: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:104: in function listener [3] scripts/network/unit_spawner.lua:9: in function call_destroy_listener [4] scripts/network/unit_spawner.lua:278: in function remove_units_marked_for_deletion [5] scripts/network/unit_spawner.lua:226: in function commit_and_remove_pending_units [6] scripts/entity_system/entity_system.lua:376: in function commit_and_remove_pending_units [7] scripts/game_state/state_ingame.lua:734: in function pre_update [8] foundation/scripts/util/state_machine.lua:142: in function pre_update [9] foundation/scripts/boot/boot.lua:200: in function foundation_update [10] scripts/boot.lua:95: in function update [11] foundation/scripts/boot/boot.lua:271:in function [1] self = table: 0000000007913C18; unit = [Unit \'#ID[fce42f915cd697bd]\'] [2] self = table: 0000000007913C18; unit = [Unit \'#ID[fce42f915cd697bd]\'] [3] unit_destroy_listeners = table: 000000000D85E518; unit = [Unit \'#ID[fce42f915cd697bd]\']; listeners = table: 000000000EF6DE28; _ = "player_manager"; listener = [function] [4] self = table: 000000000DBA9808; pending_extension_adds_map = table: 000000000E1B0058; pending_extension_adds_list_n = 0; total_number_of_deleted_units = 0; entity_manager = table: 000000000E5A61A0; world = [World]; world_delete_units_function = [function]; temp_deleted_units_list = table: 000000000D9F35D8; unit_storage = table: 000000000D66C578; unit_destroy_listeners = table: 000000000D85E518; unit_destroy_listeners_post_cleanup = table: 000000000D887EF8; unit = [Unit \'#ID[fce42f915cd697bd]\']; number_of_deleted_units = 0 [5] self = table: 000000000DBA9808; n_commited = 0; n_removed = 0 [6] self = table: 000000000C226AC8; unit_spawner = table: 000000000DBA9808 [7] self = table: 000000000BDFA690; dt = 0.0087016969919204712; t = 205.66440683370456; network_manager = table: 000000000E39C2E0 [8] self = table: 00000000075F4760; dt = 0.0087016969919204712; t = 1452.5952058641446 [9] self = table: 00000000075D1B48; dt = 0.0087016969919204712; t = 1452.5952058641446 [10] self = table: 00000000075D1B48; dt = 0.0087016969919204712 [11] dt = 0.0087016969919204712; dt = 0.0087016969919204712 [1] _human_players = table: 0000000007EBBA98; network_manager = table: 000000000E39C2E0; _players_by_peer = table: 0000000007EBBA70; _unit_owners = table: 0000000007EBBA38; _statistics_db = table: 000000000DEDFD10; _num_human_players = 1; _players = table: 0000000007EBBA10; is_server = true; network_event_delegate = table: 000000000DF4DDE0; [2] _human_players = table: 0000000007EBBA98; network_manager = table: 000000000E39C2E0; _players_by_peer = table: 0000000007EBBA70; _unit_owners = table: 0000000007EBBA38; _statistics_db = table: 000000000DEDFD10; _num_human_players = 1; _players = table: 0000000007EBBA10; is_server = true; network_event_delegate = table: 000000000DF4DDE0; [4] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000D66C578; unit_destroy_listeners = table: 000000000D85E518; unit_death_watch_lookup = table: 000000000D7C33B8; unit_death_watch_list = table: 000000000D7C0960; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "1100001050ff32c"; unit_deletion_information = table: 000000000D74F4C0; deletion_queue = table: 000000000C365D80; gameobject_extractors = table: 0000000009B09638; unit_template_lut = table: 0000000007A5E980; unit_destroy_listeners_post_cleanup = table: 000000000D887EF8; gameobject_initializers = table: 0000000009B09610; pending_extension_adds_map = table: 000000000E1B0058; temp_deleted_units_list = table: 000000000D9F35D8; gameobject_functor_context = table: 000000000DC9D518; is_server = true; unit_unique_id = 29; pending_extension_adds_list = table: 000000000D71E368; locked = false; entity_manager = table: 000000000E5A61A0; [5] unit_death_watch_list_dirty = false; unit_death_watch_list_n = 0; game_session = [GameSession]; unit_storage = table: 000000000D66C578; unit_destroy_listeners = table: 000000000D85E518; unit_death_watch_lookup = table: 000000000D7C33B8; unit_death_watch_list = table: 000000000D7C0960; world = [World]; pending_extension_adds_list_n = 0; own_peer_id = "1100001050ff32c"; unit_deletion_information = table: 000000000D74F4C0; deletion_queue = table: 000000000C365D80; gameobject_extractors = table: 0000000009B09638; unit_template_lut = table: 0000000007A5E980; unit_destroy_listeners_post_cleanup = table: 000000000D887EF8; gameobject_initializers = table: 0000000009B09610; pending_extension_adds_map = table: 000000000E1B0058; temp_deleted_units_list = table: 000000000D9F35D8; gameobject_functor_context = table: 