[Log version] 1
[Session] 9EFEC9F4-7D53-4AFC-BDDA-9E01
UTC time stamps
14:23:20.565 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2799
14:23:20.565 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2811
14:23:20.565 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2814
14:23:20.565 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2819
14:23:20.565 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2822
14:23:20.565 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2824
14:23:20.573 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2828
14:23:20.612 [Window] Window => active
14:23:20.679 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2855
14:23:20.683 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2860
14:23:21.276 [EAC] Init client 110000103dff95e
14:23:21.277 [EAC] EAC client initialized
14:23:21.277 warning: [EAC] Failed to initialize localization
14:23:21.277 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2885
14:23:21.394 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 6GB)
14:23:21.935 [AFTERMATH] Initialized Aftermath
14:23:22.102 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2888
14:23:22.137 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2894
14:23:22.992 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2896
14:23:22.998 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2899
14:23:23.124 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2901
14:23:23.124 [Application] STARTUP: setup sound, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2903
14:23:23.230 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2905
14:23:23.241 [Save] Save dir: `C:\Users\Mikko\AppData\Roaming\fatshark\Vermintide 2`
14:23:23.241 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2924
14:23:23.242 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 2942
14:23:23.273 [Lua] boot.lua start, os clock: 5.1230000000000002
14:23:23.274 [Lua] Boot:setup() entered. time: 0 os-clock: 5.1239999999999997
14:23:23.274 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111101 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 8132MB
Available: 985MB
Virtual Total: 134217727MB
Available: 134212014MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID a66d667a-b716-457d-a290-966232ae866e
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 6GB (DirectX 11.0, 6052MB) Driver version: 39764
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Sound
Sound card: Speakers (Realtek High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
Sound card: Acer P236H (NVIDIA High Definition Audio) (48000 Hz, 2 channels)
Speakers: front.left front.right
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: 802.11n USB Wireless LAN Card (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 7265 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #8 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
14:23:23.274 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_bogenhafen_08_14\runtime\application\application.cpp, Line: 3300
14:23:23.275 [SteamStats] RequestCurrentStats success: true
14:23:23.686 [LightFX ] Loaded DLL.
14:23:23.686 [LightFX ] Init()
14:23:23.856 [LightFX ] LightFX failed to initialize
14:23:27.182 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.8329686729121022 os-clock: 9.032
14:23:27.183 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
14:23:27.183 [Lua] Flushing: resource_packages/strings [ResourcePackage]
14:23:27.183 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
14:23:27.183 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
14:23:27.183 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
14:23:27.183 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
14:23:27.183 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
14:23:27.184 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
14:23:27.184 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
14:23:27.184 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
14:23:27.185 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
14:23:27.196 [Lua] *****************************************************************
14:23:27.196 [Lua] ** Initial contents of script_data **
14:23:27.196 [Lua] script_data.beta_level_progression = false
14:23:27.196 [Lua] script_data.build_identifier = 7ccc1924d8aa
14:23:27.196 [Lua] script_data.debug_interactions = false
14:23:27.196 [Lua] script_data.debug_voip = true
14:23:27.196 [Lua] script_data.disable_debug_draw = true
14:23:27.196 [Lua] script_data.disable_intro_trailer = false
14:23:27.196 [Lua] script_data.disable_tutorial_at_start = false
14:23:27.196 [Lua] script_data.enable_detailed_tooltips = false
14:23:27.196 [Lua] script_data.force_debug_disabled = true
14:23:27.196 [Lua] script_data.force_steam = true
14:23:27.196 [Lua] script_data.hide_fps = true
14:23:27.196 [Lua] script_data.hide_version_info = true
14:23:27.196 [Lua] script_data.matchmaking_debug = true
14:23:27.196 [Lua] script_data.network_debug = true
14:23:27.196 [Lua] script_data.network_debug_connections = true
14:23:27.196 [Lua] script_data.network_log_messages = true
14:23:27.196 [Lua] script_data.package_debug = true
14:23:27.196 [Lua] script_data.packaged_build = true
14:23:27.196 [Lua] script_data.settings = { }
14:23:27.196 [Lua] script_data.show_fps = false
14:23:27.196 [Lua] script_data.spawn_empty_chest = true
14:23:27.196 [Lua] script_data.telemetry_log_interval = 600
14:23:27.196 [Lua] script_data.tobii_button = false
14:23:27.196 [Lua] script_data.use_beta_overlay = false
14:23:27.196 [Lua] script_data.use_local_backend = false
14:23:27.196 [Lua] script_data.use_tech_telemetry = true
14:23:27.196 [Lua] script_data.use_telemetry = true
14:23:27.196 [Lua] *****************************************************************
14:23:27.196 [Lua] [PackageManager] Load: resource_packages/dlcs/full_game, boot, async-read,
14:23:27.196 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
14:23:27.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/full_game
14:23:27.251 [Lua] [PackageManager] Force_load: resource_packages/dlcs/full_game
14:23:27.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen
14:23:27.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
14:23:27.295 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
14:23:27.296 [Lua] valid level farmlands
14:23:27.296 [Lua] valid level fort
14:23:27.296 [Lua] valid level military
14:23:27.296 [Lua] valid level warcamp
14:23:27.296 [Lua] valid level skittergate
14:23:27.296 [Lua] valid level prologue
14:23:27.296 [Lua] valid level elven_ruins
14:23:27.296 [Lua] valid level dlc_bogenhafen_city
14:23:27.296 [Lua] valid level skaven_stronghold
14:23:27.297 [Lua] valid level ground_zero
14:23:27.297 [Lua] valid level bell
14:23:27.297 [Lua] valid level ussingen
14:23:27.297 [Lua] valid level nurgle
14:23:27.297 [Lua] valid level mines
14:23:27.297 [Lua] valid level dlc_bogenhafen_slum
14:23:27.297 [Lua] valid level catacombs
14:23:27.297 [Lua] nil
14:23:27.297 [Lua] table: 0000000007737A60
14:23:27.418 [Lua] [1] = chaos_spawn (string)
14:23:27.418 [Lua] [2] = chaos_troll (string)
14:23:27.418 [Lua] [3] = chaos_dummy_sorcerer (string)
14:23:27.419 [Lua] [4] = critter_pig (string)
14:23:27.419 [Lua] [5] = pet_rat (string)
14:23:27.419 [Lua] [6] = skaven_storm_vermin_warlord (string)
14:23:27.419 [Lua] [7] = skaven_stormfiend (string)
14:23:27.419 [Lua] [8] = skaven_stormfiend_boss (string)
14:23:27.419 [Lua] [9] = chaos_vortex (string)
14:23:27.419 [Lua] [10] = skaven_storm_vermin_champion (string)
14:23:27.419 [Lua] [11] = skaven_rat_ogre (string)
14:23:27.419 [Lua] [12] = chaos_plague_wave_spawner (string)
14:23:27.419 [Lua] [13] = critter_rat (string)
14:23:27.419 [Lua] [14] = skaven_grey_seer (string)
14:23:27.419 [Lua] [15] = pet_pig (string)
14:23:27.419 [Lua] [16] = skaven_stormfiend_demo (string)
14:23:27.419 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
14:23:27.419 [Lua] [18] = chaos_dummy_troll (string)
14:23:27.419 [Lua] [19] = skaven_loot_rat (string)
14:23:27.419 [Lua] [20] = chaos_tentacle (string)
14:23:27.419 [Lua] [21] = chaos_corruptor_sorcerer (string)
14:23:27.419 [Lua] [22] = chaos_exalted_champion_warcamp (string)
14:23:27.419 [Lua] [23] = chaos_tentacle_sorcerer (string)
14:23:27.419 [Lua] [24] = chaos_exalted_champion_norsca (string)
14:23:27.419 [Lua] [25] = chaos_plague_sorcerer (string)
14:23:27.419 [Lua] [26] = skaven_ratling_gunner (string)
14:23:27.419 [Lua] [27] = skaven_pack_master (string)
14:23:27.419 [Lua] [28] = chaos_warrior (string)
14:23:27.419 [Lua] [29] = chaos_vortex_sorcerer (string)
14:23:27.419 [Lua] [30] = skaven_poison_wind_globadier (string)
14:23:27.419 [Lua] [31] = skaven_warpfire_thrower (string)
14:23:27.419 [Lua] [32] = skaven_gutter_runner (string)
14:23:27.419 [Lua] [33] = chaos_exalted_sorcerer (string)
14:23:27.419 [Lua] [34] = skaven_plague_monk (string)
14:23:27.419 [Lua] [35] = chaos_raider_tutorial (string)
14:23:27.419 [Lua] [36] = chaos_raider (string)
14:23:27.419 [Lua] [37] = skaven_storm_vermin_commander (string)
14:23:27.419 [Lua] [38] = skaven_storm_vermin_with_shield (string)
14:23:27.419 [Lua] [39] = chaos_berzerker (string)
14:23:27.419 [Lua] [40] = skaven_storm_vermin (string)
14:23:27.419 [Lua] [41] = skaven_dummy_clan_rat (string)
14:23:27.419 [Lua] [42] = chaos_marauder_tutorial (string)
14:23:27.419 [Lua] [43] = skaven_clan_rat (string)
14:23:27.419 [Lua] [44] = skaven_clan_rat_tutorial (string)
14:23:27.419 [Lua] [45] = skaven_clan_rat_with_shield (string)
14:23:27.419 [Lua] [46] = chaos_marauder_with_shield (string)
14:23:27.419 [Lua] [47] = chaos_fanatic (string)
14:23:27.419 [Lua] [48] = chaos_zombie (string)
14:23:27.419 [Lua] [49] = chaos_marauder (string)
14:23:27.419 [Lua] [50] = skaven_dummy_slave (string)
14:23:27.419 [Lua] [51] = skaven_slave (string)
14:23:27.477 [Lua] enemy_package_loader_policy: default
14:23:27.611 [Lua] valid level farmlands
14:23:27.611 [Lua] valid level fort
14:23:27.611 [Lua] valid level military
14:23:27.611 [Lua] valid level warcamp
14:23:27.611 [Lua] valid level skittergate
14:23:27.611 [Lua] valid level prologue
14:23:27.611 [Lua] valid level elven_ruins
14:23:27.611 [Lua] valid level dlc_bogenhafen_city
14:23:27.611 [Lua] valid level skaven_stronghold
14:23:27.611 [Lua] valid level ground_zero
14:23:27.611 [Lua] valid level bell
14:23:27.611 [Lua] valid level ussingen
14:23:27.611 [Lua] valid level nurgle
14:23:27.611 [Lua] valid level mines
14:23:27.611 [Lua] valid level dlc_bogenhafen_slum
14:23:27.611 [Lua] valid level catacombs
14:23:28.789 warning: [ModManager] Mod with id 1388882435ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
14:23:28.803 warning: [ModManager] Mod with id 1467751760ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1467751760\mod.bin can't be added as mod hash catalog to EAC, skipping
14:23:28.808 warning: [ModManager] Mod with id 1467035358ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1467035358\mod.bin can't be added as mod hash catalog to EAC, skipping
14:23:28.809 warning: [ModManager] Mod with id 1401098416ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
14:23:28.961 warning: [ModManager] Mod with id 1391114686ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
14:23:28.990 warning: [ModManager] Mod with id 1384087820ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
14:23:28.992 warning: [ModManager] Mod with id 1387894846ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
14:23:29.016 warning: [ModManager] Mod with id 1395132559ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
14:23:29.016 warning: [ModManager] Mod with id 1391975678ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
14:23:29.017 warning: [ModManager] Mod with id 1393694530ll and path D:\Pelit\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
14:23:29.344 [Lua]
14:23:29.344 [Lua] [1] = table
14:23:29.344 [Lua] [download_pending] = false (boolean)
14:23:29.344 [Lua] [id] = 1369573612 (string)
14:23:29.344 [Lua] [banned] = false (boolean)
14:23:29.344 [Lua] [author_id] = 58813412 (number)
14:23:29.344 [Lua] [tags] = table
14:23:29.344 [Lua] [1] = approved (string)
14:23:29.344 [Lua] [2] = Tools (string)
14:23:29.344 [Lua] [author] = bIbIbI(rus) (string)
14:23:29.344 [Lua] [sanctioned] = true (boolean)
14:23:29.344 [Lua] [out_of_date] = false (boolean)
14:23:29.344 [Lua] [downloading] = false (boolean)
14:23:29.344 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
14:23:29.344 [Lua] [num_children] = 0 (number)
14:23:29.344 [Lua] [ugc_status] = 3 (number)
14:23:29.344 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]QHD+ UI re-scaling
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework/wiki]the project's guide page[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
14:23:29.344 [Lua] [last_updated] = 8/23/2018 12:59:35 PM (string)
14:23:29.344 [Lua] [installed] = true (boolean)
14:23:29.344 [Lua] [enabled] = true (boolean)
14:23:29.344 [Lua] [name] = Vermintide Mod Framework (string)
14:23:29.344 [Lua] [dependency_error] = (string)
14:23:29.344 [Lua] [2] = table
14:23:29.344 [Lua] [download_pending] = false (boolean)
14:23:29.344 [Lua] [version] = unversioned (string)
14:23:29.344 [Lua] [id] = 1374248490 (string)
14:23:29.344 [Lua] [children] = table
14:23:29.344 [Lua] [1] = 1369573612 (string)
14:23:29.344 [Lua] [banned] = false (boolean)
14:23:29.344 [Lua] [author_id] = 45268594 (number)
14:23:29.344 [Lua] [tags] = table
14:23:29.344 [Lua] [1] = approved (string)
14:23:29.344 [Lua] [author] = prop joe (string)
14:23:29.344 [Lua] [sanctioned] = true (boolean)
14:23:29.344 [Lua] [out_of_date] = false (boolean)
14:23:29.344 [Lua] [downloading] = false (boolean)
14:23:29.344 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921426876989228282/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:23:29.344 [Lua] [num_children] = 1 (number)
14:23:29.344 [Lua] [ugc_status] = 3 (number)
14:23:29.344 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
14:23:29.344 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
14:23:29.344 [Lua] [installed] = true (boolean)
14:23:29.344 [Lua] [enabled] = true (boolean)
14:23:29.344 [Lua] [name] = Penlight Lua Libraries (string)
14:23:29.344 [Lua] [dependency_error] = (string)
14:23:29.344 [Lua] [3] = table
14:23:29.344 [Lua] [download_pending] = false (boolean)
14:23:29.344 [Lua] [id] = 1389872347 (string)
14:23:29.344 [Lua] [children] = table
14:23:29.344 [Lua] [1] = 1369573612 (string)
14:23:29.344 [Lua] [banned] = false (boolean)
14:23:29.344 [Lua] [author_id] = 4821406 (number)
14:23:29.344 [Lua] [tags] = table
14:23:29.344 [Lua] [1] = approved (string)
14:23:29.344 [Lua] [author] = grasmann (string)
14:23:29.344 [Lua] [sanctioned] = true (boolean)
14:23:29.344 [Lua] [out_of_date] = false (boolean)
14:23:29.344 [Lua] [downloading] = false (boolean)
14:23:29.344 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:23:29.344 [Lua] [num_children] = 1 (number)
14:23:29.344 [Lua] [ugc_status] = 3 (number)
14:23:29.344 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 1.2.1
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
14:23:29.344 [Lua] [last_updated] = 7/23/2018 7:21:55 PM (string)
14:23:29.344 [Lua] [installed] = true (boolean)
14:23:29.344 [Lua] [enabled] = true (boolean)
14:23:29.344 [Lua] [name] = Simple UI (string)
14:23:29.344 [Lua] [dependency_error] = (string)
14:23:29.344 [Lua] [4] = table
14:23:29.344 [Lua] [download_pending] = false (boolean)
14:23:29.344 [Lua] [id] = 1395453301 (string)
14:23:29.344 [Lua] [children] = table
14:23:29.344 [Lua] [1] = 1369573612 (string)
14:23:29.344 [Lua] [banned] = false (boolean)
14:23:29.344 [Lua] [author_id] = 58813412 (number)
14:23:29.344 [Lua] [tags] = table
14:23:29.344 [Lua] [1] = approved (string)
14:23:29.344 [Lua] [2] = QoL (string)
14:23:29.344 [Lua] [author] = bIbIbI(rus) (string)
14:23:29.344 [Lua] [sanctioned] = true (boolean)
14:23:29.344 [Lua] [out_of_date] = false (boolean)
14:23:29.344 [Lua] [downloading] = false (boolean)
14:23:29.344 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
14:23:29.344 [Lua] [num_children] = 1 (number)
14:23:29.344 [Lua] [ugc_status] = 3 (number)
14:23:29.344 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
14:23:29.344 [Lua] [last_updated] = 7/22/2018 4:41:53 PM (string)
14:23:29.344 [Lua] [installed] = true (boolean)
14:23:29.344 [Lua] [enabled] = true (boolean)
14:23:29.344 [Lua] [name] = Skip Intro (string)
14:23:29.344 [Lua] [dependency_error] = (string)
14:23:29.344 [Lua] [5] = table
14:23:29.344 [Lua] [download_pending] = false (boolean)
14:23:29.344 [Lua] [id] = 1397265260 (string)
14:23:29.344 [Lua] [children] = table
14:23:29.344 [Lua] [1] = 1369573612 (string)
14:23:29.344 [Lua] [banned] = false (boolean)
14:23:29.344 [Lua] [author_id] = 26572404 (number)
14:23:29.344 [Lua] [tags] = table
14:23:29.344 [Lua] [1] = approved (string)
14:23:29.344 [Lua] [2] = UI (string)
14:23:29.344 [Lua] [3] = QoL (string)
14:23:29.344 [Lua] [author] = Necrossin (string)
14:23:29.344 [Lua] [sanctioned] = true (boolean)
14:23:29.344 [Lua] [out_of_date] = false (boolean)
14:23:29.344 [Lua] [downloading] = false (boolean)
14:23:29.344 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
14:23:29.344 [Lua] [num_children] = 1 (number)
14:23:29.344 [Lua] [ugc_status] = 3 (number)
14:23:29.344 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[h1][b]If your ammo counter dissapeared after the 1.2.0 update, disable and re-enable it (ammo counter) in mod's options.
Also, Console UI is not supported. Yet.
[/b][/h1]
(string)
14:23:29.344 [Lua] [last_updated] = 8/24/2018 3:43:18 PM (string)
14:23:29.344 [Lua] [installed] = true (boolean)
14:23:29.344 [Lua] [enabled] = true (boolean)
14:23:29.344 [Lua] [name] = Numeric UI (string)
14:23:29.344 [Lua] [dependency_error] = (string)
14:23:29.344 [Lua] [6] = table
14:23:29.344 [Lua] [download_pending] = false (boolean)
14:23:29.344 [Lua] [id] = 1399181123 (string)
14:23:29.344 [Lua] [children] = table
14:23:29.344 [Lua] [1] = 1369573612 (string)
14:23:29.344 [Lua] [banned] = false (boolean)
14:23:29.344 [Lua] [author_id] = 33103900 (number)
14:23:29.344 [Lua] [tags] = table
14:23:29.344 [Lua] [1] = approved (string)
14:23:29.344 [Lua] [2] = UI (string)
14:23:29.344 [Lua] [3] = QoL (string)
14:23:29.344 [Lua] [author] = Badwin (string)
14:23:29.344 [Lua] [sanctioned] = true (boolean)
14:23:29.344 [Lua] [out_of_date] = false (boolean)
14:23:29.344 [Lua] [downloading] = false (boolean)
14:23:29.344 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674483606069383/A8EEA437D9A1D3236E001C998D72B6F475ED8D3C/ (string)
14:23:29.344 [Lua] [num_children] = 1 (number)
14:23:29.344 [Lua] [ugc_status] = 3 (number)
14:23:29.344 [Lua] [description] = Allows players to set waypoints in the world with a custom keybind (check Mod Options in the main menu). Useful for coordinating positioning or telling the dozy Kruber where to go.
[b]Note: teammates must have this mod to see waypoints.[/b] (string)
14:23:29.344 [Lua] [last_updated] = 7/20/2018 2:53:35 PM (string)
14:23:29.344 [Lua] [installed] = true (boolean)
14:23:29.344 [Lua] [enabled] = true (boolean)
14:23:29.344 [Lua] [name] = Waypoints (string)
14:23:29.344 [Lua] [dependency_error] = (string)
14:23:29.344 [Lua] [7] = table
14:23:29.344 [Lua] [download_pending] = false (boolean)
14:23:29.344 [Lua] [id] = 1402835022 (string)
14:23:29.344 [Lua] [children] = table
14:23:29.344 [Lua] [1] = 1369573612 (string)
14:23:29.344 [Lua] [banned] = false (boolean)
14:23:29.344 [Lua] [author_id] = 33103900 (number)
14:23:29.344 [Lua] [tags] = table
14:23:29.344 [Lua] [1] = approved (string)
14:23:29.344 [Lua] [2] = QoL (string)
14:23:29.344 [Lua] [author] = Badwin (string)
14:23:29.344 [Lua] [sanctioned] = true (boolean)
14:23:29.344 [Lua] [out_of_date] = false (boolean)
14:23:29.344 [Lua] [downloading] = false (boolean)
14:23:29.344 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/914674821849169626/8B9D3466BEA3E7422D56F86FA7DCB4E03CED6E82/ (string)
14:23:29.344 [Lua] [num_children] = 1 (number)
14:23:29.344 [Lua] [ugc_status] = 3 (number)
14:23:29.344 [Lua] [description] = Prevents throwing grims away unless you're holding block while throwing. (string)
14:23:29.344 [Lua] [last_updated] = 7/20/2018 2:53:23 PM (string)
14:23:29.344 [Lua] [installed] = true (boolean)
14:23:29.344 [Lua] [enabled] = true (boolean)
14:23:29.344 [Lua] [name] = StickyGrim (string)
14:23:29.344 [Lua] [dependency_error] = (string)
14:23:29.344 [Lua] [8] = table
14:23:29.344 [Lua] [download_pending] = false (boolean)
14:23:29.344 [Lua] [id] = 1431393962 (string)
14:23:29.344 [Lua] [children] = table
14:23:29.344 [Lua] [1] = 1369573612 (string)
14:23:29.344 [Lua] [banned] = false (boolean)
14:23:29.344 [Lua] [author_id] = 14284923 (number)
14:23:29.344 [Lua] [tags] = table
14:23:29.344 [Lua] [1] = approved (string)
14:23:29.344 [Lua] [2] = UI (string)
14:23:29.344 [Lua] [3] = Misc (string)
14:23:29.344 [Lua] [author] = Fracticality (string)
14:23:29.344 [Lua] [sanctioned] = true (boolean)
14:23:29.344 [Lua] [out_of_date] = false (boolean)
14:23:29.344 [Lua] [downloading] = false (boolean)
14:23:29.344 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
14:23:29.344 [Lua] [num_children] = 1 (number)
14:23:29.344 [Lua] [ugc_status] = 3 (number)
14:23:29.344 [Lua] [description] = Updated for Game Version 1.2.0 (Beta)
- The game should no longer crash upon selecting an enemy in Bestiary
Please let me know if you find any additional bugs, either here or at my [url=https://github.com/fracticality/vermintide-2-mods]GitHub[/url]
-----------------------------------------------------------------------------------------------------------
Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string)
14:23:29.344 [Lua] [last_updated] = 8/31/2018 12:01:30 AM (string)
14:23:29.344 [Lua] [installed] = true (boolean)
14:23:29.344 [Lua] [enabled] = true (boolean)
14:23:29.344 [Lua] [name] = Bestiary (string)
14:23:29.344 [Lua] [dependency_error] = (string)
14:23:29.344 [Lua] [9] = table
14:23:29.344 [Lua] [download_pending] = false (boolean)
14:23:29.344 [Lua] [id] = 1391228174 (string)
14:23:29.344 [Lua] [children] = table
14:23:29.344 [Lua] [1] = 1369573612 (string)
14:23:29.344 [Lua] [banned] = false (boolean)
14:23:29.344 [Lua] [author_id] = 4821406 (number)
14:23:29.344 [Lua] [tags] = table
14:23:29.344 [Lua] [1] = approved (string)
14:23:29.344 [Lua] [2] = UI (string)
14:23:29.344 [Lua] [3] = QoL (string)
14:23:29.344 [Lua] [author] = grasmann (string)
14:23:29.344 [Lua] [sanctioned] = true (boolean)
14:23:29.344 [Lua] [out_of_date] = false (boolean)
14:23:29.344 [Lua] [downloading] = false (boolean)
14:23:29.344 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618563512821021/F4E8719984ABEAC5BBFF81478C366DFFE00FD415/ (string)
14:23:29.344 [Lua] [num_children] = 1 (number)
14:23:29.344 [Lua] [ugc_status] = 3 (number)
14:23:29.344 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 1.7.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Hotkey for Okri's Challenges[/u]
Open Okri's Challenges with a customizable hotkey. Default is 'O'.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]伐SkacikPL寮[/url] ( Polish translation )
[url=https://steamcommunity.com/profiles/76561198152731813/]Rattenfテ、nger[/url] ( Russian translation )
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
14:23:29.344 [Lua] [last_updated] = 8/27/2018 7:21:10 PM (string)
14:23:29.344 [Lua] [installed] = true (boolean)
14:23:29.344 [Lua] [enabled] = true (boolean)
14:23:29.344 [Lua] [name] = UI Improvements (string)
14:23:29.344 [Lua] [dependency_error] = (string)
14:23:29.344 [Lua] [10] = table
14:23:29.344 [Lua] [download_pending] = false (boolean)
14:23:29.344 [Lua] [id] = 1383433646 (string)
14:23:29.344 [Lua] [children] = table
14:23:29.344 [Lua] [1] = 1369573612 (string)
14:23:29.344 [Lua] [banned] = false (boolean)
14:23:29.344 [Lua] [author_id] = 45268594 (number)
14:23:29.344 [Lua] [tags] = table
14:23:29.344 [Lua] [1] = approved (string)
14:23:29.344 [Lua] [2] = UI (string)
14:23:29.344 [Lua] [3] = QoL (string)
14:23:29.344 [Lua] [author] = prop joe (string)
14:23:29.344 [Lua] [sanctioned] = true (boolean)
14:23:29.344 [Lua] [out_of_date] = false (boolean)
14:23:29.344 [Lua] [downloading] = false (boolean)
14:23:29.344 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:23:29.344 [Lua] [num_children] = 1 (number)
14:23:29.344 [Lua] [ugc_status] = 3 (number)
14:23:29.344 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
14:23:29.344 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
14:23:29.344 [Lua] [installed] = true (boolean)
14:23:29.344 [Lua] [enabled] = true (boolean)
14:23:29.344 [Lua] [name] = Persistent Ammo Counter (string)
14:23:29.344 [Lua] [dependency_error] = (string)
14:23:29.344 [Lua] [11] = table
14:23:29.344 [Lua] [download_pending] = false (boolean)
14:23:29.344 [Lua] [version] = unversioned (string)
14:23:29.344 [Lua] [id] = 1459917022 (string)
14:23:29.344 [Lua] [children] = table
14:23:29.344 [Lua] [1] = 1369573612 (string)
14:23:29.344 [Lua] [banned] = false (boolean)
14:23:29.344 [Lua] [author_id] = 155839973 (number)
14:23:29.344 [Lua] [tags] = table
14:23:29.344 [Lua] [1] = approved (string)
14:23:29.344 [Lua] [2] = UI (string)
14:23:29.344 [Lua] [3] = QoL (string)
14:23:29.344 [Lua] [author] = Gohas (string)
14:23:29.344 [Lua] [sanctioned] = true (boolean)
14:23:29.344 [Lua] [out_of_date] = false (boolean)
14:23:29.344 [Lua] [downloading] = false (boolean)
14:23:29.344 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
14:23:29.344 [Lua] [num_children] = 1 (number)
14:23:29.344 [Lua] [ugc_status] = 3 (number)
14:23:29.344 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. (string)
14:23:29.344 [Lua] [last_updated] = 8/29/2018 12:30:43 PM (string)
14:23:29.344 [Lua] [installed] = true (boolean)
14:23:29.344 [Lua] [enabled] = true (boolean)
14:23:29.344 [Lua] [name] = Parry Indicator (string)
14:23:29.344 [Lua] [dependency_error] = (string)
14:23:29.344 [Lua] [12] = table
14:23:29.344 [Lua] [download_pending] = false (boolean)
14:23:29.344 [Lua] [version] = unversioned (string)
14:23:29.344 [Lua] [id] = 1384066089 (string)
14:23:29.344 [Lua] [children] = table
14:23:29.344 [Lua] [1] = 1369573612 (string)
14:23:29.344 [Lua] [2] = 1374248490 (string)
14:23:29.344 [Lua] [banned] = false (boolean)
14:23:29.344 [Lua] [author_id] = 45268594 (number)
14:23:29.344 [Lua] [tags] = table
14:23:29.344 [Lua] [1] = approved (string)
14:23:29.344 [Lua] [2] = QoL (string)
14:23:29.344 [Lua] [author] = prop joe (string)
14:23:29.344 [Lua] [sanctioned] = true (boolean)
14:23:29.344 [Lua] [out_of_date] = false (boolean)
14:23:29.344 [Lua] [downloading] = false (boolean)
14:23:29.344 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449650198/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:23:29.344 [Lua] [num_children] = 2 (number)
14:23:29.344 [Lua] [ugc_status] = 3 (number)
14:23:29.344 [Lua] [description] = Cut down on visual and audio effects during ults.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter and about-to-die wash-out filter.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:23:29.345 [Lua] [last_updated] = 8/29/2018 7:58:47 PM (string)
14:23:29.345 [Lua] [installed] = true (boolean)
14:23:29.345 [Lua] [enabled] = true (boolean)
14:23:29.345 [Lua] [name] = Neuter Ult Effects (string)
14:23:29.345 [Lua] [dependency_error] = (string)
14:23:29.345 [Lua] [13] = table
14:23:29.345 [Lua] [download_pending] = false (boolean)
14:23:29.345 [Lua] [id] = 1464907434 (string)
14:23:29.345 [Lua] [banned] = false (boolean)
14:23:29.345 [Lua] [author_id] = 14284923 (number)
14:23:29.345 [Lua] [tags] = table
14:23:29.345 [Lua] [1] = approved (string)
14:23:29.345 [Lua] [2] = UI (string)
14:23:29.345 [Lua] [3] = Misc (string)
14:23:29.345 [Lua] [author] = Fracticality (string)
14:23:29.345 [Lua] [sanctioned] = true (boolean)
14:23:29.345 [Lua] [out_of_date] = false (boolean)
14:23:29.345 [Lua] [downloading] = false (boolean)
14:23:29.345 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
14:23:29.345 [Lua] [num_children] = 0 (number)
14:23:29.345 [Lua] [ugc_status] = 3 (number)
14:23:29.345 [Lua] [description] = [h1]DLC Weapon Skins Added[/h1]
[h1]Forward, Back, and Reset Buttons Implemented[/h1]
- Navigate between weapon illusions more easily.
- The button containing the weapon illusion's name doubles as a camera reset button.
[h1]Basic Camera Controls Implemented[/h1]
- The camera can now be panned using shift+left-drag or shift+right-drag.
- The camera can be pivoted up or down using the scroll-wheel.
- The weapon can be rotated with either left-drag or right-drag.
------------------------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
14:23:29.345 [Lua] [last_updated] = 8/30/2018 8:37:31 PM (string)
14:23:29.345 [Lua] [installed] = true (boolean)
14:23:29.345 [Lua] [enabled] = true (boolean)
14:23:29.345 [Lua] [name] = Armory (string)
14:23:29.345 [Lua] [dependency_error] = (string)
14:23:29.345 [Lua] [14] = table
14:23:29.345 [Lua] [download_pending] = false (boolean)
14:23:29.345 [Lua] [id] = 1421155919 (string)
14:23:29.345 [Lua] [children] = table
14:23:29.345 [Lua] [1] = 1369573612 (string)
14:23:29.345 [Lua] [banned] = false (boolean)
14:23:29.345 [Lua] [author_id] = 75308424 (number)
14:23:29.345 [Lua] [tags] = table
14:23:29.345 [Lua] [1] = approved (string)
14:23:29.345 [Lua] [author] = th-om (string)
14:23:29.345 [Lua] [sanctioned] = true (boolean)
14:23:29.345 [Lua] [out_of_date] = false (boolean)
14:23:29.345 [Lua] [downloading] = false (boolean)
14:23:29.345 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
14:23:29.345 [Lua] [num_children] = 1 (number)
14:23:29.345 [Lua] [ugc_status] = 3 (number)
14:23:29.345 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
14:23:29.345 [Lua] [last_updated] = 8/29/2018 9:44:14 PM (string)
14:23:29.345 [Lua] [installed] = true (boolean)
14:23:29.345 [Lua] [enabled] = true (boolean)
14:23:29.345 [Lua] [name] = Mission timer (string)
14:23:29.345 [Lua] [dependency_error] = (string)
14:23:29.345 [Lua] [15] = table
14:23:29.345 [Lua] [download_pending] = false (boolean)
14:23:29.345 [Lua] [id] = 1388911015 (string)
14:23:29.345 [Lua] [children] = table
14:23:29.345 [Lua] [1] = 1369573612 (string)
14:23:29.345 [Lua] [banned] = false (boolean)
14:23:29.345 [Lua] [author_id] = 4821406 (number)
14:23:29.345 [Lua] [tags] = table
14:23:29.345 [Lua] [1] = approved (string)
14:23:29.345 [Lua] [author] = grasmann (string)
14:23:29.345 [Lua] [sanctioned] = true (boolean)
14:23:29.345 [Lua] [out_of_date] = false (boolean)
14:23:29.345 [Lua] [downloading] = false (boolean)
14:23:29.345 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687872549763721/FBCFD27F9E501FD56ACDC82244333458DC95AF8B/ (string)
14:23:29.345 [Lua] [num_children] = 1 (number)
14:23:29.345 [Lua] [ugc_status] = 3 (number)
14:23:29.345 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.2
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
14:23:29.345 [Lua] [last_updated] = 8/29/2018 7:07:52 PM (string)
14:23:29.345 [Lua] [installed] = true (boolean)
14:23:29.345 [Lua] [enabled] = true (boolean)
14:23:29.345 [Lua] [name] = Chat Block (string)
14:23:29.345 [Lua] [dependency_error] = (string)
14:23:29.345 [Lua] [16] = table
14:23:29.345 [Lua] [download_pending] = false (boolean)
14:23:29.345 [Lua] [id] = 1393343095 (string)
14:23:29.345 [Lua] [children] = table
14:23:29.345 [Lua] [1] = 1369573612 (string)
14:23:29.345 [Lua] [2] = 1374248490 (string)
14:23:29.345 [Lua] [banned] = false (boolean)
14:23:29.345 [Lua] [author_id] = 45268594 (number)
14:23:29.345 [Lua] [tags] = table
14:23:29.345 [Lua] [1] = approved (string)
14:23:29.345 [Lua] [2] = UI (string)
14:23:29.345 [Lua] [author] = prop joe (string)
14:23:29.345 [Lua] [sanctioned] = true (boolean)
14:23:29.345 [Lua] [out_of_date] = false (boolean)
14:23:29.345 [Lua] [downloading] = false (boolean)
14:23:29.345 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
14:23:29.345 [Lua] [num_children] = 2 (number)
14:23:29.345 [Lua] [ugc_status] = 3 (number)
14:23:29.345 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:23:29.345 [Lua] [last_updated] = 8/29/2018 8:04:36 PM (string)
14:23:29.345 [Lua] [installed] = true (boolean)
14:23:29.345 [Lua] [enabled] = true (boolean)
14:23:29.345 [Lua] [name] = Scoreboard Tweaks (string)
14:23:29.345 [Lua] [dependency_error] = (string)
14:23:29.345 [Lua] [17] = table
14:23:29.345 [Lua] [download_pending] = false (boolean)
14:23:29.345 [Lua] [id] = 1445717962 (string)
14:23:29.345 [Lua] [children] = table
14:23:29.345 [Lua] [1] = 1369573612 (string)
14:23:29.345 [Lua] [2] = 1389872347 (string)
14:23:29.345 [Lua] [banned] = false (boolean)
14:23:29.345 [Lua] [author_id] = 38895286 (number)
14:23:29.345 [Lua] [tags] = table
14:23:29.345 [Lua] [1] = approved (string)
14:23:29.345 [Lua] [2] = UI (string)
14:23:29.345 [Lua] [3] = QoL (string)
14:23:29.345 [Lua] [author] = Squatting Bear (string)
14:23:29.345 [Lua] [sanctioned] = true (boolean)
14:23:29.345 [Lua] [out_of_date] = false (boolean)
14:23:29.345 [Lua] [downloading] = false (boolean)
14:23:29.345 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
14:23:29.345 [Lua] [num_children] = 2 (number)
14:23:29.345 [Lua] [ugc_status] = 3 (number)
14:23:29.345 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Version: 1.0.4
Changelist:
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
14:23:29.345 [Lua] [last_updated] = 8/29/2018 2:39:24 PM (string)
14:23:29.345 [Lua] [installed] = true (boolean)
14:23:29.345 [Lua] [enabled] = true (boolean)
14:23:29.345 [Lua] [name] = Loadout Manager (string)
14:23:29.345 [Lua] [dependency_error] = (string)
14:23:29.345 [Lua] [18] = table
14:23:29.345 [Lua] [download_pending] = false (boolean)
14:23:29.345 [Lua] [id] = 1455893647 (string)
14:23:29.345 [Lua] [banned] = false (boolean)
14:23:29.345 [Lua] [author_id] = 38895286 (number)
14:23:29.345 [Lua] [tags] = table
14:23:29.345 [Lua] [1] = approved (string)
14:23:29.345 [Lua] [2] = UI (string)
14:23:29.345 [Lua] [3] = QoL (string)
14:23:29.345 [Lua] [author] = Squatting Bear (string)
14:23:29.345 [Lua] [sanctioned] = true (boolean)
14:23:29.345 [Lua] [out_of_date] = false (boolean)
14:23:29.345 [Lua] [downloading] = false (boolean)
14:23:29.345 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
14:23:29.345 [Lua] [num_children] = 0 (number)
14:23:29.345 [Lua] [ugc_status] = 3 (number)
14:23:29.345 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.0
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
(string)
14:23:29.345 [Lua] [last_updated] = 8/29/2018 2:28:07 PM (string)
14:23:29.345 [Lua] [installed] = true (boolean)
14:23:29.345 [Lua] [enabled] = true (boolean)
14:23:29.345 [Lua] [name] = Player List Plus (string)
14:23:29.345 [Lua] [dependency_error] = (string)
14:23:29.345 [Lua] [19] = table
14:23:29.345 [Lua] [download_pending] = false (boolean)
14:23:29.345 [Lua] [id] = 1448714756 (string)
14:23:29.345 [Lua] [children] = table
14:23:29.345 [Lua] [1] = 1369573612 (string)
14:23:29.345 [Lua] [banned] = false (boolean)
14:23:29.345 [Lua] [author_id] = 18741013 (number)
14:23:29.345 [Lua] [tags] = table
14:23:29.345 [Lua] [1] = approved (string)
14:23:29.345 [Lua] [2] = QoL (string)
14:23:29.345 [Lua] [3] = Misc (string)
14:23:29.345 [Lua] [author] = 🔰SkacikPL🗾 (string)
14:23:29.345 [Lua] [sanctioned] = true (boolean)
14:23:29.345 [Lua] [out_of_date] = false (boolean)
14:23:29.345 [Lua] [downloading] = false (boolean)
14:23:29.345 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
14:23:29.345 [Lua] [num_children] = 1 (number)
14:23:29.345 [Lua] [ugc_status] = 3 (number)
14:23:29.345 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
14:23:29.345 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
14:23:29.345 [Lua] [installed] = true (boolean)
14:23:29.345 [Lua] [enabled] = true (boolean)
14:23:29.345 [Lua] [name] = No Wobble (string)
14:23:29.345 [Lua] [dependency_error] = (string)
14:23:29.345 [Lua] [20] = table
14:23:29.345 [Lua] [download_pending] = false (boolean)
14:23:29.345 [Lua] [id] = 1387440934 (string)
14:23:29.345 [Lua] [children] = table
14:23:29.345 [Lua] [1] = 1369573612 (string)
14:23:29.345 [Lua] [banned] = false (boolean)
14:23:29.345 [Lua] [author_id] = 4821406 (number)
14:23:29.345 [Lua] [tags] = table
14:23:29.345 [Lua] [1] = approved (string)
14:23:29.345 [Lua] [author] = grasmann (string)
14:23:29.345 [Lua] [sanctioned] = true (boolean)
14:23:29.345 [Lua] [out_of_date] = false (boolean)
14:23:29.345 [Lua] [downloading] = false (boolean)
14:23:29.345 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
14:23:29.345 [Lua] [num_children] = 1 (number)
14:23:29.345 [Lua] [ugc_status] = 3 (number)
14:23:29.345 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
14:23:29.345 [Lua] [last_updated] = 8/29/2018 6:56:18 PM (string)
14:23:29.345 [Lua] [installed] = true (boolean)
14:23:29.345 [Lua] [enabled] = true (boolean)
14:23:29.345 [Lua] [name] = Third Person Equipment (string)
14:23:29.345 [Lua] [dependency_error] = (string)
14:23:29.345 [Lua] [21] = table
14:23:29.345 [Lua] [download_pending] = false (boolean)
14:23:29.345 [Lua] [id] = 1383452616 (string)
14:23:29.345 [Lua] [children] = table
14:23:29.345 [Lua] [1] = 1369573612 (string)
14:23:29.345 [Lua] [2] = 1374248490 (string)
14:23:29.345 [Lua] [banned] = false (boolean)
14:23:29.345 [Lua] [author_id] = 45268594 (number)
14:23:29.345 [Lua] [tags] = table
14:23:29.345 [Lua] [1] = approved (string)
14:23:29.345 [Lua] [2] = UI (string)
14:23:29.345 [Lua] [3] = QoL (string)
14:23:29.345 [Lua] [author] = prop joe (string)
14:23:29.345 [Lua] [sanctioned] = true (boolean)
14:23:29.345 [Lua] [out_of_date] = false (boolean)
14:23:29.345 [Lua] [downloading] = false (boolean)
14:23:29.345 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
14:23:29.345 [Lua] [num_children] = 2 (number)
14:23:29.345 [Lua] [ugc_status] = 3 (number)
14:23:29.345 [Lua] [description] = Reposition the kill feed and add a counter for duplicate kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:23:29.345 [Lua] [last_updated] = 8/29/2018 7:56:48 PM (string)
14:23:29.345 [Lua] [installed] = true (boolean)
14:23:29.345 [Lua] [enabled] = true (boolean)
14:23:29.345 [Lua] [name] = Killfeed Tweaks (string)
14:23:29.345 [Lua] [dependency_error] = (string)
14:23:29.345 [Lua] [22] = table
14:23:29.345 [Lua] [version] = unversioned (string)
14:23:29.345 [Lua] [enabled] = false (boolean)
14:23:29.345 [Lua] [name] = unnamed (string)
14:23:29.345 [Lua] [id] = 1479520507 (string)
14:23:29.345 [Lua]
14:23:29.345 [Lua]
14:23:29.345 [Lua] [1399181123] = 3 (number)
14:23:29.345 [Lua] [1479520507] = 13 (number)
14:23:29.345 [Lua] [1459917022] = 15 (number)
14:23:29.345 [Lua] [1388911015] = 10 (number)
14:23:29.345 [Lua] [1402835022] = 2 (number)
14:23:29.345 [Lua] [1389872347] = 0 (number)
14:23:29.345 [Lua] [1421155919] = 11 (number)
14:23:29.345 [Lua] [1431393962] = 19 (number)
14:23:29.345 [Lua] [1383452616] = 4 (number)
14:23:29.345 [Lua] [1455893647] = 7 (number)
14:23:29.345 [Lua] [1369573612] = 20 (number)
14:23:29.345 [Lua] [1391228174] = 18 (number)
14:23:29.345 [Lua] [1383433646] = 17 (number)
14:23:29.345 [Lua] [1448714756] = 6 (number)
14:23:29.345 [Lua] [1464907434] = 12 (number)
14:23:29.345 [Lua] [1393343095] = 9 (number)
14:23:29.345 [Lua] [1387440934] = 5 (number)
14:23:29.345 [Lua] [1445717962] = 8 (number)
14:23:29.345 [Lua] [1374248490] = 16 (number)
14:23:29.345 [Lua] [1397265260] = 21 (number)
14:23:29.345 [Lua] [1395453301] = 1 (number)
14:23:29.345 [Lua] [1384066089] = 14 (number)
14:23:29.345 [Lua]
14:23:29.352 [Lua]
14:23:29.352 [Lua] [1399181123] = 3 (number)
14:23:29.352 [Lua] [1479520507] = 13 (number)
14:23:29.352 [Lua] [1459917022] = 15 (number)
14:23:29.352 [Lua] [1388911015] = 10 (number)
14:23:29.352 [Lua] [1402835022] = 2 (number)
14:23:29.352 [Lua] [1389872347] = 0 (number)
14:23:29.352 [Lua] [1421155919] = 11 (number)
14:23:29.352 [Lua] [1431393962] = 19 (number)
14:23:29.352 [Lua] [1383452616] = 4 (number)
14:23:29.352 [Lua] [1455893647] = 7 (number)
14:23:29.352 [Lua] [1369573612] = 20 (number)
14:23:29.352 [Lua] [1391228174] = 18 (number)
14:23:29.352 [Lua] [1383433646] = 17 (number)
14:23:29.352 [Lua] [1448714756] = 6 (number)
14:23:29.352 [Lua] [1464907434] = 12 (number)
14:23:29.352 [Lua] [1393343095] = 9 (number)
14:23:29.352 [Lua] [1387440934] = 5 (number)
14:23:29.352 [Lua] [1445717962] = 8 (number)
14:23:29.352 [Lua] [1374248490] = 16 (number)
14:23:29.352 [Lua] [1397265260] = 21 (number)
14:23:29.352 [Lua] [1395453301] = 1 (number)
14:23:29.352 [Lua] [1384066089] = 14 (number)
14:23:29.352 [Lua]
14:23:29.352 [Lua] [CrashifyCustomTag] modded, true
14:23:29.352 [Lua] <>modded = true<>
14:23:29.396 [Lua] [CrashifyCustomTag] Mod:1369573612:Vermintide Mod Framework, true
14:23:29.396 [Lua] <>Mod = true<>
14:23:29.434 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