000000000DC9D518; is_server = true; unit_unique_id = 29; pending_extension_adds_list = table: 000000000D71E368; locked = false; entity_manager = table: 000000000E5A61A0; [6] entity_system_bag = table: 000000000D8FAA50; startup_data = table: 000000000C363EE8; entity_manager = table: 000000000E5A61A0; unit_spawner = table: 000000000DBA9808; statistics_db = table: 000000000DEDFD10; is_server = true; system_update_context = table: 000000000D971B10; network_transmit = table: 000000000D90BF50; network_clock = table: 000000000C711268; dice_keeper = table: 000000000DADB310; world = [World]; [7] world_name = "level_world"; entity_system_bag = table: 000000000D8FAA50; network_server = table: 000000000DA6CAC0; entity_system = table: 000000000C226AC8; parent = table: 00000000075D1B48; viewport_name = "player_1"; is_server = true; _ducking_handler = table: 000000000E555A38; is_in_tutorial = false; input_manager = table: 000000000C30CB70; profile_synchronizer = table: 000000000C6624F8; _debug_gui = [Gui]; network_transmit = table: 000000000D90BF50; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000E3A9050; world = [World]; last_connected_to_network_at = 205.65570513671264; peer_id = "1100001050ff32c"; level = [Level]; network_timer_handler = table: 000000000D5DD160; dt = 0.008687727153301239; machines = table: 000000000DE12150; free_flight_manager = table: 000000000A337010; dice_keeper = table: 000000000DADB310; _debug_gui_immediate = [Gui]; is_in_inn = true; game_mode_key = "inn"; network_clock = table: 000000000C711268; level_key = "inn_level"; level_transition_handler = table: 0000000008C2CE18; statistics_db = table: 000000000DEDFD10; network_event_delegate = table: 000000000DF4DDE0; [8] _profiling_debugging_enabled = true; _parent = table: 00000000075D1B48; _state = table: 000000000BDFA690; [9] _machine = table: 00000000075F4760; loading_context = table: 000000000A65F8D0; flow_return_table = table: 00000000075F4820; [10] _machine = table: 00000000075F4760; loading_context = table: 000000000A65F8D0; flow_return_table = table: 00000000075F4820; 02:46:58.091 [Lua] [GameNetworkManager] destroying game object with go_id=37 02:46:58.096 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 2 02:46:58.096 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001050ff32c inventory_sync_id:2 my_peer_id:1100001050ff32c 02:46:58.096 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 02:46:58.100 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2 02:46:58.109 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 2 02:46:58.116 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1) 02:46:58.116 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1), ammo (1) 02:46:58.116 [Lua] PlayerManager:assign_unit_ownership Macecurb 1100001050ff32c 1 02:46:58.116 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 02:46:58.130 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:46:58.130 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 02:46:58.141 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read, 02:46:58.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:46:58.142 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer, async-read, 02:46:58.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer, async-read, 02:47:01.300 warning: [Lua] Following data will be uploaded to Crashify: <> 02:47:01.323 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 1100001050ff32c "Macecurb" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] scripts/ui/views/options_view.lua:1256: in function on_exit [3] ...ews/start_menu_view/states/start_menu_state_overview.lua:553: in function exit_current_view [4] ...ews/start_menu_view/states/start_menu_state_overview.lua:530: in function exit [5] scripts/ui/views/options_view.lua:2155: in function on_exit_pressed [6] scripts/ui/views/options_view.lua:2120: in function update [7] ...ews/start_menu_view/states/start_menu_state_overview.lua:169: in function update [8] foundation/scripts/util/state_machine.lua:147: in function update [9] scripts/ui/views/start_menu_view/start_menu_view.lua:245: in function update [10] scripts/ui/views/ingame_ui.lua:425: in function update [11] scripts/game_state/state_ingame_running.lua:726: in function update_ui [12] scripts/game_state/state_ingame.lua:582:in function [13] [C]: in function update_animations_with_callback [14] foundation/scripts/util/script_world.lua:393: in function update [15] foundation/scripts/managers/world/world_manager.lua:102: in function update [16] foundation/scripts/boot/boot.lua:218: in function foundation_update [17] scripts/boot.lua:95: in function update [18] foundation/scripts/boot/boot.lua:271:in function [1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 1100001050ff32c \"Macecurb\"" [2] self = table: 000000000DE9CEB0 [3] self = table: 000000000D69F458; active_view = "options_view"; views = table: 000000000C7845B8 [5] self = table: 000000000DE9CEB0 [6] self = table: 000000000DE9CEB0; dt = 0.0089175533503293991; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 000000000A696598; ui_scenegraph = table: 000000000A3BDD80; input_manager = table: 000000000C30CB70; input_service = table: 000000000DEFBA98; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 000000000DCA8F10 [7] self = table: 000000000D69F458; dt = 0.0089175533503293991; t = 1484.2608886675444; active_view = "options_view" [8] self = table: 000000000E644978; dt = 0.0089175533503293991; t = 1484.2608886675444 [9] self = table: 000000000C5D0870; dt = 0.0089175533503293991; t = 1484.2608886675444; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 000000000C30CB70; gamepad_active = false; input_blocked = nil; input_service = table: 000000000DE7D890; transitioning = false [10] self = table: 000000000DD3FD38; dt = 0.0089175533503293991; t = 1484.2608886675444; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000E259C70; is_in_inn = true; input_service = table: 000000000A6BF0B8; end_screen_active = nil; ingame_hud = table: 000000000A6D9260; transition_manager = table: 000000000A31B1C0; countdown_ui = table: 000000000D9D0240; end_screen = table: 000000000E27D368; respawning = nil; in_score_screen = false; current_view = "start_menu_view" [11] self = table: 000000000D84E2C0; time_manager = table: 00000000076855B0; t = 1484.2608886675444; dt = 0.0089175533503293991; disable_ingame_ui = nil; ingame_ui = table: 000000000DD3FD38; level_end_view_wrapper = nil; level_end_view = nil [12] i = 1; machine = table: 000000000DC540B0 [14] world = [World]; dt = 0.0088897142559289932; anim_callback = [function]; scene_callback = [function] [15] self = table: 0000000007685918; dt = 0.0088897142559289932; t = 1455.7952171556858; _ = 1; world = [World] [16] self = table: 00000000075D1B48; dt = 0.0088897142559289932; t = 1455.7952171556858 [17] self = table: 00000000075D1B48; dt = 0.0088897142559289932 [18] dt = 0.0088897142559289932; dt = 0.0088897142559289932 [2] active = true; original_keymaps = table: 000000000DC08E18; disable_all_input = false; changed_render_settings = table: 000000000B756DE0; voip = table: 000000000DA2B570; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; changed_keymaps = false; ui_renderer = table: 000000000A696598; apply_button = table: 000000000DC1A388; ui_animations = table: 000000000DDF75C8; input_manager = table: 000000000C30CB70; controller_cooldown = 0; changed_user_settings = table: 000000000DC1B950; render_settings = table: 000000000DEFBA38; original_user_settings = table: 000000000C639FE0; scroll_field_widget = table: 000000000D5F2918; background_widgets_n = 10; scroll_value = 0; _console_cursor = table: 000000000C338630; ui_calibration_view = table: 000000000C458220; selected_settings_list = table: 000000000BDD48D0; session_keymaps = table: 000000000B16D2F0; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "reset"; ui_top_renderer = table: 000000000A6AF2E0; selected_title = 1; original_render_settings = table: 000000000DED1300; _input_functions = table: 000000000C5996A0; menu_input_description = table: 000000000C81D9A8; reset_to_default = table: 000000000D835BB8; settings_lists = table: 000000000C28D468; scrollbar = table: 000000000C3A6388; exit_button = table: 000000000DB7FFD0; gamepad_layout_widget = table: 000000000A21CDA0; title_buttons_n = 7; ingame_ui = table: 000000000DD3FD38; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000E65D788; is_in_tutorial = false; title_buttons = table: 000000000E8B9748; level_transition_handler = table: 0000000008C2CE18; ui_scenegraph = table: 000000000A3BDD80; background_widgets = table: 000000000C39A2D8; [3] _ui_animations = table: 000000000C784568; _active_view = "options_view"; _widgets_by_name = table: 000000000A1B64E8; ingame_ui_context = table: 000000000A68CCA0; local_player_id = 1; career_index = 1; parent = table: 000000000C5D0870; _animations = table: 000000000C784540; local_player = table: 000000000C660598; _stats_id = "1100001050ff32c:1"; is_server = true; ui_animator = table: 000000000E11E230; ui_top_renderer = table: 000000000A6AF2E0; platform = "win32"; peer_id = "1100001050ff32c"; _views = table: 000000000C7845B8; ui_renderer = table: 000000000A696598; world_previewer = table: 000000000C5DE970; _widgets = table: 000000000A1B64C0; input_manager = table: 000000000C30CB70; profile_synchronizer = table: 000000000C6624F8; wwise_world = [WwiseWorld]; render_settings = table: 000000000D69F480; _hero_name = "empire_soldier"; menu_input_description = table: 000000000C609C20; player_manager = table: 0000000007913C18; _available_profiles = table: 000000000C784590; _player_portrait_widget = table: 000000000E59C940; ui_scenegraph = table: 000000000DFA6420; statistics_db = table: 000000000DEDFD10; [5] active = true; original_keymaps = table: 000000000DC08E18; disable_all_input = false; changed_render_settings = table: 000000000B756DE0; voip = table: 000000000DA2B570; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; changed_keymaps = false; ui_renderer = table: 000000000A696598; apply_button = table: 000000000DC1A388; ui_animations = table: 000000000DDF75C8; input_manager = table: 000000000C30CB70; controller_cooldown = 0; changed_user_settings = table: 000000000DC1B950; render_settings = table: 000000000DEFBA38; original_user_settings = table: 000000000C639FE0; scroll_field_widget = table: 000000000D5F2918; background_widgets_n = 10; scroll_value = 0; _console_cursor = table: 000000000C338630; ui_calibration_view = table: 000000000C458220; selected_settings_list = table: 000000000BDD48D0; session_keymaps = table: 000000000B16D2F0; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "reset"; ui_top_renderer = table: 000000000A6AF2E0; selected_title = 1; original_render_settings = table: 000000000DED1300; _input_functions = table: 000000000C5996A0; menu_input_description = table: 000000000C81D9A8; reset_to_default = table: 000000000D835BB8; settings_lists = table: 000000000C28D468; scrollbar = table: 000000000C3A6388; exit_button = table: 000000000DB7FFD0; gamepad_layout_widget = table: 000000000A21CDA0; title_buttons_n = 7; ingame_ui = table: 000000000DD3FD38; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000E65D788; is_in_tutorial = false; title_buttons = table: 000000000E8B9748; level_transition_handler = table: 0000000008C2CE18; ui_scenegraph = table: 000000000A3BDD80; background_widgets = table: 000000000C39A2D8; [6] active = true; original_keymaps = table: 000000000DC08E18; disable_all_input = false; changed_render_settings = table: 000000000B756DE0; voip = table: 000000000DA2B570; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; changed_keymaps = false; ui_renderer = table: 000000000A696598; apply_button = table: 000000000DC1A388; ui_animations = table: 000000000DDF75C8; input_manager = table: 000000000C30CB70; controller_cooldown = 0; changed_user_settings = table: 000000000DC1B950; render_settings = table: 000000000DEFBA38; original_user_settings = table: 000000000C639FE0; scroll_field_widget = table: 000000000D5F2918; background_widgets_n = 10; scroll_value = 0; _console_cursor = table: 000000000C338630; ui_calibration_view = table: 000000000C458220; selected_settings_list = table: 000000000BDD48D0; session_keymaps = table: 000000000B16D2F0; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "reset"; ui_top_renderer = table: 000000000A6AF2E0; selected_title = 1; original_render_settings = table: 000000000DED1300; _input_functions = table: 000000000C5996A0; menu_input_description = table: 000000000C81D9A8; reset_to_default = table: 000000000D835BB8; settings_lists = table: 000000000C28D468; scrollbar = table: 000000000C3A6388; exit_button = table: 000000000DB7FFD0; gamepad_layout_widget = table: 000000000A21CDA0; title_buttons_n = 7; ingame_ui = table: 000000000DD3FD38; wwise_world = [WwiseWorld]; gamepad_tooltip_text_widget = table: 000000000E65D788; is_in_tutorial = false; title_buttons = table: 000000000E8B9748; level_transition_handler = table: 0000000008C2CE18; ui_scenegraph = table: 000000000A3BDD80; background_widgets = table: 000000000C39A2D8; [7] _ui_animations = table: 000000000C784568; _active_view = "options_view"; _widgets_by_name = table: 000000000A1B64E8; ingame_ui_context = table: 000000000A68CCA0; local_player_id = 1; career_index = 1; parent = table: 000000000C5D0870; _animations = table: 000000000C784540; local_player = table: 000000000C660598; _stats_id = "1100001050ff32c:1"; is_server = true; ui_animator = table: 000000000E11E230; ui_top_renderer = table: 000000000A6AF2E0; platform = "win32"; peer_id = "1100001050ff32c"; _views = table: 000000000C7845B8; ui_renderer = table: 000000000A696598; world_previewer = table: 000000000C5DE970; _widgets = table: 000000000A1B64C0; input_manager = table: 