14:23:29.447 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [table: 0x0a2bfbf8] (Origin: function: 0x0a2c0078)
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [table: 0x0a2bfbf8] (Origin: function: 0x0a2c04c8)
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [table: 0x099b7c80] (Origin: function: 0x099b80b8)
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x099b7c80] (Origin: function: 0x099b8240)
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [table: 0x0a4f54b8] (Origin: function: 0x0a6c42f8)
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [table: 0x0a4f54b8] (Origin: function: 0x0a6c44e0)
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_views' from [table: 0x0bd3c668] (Origin: function: 0x0bd3c728)
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0bd3c668] (Origin: function: 0x0bd3c690)
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [table: 0x0bd3c668] (Origin: function: 0x0bd3c850)
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook): Hooking 'UIResolutionScale' from [_G] (Origin: function: 0x099b1e30)
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [table: 0x07797f58] (Origin: function: 0x07798080)
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
14:23:29.449 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
14:23:29.450 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0a74e880] (Origin: function: 0x0a74e9e8)
14:23:29.450 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [table: 0x0a7421f8] (Origin: function: 0x0a742320)
14:23:29.450 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b1a6d50] (Origin: function: 0x0b1a6d78)
14:23:29.450 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [table: 0x0a7421f8] (Origin: function: 0x0a7422d8)
14:23:29.450 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [table: 0x0a7421f8] (Origin: function: 0x0a742220)
14:23:29.450 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
14:23:29.450 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [table: 0x0c0d84f8] (Origin: function: 0x0c0d8c28)
14:23:29.450 [Lua] [CrashifyCustomTag] modded, true
14:23:29.450 [Lua] <>modded = true<>
14:23:29.454 [Lua] [CrashifyCustomTag] Mod:1374248490:Penlight Lua Libraries, true
14:23:29.454 [Lua] <>Mod = true<>
14:23:29.470 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
14:23:29.472 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
14:23:29.472 [Lua] [CrashifyCustomTag] modded, true
14:23:29.472 [Lua] <>modded = true<>
14:23:29.474 [Lua] [CrashifyCustomTag] Mod:1389872347:Simple UI, true
14:23:29.474 [Lua] <>Mod = true<>
14:23:29.497 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
14:23:29.499 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
14:23:29.499 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [table: 0x0a082f88] (Origin: function: 0x0a0837e8)
14:23:29.499 [Lua] [CrashifyCustomTag] modded, true
14:23:29.499 [Lua] <>modded = true<>
14:23:29.525 [Lua] [CrashifyCustomTag] Mod:1395453301:Skip Intro, true
14:23:29.525 [Lua] <>Mod = true<>
14:23:29.551 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
14:23:29.552 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
14:23:29.552 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [table: 0x099863d8] (Origin: function: 0x09986400)
14:23:29.552 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [table: 0x099863d8] (Origin: function: 0x099865b8)
14:23:29.552 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
14:23:29.552 [Lua] [CrashifyCustomTag] modded, true
14:23:29.552 [Lua] <>modded = true<>
14:23:29.555 [Lua] [CrashifyCustomTag] Mod:1397265260:Numeric UI, true
14:23:29.555 [Lua] <>Mod = true<>
14:23:29.577 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
14:23:29.579 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
14:23:29.579 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [table: 0x0a8a5e68] (Origin: function: 0x0a8a6098)
14:23:29.579 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [table: 0x0a8a5e68] (Origin: function: 0x0a8a63d0)
14:23:29.579 [Lua] [CrashifyCustomTag] modded, true
14:23:29.579 [Lua] <>modded = true<>
14:23:29.592 [Lua] [CrashifyCustomTag] Mod:1399181123:Waypoints, true
14:23:29.592 [Lua] <>Mod = true<>
14:23:29.635 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[7e0fd7394e4062e2]`
14:23:29.693 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[7e0fd7394e4062e2].#ID[3fcdd69156a46417]`
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'update' from [table: 0x0a082f88] (Origin: function: 0x0a0837e8)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0a07e2a0] (Origin: function: 0x0a07e380)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0a07e2a0] (Origin: function: 0x0a07e3a0)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0b89b960] (Origin: function: 0x0b89bcf0)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0b89b960] (Origin: function: 0x0b89bea0)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0b879338] (Origin: function: 0x0be35b30)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0b879338] (Origin: function: 0x0969f128)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): [StateTitleScreenMainMenu.on_enter] needs to be delayed.
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): [StateTitleScreenMainMenu.on_exit] needs to be delayed.
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0b8d3c70] (Origin: function: 0x0b8d40f0)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0b8d3c70] (Origin: function: 0x0b8d4298)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0b995258] (Origin: function: 0x0b9955a8)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0b995258] (Origin: function: 0x0b995af8)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0aa4b730] (Origin: function: 0x0aa93c50)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0aa4b730] (Origin: function: 0x0aa93c70)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0b3c2400] (Origin: function: 0x0b3c2938)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0b3c2400] (Origin: function: 0x0b3c2870)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0a22c678] (Origin: function: 0x0a22c9a8)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'event_game_started' from [table: 0x0a22c678] (Origin: function: 0x0a22c9c8)
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hooks): Enabling all hooks for mod: Waypoints
14:23:29.693 [Lua] [MOD][Waypoints][ECHO] Waypoints initialized
14:23:29.693 [Lua] [MOD][Waypoints][INFO] (hooks): Enabling all hooks for mod: Waypoints
14:23:29.693 [Lua] [CrashifyCustomTag] modded, true
14:23:29.693 [Lua] <>modded = true<>
14:23:29.711 [Lua] [CrashifyCustomTag] Mod:1402835022:StickyGrim, true
14:23:29.711 [Lua] <>Mod = true<>
14:23:29.731 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3fa9cea95751f9da]`
14:23:29.732 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3fa9cea95751f9da].#ID[3fcdd69156a46417]`
14:23:29.732 [Lua] [MOD][StickyGrim][INFO] (hook): Hooking 'finish' from [table: 0x090106c8] (Origin: function: 0x090107a8)
14:23:29.732 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
14:23:29.732 [Lua] [MOD][StickyGrim][ECHO] StickyGrim initialized
14:23:29.732 [Lua] [MOD][StickyGrim][INFO] (hooks): Enabling all hooks for mod: StickyGrim
14:23:29.732 [Lua] [CrashifyCustomTag] modded, true
14:23:29.732 [Lua] <>modded = true<>
14:23:29.748 [Lua] [CrashifyCustomTag] Mod:1431393962:Bestiary, true
14:23:29.748 [Lua] <>Mod = true<>
14:23:29.769 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
14:23:29.770 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
14:23:29.772 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0aac5d38] (Origin: function: 0x0aac5df8)
14:23:29.772 [Lua] [MOD][Bestiary][INFO] (hook): Hooking 'init' from [table: 0x0b3c2400] (Origin: function: 0x0b3c2580)
14:23:29.772 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [table: 0x09d41ea8] (Origin: function: 0x09d8ac18)
14:23:29.772 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [table: 0x09d41ea8] (Origin: function: 0x09d89c68)
14:23:29.772 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [table: 0x09d41ea8] (Origin: function: 0x09d88d00)
14:23:29.772 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [table: 0x0a24d6e8] (Origin: function: 0x0a24da00)
14:23:29.772 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [table: 0x0a24d6e8] (Origin: function: 0x0a24da80)
14:23:29.772 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [table: 0x08b04a60] (Origin: function: 0x08b05168)
14:23:29.772 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking '_knock_down' from [table: 0x08b1a5c8] (Origin: function: 0x08b1a7c8)
14:23:29.772 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_kill' from [table: 0x09d365a0] (Origin: function: 0x09d365c8)
14:23:29.772 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'register_damage' from [table: 0x09d365a0] (Origin: function: 0x09d366a0)
14:23:29.772 [Lua] [MOD][Bestiary][INFO] (hook_safe): Hooking 'update' from [table: 0x0a22c678] (Origin: function: 0x0a22c888)
14:23:29.772 [Lua] [CrashifyCustomTag] modded, true
14:23:29.772 [Lua] <>modded = true<>
14:23:29.777 [Lua] [CrashifyCustomTag] Mod:1391228174:UI Improvements, true
14:23:29.778 [Lua] <>Mod = true<>
14:23:29.818 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
14:23:29.819 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
14:23:29.819 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [table: 0x0abb0da8] (Origin: function: 0x0abb15c8)
14:23:29.819 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0abb0da8] (Origin: function: 0x0abb0ec0)
14:23:29.819 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0abb0da8] (Origin: function: 0x0abb15e8)
14:23:29.819 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0abb0da8] (Origin: function: 0x0abb1030)
14:23:29.819 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0abb0da8] (Origin: function: 0x0abb1070)
14:23:29.819 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [table: 0x0b1b3678] (Origin: function: 0x0b1b3ef8)
14:23:29.819 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [table: 0x0b1b3678] (Origin: function: 0x0b1b3e98)
14:23:29.819 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x09a352c8] (Origin: function: 0x09a35420)
14:23:29.819 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [table: 0x0aacd098] (Origin: function: 0x0aacd510)
14:23:29.819 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0ae54640] (Origin: function: 0x0ae54810)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x0ae54640] (Origin: function: 0x0ae54ac8)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0acb4d38] (Origin: function: 0x0acb4df8)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0acb4d38] (Origin: function: 0x0acb5170)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [table: 0x0acb4d38] (Origin: function: 0x0acb4fc8)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0acb4d38] (Origin: function: 0x0acb4fa8)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0acb4d38] (Origin: function: 0x0acb4f68)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0acb4d38] (Origin: function: 0x0acb4d60)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [table: 0x0acb4d38] (Origin: function: 0x0acb50f0)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [table: 0x0ad4acf0] (Origin: function: 0x0ad4af30)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0add32d8] (Origin: function: 0x0add3300)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [table: 0x0add32d8] (Origin: function: 0x0add3730)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [table: 0x0b24c6b8] (Origin: function: 0x0b24c7f8)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b6728e8] (Origin: function: 0x0b672910)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0b6728e8] (Origin: function: 0x0b6729a8)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0b6728e8] (Origin: function: 0x0b672d60)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [table: 0x0b6728e8] (Origin: function: 0x0b672b58)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [table: 0x0b3b9d00] (Origin: function: 0x0b3badb8)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [table: 0x0b3b9d00] (Origin: function: 0x0b3bade0)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [table: 0x0b3b9d00] (Origin: function: 0x0b3bae20)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [table: 0x0b3b9d00] (Origin: function: 0x0b3b9e40)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [table: 0x0b3b9d00] (Origin: function: 0x0b3ba710)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [table: 0x0b3b9d00] (Origin: function: 0x0b3b9f00)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [table: 0x0b1b3678] (Origin: function: 0x0b1b3860)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0b3c2400] (Origin: function: 0x0b3c2938)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [table: 0x0b3c2400] (Origin: function: 0x0b3c2870)
14:23:29.820 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
14:23:29.820 [Lua] [CrashifyCustomTag] modded, true
14:23:29.820 [Lua] <>modded = true<>
14:23:29.822 [Lua] [CrashifyCustomTag] Mod:1383433646:Persistent Ammo Counter, true
14:23:29.822 [Lua] <>Mod = true<>
14:23:29.834 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
14:23:29.835 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
14:23:29.835 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a8da5d0] (Origin: function: 0x0a8db268)
14:23:29.835 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [table: 0x0a8fccf0] (Origin: function: 0x0a8fd8d8)
14:23:29.835 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a8da5d0] (Origin: function: 0x0a8db2c8)
14:23:29.835 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [table: 0x0a8fccf0] (Origin: function: 0x0a8fd528)
14:23:29.835 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
14:23:29.836 [Lua] [CrashifyCustomTag] modded, true
14:23:29.836 [Lua] <>modded = true<>
14:23:29.837 [Lua] [CrashifyCustomTag] Mod:1459917022:Parry Indicator, true
14:23:29.837 [Lua] <>Mod = true<>
14:23:29.852 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
14:23:29.853 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
14:23:29.853 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [table: 0x0a7f7660] (Origin: function: 0x0a7f7990)
14:23:29.853 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [table: 0x08a48498] (Origin: function: 0x08a48730)
14:23:29.853 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x08a48498] (Origin: function: 0x08a48750)
14:23:29.853 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [table: 0x08a48498] (Origin: function: 0x08a48538)
14:23:29.853 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x08fe2268] (Origin: function: 0x08fe2418)
14:23:29.853 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [table: 0x08fe2268] (Origin: function: 0x08fe2568)
14:23:29.853 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x08fe2268] (Origin: function: 0x08fe25b0)
14:23:29.853 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [table: 0x08feb000] (Origin: function: 0x08feb128)
14:23:29.853 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [table: 0x08feb000] (Origin: function: 0x08feb438)
14:23:29.853 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
14:23:29.853 [Lua] [CrashifyCustomTag] modded, true
14:23:29.853 [Lua] <>modded = true<>
14:23:29.855 [Lua] [CrashifyCustomTag] Mod:1384066089:Neuter Ult Effects, true
14:23:29.855 [Lua] <>Mod = true<>
14:23:29.915 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
14:23:29.916 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
14:23:29.917 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x08ae1548] (Origin: function: 0x08ae2180)
14:23:29.917 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [table: 0x0a22c678] (Origin: function: 0x0a22c948)
14:23:29.917 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [table: 0x079e5498] (Origin: function: 0x079e6800)
14:23:29.917 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [table: 0x08a48498] (Origin: function: 0x08af27a0)
14:23:29.917 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
14:23:29.917 [Lua] [CrashifyCustomTag] modded, true
14:23:29.917 [Lua] <>modded = true<>
14:23:29.919 [Lua] [CrashifyCustomTag] Mod:1464907434:Armory, true
14:23:29.919 [Lua] <>Mod = true<>
14:23:29.947 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
14:23:29.950 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
14:23:29.953 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x0aac5d38] (Origin: function: 0x0aac5df8)
14:23:29.953 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [table: 0x0b3c2400] (Origin: function: 0x0b3c2580)
14:23:29.953 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [table: 0x0a22c678] (Origin: function: 0x0a22c888)
14:23:29.953 [Lua] [CrashifyCustomTag] modded, true
14:23:29.953 [Lua] <>modded = true<>
14:23:29.975 [Lua] [CrashifyCustomTag] Mod:1421155919:Mission timer, true
14:23:29.975 [Lua] <>Mod = true<>
14:23:30.012 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
14:23:30.013 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
14:23:30.013 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [table: 0x08b005c0] (Origin: function: 0x08b007d8)
14:23:30.013 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [table: 0x0a2a35d0] (Origin: function: 0x0a2a4058)
14:23:30.013 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [table: 0x0bde76c8] (Origin: function: 0x0bde7810)
14:23:30.013 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [table: 0x09b33b50] (Origin: function: 0x09b34460)
14:23:30.013 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
14:23:30.013 [Lua] [CrashifyCustomTag] modded, true
14:23:30.013 [Lua] <>modded = true<>
14:23:30.037 [Lua] [CrashifyCustomTag] Mod:1388911015:Chat Block, true
14:23:30.037 [Lua] <>Mod = true<>
14:23:30.056 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
14:23:30.057 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
14:23:30.057 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [table: 0x098dd1b8] (Origin: function: 0x098ddbb0)
14:23:30.057 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
14:23:30.057 [Lua] [CrashifyCustomTag] modded, true
14:23:30.057 [Lua] <>modded = true<>
14:23:30.075 [Lua] [CrashifyCustomTag] Mod:1393343095:Scoreboard Tweaks, true
14:23:30.075 [Lua] <>Mod = true<>
14:23:30.118 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
14:23:30.119 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
14:23:30.119 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x077ac148)
14:23:30.119 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [table: 0x0bde76c8] (Origin: function: 0x0bde7a48)
14:23:30.119 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [table: 0x08b1a5c8] (Origin: function: 0x08b1a850)
14:23:30.119 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [table: 0x0bde76c8] (Origin: function: 0x0bde8098)
14:23:30.119 [Lua] [CrashifyCustomTag] modded, true
14:23:30.119 [Lua] <>modded = true<>
14:23:30.125 [Lua] [CrashifyCustomTag] Mod:1445717962:Loadout Manager, true
14:23:30.125 [Lua] <>Mod = true<>
14:23:30.136 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
14:23:30.136 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
14:23:30.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [table: 0x0b1b3678] (Origin: function: 0x0b1b3738)
14:23:30.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [table: 0x0b1b3678] (Origin: function: 0x0b1b3bb0)
14:23:30.137 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
14:23:30.137 [Lua] [CrashifyCustomTag] modded, true
14:23:30.137 [Lua] <>modded = true<>
14:23:30.140 [Lua] [CrashifyCustomTag] Mod:1455893647:Player List Plus, true
14:23:30.140 [Lua] <>Mod = true<>
14:23:30.170 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
14:23:30.171 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
14:23:30.171 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [table: 0x0a851b10] (Origin: function: 0x0a852558)
14:23:30.171 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [table: 0x0a851b10] (Origin: function: 0x0a852638)
14:23:30.171 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [table: 0x0a851b10] (Origin: function: 0x0a852888)
14:23:30.171 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [table: 0x0a851b10] (Origin: function: 0x0a8527a0)
14:23:30.171 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08b82668] (Origin: function: 0x08b82728)
14:23:30.171 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [table: 0x08b82668] (Origin: function: 0x08b82f08)
14:23:30.171 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x08a47360] (Origin: function: 0x08836600)
14:23:30.171 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [table: 0x08a47360] (Origin: function: 0x088365d8)
14:23:30.171 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'game_object_initialized' from [table: 0x09910438] (Origin: function: 0x099104f8)
14:23:30.171 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [table: 0x09910438] (Origin: function: 0x09910518)
14:23:30.171 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
14:23:30.171 [Lua] [CrashifyCustomTag] modded, true
14:23:30.171 [Lua] <>modded = true<>
14:23:30.173 [Lua] [CrashifyCustomTag] Mod:1448714756:No Wobble, true
14:23:30.173 [Lua] <>Mod = true<>
14:23:30.221 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
14:23:30.222 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
14:23:30.222 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [table: 0x09dff000] (Origin: function: 0x09dffef0)
14:23:30.222 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
14:23:30.222 [Lua] [CrashifyCustomTag] modded, true
14:23:30.222 [Lua] <>modded = true<>
14:23:30.240 [Lua] [CrashifyCustomTag] Mod:1387440934:Third Person Equipment, true
14:23:30.240 [Lua] <>Mod = true<>
14:23:30.296 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
14:23:30.297 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
14:23:30.297 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'rpc_wield_equipment' from [table: 0x08b86ce0] (Origin: function: 0x08b87400)
14:23:30.297 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x08b82668] (Origin: function: 0x08b82c60)
14:23:30.297 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [table: 0x08b865c0] (Origin: function: 0x08b86788)
14:23:30.297 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x08b82668] (Origin: function: 0x08b83130)
14:23:30.297 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [table: 0x08b865c0] (Origin: function: 0x08b86708)
14:23:30.297 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [table: 0x08b1a5c8] (Origin: function: 0x08b1a8d8)
14:23:30.297 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [table: 0x07715bc8] (Origin: function: 0x07715f30)
14:23:30.297 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'set_inventory_list' from [table: 0x09b55d78] (Origin: function: 0x09b55ea0)
14:23:30.297 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'rpc_to_client_spawn_player' from [table: 0x0a2bfbf8] (Origin: function: 0x0a2bff10)
14:23:30.297 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
14:23:30.297 [Lua] [CrashifyCustomTag] modded, true
14:23:30.297 [Lua] <>modded = true<>
14:23:30.300 [Lua] [CrashifyCustomTag] Mod:1383452616:Killfeed Tweaks, true
14:23:30.300 [Lua] <>Mod = true<>
14:23:30.340 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
14:23:30.341 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
14:23:30.341 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [table: 0x0a861d38] (Origin: function: 0x0a861f60)
14:23:30.341 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [table: 0x0a861d38] (Origin: function: 0x0a8620d0)
14:23:30.341 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [table: 0x099b7c80] (Origin: function: 0x099b8138)
14:23:30.341 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [table: 0x0a861d38] (Origin: function: 0x0a862378)
14:23:30.342 [Lua] <>project = Vermintide<>
14:23:30.342 [Lua] <>build = release<>
14:23:30.342 [Lua] <>platform = win32<>
14:23:30.342 [Lua] <>title_id = 5107<>
14:23:30.342 [Lua] <>engine_revision = 7ccc1924d8aa<>
14:23:30.342 [Lua] <>content_revision = 121574<>
14:23:30.342 [Lua] <>rendering_backend = dx11<>
14:23:30.342 [Lua] <>user_id = 110000103dff95e<>
14:23:30.342 [Lua] <>machine_id = a66d667a-b716-457d-a290-966232ae866e<>
14:23:30.342 [Lua] [Boot] Application build: release
14:23:30.342 [Lua] [Boot] Engine revision: 7ccc1924d8aa
14:23:30.342 [Lua] [Boot] Content revision: 121574
14:23:30.342 [Lua] [Boot] User ID: 110000103dff95e Vemb
14:23:30.372 [Lua] [SmokeTest] Disabled
14:23:30.372 [Save] Loading `telemetry`
14:23:30.372 [Lua] Game:setup() total time: 0.030000000000001
14:23:30.372 [Lua] handle rev info: 0
14:23:30.372 [Lua] handle gfx quality: 0
14:23:30.372 [Lua] default settings: 0
14:23:30.372 [Lua] user settings: 0
14:23:30.372 [Lua] set frame times: 0
14:23:30.372 [Lua] init random: 0
14:23:30.372 [Lua] managers: 0.030000000000001137
14:23:30.372 [Lua]
14:23:30.372 [Lua] unaccounted: 0
14:23:30.372 [Lua] [Boot] use baked enemy meshes: false
14:23:30.373 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
14:23:30.373 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
14:23:30.373 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
14:23:30.373 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
14:23:30.373 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
14:23:30.373 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
14:23:30.373 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
14:23:30.373 [Save] Load done
14:23:30.382 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
14:23:30.382 [Lua] [MOD][Waypoints][INFO] (hook): [StateTitleScreenMainMenu.on_exit] needs to be delayed.
14:23:30.382 [Lua] [MOD][Waypoints][INFO] (hook): [StateTitleScreenMainMenu.on_enter] needs to be delayed.
14:23:30.382 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
14:23:30.382 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
14:23:30.382 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
14:23:30.382 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
14:23:30.384 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [table: 0x077a9e18] (Origin: function: 0x077a9ed8)
14:23:30.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
14:23:30.641 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
14:23:30.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
14:23:31.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
14:23:31.184 [Lua] [PackageManager] Force_load: resource_packages/title_screen
14:23:31.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
14:23:31.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
14:23:31.354 [Lua] [PackageManager] Force_load: resource_packages/menu
14:23:31.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
14:23:31.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
14:23:31.539 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
14:23:31.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
14:23:32.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
14:23:32.386 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
14:23:32.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
14:23:32.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
14:23:32.521 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
14:23:32.522 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
14:23:32.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
14:23:32.657 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
14:23:32.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
14:23:33.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
14:23:33.318 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
14:23:33.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
14:23:34.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
14:23:34.071 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
14:23:34.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
14:23:34.526 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
14:23:34.526 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
14:23:34.526 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [table: 0x0bed24f0] (Origin: function: 0x0bee4da0)
14:23:34.526 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [table: 0x096d8bb0] (Origin: function: 0x0bed10c0)
14:23:34.526 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [table: 0x096d8bb0] (Origin: function: 0x0bed1140)
14:23:34.526 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [table: 0x0bed24f0] (Origin: function: 0x0bee4820)
14:23:34.526 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_enter' from [table: 0x0a316a78] (Origin: function: 0x0a3174b8)
14:23:34.526 [Lua] [MOD][Waypoints][INFO] (hook): Hooking 'on_exit' from [table: 0x0a316a78] (Origin: function: 0x0a317198)
14:23:34.527 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
14:23:34.527 [Lua] [Gamestate] Enter StateTitleScreen
14:23:34.740 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
14:23:34.740 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
14:23:34.740 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
14:23:34.740 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
14:23:34.740 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
14:23:34.742 warning: [Lua] CHAT FONT SIZE DISABLED
14:23:34.742 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
14:23:34.748 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
14:23:34.748 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
14:23:34.748 [Save] Loading `save_data`
14:23:34.751 [Save] Load done
14:23:34.765 [Lua] [BackendManagerPlayFab] Backend Enabled
14:23:34.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
14:23:34.984 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
14:23:34.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
14:23:37.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
14:23:37.006 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
14:23:37.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:23:37.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:23:37.404 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:23:37.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
14:23:37.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
14:23:37.777 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
14:23:37.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
14:23:38.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
14:23:38.007 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
14:23:38.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
14:23:38.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
14:23:38.158 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
14:23:38.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
14:23:38.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
14:23:38.958 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
14:23:38.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
14:23:39.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
14:23:39.099 [Lua] [PackageManager] Force_load: resource_packages/inventory
14:23:39.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
14:23:39.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
14:23:39.251 [Lua] [PackageManager] Force_load: resource_packages/careers
14:23:39.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
14:23:39.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
14:23:39.318 [Lua] [PackageManager] Force_load: resource_packages/decals
14:23:39.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
14:23:39.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
14:23:39.453 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
14:23:39.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
14:23:40.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
14:23:40.496 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
14:23:40.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
14:23:41.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
14:23:41.809 [Lua] [PackageManager] Force_load: resource_packages/ingame
14:23:41.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
14:23:42.160 [Lua] Populating data for character 1 15
14:23:42.431 [Lua] Requesting character data for index 2 15
14:23:42.431 [Lua] Populating data for character 2 15
14:23:42.739 [Lua] Requesting character data for index 3 15
14:23:42.739 [Lua] Populating data for character 3 15
14:23:43.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
14:23:43.162 [Lua] [PackageManager] Force_load: resource_packages/pickups
14:23:43.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
14:23:43.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
14:23:43.332 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
14:23:43.501 [Lua] Requesting character data for index 4 15
14:23:43.501 [Lua] Populating data for character 4 15
14:23:43.773 [Lua] Requesting character data for index 5 15
14:23:43.773 [Lua] Populating data for character 5 15
14:23:44.061 [Lua] Requesting character data for index 6 15
14:23:44.061 [Lua] Populating data for character 6 15
14:23:44.349 [Lua] Requesting character data for index 7 15
14:23:44.349 [Lua] Populating data for character 7 15
14:23:44.621 [Lua] Requesting character data for index 8 15
14:23:44.621 [Lua] Populating data for character 8 15
14:23:44.909 [Lua] Requesting character data for index 9 15
14:23:44.909 [Lua] Populating data for character 9 15
14:23:45.180 [Lua] Requesting character data for index 10 15
14:23:45.180 [Lua] Populating data for character 10 15
14:23:45.516 [Lua] Requesting character data for index 11 15
14:23:45.516 [Lua] Populating data for character 11 15
14:23:45.788 [Lua] Requesting character data for index 12 15
14:23:45.788 [Lua] Populating data for character 12 15
14:23:46.058 [Lua] Requesting character data for index 13 15
14:23:46.058 [Lua] Populating data for character 13 15
14:23:46.330 [Lua] Requesting character data for index 14 15
14:23:46.330 [Lua] Populating data for character 14 15
14:23:46.600 [Lua] Requesting character data for index 15 15
14:23:46.600 [Lua] Populating data for character 15 15
14:23:47.212 [Lua] Player statistics loaded!
14:23:47.803 [Lua] Keep decoration player data loaded!
14:23:47.820 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
14:23:48.837 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
14:23:48.889 [Lua] [Managers] Destroying state managers...
14:23:48.911 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
14:23:48.911 [Lua] [Gamestate] Enter state StateLoading
14:23:48.913 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
14:23:48.914 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
14:23:48.935 [Lua] state_loading_restart_network JOIN VIA STEAM 0
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_network_clock_sync_request
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_network_time_sync_response
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_response
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_network_current_server_time_request
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_add_damage
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_heal
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_ai_drop_single_item
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_ai_inventory_wield
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_ai_show_single_item
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_start
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_ai_weapon_shoot_end
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_interest_point_chatter_update
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_rotation_scale
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_translation_scale
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_set_script_driven
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_set_affected_by_gravity
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_set_animation_driven
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_constrain_ai
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_1
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_2
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_3
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_4
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_5
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_6
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_7
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_8
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_9
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_10
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_11
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_anim_state_12
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_create_bot_nav_transition
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_pacing_changed
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_play_dialogue_event
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_trigger_dialogue_event
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_interrupt_dialogue_event
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_anim_event
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_anim_event_variable_float
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_update_anim_variable_done
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_attack_hit
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_enemy_has_target
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_enemy_is_alerted
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_set_blocking
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_status_change_bool
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_skinned_surface_mtr_fx
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_surface_mtr_fx_lvl_unit
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_play_melee_hit_effects
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_weapon_blood
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_link_unit
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_play_first_person_sound
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_event_at_pos
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_string_event
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_int_event
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_param_float_event
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_client_audio_set_global_parameter_with_lerp
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_door_state
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_add_external_velocity
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_tutorial_message
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_player_blocked_attack
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_set_wounded
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_alert_enemy
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_start_mission_with_unit
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_update_mission
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_end_mission
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_objective_entered_socket_zone
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_create_explosion
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_area_damage
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_dynamic
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_client_spawn_light_weight_projectile
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_client_despawn_light_weight_projectile
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_player_projectile_impact_level
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_projectile_stopped
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_generic_impact_projectile_impact
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_show_inventory
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_server_set_inventory_packages
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_server_mark_profile_used
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_add_equipment
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_create_attachment
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_client_select_inventory
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_wield_equipment
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_destroy_slot
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_set_current_location
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_sync_damage_taken
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_played
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_story_stopped
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_flow_state_number_changed
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_add_buff
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_server_audio_unit_event
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_remove_server_controlled_buff
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_ping
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_pong
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_interaction_approved
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_interaction_abort
14:23:48.935 [Lua] [Network] Setting log ignore for RPC rpc_interaction_completed
14:23:48.935 [Lua] registering RPCs
14:23:48.935 [Lua] [LobbyAux] Making combined_hash: 62ecaf878860ba83 from network_hash=233bed458c33a99d, trunk_revision=121574, engine_revision=7ccc1924d8aa, project_hash=bulldozer
14:23:49.034 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:23:49.034 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
14:23:49.034 [Lua] [StateLoading] Need to unload nil and start load inn_level
14:23:49.034 [Lua] [LevelTransitionHandler] load_level inn_level
14:23:49.034 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
14:23:49.034 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
14:23:49.034 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
14:23:49.034 [Lua] EnemyPackageLoader:setup_startup_enemies
14:23:49.034 [Lua] Load no enemies on this level
14:23:49.034 [Lua] [NetworkServer] Current level key inn_level
14:23:49.034 [Lua] [LevelTransitionHandler] Generated new level_seed: 1237426
14:23:49.034 [Lua] [VOIP] Initializing Steam Voip
14:23:49.035 [Lua] [VOIP] Is server. Creating room / joining my own room.
14:23:49.251 [EAC] EAC server 110000103dff95e is initializing
14:23:49.262 [EAC] Server is also client 110000103dff95e
14:23:49.262 [EACServer] [SetLogCallback] Procedure: 000000014048BEC0 LogLevel: Info.
14:23:49.262 [Lua] ### Created peer state machine for 110000103dff95e
14:23:49.262 [Lua] [PeerSM] 110000103dff95e :: on_enter Connecting
14:23:49.262 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
14:23:49.262 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:23:49.365 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:23:49.365 [Lua] Set lobby begin:
14:23:49.365 [Lua] Set lobby end.
14:23:49.365 [Lua] [LOCAL RPC] rpc_notify_connected
14:23:49.365 [Lua] [PSM] Peer 110000103dff95e joined. Want to use profile index "1"
14:23:49.365 [Lua] [LobbyHost] Changed state from 0 to creating
14:23:49.386 [Lua] [LobbyHost] Changed state from creating to joined
14:23:49.387 [Lua] [PartyManager] Leader is set to 110000103dff95e
14:23:49.387 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103dff95e my_peer_id:110000103dff95e
14:23:49.387 [Lua] [ChatManager] Registering channel 1
14:23:49.400 [Lua] [NetworkServer] Changing num_players from nil to 1
14:23:49.400 [Lua] Players: 1
14:23:49.400 [Lua] Set lobby begin:
14:23:49.400 [Lua] Lobby data num_players = 1
14:23:49.401 [Lua] Lobby data level_key = inn_level
14:23:49.401 [Lua] Lobby data game_mode = adventure
14:23:49.401 [Lua] Lobby data matchmaking = false
14:23:49.401 [Lua] Set lobby end.