000000000C30CB70; profile_synchronizer = table: 000000000C6624F8; wwise_world = [WwiseWorld]; render_settings = table: 000000000D69F480; _hero_name = "empire_soldier"; menu_input_description = table: 000000000C609C20; player_manager = table: 0000000007913C18; _available_profiles = table: 000000000C784590; _player_portrait_widget = table: 000000000E59C940; ui_scenegraph = table: 000000000DFA6420; statistics_db = table: 000000000DEDFD10; [8] _params = table: 000000000DAC5C70; _profiling_debugging_enabled = false; _parent = table: 000000000C5D0870; _state = table: 000000000D69F458; [9] _draw_menu_world = true; _machine = table: 000000000E644978; _exit_button_widget = table: 000000000D63A080; local_player_id = 1; viewport_widget = table: 000000000C4A92E8; is_server = true; world_manager = table: 0000000007685918; _hero_name = "empire_soldier"; units = table: 000000000E1C9BC0; ui_animator = table: 000000000D939888; _console_cursor_widget = table: 000000000E732540; ui_top_renderer = table: 000000000A6AF2E0; ingame_ui_context = table: 000000000A68CCA0; peer_id = "1100001050ff32c"; _static_widgets = table: 000000000DB5EFF8; ui_renderer = table: 000000000A696598; ingame_ui = table: 000000000DD3FD38; ui_animations = table: 000000000E22D990; _state_machine_params = table: 000000000DAC5C70; attachment_units = table: 000000000E1C9BE8; wwise_world = [WwiseWorld]; exit_to_game = true; is_in_inn = true; player_manager = table: 0000000007913C18; input_manager = table: 000000000C30CB70; unit_states = table: 000000000C688328; world_previewer = table: 000000000C5DE970; ui_scenegraph = table: 000000000EE06068; profile_synchronizer = table: 000000000C6624F8; [10] matchmaking_ui = table: 000000000A554488; fps = 0; world_manager = table: 0000000007685918; ingame_hud = table: 000000000A6D9260; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 000000000A696598; telemetry_time_view_enter = 0; input_manager = table: 000000000C30CB70; profile_synchronizer = table: 000000000C6624F8; blocked_transitions = table: 0000000009F4D3C0; countdown_ui = table: 000000000D9D0240; cutscene_system = table: 000000000D719330; local_player_id = 1; unlock_manager = table: 000000000A337798; last_resolution_y = 1080; _previous_transition = "initial_start_menu_view_force"; hud_visible = false; end_screen = table: 000000000E27D368; ui_top_renderer = table: 000000000A6AF2E0; peer_id = "1100001050ff32c"; camera_manager = table: 000000000C7239A0; _fps_cooldown = 0; current_view = "start_menu_view"; ingame_ui_context = table: 000000000A68CCA0; views = table: 000000000E259C70; wwise_world = [WwiseWorld]; cutscene_ui = table: 000000000E608D80; is_in_inn = true; hotkey_mapping = table: 0000000009F4D4A0; voting_manager = table: 000000000E011760; mission_voting_ui = table: 000000000E168C30; world = [World]; ingame_voting_ui = table: 000000000DF02DF0; network_event_delegate = table: 000000000DF4DDE0; [11] world_name = "level_world"; _player_has_spawned = true; network_server = table: 000000000DA6CAC0; local_player_id = 1; rewards = table: 000000000E600FD0; parent = table: 000000000BDFA690; _spawn_initialized = true; player = table: 000000000C660598; statistics_db = table: 000000000DEDFD10; is_server = true; _lobby_host = table: 000000000E3A9050; world = [World]; _network_options = table: 000000000DE8E5F8; _t = 1484.251971114194; is_in_tutorial = false; _ui_update_initialized = true; ingame_ui = table: 000000000DD3FD38; input_manager = table: 000000000C30CB70; profile_synchronizer = table: 000000000C6624F8; mood_timers = table: 000000000DFB1250; level_end_view_context = table: 0000000007EE8710; is_in_inn = true; game_mode_key = "inn"; end_conditions_met = false; ingame_ui_context = table: 000000000A68CCA0; level_transition_handler = table: 0000000008C2CE18; free_flight_manager = table: 000000000A337010; viewport_name = "player_1"; [15] locked = true; _scene_update_callbacks = table: 0000000007685C30; _worlds = table: 0000000007685A48; _update_queue = table: 000000000C4A9518; _disabled_worlds = table: 0000000007685B78; _wwise_worlds = table: 0000000007685BF0; _queued_worlds_to_release = table: 0000000007685BC8; _anim_update_callbacks = table: 0000000007685A70; [16] _machine = table: 00000000075F4760; loading_context = table: 000000000A65F8D0; flow_return_table = table: 00000000075F4820; [17] _machine = table: 00000000075F4760; loading_context = table: 000000000A65F8D0; flow_return_table = table: 00000000075F4820; <> 02:47:02.958 [Lua] [IngameUI] menu view on_exit start_menu_view 02:47:02.958 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 02:47:02.961 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c5d0870 02:47:02.