14:23:49.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:23:49.417 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:23:49.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:23:49.453 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
14:23:50.854 [Lua] [LOCAL RPC] rpc_notify_in_post_game false
14:23:50.870 [Lua] [PeerSM] 110000103dff95e :: on_exit Connecting
14:23:50.870 [Lua] [PeerSM] 110000103dff95e :: on_enter Loading
14:23:50.870 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
14:23:50.871 [Lua] [LOCAL RPC] rpc_load_level 24 1237426
14:23:51.367 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
14:24:01.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:24:01.065 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:24:01.083 [Lua] [LevelTransitionHandler] Level load completed!
14:24:01.083 [Lua] ### Sending rpc_level_loaded
14:24:01.083 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 24
14:24:01.083 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
14:24:01.099 [Lua] [PeerSM] 110000103dff95e :: on_exit Loading
14:24:01.099 [Lua] [PeerSM] 110000103dff95e :: on_enter LoadingProfilePackages
14:24:01.100 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000103dff95e:1
14:24:01.100 [Lua] Set lobby begin:
14:24:01.100 [Lua] Lobby data level_key = inn_level
14:24:01.100 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
14:24:01.100 [Lua] Lobby data player_slot_6 = 0:0
14:24:01.100 [Lua] Lobby data num_players = 1
14:24:01.100 [Lua] Lobby data matchmaking = false
14:24:01.100 [Lua] Lobby data player_slot_4 = 0:0
14:24:01.100 [Lua] Lobby data game_mode = adventure
14:24:01.100 [Lua] Lobby data player_slot_5 = 0:0
14:24:01.100 [Lua] Lobby data player_slot_2 = 0:0
14:24:01.100 [Lua] Lobby data player_slot_3 = 0:0
14:24:01.100 [Lua] Set lobby end.
14:24:01.100 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103dff95e:1, previous profile 0, profile 1]
14:24:01.101 [Lua] Set lobby begin:
14:24:01.101 [Lua] Lobby data level_key = inn_level
14:24:01.101 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
14:24:01.101 [Lua] Lobby data player_slot_6 = 0:0
14:24:01.101 [Lua] Lobby data num_players = 1
14:24:01.101 [Lua] Lobby data matchmaking = false
14:24:01.101 [Lua] Lobby data player_slot_4 = 0:0
14:24:01.101 [Lua] Lobby data game_mode = adventure
14:24:01.101 [Lua] Lobby data player_slot_5 = 0:0
14:24:01.101 [Lua] Lobby data player_slot_2 = 0:0
14:24:01.101 [Lua] Lobby data player_slot_3 = 0:0
14:24:01.101 [Lua] Set lobby end.
14:24:01.101 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 2]
14:24:01.101 [Lua] Set lobby begin:
14:24:01.101 [Lua] Lobby data level_key = inn_level
14:24:01.101 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
14:24:01.101 [Lua] Lobby data player_slot_6 = 0:0
14:24:01.101 [Lua] Lobby data num_players = 1
14:24:01.101 [Lua] Lobby data matchmaking = false
14:24:01.101 [Lua] Lobby data player_slot_4 = 0:0
14:24:01.101 [Lua] Lobby data game_mode = adventure
14:24:01.101 [Lua] Lobby data player_slot_5 = 0:0
14:24:01.101 [Lua] Lobby data player_slot_2 = 0:0
14:24:01.101 [Lua] Lobby data player_slot_3 = 0:0
14:24:01.101 [Lua] Set lobby end.
14:24:01.101 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 3]
14:24:01.101 [Lua] Set lobby begin:
14:24:01.101 [Lua] Lobby data level_key = inn_level
14:24:01.101 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
14:24:01.101 [Lua] Lobby data player_slot_6 = 0:0
14:24:01.101 [Lua] Lobby data num_players = 1
14:24:01.101 [Lua] Lobby data matchmaking = false
14:24:01.102 [Lua] Lobby data player_slot_4 = 0:0
14:24:01.102 [Lua] Lobby data game_mode = adventure
14:24:01.102 [Lua] Lobby data player_slot_5 = 0:0
14:24:01.102 [Lua] Lobby data player_slot_2 = 0:0
14:24:01.102 [Lua] Lobby data player_slot_3 = 0:0
14:24:01.102 [Lua] Set lobby end.
14:24:01.102 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 4]
14:24:01.102 [Lua] Set lobby begin:
14:24:01.102 [Lua] Lobby data level_key = inn_level
14:24:01.102 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
14:24:01.102 [Lua] Lobby data player_slot_6 = 0:0
14:24:01.102 [Lua] Lobby data num_players = 1
14:24:01.102 [Lua] Lobby data matchmaking = false
14:24:01.102 [Lua] Lobby data player_slot_4 = 0:0
14:24:01.102 [Lua] Lobby data game_mode = adventure
14:24:01.102 [Lua] Lobby data player_slot_5 = 0:0
14:24:01.102 [Lua] Lobby data player_slot_2 = 0:0
14:24:01.102 [Lua] Lobby data player_slot_3 = 0:0
14:24:01.102 [Lua] Set lobby end.
14:24:01.102 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 5]
14:24:01.102 [Lua] Set lobby begin:
14:24:01.102 [Lua] Lobby data level_key = inn_level
14:24:01.102 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
14:24:01.102 [Lua] Lobby data player_slot_6 = 0:0
14:24:01.102 [Lua] Lobby data num_players = 1
14:24:01.102 [Lua] Lobby data matchmaking = false
14:24:01.102 [Lua] Lobby data player_slot_4 = 0:0
14:24:01.102 [Lua] Lobby data game_mode = adventure
14:24:01.102 [Lua] Lobby data player_slot_5 = 0:0
14:24:01.102 [Lua] Lobby data player_slot_2 = 0:0
14:24:01.102 [Lua] Lobby data player_slot_3 = 0:0
14:24:01.102 [Lua] Set lobby end.
14:24:01.103 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 0, profile 6]
14:24:01.103 [Lua] ### Sending rpc_level_loaded
14:24:01.103 [Lua] #### Has state machine: false, sender: 110000103dff95e, level_id: 24
14:24:01.103 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:1 my_peer_id:110000103dff95e
14:24:01.103 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:24:01.117 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:1 my_peer_id:110000103dff95e
14:24:01.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:24:01.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:24:01.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
14:24:01.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
14:24:01.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
14:24:01.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
14:24:01.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
14:24:01.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2
14:24:02.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2
14:24:02.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2
14:24:02.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
14:24:02.183 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:24:02.183 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:24:02.184 [Lua] Set lobby begin:
14:24:02.184 [Lua] Lobby data level_key = inn_level
14:24:02.184 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
14:24:02.184 [Lua] Lobby data player_slot_6 = 0:0
14:24:02.184 [Lua] Lobby data num_players = 1
14:24:02.184 [Lua] Lobby data matchmaking = false
14:24:02.184 [Lua] Lobby data host = 110000103dff95e
14:24:02.184 [Lua] Lobby data player_slot_4 = 0:0
14:24:02.184 [Lua] Lobby data game_mode = adventure
14:24:02.184 [Lua] Lobby data player_slot_5 = 0:0
14:24:02.184 [Lua] Lobby data player_slot_2 = 0:0
14:24:02.184 [Lua] Lobby data country_code = FI
14:24:02.184 [Lua] Lobby data player_slot_3 = 0:0
14:24:02.184 [Lua] Lobby data unique_server_name = Vemb
14:24:02.184 [Lua] Set lobby end.
14:24:02.185 [Lua] [Managers] Destroying state managers...
14:24:02.185 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:24:02.185 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
14:24:02.185 [Lua] [Gamestate] Enter StateIngame HOST
14:24:02.186 [Lua] Set lobby begin:
14:24:02.186 [Lua] Lobby data level_key = inn_level
14:24:02.186 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
14:24:02.186 [Lua] Lobby data selected_level_key = inn_level
14:24:02.186 [Lua] Lobby data player_slot_6 = 0:0
14:24:02.186 [Lua] Lobby data num_players = 1
14:24:02.186 [Lua] Lobby data matchmaking = false
14:24:02.186 [Lua] Lobby data host = 110000103dff95e
14:24:02.186 [Lua] Lobby data player_slot_4 = 0:0
14:24:02.186 [Lua] Lobby data game_mode = adventure
14:24:02.187 [Lua] Lobby data player_slot_5 = 0:0
14:24:02.187 [Lua] Lobby data player_slot_2 = 0:0
14:24:02.187 [Lua] Lobby data country_code = FI
14:24:02.187 [Lua] Lobby data player_slot_3 = 0:0
14:24:02.187 [Lua] Lobby data unique_server_name = Vemb
14:24:02.187 [Lua] Set lobby end.
14:24:02.188 [Lua] [StateIngame] Server ingame
14:24:02.191 [Lua] Set lobby begin:
14:24:02.191 [Lua] Lobby data level_key = inn_level
14:24:02.191 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
14:24:02.191 [Lua] Lobby data selected_level_key = inn_level
14:24:02.191 [Lua] Lobby data difficulty = normal
14:24:02.191 [Lua] Lobby data player_slot_6 = 0:0
14:24:02.191 [Lua] Lobby data num_players = 1
14:24:02.191 [Lua] Lobby data matchmaking = false
14:24:02.192 [Lua] Lobby data host = 110000103dff95e
14:24:02.192 [Lua] Lobby data player_slot_4 = 0:0
14:24:02.192 [Lua] Lobby data game_mode = adventure
14:24:02.192 [Lua] Lobby data player_slot_5 = 0:0
14:24:02.192 [Lua] Lobby data player_slot_2 = 0:0
14:24:02.192 [Lua] Lobby data country_code = FI
14:24:02.192 [Lua] Lobby data player_slot_3 = 0:0
14:24:02.192 [Lua] Lobby data unique_server_name = Vemb
14:24:02.192 [Lua] Set lobby end.
14:24:02.192 [Lua] [LobbyAux] Making combined_hash: 62ecaf878860ba83 from network_hash=233bed458c33a99d, trunk_revision=121574, engine_revision=7ccc1924d8aa, project_hash=bulldozer
14:24:02.192 [Lua] [LobbyAux] Making combined_hash: 62ecaf878860ba83 from network_hash=233bed458c33a99d, trunk_revision=121574, engine_revision=7ccc1924d8aa, project_hash=bulldozer
14:24:02.192 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:24:02.192 [Lua] [Matchmaking] initializing
14:24:02.192 [Lua] [Matchmaking] my_peer_id: 110000103dff95e, I am server
14:24:02.192 [Lua] [Matchmaking] register rpcs
14:24:02.192 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:24:02.193 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
14:24:02.193 [Lua] [GameNetworkManager] self.is_server = true
14:24:02.193 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
14:24:02.193 [Network] Setting artificial MTU limit to 65536
14:24:02.193 [Lua] Switching ConflictSettings: to: disabled
14:24:02.193 [Lua] pacing=disabled
14:24:02.193 [Lua] roaming=nil
14:24:02.193 [Lua] disabled=true
14:24:02.193 [Lua] pack_spawning=disabled
14:24:02.193 [Lua] boss=disabled
14:24:02.193 [Lua] horde=disabled
14:24:02.193 [Lua] specials=disabled
14:24:02.193 [Lua] name=disabled
14:24:02.193 [Lua] intensity=disabled
14:24:02.193 [Lua] ---
14:24:02.242 [Lua] [AIInterestPointSystem] Level Seed: 1237426
14:24:02.242 [Lua]
14:24:02.242 [Lua] [entity_system_bag] = table
14:24:02.242 [Lua] [entity_system_bag] = metatable
14:24:02.242 [Lua] [startup_data] = table
14:24:02.242 [Lua] [entity_manager] = table
14:24:02.242 [Lua] [entity_manager] = metatable
14:24:02.242 [Lua] [unit_spawner] = table
14:24:02.242 [Lua] [unit_spawner] = metatable
14:24:02.242 [Lua] [unit_storage] = table
14:24:02.242 [Lua] [unit_storage] = metatable
14:24:02.242 [Lua] [dice_keeper] = table
14:24:02.242 [Lua] [dice_keeper] = metatable
14:24:02.242 [Lua] [is_server] = true (boolean)
14:24:02.242 [Lua] [world] = [World]
14:24:02.242 [Lua] [system_api] = table
14:24:02.242 [Lua] [network_lobby] = table
14:24:02.242 [Lua] [network_lobby] = metatable
14:24:02.242 [Lua] [profile_synchronizer] = table
14:24:02.242 [Lua] [profile_synchronizer] = metatable
14:24:02.242 [Lua] [entity_system] = table
14:24:02.242 [Lua] [entity_system] = metatable
14:24:02.242 [Lua] [num_local_human_players] = 1 (number)
14:24:02.242 [Lua] [statistics_db] = table
14:24:02.242 [Lua] [statistics_db] = metatable
14:24:02.242 [Lua] [network_server] = table
14:24:02.242 [Lua] [network_server] = metatable
14:24:02.242 [Lua] [input_manager] = table
14:24:02.242 [Lua] [input_manager] = metatable
14:24:02.242 [Lua] [network_clock] = table
14:24:02.242 [Lua] [network_clock] = metatable
14:24:02.242 [Lua] [network_transmit] = table
14:24:02.242 [Lua] [network_transmit] = metatable
14:24:02.242 [Lua] [free_flight_manager] = table
14:24:02.242 [Lua] [free_flight_manager] = metatable
14:24:02.242 [Lua] [network_manager] = table
14:24:02.242 [Lua] [network_manager] = metatable
14:24:02.242 [Lua] [network_event_delegate] = table
14:24:02.242 [Lua] [network_event_delegate] = metatable
14:24:02.242 [Lua]
14:24:02.244 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:24:02.265 [Lua] [AchievementManager] Achievements using the steam platform
14:24:02.266 [Lua] [StateIngame] Level seed: 1237426
14:24:02.266 [Umbra] Init version: 3.4.13 :: 16 threads
14:24:02.266 [Umbra] Tome with `10497` objects loaded.
14:24:02.267 [Umbra] UMBRA Tome loaded.
14:24:02.267 [World] Spawning level.
14:24:02.432 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
14:24:02.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:24:02.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:24:02.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:24:02.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
14:24:02.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
14:24:02.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
14:24:02.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
14:24:02.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
14:24:02.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
14:24:02.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
14:24:02.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
14:24:02.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
14:24:02.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
14:24:02.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
14:24:02.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
14:24:02.793 [Lua] [LevelAnalysis] set_random_seed( 1854334464)
14:24:02.796 [Lua] PlayerManager:add_player player_1
14:24:02.799 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
14:24:02.799 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
14:24:02.799 [Lua] [IngameUI] init
14:24:02.851 [Lua] [Matchmaking] Cancelling matchmaking
14:24:02.851 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:24:02.851 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:24:02.851 [Lua] Set lobby begin:
14:24:02.851 [Lua] Lobby data power_level = 785
14:24:02.851 [Lua] Lobby data level_key = inn_level
14:24:02.851 [Lua] Lobby data player_slot_1 = 110000103dff95e:1
14:24:02.851 [Lua] Lobby data selected_level_key = inn_level
14:24:02.852 [Lua] Lobby data difficulty = normal
14:24:02.852 [Lua] Lobby data player_slot_6 = 0:0
14:24:02.852 [Lua] Lobby data num_players = 1
14:24:02.852 [Lua] Lobby data matchmaking = false
14:24:02.852 [Lua] Lobby data host = 110000103dff95e
14:24:02.852 [Lua] Lobby data player_slot_4 = 0:0
14:24:02.852 [Lua] Lobby data game_mode = adventure
14:24:02.852 [Lua] Lobby data player_slot_5 = 0:0
14:24:02.852 [Lua] Lobby data player_slot_2 = 0:0
14:24:02.852 [Lua] Lobby data country_code = FI
14:24:02.852 [Lua] Lobby data player_slot_3 = 0:0
14:24:02.852 [Lua] Lobby data unique_server_name = Vemb
14:24:02.852 [Lua] Set lobby end.
14:24:02.853 [Flow] Forge tier 4
14:24:02.853 [Flow] WitchHunterLevel:30
14:24:02.853 [Flow] LeaderYes
14:24:02.853 [Flow] ALL PC XP:751637
14:24:02.853 [Flow] WH XP:144191
14:24:02.853 [Flow] Number of crafted items:2885
14:24:02.853 [Flow] Sum of Powe Levels:1500
14:24:02.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
14:24:02.938 [Lua] CurrentConflictSettings disabled
14:24:02.938 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
14:24:02.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:24:02.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:24:02.941 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:24:02.941 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
14:24:02.941 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
14:24:02.961 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:24:02.963 [Lua] MUSIC: nil -> explore
14:24:03.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
14:24:03.727 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
14:24:03.728 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
14:24:03.864 [Flow] DISABLE
14:24:05.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
14:24:05.415 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
14:24:05.416 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
14:24:06.016 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
14:24:06.016 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
14:24:06.018 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat
14:24:06.221 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat
14:24:06.221 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat
14:24:06.221 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
14:24:06.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
14:24:06.532 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh
14:24:06.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
14:24:06.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
14:24:06.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
14:24:06.691 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
14:24:07.523 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
14:24:07.523 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base
14:24:07.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
14:24:07.608 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
14:24:07.608 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05
14:24:07.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
14:24:07.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
14:24:07.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
14:24:07.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
14:24:07.981 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
14:24:07.981 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
14:24:07.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
14:24:08.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
14:24:08.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
14:24:08.290 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
14:24:08.293 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 1
14:24:08.307 [Lua] [PeerSM] 110000103dff95e :: on_exit LoadingProfilePackages
14:24:08.307 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForEnterGame
14:24:08.310 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 1
14:24:08.310 [Lua] [LOCAL RPC] rpc_loading_synced
14:24:08.324 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForEnterGame
14:24:08.324 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForGameObjectSync
14:24:08.341 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForGameObjectSync
14:24:08.341 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForPlayers
14:24:08.343 [Lua] [LOCAL RPC] rpc_game_started
14:24:08.357 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForPlayers
14:24:08.357 [Lua] [PeerSM] 110000103dff95e :: on_enter SpawningPlayer
14:24:08.374 [Lua] [PeerSM] 110000103dff95e :: on_exit SpawningPlayer
14:24:08.374 [Lua] [PeerSM] 110000103dff95e :: on_enter InGame
14:24:08.376 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 1 Vector3(-18.9997, -0.243822, 6.138) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
14:24:08.376 [Lua] PlayerManager:rpc_to_client_spawn_player(110000103dff95e, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
14:24:08.376 [Lua] PlayerManager:rpc_to_client_spawn_player()
14:24:08.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:24:08.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:24:08.406 [Lua] PlayerManager:assign_unit_ownership Vemb 110000103dff95e 1
14:24:08.406 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
14:24:08.431 [Lua] [IngameUI] menu view on_enter start_menu_view
14:24:08.432 [Lua] hero_fullscreen_menu_on_enter
14:24:08.437 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09667d10
14:24:08.438 [World] Spawning level.
14:24:08.453 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
14:24:08.476 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
14:24:08.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:08.477 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewer, async-read,
14:24:08.477 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer, async-read,
14:24:08.567 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
14:24:08.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer
14:24:08.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:08.817 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
14:24:08.817 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
14:24:08.817 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
14:24:09.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
14:24:09.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
14:24:09.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x70, position: 0
14:24:10.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x70, position: 27249
14:24:10.301 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
14:24:10.301 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
14:24:10.320 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:24:10.320 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:24:10.321 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer
14:24:10.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer
14:24:10.340 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
14:24:10.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:10.340 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewer, async-read,
14:24:10.340 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer, async-read,
14:24:10.349 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
14:24:10.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer
14:24:10.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:10.384 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
14:24:10.384 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02
14:24:10.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
14:24:10.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
14:24:10.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
14:24:11.500 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:24:11.500 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:24:11.500 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewer
14:24:11.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewer
14:24:11.501 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
14:24:12.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:24:12.195 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:24:12.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
14:24:12.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:12.201 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read,
14:24:12.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:12.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
14:24:12.433 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
14:24:12.433 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
14:24:12.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
14:24:12.433 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:12.790 [Lua] [GameNetworkManager] destroying game object with go_id=37
14:24:12.809 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
14:24:12.809 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
14:24:12.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:24:12.811 [Lua] [NetworkServer] Peer 110000103dff95e despawned player.
14:24:12.814 [Lua] [LOCAL RPC] rpc_client_request_mark_profile 3 1
14:24:12.814 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 1 to 3 for peer id 110000103dff95e:1
14:24:12.814 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:2 my_peer_id:110000103dff95e
14:24:12.814 [Lua] Set lobby begin:
14:24:12.814 [Lua] Lobby data power_level = 785
14:24:12.815 [Lua] Lobby data level_key = inn_level
14:24:12.815 [Lua] Lobby data player_slot_1 = 0:0
14:24:12.815 [Lua] Lobby data selected_level_key = inn_level
14:24:12.815 [Lua] Lobby data difficulty = normal
14:24:12.815 [Lua] Lobby data player_slot_6 = 0:0
14:24:12.815 [Lua] Lobby data num_players = 1
14:24:12.815 [Lua] Lobby data matchmaking = false
14:24:12.815 [Lua] Lobby data host = 110000103dff95e
14:24:12.815 [Lua] Lobby data player_slot_4 = 0:0
14:24:12.815 [Lua] Lobby data game_mode = adventure
14:24:12.815 [Lua] Lobby data player_slot_5 = 0:0
14:24:12.815 [Lua] Lobby data player_slot_2 = 0:0
14:24:12.815 [Lua] Lobby data country_code = FI
14:24:12.815 [Lua] Lobby data player_slot_3 = 0:0
14:24:12.815 [Lua] Lobby data unique_server_name = Vemb
14:24:12.815 [Lua] Set lobby end.
14:24:12.815 [Lua] Set lobby begin:
14:24:12.815 [Lua] Lobby data power_level = 785
14:24:12.815 [Lua] Lobby data level_key = inn_level
14:24:12.816 [Lua] Lobby data player_slot_1 = 0:0
14:24:12.816 [Lua] Lobby data selected_level_key = inn_level
14:24:12.816 [Lua] Lobby data difficulty = normal
14:24:12.816 [Lua] Lobby data player_slot_6 = 0:0
14:24:12.816 [Lua] Lobby data num_players = 1
14:24:12.816 [Lua] Lobby data matchmaking = false
14:24:12.816 [Lua] Lobby data host = 110000103dff95e
14:24:12.816 [Lua] Lobby data player_slot_4 = 0:0
14:24:12.816 [Lua] Lobby data game_mode = adventure
14:24:12.816 [Lua] Lobby data player_slot_5 = 0:0
14:24:12.816 [Lua] Lobby data player_slot_2 = 0:0
14:24:12.816 [Lua] Lobby data country_code = FI
14:24:12.816 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:24:12.816 [Lua] Lobby data unique_server_name = Vemb
14:24:12.816 [Lua] Set lobby end.
14:24:12.816 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103dff95e:1, previous profile 1, profile 3]
14:24:12.816 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:0
14:24:12.818 [Lua] [PeerSM] 110000103dff95e :: on_exit InGame
14:24:12.818 [Lua] [PeerSM] 110000103dff95e :: on_enter LoadingProfilePackages
14:24:12.822 [Lua] [LOCAL RPC] rpc_server_request_mark_profile_result 3 1 1
14:24:12.822 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:2 my_peer_id:110000103dff95e
14:24:12.822 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:3 my_peer_id:110000103dff95e
14:24:12.835 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
14:24:12.836 [Save] Saving `save_data`
14:24:12.839 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:3 my_peer_id:110000103dff95e
14:24:12.839 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:24:12.839 [Lua] [PackageManager] Load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
14:24:12.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
14:24:12.839 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
14:24:12.839 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
14:24:12.839 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, InventoryPackageSynchronizerClient, async-read,
14:24:12.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:24:12.839 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:24:12.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
14:24:12.839 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
14:24:12.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:24:12.840 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 2
14:24:12.844 [Save] Save done
14:24:12.853 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
14:24:12.853 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
14:24:12.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient
14:24:12.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2, InventoryPackageSynchronizerClient
14:24:12.875 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient
14:24:12.877 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:24:12.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient
14:24:12.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
14:24:12.886 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:24:12.886 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, InventoryPackageSynchronizerClient
14:24:12.886 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, InventoryPackageSynchronizerClient
14:24:12.886 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
14:24:12.890 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:24:12.890 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer
14:24:12.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:12.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
14:24:12.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
14:24:12.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
14:24:12.946 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
14:24:12.946 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
14:24:12.946 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:12.946 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read,
14:24:12.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
14:24:12.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
14:24:12.946 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
14:24:12.946 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:13.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
14:24:13.167 [Lua] [PackageManager] Force_load: units/weapons/player/drake_pistol_projectile/drake_pistol_projectile_3ps
14:24:13.167 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
14:24:13.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
14:24:13.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01
14:24:13.583 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
14:24:13.752 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
14:24:13.752 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
14:24:13.752 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
14:24:14.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
14:24:14.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
14:24:14.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:24:14.107 [Lua] [IngameUI] menu view on_exit start_menu_view
14:24:14.107 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
14:24:14.107 [Lua] hero_fullscreen_menu_on_exit
14:24:14.109 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09667d10
14:24:14.109 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:24:14.109 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer
14:24:14.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
14:24:14.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
14:24:14.404 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:24:14.404 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:24:14.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01
14:24:14.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01
14:24:14.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01
14:24:14.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
14:24:15.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
14:24:15.221 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
14:24:15.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
14:24:15.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
14:24:15.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p
14:24:15.491 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
14:24:15.493 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 3
14:24:15.507 [Lua] [PeerSM] 110000103dff95e :: on_exit LoadingProfilePackages
14:24:15.507 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForEnterGame
14:24:15.510 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 3
14:24:15.510 [Lua] [LOCAL RPC] rpc_loading_synced
14:24:15.524 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForEnterGame
14:24:15.524 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForGameObjectSync
14:24:15.541 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForGameObjectSync
14:24:15.541 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForPlayers
14:24:15.558 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForPlayers
14:24:15.558 [Lua] [PeerSM] 110000103dff95e :: on_enter SpawningPlayer
14:24:15.575 [Lua] [PeerSM] 110000103dff95e :: on_exit SpawningPlayer
14:24:15.575 [Lua] [PeerSM] 110000103dff95e :: on_enter InGame
14:24:15.578 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-18.9972, -0.246243, 6.19272) Vector4(0, 0, 0.707106, -0.707107) true 100 100 1 1 1
14:24:15.578 [Lua] PlayerManager:rpc_to_client_spawn_player(110000103dff95e, 3, Vector3(-18.9972, -0.246243, 6.19272), Vector4(0, 0, 0.707106, -0.707107))
14:24:15.578 [Lua] PlayerManager:rpc_to_client_spawn_player()
14:24:15.581 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:24:15.581 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:24:15.581 [Lua] PlayerManager:assign_unit_ownership Vemb 110000103dff95e 1
14:24:15.581 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
14:24:15.612 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, InventoryPackageSynchronizerClient
14:24:15.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:24:17.238 [Lua] [IngameUI] menu view on_enter start_game_view
14:24:17.240 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096692f0
14:24:17.240 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:24:17.275 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:24:17.275 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
14:24:17.276 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
14:24:18.231 [Lua] [IngameUI] menu view on_exit start_game_view
14:24:18.231 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:24:18.231 [Save] Saving `save_data`
14:24:18.231 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:24:18.231 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
14:24:18.231 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
14:24:18.234 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096692f0
14:24:18.237 [Save] Save done
14:24:18.951 [Lua] [IngameUI] menu view on_enter character_selection
14:24:18.951 [Lua] hero_fullscreen_menu_on_enter
14:24:18.953 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0926c148
14:24:18.953 [World] Spawning level.
14:24:18.961 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
14:24:18.975 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
14:24:18.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
14:24:18.976 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:18.976 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read,
14:24:19.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:19.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
14:24:19.040 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
14:24:19.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
14:24:19.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
14:24:19.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:19.229 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
14:24:19.229 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
14:24:19.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:24:19.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:24:19.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:24:19.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:19.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:19.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:19.891 [Lua] [IngameUI] menu view on_exit character_selection
14:24:19.891 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
14:24:19.891 [Lua] hero_fullscreen_menu_on_exit
14:24:19.893 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0926c148
14:24:19.893 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:24:19.894 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer
14:24:19.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
14:24:19.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
14:24:20.685 [Lua] [IngameUI] menu view on_enter ingame_menu
14:24:21.285 [Lua] [IngameUI] menu view on_exit ingame_menu
14:24:21.891 [Lua] [IngameUI] menu view on_enter hero_view
14:24:21.893 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09317a08
14:24:21.893 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
14:24:24.052 [Lua] [IngameUI] menu view on_exit hero_view
14:24:24.054 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09317a08
14:24:24.054 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
14:24:24.630 [Lua] [IngameUI] menu view on_enter character_selection
14:24:24.631 [Lua] hero_fullscreen_menu_on_enter
14:24:24.632 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0926c148
14:24:24.633 [World] Spawning level.
14:24:24.640 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
14:24:24.652 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
14:24:24.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
14:24:24.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:24.652 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read,
14:24:24.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:24.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
14:24:24.705 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
14:24:24.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
14:24:24.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
14:24:24.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:24.809 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
14:24:24.809 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
14:24:24.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:24:25.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:24:25.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:24:25.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:25.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:25.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:25.885 [Lua] [IngameUI] menu view on_exit character_selection
14:24:25.888 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
14:24:25.888 [Lua] hero_fullscreen_menu_on_exit
14:24:25.891 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0926c148
14:24:25.891 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:24:25.891 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer
14:24:25.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
14:24:25.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
14:24:26.761 [Lua] [IngameUI] menu view on_enter character_selection
14:24:26.761 [Lua] hero_fullscreen_menu_on_enter
14:24:26.762 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0926c148
14:24:26.763 [World] Spawning level.
14:24:26.771 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
14:24:26.782 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
14:24:26.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
14:24:26.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:26.783 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer, async-read,
14:24:26.814 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:26.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
14:24:26.824 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
14:24:26.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
14:24:26.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer, async-read,
14:24:26.824 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer, async-read,
14:24:27.026 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
14:24:27.026 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
14:24:27.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:24:27.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:24:27.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:24:27.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:27.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:27.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:24:29.234 [Lua] PlayFabMirror:_commit_internal 1
14:24:29.260 [Lua] generate_backend_stats 110000103dff95e:1
14:24:29.261 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:24:29.267 [Lua] commit result success 1
14:24:29.371 [Lua] [IngameUI] menu view on_exit character_selection
14:24:29.375 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
14:24:29.375 [Lua] hero_fullscreen_menu_on_exit
14:24:29.377 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0926c148
14:24:29.378 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:24:29.378 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewer
14:24:29.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewer
14:24:29.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewer
14:24:32.194 [Lua] [IngameUI] menu view on_enter start_game_view
14:24:32.195 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096692f0
14:24:32.195 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:24:32.195 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:24:32.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
14:24:32.196 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
14:24:34.176 [Lua] [IngameUI] menu view on_exit start_game_view
14:24:34.176 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:24:34.176 [Save] Saving `save_data`
14:24:34.176 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:24:34.176 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
14:24:34.176 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
14:24:34.179 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096692f0
14:24:34.187 [Save] Save done
14:24:34.328 [Lua] [IngameUI] menu view on_enter ingame_menu
14:24:38.615 [Lua] [IngameUI] menu view on_exit ingame_menu
14:24:47.823 [Lua] [NetworkServer] Changing num_players from 1 to 2
14:24:47.823 [Lua] Players: 2
14:24:47.823 [Lua] Set lobby begin:
14:24:47.823 [Lua] Lobby data power_level = 785
14:24:47.823 [Lua] Lobby data level_key = inn_level
14:24:47.823 [Lua] Lobby data player_slot_1 = 0:0
14:24:47.823 [Lua] Lobby data selected_level_key = inn_level
14:24:47.823 [Lua] Lobby data difficulty = normal
14:24:47.823 [Lua] Lobby data player_slot_6 = 0:0
14:24:47.823 [Lua] Lobby data num_players = 2
14:24:47.823 [Lua] Lobby data matchmaking = false
14:24:47.823 [Lua] Lobby data host = 110000103dff95e
14:24:47.823 [Lua] Lobby data player_slot_4 = 0:0
14:24:47.823 [Lua] Lobby data game_mode = adventure
14:24:47.823 [Lua] Lobby data player_slot_5 = 0:0
14:24:47.823 [Lua] Lobby data player_slot_2 = 0:0
14:24:47.823 [Lua] Lobby data country_code = FI
14:24:47.823 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:24:47.823 [Lua] Lobby data unique_server_name = Vemb
14:24:47.823 [Lua] Set lobby end.
14:24:47.824 [Lua] [LobbyMembers] Member joined 110000105fcc553
14:24:47.840 [Lua] [NetworkServer] Peer 110000105fcc553 joined server lobby.
14:24:47.840 [Lua] [NetworkServer] Creating peer info.
14:24:47.841 [Lua] [PeerSM] 110000105fcc553 :: on_enter Connecting
14:24:47.881 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:24:47.881 [Lua] [ChatManager][1]System: Yzneftamz is joining the game
14:24:47.886 [SteamAuthenticator] Sent ticket request to 110000105fcc553
14:24:47.887 [Lua] [ConnectionHandler] Peer state for "110000105fcc553": [nil] ==> [Connecting]
14:24:47.887 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000105fcc553"
14:24:47.903 [Lua] [ConnectionHandler] Peer state for "110000105fcc553": [Connecting] ==> [Connected]
14:24:51.946 [SteamAuthenticator] Got ticket from 110000105fcc553
14:24:51.946 [SteamAuthenticator] BeginAuthSession 110000105fcc553
14:24:51.946 [SteamAuthenticator] Authenticating 110000105fcc553
14:24:51.980 [SteamAuthenticator] Got ticket request from 110000105fcc553
14:24:51.981 [SteamAuthenticator] GetAuthSessionTicket 110000105fcc553
14:24:51.981 [SteamAuthenticator] Sent ticket to 110000105fcc553
14:24:52.275 [SteamAuthenticator] Steam validation for 110000105fcc553 with response 0
14:24:52.479 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:24:52.479 [Lua] [Matchmaking] Got a handshake request from 110000105fcc553 with user name 'Yzneftamz'
14:24:52.563 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001c0d946 from 110000105fcc553, replying lobby_ok
14:24:52.647 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105fcc553 REPLY wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:0
14:24:52.734 [Lua] [Matchmaking] Assigning profile slot 5 to 110000105fcc553
14:24:52.734 [Lua] Set lobby begin:
14:24:52.734 [Lua] Lobby data power_level = 785
14:24:52.734 [Lua] Lobby data level_key = inn_level
14:24:52.734 [Lua] Lobby data player_slot_1 = 0:0
14:24:52.734 [Lua] Lobby data selected_level_key = inn_level
14:24:52.734 [Lua] Lobby data difficulty = normal
14:24:52.734 [Lua] Lobby data player_slot_6 = 0:0
14:24:52.734 [Lua] Lobby data num_players = 2
14:24:52.734 [Lua] Lobby data matchmaking = false
14:24:52.734 [Lua] Lobby data host = 110000103dff95e
14:24:52.734 [Lua] Lobby data player_slot_4 = 0:0
14:24:52.734 [Lua] Lobby data game_mode = adventure
14:24:52.734 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:24:52.734 [Lua] Lobby data player_slot_2 = 0:0
14:24:52.734 [Lua] Lobby data country_code = FI
14:24:52.734 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:24:52.734 [Lua] Lobby data unique_server_name = Vemb
14:24:52.734 [Lua] Set lobby end.
14:24:52.734 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:110000105fcc553
14:24:55.173 [Lua] ### CLEARING PEER STATE FOR 110000105fcc553
14:24:55.173 [Lua] [PeerSM] 110000105fcc553 :: on_exit Connecting
14:24:55.173 [Lua] [PeerSM] 110000105fcc553 :: on_enter Connecting
14:24:55.224 [Lua] [NetworkServer] Peer 110000105fcc553 has sent rpc_notify_lobby_joined
14:24:55.224 [Lua] [PSM] Peer 110000105fcc553 joined. Want to use profile index "5"
14:24:55.224 [EAC] EAC server has client 110000105fcc553 (and owner 110000105fcc553)
14:24:55.291 [EACServer] [RegisterClient] Client: 0110000105FCC553 PlayerGUID: 76561198060717395 PlayerIP: 0.0.0.0 OwnerGUID: 76561198060717395 PlayerName: Vemb
14:24:55.482 [EACServer] [QueueClientUpdate] Client: 0110000105FCC553 Session: 1 Status: Client Authenticated Message: Client authenticated.
14:24:55.494 [EAC] Peer 110000105fcc553 switched EAC state to ClientAuthenticatedLocal
14:24:55.595 [EACServer] [Register Client] Success (1/2). Client: 0110000105FCC553.
14:24:55.612 [EACServer] [Cerberus] [Backend] Connection established.
14:24:55.796 [EACServer] [Register Client] Success (2/2). Client: 0110000105FCC553
14:24:55.796 [EACServer] [QueueClientUpdate] Client: 0110000105FCC553 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
14:24:55.804 [EAC] Peer 110000105fcc553 switched EAC state to ClientAuthenticatedRemote
14:24:57.272 [Lua] [NetworkServer] Peer 110000105fcc553 has sent rpc_post_game_notified
14:24:57.273 [Lua] [PeerSM] 110000105fcc553 :: on_exit Connecting
14:24:57.273 [Lua] [PeerSM] 110000105fcc553 :: on_enter Loading
14:24:57.273 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
14:24:57.341 [Lua] ### Sending rpc_level_loaded
14:24:57.341 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 24
14:24:57.341 [Lua] Peer 110000105fcc553 has loaded the level but not all enemies, so we wait
14:24:57.341 [Lua] [PeerSM] 110000105fcc553 :: on_exit Loading
14:24:57.341 [Lua] [PeerSM] 110000105fcc553 :: on_enter LoadingProfilePackages
14:24:57.341 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 5 for peer id 110000105fcc553:1
14:24:57.341 [Lua] Set lobby begin:
14:24:57.341 [Lua] Lobby data power_level = 785
14:24:57.341 [Lua] Lobby data level_key = inn_level
14:24:57.341 [Lua] Lobby data player_slot_1 = 0:0
14:24:57.341 [Lua] Lobby data selected_level_key = inn_level
14:24:57.341 [Lua] Lobby data difficulty = normal
14:24:57.341 [Lua] Lobby data player_slot_6 = 0:0
14:24:57.341 [Lua] Lobby data num_players = 2
14:24:57.341 [Lua] Lobby data matchmaking = false
14:24:57.342 [Lua] Lobby data host = 110000103dff95e
14:24:57.342 [Lua] Lobby data player_slot_4 = 0:0
14:24:57.342 [Lua] Lobby data game_mode = adventure
14:24:57.342 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:24:57.342 [Lua] Lobby data player_slot_2 = 0:0
14:24:57.342 [Lua] Lobby data country_code = FI
14:24:57.342 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:24:57.342 [Lua] Lobby data unique_server_name = Vemb
14:24:57.342 [Lua] Set lobby end.