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewer 02:47:02.961 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewer 02:47:02.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer 02:47:02.965 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hood_01, MenuWorldPreviewer 02:47:02.965 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:02.966 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:02.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewer 02:47:02.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewer 02:47:02.967 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:02.968 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:02.968 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:02.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewer 02:47:02.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewer 02:47:02.970 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewer 02:47:02.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewer 02:47:02.971 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:02.972 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:02.972 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewer 02:47:02.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer 02:47:02.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewer 02:47:02.973 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_01, MenuWorldPreviewer 02:47:02.973 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewer 02:47:02.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewer 02:47:02.973 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewer 02:47:02.973 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:02.983 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:02.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewer 02:47:02.986 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewer 02:47:02.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewer 02:47:02.988 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:02.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewer 02:47:02.989 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewer 02:47:02.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewer 02:47:02.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewer 02:47:02.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewer 02:47:02.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewer 02:47:02.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewer 02:47:02.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewer 02:47:02.994 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer 02:47:02.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewer 02:47:02.995 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewer 02:47:02.995 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:03.002 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:03.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer 02:47:03.004 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewer 02:47:03.004 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:03.010 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:03.016 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewer 02:47:03.016 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewer 02:47:03.016 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewer 02:47:21.197 [EACServer] [Cerberus] [Backend] Disconnected. 02:49:21.671 [EACServer] [Cerberus] [Backend] Connection established. 02:51:21.819 [EACServer] [Cerberus] [Backend] Disconnected. 02:53:22.335 [EACServer] [Cerberus] [Backend] Connection established. 02:55:22.460 [EACServer] [Cerberus] [Backend] Disconnected. 02:56:27.854 [Lua] [IngameUI] menu view on_enter ingame_menu 02:56:28.555 [Lua] [IngameUI] menu view on_exit ingame_menu 02:56:45.306 [Lua] [IngameUI] menu view on_enter ingame_menu 02:56:45.751 [Lua] [IngameUI] menu view on_exit ingame_menu 02:57:00.659 [Lua] [IngameUI] menu view on_enter ingame_menu 02:57:01.114 [Lua] [IngameUI] menu view on_exit ingame_menu 02:57:22.945 [EACServer] [Cerberus] [Backend] Connection established. 02:58:32.358 [Window] Window => inactive 02:58:36.961 [Window] Window => active 02:59:09.176 [Window] Window => inactive 02:59:23.061 [EACServer] [Cerberus] [Backend] Disconnected. 