14:24:57.342 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000105fcc553:1, previous profile 0, profile 5]
14:24:57.342 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:110000105fcc553
14:24:57.407 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:4 my_peer_id:110000103dff95e
14:24:57.407 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:4 my_peer_id:110000103dff95e
14:24:57.411 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:4 my_peer_id:110000103dff95e
14:24:57.411 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient, async-read,
14:24:57.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:24:57.411 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:24:57.411 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
14:24:57.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:24:57.661 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
14:24:57.661 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04
14:24:57.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
14:24:58.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
14:24:58.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p
14:24:58.534 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
14:25:01.323 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
14:25:01.324 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
14:25:01.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
14:25:01.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
14:25:01.526 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
14:25:01.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
14:25:02.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
14:25:02.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
14:25:02.351 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
14:25:02.355 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 4
14:25:02.369 [Lua] [PeerSM] 110000105fcc553 :: on_exit LoadingProfilePackages
14:25:02.369 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForEnterGame
14:25:02.372 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 4
14:25:03.782 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:25:03.782 [Lua] [Matchmaking] Got a handshake request from 110000105fcc553 with user name 'Yzneftamz'
14:25:03.782 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForEnterGame
14:25:03.782 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForGameObjectSync
14:25:03.799 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105fcc553
14:25:03.799 [Lua] Set lobby begin:
14:25:03.799 [Lua] Lobby data power_level = 785
14:25:03.800 [Lua] Lobby data level_key = inn_level
14:25:03.800 [Lua] Lobby data player_slot_1 = 0:0
14:25:03.800 [Lua] Lobby data selected_level_key = inn_level
14:25:03.800 [Lua] Lobby data difficulty = normal
14:25:03.800 [Lua] Lobby data player_slot_6 = 0:0
14:25:03.800 [Lua] Lobby data num_players = 2
14:25:03.800 [Lua] Lobby data matchmaking = false
14:25:03.800 [Lua] Lobby data host = 110000103dff95e
14:25:03.800 [Lua] Lobby data player_slot_4 = 0:0
14:25:03.800 [Lua] Lobby data game_mode = adventure
14:25:03.800 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:25:03.800 [Lua] Lobby data player_slot_2 = 0:0
14:25:03.800 [Lua] Lobby data country_code = FI
14:25:03.800 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:25:03.800 [Lua] Lobby data unique_server_name = Vemb
14:25:03.800 [Lua] Set lobby end.
14:25:03.800 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 5 when hot join syncing
14:25:03.800 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForGameObjectSync
14:25:03.800 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForPlayers
14:25:03.816 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForPlayers
14:25:03.816 [Lua] [PeerSM] 110000105fcc553 :: on_enter SpawningPlayer
14:25:03.834 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105fcc553
14:25:03.834 [Lua] PlayerManager:add_remote_player 110000105fcc553
14:25:03.834 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
14:25:03.834 [Lua] RemotePlayer:create_game_object( ) 40
14:25:03.837 [Lua] [PeerSM] 110000105fcc553 :: on_exit SpawningPlayer
14:25:03.837 [Lua] [PeerSM] 110000105fcc553 :: on_enter InGame
14:25:04.182 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
14:25:04.182 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:25:04.182 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
14:25:04.182 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:25:04.182 [Lua] [NetworkServer] Peer 110000105fcc553 spawned player.
14:25:04.197 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
14:25:04.197 [Lua] PlayerManager:assign_unit_ownership Yzneftamz 110000105fcc553 1
14:25:04.198 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:25:04.200 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
14:25:04.732 [Lua] Set lobby begin:
14:25:04.732 [Lua] Lobby data power_level = 392
14:25:04.732 [Lua] Lobby data level_key = inn_level
14:25:04.732 [Lua] Lobby data player_slot_1 = 0:0
14:25:04.732 [Lua] Lobby data selected_level_key = inn_level
14:25:04.732 [Lua] Lobby data difficulty = normal
14:25:04.732 [Lua] Lobby data player_slot_6 = 0:0
14:25:04.732 [Lua] Lobby data num_players = 2
14:25:04.732 [Lua] Lobby data matchmaking = false
14:25:04.732 [Lua] Lobby data host = 110000103dff95e
14:25:04.732 [Lua] Lobby data player_slot_4 = 0:0
14:25:04.733 [Lua] Lobby data game_mode = adventure
14:25:04.733 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:25:04.733 [Lua] Lobby data player_slot_2 = 0:0
14:25:04.733 [Lua] Lobby data country_code = FI
14:25:04.733 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:25:04.733 [Lua] Lobby data unique_server_name = Vemb
14:25:04.733 [Lua] Set lobby end.
14:25:07.416 [Window] Window => inactive
14:25:10.767 [Lua] Set lobby begin:
14:25:10.767 [Lua] Lobby data power_level = 785
14:25:10.767 [Lua] Lobby data level_key = inn_level
14:25:10.767 [Lua] Lobby data player_slot_1 = 0:0
14:25:10.767 [Lua] Lobby data selected_level_key = inn_level
14:25:10.767 [Lua] Lobby data difficulty = normal
14:25:10.767 [Lua] Lobby data player_slot_6 = 0:0
14:25:10.767 [Lua] Lobby data num_players = 2
14:25:10.767 [Lua] Lobby data matchmaking = false
14:25:10.767 [Lua] Lobby data host = 110000103dff95e
14:25:10.768 [Lua] Lobby data player_slot_4 = 0:0
14:25:10.768 [Lua] Lobby data game_mode = adventure
14:25:10.768 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:25:10.768 [Lua] Lobby data player_slot_2 = 0:0
14:25:10.768 [Lua] Lobby data country_code = FI
14:25:10.768 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:25:10.768 [Lua] Lobby data unique_server_name = Vemb
14:25:10.768 [Lua] Set lobby end.
14:25:11.802 [Window] Window => active
14:25:12.973 [Window] Window => inactive
14:25:19.506 [Window] Window => active
14:25:21.956 [Window] Window => inactive
14:25:23.984 [Window] Window => active
14:25:30.207 [Lua] [IngameUI] menu view on_enter hero_view
14:25:30.209 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09317a08
14:25:30.209 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:25:30.214 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [table: 0x07eabf28] (Origin: function: 0x07eabf70)
14:25:30.214 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [table: 0x07eabf28] (Origin: function: 0x0c26b9b8)
14:25:30.214 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [table: 0x07eabf28] (Origin: function: 0x0c26c050)
14:25:30.229 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:25:30.231 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:25:30.232 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:25:30.234 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:25:30.241 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:25:30.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:25:30.995 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:25:31.027 [World] Spawning level.
14:25:31.078 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
14:25:31.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
14:25:31.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, MenuWorldPreviewer, async-read,
14:25:31.218 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewer, async-read,
14:25:31.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:25:31.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
14:25:31.218 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:25:31.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, MenuWorldPreviewer, async-read,
14:25:31.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:25:31.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
14:25:31.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:25:31.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, MenuWorldPreviewer, async-read,
14:25:34.498 [Lua] [NetworkServer] Changing num_players from 2 to 3
14:25:34.498 [Lua] Players: 3
14:25:34.498 [Lua] Set lobby begin:
14:25:34.498 [Lua] Lobby data power_level = 785
14:25:34.498 [Lua] Lobby data level_key = inn_level
14:25:34.498 [Lua] Lobby data player_slot_1 = 0:0
14:25:34.498 [Lua] Lobby data selected_level_key = inn_level
14:25:34.498 [Lua] Lobby data difficulty = normal
14:25:34.498 [Lua] Lobby data player_slot_6 = 0:0
14:25:34.498 [Lua] Lobby data num_players = 3
14:25:34.498 [Lua] Lobby data matchmaking = false
14:25:34.498 [Lua] Lobby data host = 110000103dff95e
14:25:34.498 [Lua] Lobby data player_slot_4 = 0:0
14:25:34.498 [Lua] Lobby data game_mode = adventure
14:25:34.498 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:25:34.498 [Lua] Lobby data player_slot_2 = 0:0
14:25:34.498 [Lua] Lobby data country_code = FI
14:25:34.498 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:25:34.498 [Lua] Lobby data unique_server_name = Vemb
14:25:34.498 [Lua] Set lobby end.
14:25:34.499 [Lua] [LobbyMembers] Member joined 110000105cfd9e7
14:25:34.517 [Lua] [NetworkServer] Peer 110000105cfd9e7 joined server lobby.
14:25:34.517 [Lua] [NetworkServer] Creating peer info.
14:25:34.517 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter Connecting
14:25:34.517 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:25:34.517 [Lua] [ChatManager][1]System: Mafrail is joining the game
14:25:34.532 [SteamAuthenticator] Sent ticket request to 110000105cfd9e7
14:25:34.533 [Lua] [ConnectionHandler] Peer state for "110000105cfd9e7": [nil] ==> [Connecting]
14:25:34.533 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000105cfd9e7"
14:25:34.549 [Lua] [ConnectionHandler] Peer state for "110000105cfd9e7": [Connecting] ==> [Connected]
14:25:37.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:25:37.668 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
14:25:37.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:25:37.668 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
14:25:37.686 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:5 my_peer_id:110000103dff95e
14:25:37.686 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:5 my_peer_id:110000103dff95e
14:25:37.702 [Lua] [LOCAL RPC] rpc_server_set_inventory_sync_id 1 5
14:25:37.702 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:5 my_peer_id:110000103dff95e
14:25:37.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
14:25:37.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:25:37.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient
14:25:37.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01, InventoryPackageSynchronizerClient
14:25:37.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
14:25:37.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
14:25:37.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1
14:25:38.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1
14:25:38.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1
14:25:38.407 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
14:25:38.416 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 5
14:25:38.434 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 5
14:25:38.628 [SteamAuthenticator] Got ticket from 110000105cfd9e7
14:25:38.628 [SteamAuthenticator] BeginAuthSession 110000105cfd9e7
14:25:38.628 [SteamAuthenticator] Authenticating 110000105cfd9e7
14:25:38.645 [SteamAuthenticator] Got ticket request from 110000105cfd9e7
14:25:38.646 [SteamAuthenticator] GetAuthSessionTicket 110000105cfd9e7
14:25:38.646 [SteamAuthenticator] Sent ticket to 110000105cfd9e7
14:25:39.033 [SteamAuthenticator] Steam validation for 110000105cfd9e7 with response 0
14:25:39.186 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:25:39.187 [Lua] [Matchmaking] Got a handshake request from 110000105cfd9e7 with user name 'Mafrail'
14:25:39.253 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001c0d946 from 110000105cfd9e7, replying lobby_ok
14:25:39.340 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105cfd9e7 REPLY wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:110000105fcc553
14:25:50.859 [Lua] [Matchmaking] Assigning profile slot 1 to 110000105cfd9e7
14:25:50.859 [Lua] Set lobby begin:
14:25:50.859 [Lua] Lobby data power_level = 785
14:25:50.859 [Lua] Lobby data level_key = inn_level
14:25:50.860 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:25:50.860 [Lua] Lobby data selected_level_key = inn_level
14:25:50.860 [Lua] Lobby data difficulty = normal
14:25:50.860 [Lua] Lobby data player_slot_6 = 0:0
14:25:50.860 [Lua] Lobby data num_players = 3
14:25:50.860 [Lua] Lobby data matchmaking = false
14:25:50.860 [Lua] Lobby data host = 110000103dff95e
14:25:50.860 [Lua] Lobby data player_slot_4 = 0:0
14:25:50.860 [Lua] Lobby data game_mode = adventure
14:25:50.860 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:25:50.860 [Lua] Lobby data player_slot_2 = 0:0
14:25:50.860 [Lua] Lobby data country_code = FI
14:25:50.860 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:25:50.860 [Lua] Lobby data unique_server_name = Vemb
14:25:50.860 [Lua] Set lobby end.
14:25:50.860 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:0 | dr:110000103dff95e | bw:0 | es:110000105fcc553
14:25:53.181 [Lua] [NetworkServer] Changing num_players from 3 to 2
14:25:53.181 [Lua] Players: 2
14:25:53.181 [Lua] Set lobby begin:
14:25:53.181 [Lua] Lobby data power_level = 785
14:25:53.181 [Lua] Lobby data level_key = inn_level
14:25:53.181 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:25:53.181 [Lua] Lobby data selected_level_key = inn_level
14:25:53.181 [Lua] Lobby data difficulty = normal
14:25:53.181 [Lua] Lobby data player_slot_6 = 0:0
14:25:53.181 [Lua] Lobby data num_players = 2
14:25:53.181 [Lua] Lobby data matchmaking = false
14:25:53.181 [Lua] Lobby data host = 110000103dff95e
14:25:53.181 [Lua] Lobby data player_slot_4 = 0:0
14:25:53.181 [Lua] Lobby data game_mode = adventure
14:25:53.181 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:25:53.181 [Lua] Lobby data player_slot_2 = 0:0
14:25:53.181 [Lua] Lobby data country_code = FI
14:25:53.182 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:25:53.182 [Lua] Lobby data unique_server_name = Vemb
14:25:53.182 [Lua] Set lobby end.
14:25:53.182 [Lua] [LobbyMembers] Member left 110000105cfd9e7
14:25:53.197 [Lua] [ConnectionHandler] Destroying connection to peer "110000105cfd9e7" since it's not used.
14:25:53.201 [SteamAuthenticator] CancelAuthTicket 110000105cfd9e7
14:25:53.202 [SteamAuthenticator] EndAuthSession 110000105cfd9e7
14:25:53.202 [Lua] [NetworkServer] Peer 110000105cfd9e7 left server lobby.
14:25:53.202 [Lua] [ChatManager][1]System: Mafrail has left the game
14:25:53.202 [Lua] [NetworkServer] Disconnecting peer.
14:25:53.202 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit Connecting
14:25:53.202 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter Disconnecting
14:25:53.202 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit Disconnecting
14:25:53.202 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter Disconnected
14:25:53.202 [Lua] Set lobby begin:
14:25:53.202 [Lua] Lobby data power_level = 785
14:25:53.202 [Lua] Lobby data level_key = inn_level
14:25:53.202 [Lua] Lobby data player_slot_1 = 0:0
14:25:53.202 [Lua] Lobby data selected_level_key = inn_level
14:25:53.202 [Lua] Lobby data difficulty = normal
14:25:53.202 [Lua] Lobby data player_slot_6 = 0:0
14:25:53.202 [Lua] Lobby data num_players = 2
14:25:53.203 [Lua] Lobby data matchmaking = false
14:25:53.203 [Lua] Lobby data host = 110000103dff95e
14:25:53.203 [Lua] Lobby data player_slot_4 = 0:0
14:25:53.203 [Lua] Lobby data game_mode = adventure
14:25:53.203 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:25:53.203 [Lua] Lobby data player_slot_2 = 0:0
14:25:53.203 [Lua] Lobby data country_code = FI
14:25:53.203 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:25:53.203 [Lua] Lobby data unique_server_name = Vemb
14:25:53.203 [Lua] Set lobby end.
14:25:53.203 [Lua] [ConnectionHandler] Disconnecting 1 peers
14:25:53.639 [Steam] Accepted session request from 110000105cfd9e7
14:25:54.897 [Lua] [Matchmaking] Handshake host removing client 110000105cfd9e7
14:25:57.319 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:25:57.319 [Lua] [ConnectionHandler] Peer state for "110000105cfd9e7": [Connected] ==> [Connecting]
14:25:57.319 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000105cfd9e7"
14:25:57.335 [SteamAuthenticator] Sent ticket request to 110000105cfd9e7
14:25:57.335 [Lua] [ConnectionHandler] Peer state for "110000105cfd9e7": [Connecting] ==> [Connected]
14:25:57.335 [Lua] [ConnectionHandler] Destroying connection to peer "110000105cfd9e7" since it's not used.
14:25:57.827 [Steam] Accepted session request from 110000105cfd9e7
14:25:59.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:25:59.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
14:25:59.217 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:25:59.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
14:26:01.398 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:26:01.399 [Lua] [ConnectionHandler] Peer state for "110000105cfd9e7": [Connected] ==> [Connecting]
14:26:01.399 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000105cfd9e7"
14:26:01.415 [SteamAuthenticator] Sent ticket request to 110000105cfd9e7
14:26:01.415 [Lua] [ConnectionHandler] Peer state for "110000105cfd9e7": [Connecting] ==> [Connected]
14:26:01.415 [Lua] [ConnectionHandler] Destroying connection to peer "110000105cfd9e7" since it's not used.
14:26:03.052 [Lua] [IngameUI] menu view on_exit hero_view
14:26:03.055 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09317a08
14:26:03.055 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:26:03.055 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:26:03.055 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:26:03.056 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:26:03.056 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:26:03.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:26:03.056 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:26:03.061 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:26:03.061 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:26:03.061 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:26:08.065 [Lua] PlayFabMirror:_commit_internal 2
14:26:08.065 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData
14:26:08.065 [Lua] generate_backend_stats 110000103dff95e:1
14:26:08.067 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:26:08.067 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData
14:26:09.110 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData
14:26:09.123 [Lua] commit result success 2
14:26:47.883 [Lua] [NetworkServer] Changing num_players from 2 to 3
14:26:47.883 [Lua] Players: 3
14:26:47.883 [Lua] Set lobby begin:
14:26:47.883 [Lua] Lobby data power_level = 785
14:26:47.883 [Lua] Lobby data level_key = inn_level
14:26:47.883 [Lua] Lobby data player_slot_1 = 0:0
14:26:47.883 [Lua] Lobby data selected_level_key = inn_level
14:26:47.883 [Lua] Lobby data difficulty = normal
14:26:47.884 [Lua] Lobby data player_slot_6 = 0:0
14:26:47.884 [Lua] Lobby data num_players = 3
14:26:47.884 [Lua] Lobby data matchmaking = false
14:26:47.884 [Lua] Lobby data host = 110000103dff95e
14:26:47.884 [Lua] Lobby data player_slot_4 = 0:0
14:26:47.884 [Lua] Lobby data game_mode = adventure
14:26:47.884 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:26:47.884 [Lua] Lobby data player_slot_2 = 0:0
14:26:47.884 [Lua] Lobby data country_code = FI
14:26:47.884 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:26:47.884 [Lua] Lobby data unique_server_name = Vemb
14:26:47.884 [Lua] Set lobby end.
14:26:47.885 [Lua] [LobbyMembers] Member joined 110000105cfd9e7
14:26:47.900 [Lua] [NetworkServer] Peer 110000105cfd9e7 joined server lobby.
14:26:47.900 [Lua] [NetworkServer] Creating peer info.