02:59:24.828 [Window] Window => active 03:00:01.599 [Window] Window => inactive 03:00:49.681 [Window] Window => active 03:01:00.080 [Lua] [IngameUI] menu view on_enter ingame_menu 03:01:02.535 [Lua] PopupManager:queue_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 03:01:03.192 [Lua] PopupManager:query_result returned result: end_game 03:01:03.192 [Lua] PlayFabMirror:_commit_internal nil true 03:01:03.192 [Lua] [PlayFabRequestQueue] Sending request save_statistics 03:01:03.192 [Lua] No modified keep decorations to save... 03:01:03.192 [Lua] [PlayFabRequestQueue] Sending request save_hero_attributes 03:01:03.192 [Lua] [IngameUI] menu view on_exit ingame_menu 03:01:03.194 [Application] Lua signals application exit. 03:01:03.278 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 03:01:03.279 [Lua] PlayerManager:remove_player peer_id=1100001050ff32c 1 03:01:03.279 [Lua] PlayerManager:relinquish_unit_ownership 03:01:03.282 [Lua] [0] [C]: in function callstack [1] scripts/managers/player/player_manager.lua:130: in function relinquish_unit_ownership [2] scripts/managers/player/player_manager.lua:265: in function remove_player [3] scripts/game_state/state_ingame.lua:1581: in function on_exit [4] foundation/scripts/util/state_machine.lua:174: in function destroy [5] foundation/scripts/boot/boot.lua:254: in function foundation_shutdown [6] scripts/boot.lua:179: in function shutdown [7] foundation/scripts/boot/boot.lua:284:in function [1] self = table: 0000000007913C18; unit = [Unit \'#ID[fce42f915cd697bd]\'] [2] self = table: 0000000007913C18; peer_id = "1100001050ff32c"; local_player_id = 1; unique_id = "1100001050ff32c:1"; player = table: 000000000C660598; owned_units = table: 000000000E305158; unit = [Unit \'#ID[fce42f915cd697bd]\']; _ = [Unit \'#ID[fce42f915cd697bd]\'] [3] self = table: 000000000BDFA690; application_shutdown = true; local_player_id = 1; machine = table: 000000000DC540B0 [4] self = table: 00000000075F4760 [5] self = table: 00000000075D1B48 [6] self = table: 00000000075D1B48; dt = nil [1] _human_players = table: 0000000007EBBA98; network_manager = table: 000000000E39C2E0; _players_by_peer = table: 0000000007EBBA70; _unit_owners = table: 0000000007EBBA38; _statistics_db = table: 000000000DEDFD10; _num_human_players = 1; _players = table: 0000000007EBBA10; is_server = true; network_event_delegate = table: 000000000DF4DDE0; [2] _human_players = table: 0000000007EBBA98; network_manager = table: 000000000E39C2E0; _players_by_peer = table: 0000000007EBBA70; _unit_owners = table: 0000000007EBBA38; _statistics_db = table: 000000000DEDFD10; _num_human_players = 1; _players = table: 0000000007EBBA10; is_server = true; network_event_delegate = table: 000000000DF4DDE0; [3] world_name = "level_world"; entity_system_bag = table: 000000000D8FAA50; network_server = table: 000000000DA6CAC0; entity_system = table: 000000000C226AC8; parent = table: 00000000075D1B48; viewport_name = "player_1"; is_server = true; _ducking_handler = table: 000000000E555A38; is_in_tutorial = false; input_manager = table: 000000000C30CB70; profile_synchronizer = table: 000000000C6624F8; _debug_gui = [Gui]; network_transmit = table: 000000000D90BF50; _max_local_players = 4; num_local_human_players = 1; _lobby_host = table: 000000000E3A9050; world = [World]; last_connected_to_network_at = 1049.2669083806686; peer_id = "1100001050ff32c"; level = [Level]; dt = 0.012619328685104847; machines = table: 000000000DE12150; free_flight_manager = table: 000000000A337010; dice_keeper = table: 000000000DADB310; _debug_gui_immediate = [Gui]; is_in_inn = true; game_mode_key = "inn"; level_key = "inn_level"; level_transition_handler = table: 0000000008C2CE18; statistics_db = table: 000000000DEDFD10; network_event_delegate = table: 000000000DF4DDE0; [4] _profiling_debugging_enabled = true; _parent = table: 00000000075D1B48; _state = table: 000000000BDFA690; [5] flow_return_table = table: 00000000075F4820; _machine = table: 00000000075F4760; loading_context = table: 000000000A65F8D0; quit_game = true; [6] flow_return_table = table: 00000000075F4820; _machine = table: 00000000075F4760; loading_context = table: 000000000A65F8D0; quit_game = true; 03:01:03.282 [Lua] generate_backend_stats 1100001050ff32c:1 03:01:03.282 [Lua] [GameNetworkManager] destroying game object with go_id=16 03:01:03.282 [Lua] [GameNetworkManager] destroying game object with go_id=15 03:01:03.282 [Lua] Clearing all global lookup lists 03:01:03.283 [Lua] [EquipmentUI] - Destroy 03:01:03.283 [Lua] [GamePadEquipmentUI] - Destroy 03:01:03.283 [Lua] [AbilityUI] - Destroy 03:01:03.283 [Lua] [IngamePlayerListUI] - Destroy 03:01:03.283 [Lua] [IngameUI] destroy 03:01:03.285 [Lua] [GameNetworkManager] destroying game object with go_id=39 03:01:03.291 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88 03:01:03.339 [Lua] [Managers] Destroying state managers... 03:01:03.339 [Lua] [GameNetworkManager] Shutting down game session 03:01:03.348 [Lua] [Matchmaking] unregister rpcs 03:01:03.348 [Lua] [Matchmaking] destroying 03:01:03.348 [Lua] [ChatManager] Unregistering channel 1 03:01:03.348 [EACServer] [Destroy] Called 03:01:03.352 [Lua] [VOIP] Destroying VOIP. 03:01:03.352 [Lua] [VOIP] Leaving VOIP room. 03:01:03.352 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 03:01:04.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 03:01:04.126 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:01:04.128 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 03:01:04.129 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 03:01:04.137 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:01:04.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient 03:01:04.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient 03:01:04.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 03:01:04.146 [Lua] [LobbyHost] Destroying 03:01:04.146 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:01:04.215 [Umbra] Unload tome 03:01:04.243 [Lua] [Managers] Destroying state managers... 03:01:04.243 [Lua] [Managers] Destroying global managers... 03:01:04.243 [Lua] unload all mod packages 03:01:05.130 [Lua] [PackageManager] Destroy() 03:01:05.130 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 03:01:05.130 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 03:01:05.157 [Lua] [PackageManager] Unload: resource_packages/game_scripts, boot 03:01:05.934 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 03:01:05.941 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 03:01:05.944 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 03:01:05.948 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 03:01:05.982 [Lua] [PackageManager] Unload: resource_packages/levels/honduras_levels, boot 03:01:05.983 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 03:01:05.983 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 03:01:05.986 [Lua] [PackageManager] Unload: resource_packages/levels/debug_levels, boot 03:01:05.986 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, global 03:01:05.987 [Lua] [PackageManager] Unload: resource_packages/dlcs/full_game, boot 03:01:05.988 [Lua] [PackageManager] Unload: resource_packages/ingame_breeds, global 03:01:06.346 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets 03:01:06.346 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 03:01:06.383 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_9, global_loading_screens 03:01:06.383 [Lua] [PackageManager] Unload: resource_packages/common_level_resources, global 03:01:06.383 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 03:01:06.383 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 03:01:06.383 [Lua] [PackageManager] Unload: resource_packages/decals, global 03:01:06.383 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 03:01:06.388 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:01:06.388 [Lua] [PackageManager] Unload: resource_packages/post_localization_boot, boot 03:01:06.388 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 03:01:06.394 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 03:01:06.400 [Lua] [PackageManager] Unload: resource_packages/strings, boot 03:01:06.400 [Lua] [PackageManager] Unload: foundation/resource_packages/boot, boot 03:01:06.400 [Lua] [PackageManager] Unload: resource_packages/inventory, global 03:01:06.404 [Lua] [PackageManager] Unload: backend/local_backend/local_backend, boot 03:01:06.404 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 03:01:06.413 [Lua] [PackageManager] Unload: resource_packages/levels/ui_character_selection, global 03:01:06.436 [Lua] [PackageManager] Unload: resource_packages/ingame, global 03:01:06.562 [Lua] [PackageManager] Unload: resource_packages/level_scripts, boot 03:01:06.614 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 03:01:06.619 [Lua] [PackageManager] Unload: resource_packages/foundation_scripts, boot 03:01:06.641 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 03:01:06.641 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_win, global 03:01:06.641 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_defeat, global 03:01:06.642 [Lua] [PackageManager] Unload: resource_packages/pickups, global 03:01:06.718 [Lua] [PackageManager] Unload: resource_packages/levels/benchmark_levels, boot 03:01:06.718 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 03:01:07.658 [EAC] Shutdown [Log end]