14:26:47.900 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter Connecting
14:26:47.900 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:26:47.901 [Lua] [ChatManager][1]System: Mafrail is joining the game
14:26:47.916 [SteamAuthenticator] Sent ticket request to 110000105cfd9e7
14:26:47.916 [Lua] [ConnectionHandler] Peer state for "110000105cfd9e7": [Connected] ==> [Connecting]
14:26:47.916 [Lua] [NetworkServer] New connection detected in NetworkServer from "110000105cfd9e7"
14:26:47.933 [Lua] [ConnectionHandler] Peer state for "110000105cfd9e7": [Connecting] ==> [Connected]
14:26:51.757 [SteamAuthenticator] Got ticket from 110000105cfd9e7
14:26:51.757 [SteamAuthenticator] BeginAuthSession 110000105cfd9e7
14:26:51.757 [SteamAuthenticator] Authenticating 110000105cfd9e7
14:26:51.825 [SteamAuthenticator] Got ticket request from 110000105cfd9e7
14:26:51.825 [SteamAuthenticator] GetAuthSessionTicket 110000105cfd9e7
14:26:51.825 [SteamAuthenticator] Sent ticket to 110000105cfd9e7
14:26:52.133 [SteamAuthenticator] Steam validation for 110000105cfd9e7 with response 0
14:26:52.370 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:26:52.371 [Lua] [Matchmaking] Got a handshake request from 110000105cfd9e7 with user name 'Mafrail'
14:26:52.471 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001c0d946 from 110000105cfd9e7, replying lobby_ok
14:26:52.521 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105cfd9e7 REPLY wh:0 | we:0 | dr:110000103dff95e | bw:0 | es:110000105fcc553
14:26:52.589 [Lua] [Matchmaking] Assigning profile slot 1 to 110000105cfd9e7
14:26:52.589 [Lua] Set lobby begin:
14:26:52.589 [Lua] Lobby data power_level = 785
14:26:52.590 [Lua] Lobby data level_key = inn_level
14:26:52.590 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:26:52.590 [Lua] Lobby data selected_level_key = inn_level
14:26:52.590 [Lua] Lobby data difficulty = normal
14:26:52.590 [Lua] Lobby data player_slot_6 = 0:0
14:26:52.590 [Lua] Lobby data num_players = 3
14:26:52.590 [Lua] Lobby data matchmaking = false
14:26:52.590 [Lua] Lobby data host = 110000103dff95e
14:26:52.590 [Lua] Lobby data player_slot_4 = 0:0
14:26:52.590 [Lua] Lobby data game_mode = adventure
14:26:52.590 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:26:52.590 [Lua] Lobby data player_slot_2 = 0:0
14:26:52.590 [Lua] Lobby data country_code = FI
14:26:52.590 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:26:52.590 [Lua] Lobby data unique_server_name = Vemb
14:26:52.590 [Lua] Set lobby end.
14:26:52.590 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:0 | dr:110000103dff95e | bw:0 | es:110000105fcc553
14:26:54.983 [Lua] ### CLEARING PEER STATE FOR 110000105cfd9e7
14:26:54.983 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit Connecting
14:26:54.983 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter Connecting
14:26:55.051 [Lua] [NetworkServer] Peer 110000105cfd9e7 has sent rpc_notify_lobby_joined
14:26:55.051 [Lua] [PSM] Peer 110000105cfd9e7 joined. Want to use profile index "1"
14:26:55.051 [EAC] EAC server has client 110000105cfd9e7 (and owner 110000105cfd9e7)
14:26:55.051 [EACServer] [RegisterClient] Client: 0110000105CFD9E7 PlayerGUID: 76561198057773543 PlayerIP: 0.0.0.0 OwnerGUID: 76561198057773543 PlayerName: Vemb
14:26:55.269 [EACServer] [QueueClientUpdate] Client: 0110000105CFD9E7 Session: 2 Status: Client Authenticated Message: Client authenticated.
14:26:55.271 [EAC] Peer 110000105cfd9e7 switched EAC state to ClientAuthenticatedLocal
14:26:55.417 [EACServer] [Register Client] Success (1/2). Client: 0110000105CFD9E7.
14:26:55.717 [EACServer] [Register Client] Success (2/2). Client: 0110000105CFD9E7
14:26:55.717 [EACServer] [QueueClientUpdate] Client: 0110000105CFD9E7 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
14:26:55.726 [EAC] Peer 110000105cfd9e7 switched EAC state to ClientAuthenticatedRemote
14:26:57.039 [Lua] [NetworkServer] Peer 110000105cfd9e7 has sent rpc_post_game_notified
14:26:57.039 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit Connecting
14:26:57.039 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter Loading
14:26:57.039 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
14:26:57.107 [Lua] ### Sending rpc_level_loaded
14:26:57.107 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 24
14:26:57.107 [Lua] Peer 110000105cfd9e7 has loaded the level but not all enemies, so we wait
14:26:57.107 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit Loading
14:26:57.107 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter LoadingProfilePackages
14:26:57.107 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 1 for peer id 110000105cfd9e7:1
14:26:57.107 [Lua] Set lobby begin:
14:26:57.107 [Lua] Lobby data power_level = 785
14:26:57.107 [Lua] Lobby data level_key = inn_level
14:26:57.107 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:26:57.107 [Lua] Lobby data selected_level_key = inn_level
14:26:57.107 [Lua] Lobby data difficulty = normal
14:26:57.107 [Lua] Lobby data player_slot_6 = 0:0
14:26:57.107 [Lua] Lobby data num_players = 3
14:26:57.107 [Lua] Lobby data matchmaking = false
14:26:57.108 [Lua] Lobby data host = 110000103dff95e
14:26:57.108 [Lua] Lobby data player_slot_4 = 0:0
14:26:57.108 [Lua] Lobby data game_mode = adventure
14:26:57.108 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:26:57.108 [Lua] Lobby data player_slot_2 = 0:0
14:26:57.108 [Lua] Lobby data country_code = FI
14:26:57.108 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:26:57.108 [Lua] Lobby data unique_server_name = Vemb
14:26:57.108 [Lua] Set lobby end.
14:26:57.108 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000105cfd9e7:1, previous profile 0, profile 1]
14:26:57.108 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:0 | dr:110000103dff95e | bw:0 | es:110000105fcc553
14:26:57.173 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:6 my_peer_id:110000103dff95e
14:26:57.173 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:6 my_peer_id:110000103dff95e
14:26:57.174 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cfd9e7 inventory_sync_id:6 my_peer_id:110000103dff95e
14:26:57.178 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:6 my_peer_id:110000103dff95e
14:26:57.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps, InventoryPackageSynchronizerClient, async-read,
14:26:57.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:26:57.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:26:57.178 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
14:26:57.178 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read,
14:26:57.178 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:26:57.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
14:26:57.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
14:26:57.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3ps
14:26:57.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
14:26:57.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
14:26:57.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
14:26:57.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
14:26:57.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
14:26:57.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p
14:26:57.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
14:26:57.547 [Lua] [IngameUI] menu view on_enter hero_view
14:26:57.549 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09317a08
14:26:57.549 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:26:57.562 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:26:57.563 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:26:57.564 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:26:57.564 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:26:57.569 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:26:57.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
14:26:57.813 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
14:26:57.813 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
14:26:57.999 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
14:26:57.999 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
14:26:57.999 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
14:26:58.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
14:26:58.662 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
14:26:58.662 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
14:26:58.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
14:26:58.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
14:26:58.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_inventory_preview
14:26:58.746 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
14:26:58.754 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 6
14:26:59.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:26:59.201 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:26:59.210 [World] Spawning level.
14:26:59.232 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
14:26:59.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
14:26:59.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
14:26:59.342 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewer, async-read,
14:26:59.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:26:59.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
14:26:59.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:26:59.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
14:27:00.791 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:27:00.791 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:27:00.791 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:27:00.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:27:00.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
14:27:00.795 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:27:00.795 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
14:27:00.796 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:27:00.796 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:27:03.823 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit LoadingProfilePackages
14:27:03.823 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter WaitingForEnterGame
14:27:03.830 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 6
14:27:06.052 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:27:06.052 [Lua] [Matchmaking] Got a handshake request from 110000105cfd9e7 with user name 'Mafrail'
14:27:06.053 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit WaitingForEnterGame
14:27:06.053 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter WaitingForGameObjectSync
14:27:06.069 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105cfd9e7
14:27:06.070 [Lua] Set lobby begin:
14:27:06.070 [Lua] Lobby data power_level = 785
14:27:06.070 [Lua] Lobby data level_key = inn_level
14:27:06.070 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:27:06.070 [Lua] Lobby data selected_level_key = inn_level
14:27:06.070 [Lua] Lobby data difficulty = normal
14:27:06.070 [Lua] Lobby data player_slot_6 = 0:0
14:27:06.070 [Lua] Lobby data num_players = 3
14:27:06.070 [Lua] Lobby data matchmaking = false
14:27:06.071 [Lua] Lobby data host = 110000103dff95e
14:27:06.071 [Lua] Lobby data player_slot_4 = 0:0
14:27:06.071 [Lua] Lobby data game_mode = adventure
14:27:06.071 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:27:06.071 [Lua] Lobby data player_slot_2 = 0:0
14:27:06.071 [Lua] Lobby data country_code = FI
14:27:06.071 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:27:06.071 [Lua] Lobby data unique_server_name = Vemb
14:27:06.071 [Lua] Set lobby end.
14:27:06.071 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing
14:27:06.071 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit WaitingForGameObjectSync
14:27:06.071 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter WaitingForPlayers
14:27:06.086 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit WaitingForPlayers
14:27:06.086 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter SpawningPlayer
14:27:06.104 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105cfd9e7
14:27:06.104 [Lua] PlayerManager:add_remote_player 110000105cfd9e7
14:27:06.104 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
14:27:06.104 [Lua] RemotePlayer:create_game_object( ) 42
14:27:06.106 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit SpawningPlayer
14:27:06.106 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter InGame
14:27:06.408 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
14:27:06.408 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:27:06.408 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
14:27:06.408 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:27:06.408 [Lua] [NetworkServer] Peer 110000105cfd9e7 spawned player.
14:27:06.410 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
14:27:06.410 [Lua] PlayerManager:assign_unit_ownership Mafrail 110000105cfd9e7 1
14:27:06.410 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:27:06.412 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
14:27:08.436 [Lua] Set lobby begin:
14:27:08.436 [Lua] Lobby data power_level = 523
14:27:08.436 [Lua] Lobby data level_key = inn_level
14:27:08.436 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:27:08.436 [Lua] Lobby data selected_level_key = inn_level
14:27:08.436 [Lua] Lobby data difficulty = normal
14:27:08.436 [Lua] Lobby data player_slot_6 = 0:0
14:27:08.436 [Lua] Lobby data num_players = 3
14:27:08.436 [Lua] Lobby data matchmaking = false
14:27:08.437 [Lua] Lobby data host = 110000103dff95e
14:27:08.437 [Lua] Lobby data player_slot_4 = 0:0
14:27:08.437 [Lua] Lobby data game_mode = adventure
14:27:08.437 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:27:08.437 [Lua] Lobby data player_slot_2 = 0:0
14:27:08.437 [Lua] Lobby data country_code = FI
14:27:08.437 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:27:08.437 [Lua] Lobby data unique_server_name = Vemb
14:27:08.437 [Lua] Set lobby end.
14:27:13.469 [Lua] Set lobby begin:
14:27:13.469 [Lua] Lobby data power_level = 785
14:27:13.469 [Lua] Lobby data level_key = inn_level
14:27:13.469 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:27:13.469 [Lua] Lobby data selected_level_key = inn_level
14:27:13.469 [Lua] Lobby data difficulty = normal
14:27:13.469 [Lua] Lobby data player_slot_6 = 0:0
14:27:13.469 [Lua] Lobby data num_players = 3
14:27:13.469 [Lua] Lobby data matchmaking = false
14:27:13.469 [Lua] Lobby data host = 110000103dff95e
14:27:13.469 [Lua] Lobby data player_slot_4 = 0:0
14:27:13.469 [Lua] Lobby data game_mode = adventure
14:27:13.469 [Lua] Lobby data player_slot_5 = 110000105fcc553:1
14:27:13.469 [Lua] Lobby data player_slot_2 = 0:0
14:27:13.469 [Lua] Lobby data country_code = FI
14:27:13.469 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:27:13.469 [Lua] Lobby data unique_server_name = Vemb
14:27:13.470 [Lua] Set lobby end.
14:27:14.551 [Lua] [IngameUI] menu view on_exit hero_view
14:27:14.554 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09317a08
14:27:14.554 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:27:14.554 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:27:14.554 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
14:27:19.562 [Lua] PlayFabMirror:_commit_internal 3
14:27:19.562 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData
14:27:19.562 [Lua] generate_backend_stats 110000103dff95e:1
14:27:19.564 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:27:19.564 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData
14:27:20.796 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData
14:27:20.810 [Lua] commit result success 3
14:27:20.897 [Lua] [IngameUI] menu view on_enter start_game_view
14:27:20.900 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096692f0
14:27:20.900 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:27:20.900 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:27:20.900 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
14:27:20.900 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
14:27:21.675 [Lua] [IngameUI] menu view on_exit start_game_view
14:27:21.675 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:27:21.675 [Save] Saving `save_data`
14:27:21.675 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:27:21.675 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
14:27:21.675 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
14:27:21.678 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096692f0
14:27:21.681 [Save] Save done
14:27:21.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:7 my_peer_id:110000103dff95e
14:27:21.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:7 my_peer_id:110000103dff95e
14:27:21.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cfd9e7 inventory_sync_id:7 my_peer_id:110000103dff95e
14:27:21.746 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:7 my_peer_id:110000103dff95e
14:27:21.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:27:21.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient
14:27:21.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
14:27:21.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
14:27:21.945 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
14:27:21.949 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 7
14:27:22.928 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 7
14:27:54.166 [Lua] [IngameUI] menu view on_enter start_game_view
14:27:54.168 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096692f0
14:27:54.168 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:27:54.169 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:27:54.169 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
14:27:54.169 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
14:27:54.940 [Lua] [IngameUI] menu view on_exit start_game_view
14:27:54.940 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:27:54.941 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:27:54.941 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
14:27:54.941 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
14:27:54.941 [Save] Saving `save_data`
14:27:54.945 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096692f0
14:27:54.946 [Save] Save done
14:27:55.615 [Lua] [IngameUI] menu view on_enter hero_view
14:27:55.617 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09317a08
14:27:55.617 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
14:28:13.234 [Lua] [NetworkServer] Peer 110000105fcc553 despawned player.
14:28:13.234 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
14:28:13.234 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile 5 to 4 for peer id 110000105fcc553:1
14:28:13.234 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:8 my_peer_id:110000103dff95e
14:28:13.234 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:8 my_peer_id:110000103dff95e
14:28:13.234 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cfd9e7 inventory_sync_id:8 my_peer_id:110000103dff95e
14:28:13.234 [Lua] Set lobby begin:
14:28:13.234 [Lua] Lobby data power_level = 785
14:28:13.234 [Lua] Lobby data level_key = inn_level
14:28:13.234 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:28:13.234 [Lua] Lobby data selected_level_key = inn_level
14:28:13.234 [Lua] Lobby data difficulty = normal
14:28:13.234 [Lua] Lobby data player_slot_6 = 0:0
14:28:13.234 [Lua] Lobby data num_players = 3
14:28:13.234 [Lua] Lobby data matchmaking = false
14:28:13.234 [Lua] Lobby data host = 110000103dff95e
14:28:13.234 [Lua] Lobby data player_slot_4 = 0:0
14:28:13.234 [Lua] Lobby data game_mode = adventure
14:28:13.234 [Lua] Lobby data player_slot_5 = 0:0
14:28:13.234 [Lua] Lobby data player_slot_2 = 0:0
14:28:13.234 [Lua] Lobby data country_code = FI
14:28:13.234 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:28:13.234 [Lua] Lobby data unique_server_name = Vemb
14:28:13.234 [Lua] Set lobby end.
14:28:13.234 [Lua] Set lobby begin:
14:28:13.234 [Lua] Lobby data power_level = 785
14:28:13.235 [Lua] Lobby data level_key = inn_level
14:28:13.235 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:28:13.235 [Lua] Lobby data selected_level_key = inn_level
14:28:13.235 [Lua] Lobby data difficulty = normal
14:28:13.235 [Lua] Lobby data player_slot_6 = 0:0
14:28:13.235 [Lua] Lobby data num_players = 3
14:28:13.235 [Lua] Lobby data matchmaking = false
14:28:13.235 [Lua] Lobby data host = 110000103dff95e
14:28:13.235 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:28:13.235 [Lua] Lobby data game_mode = adventure
14:28:13.235 [Lua] Lobby data player_slot_5 = 0:0
14:28:13.235 [Lua] Lobby data player_slot_2 = 0:0
14:28:13.235 [Lua] Lobby data country_code = FI
14:28:13.235 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:28:13.235 [Lua] Lobby data unique_server_name = Vemb
14:28:13.235 [Lua] Set lobby end.
14:28:13.235 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000105fcc553:1, previous profile 5, profile 4]
14:28:13.235 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
14:28:13.236 [Lua] [PeerSM] 110000105fcc553 :: on_exit InGame
14:28:13.236 [Lua] [PeerSM] 110000105fcc553 :: on_enter LoadingProfilePackages
14:28:13.236 [Lua] [GameNetworkManager] destroying game object with go_id=41
14:28:13.244 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:8 my_peer_id:110000103dff95e
14:28:13.251 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
14:28:13.260 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 8
14:28:13.286 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
14:28:13.299 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:28:13.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, InventoryPackageSynchronizerClient
14:28:13.301 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, InventoryPackageSynchronizerClient
14:28:13.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:28:13.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:9 my_peer_id:110000103dff95e
14:28:13.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:9 my_peer_id:110000103dff95e
14:28:13.330 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cfd9e7 inventory_sync_id:9 my_peer_id:110000103dff95e
14:28:13.338 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:9 my_peer_id:110000103dff95e
14:28:13.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, InventoryPackageSynchronizerClient, async-read,
14:28:13.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:28:13.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient, async-read,
14:28:13.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient, async-read,
14:28:13.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
14:28:13.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient, async-read,
14:28:13.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:28:13.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:28:13.338 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
14:28:13.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient, async-read,
14:28:13.533 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
14:28:13.533 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
14:28:13.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
14:28:13.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
14:28:13.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
14:28:13.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
14:28:13.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
14:28:13.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps
14:28:13.821 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
14:28:13.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
14:28:13.922 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
14:28:13.922 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
14:28:14.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
14:28:14.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps
14:28:14.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
14:28:14.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
14:28:14.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps
14:28:14.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p
14:28:14.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p
14:28:14.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p
14:28:14.397 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
14:28:15.147 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
14:28:15.147 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
14:28:15.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
14:28:15.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
14:28:15.284 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
14:28:15.284 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
14:28:15.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
14:28:15.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps
14:28:15.450 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
14:28:15.457 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 9
14:28:17.291 [Lua] [PeerSM] 110000105fcc553 :: on_exit LoadingProfilePackages
14:28:17.291 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForEnterGame
14:28:17.298 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 9
14:28:17.308 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForEnterGame
14:28:17.308 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForGameObjectSync
14:28:17.325 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForGameObjectSync
14:28:17.325 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForPlayers
14:28:17.342 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForPlayers
14:28:17.342 [Lua] [PeerSM] 110000105fcc553 :: on_enter SpawningPlayer
14:28:17.359 [Lua] [PeerSM] 110000105fcc553 :: on_exit SpawningPlayer
14:28:17.359 [Lua] [PeerSM] 110000105fcc553 :: on_enter InGame
14:28:17.442 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:28:17.442 [Lua] [NetworkServer] Peer 110000105fcc553 spawned player.
14:28:17.443 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
14:28:17.443 [Lua] PlayerManager:assign_unit_ownership Yzneftamz 110000105fcc553 1
14:28:17.444 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:28:28.961 [Lua] [IngameUI] menu view on_exit hero_view
14:28:28.964 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09317a08
14:28:28.964 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
14:28:33.993 [Lua] PlayFabMirror:_commit_internal 4
14:28:33.994 [Lua] generate_backend_stats 110000103dff95e:1
14:28:33.996 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:28:34.009 [Lua] commit result success 4
14:29:06.510 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:10 my_peer_id:110000103dff95e
14:29:06.510 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:10 my_peer_id:110000103dff95e
14:29:06.510 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cfd9e7 inventory_sync_id:10 my_peer_id:110000103dff95e
14:29:06.510 [Lua] [NetworkServer] Peer 110000105fcc553 despawned player.
14:29:06.510 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
14:29:06.511 [Lua] [GameNetworkManager] destroying game object with go_id=45
14:29:06.515 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:10 my_peer_id:110000103dff95e
14:29:06.515 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
14:29:06.521 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, InventoryPackageSynchronizerClient, async-read,
14:29:06.521 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:29:06.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient, async-read,
14:29:06.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:29:06.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, InventoryPackageSynchronizerClient
14:29:06.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, InventoryPackageSynchronizerClient
14:29:06.563 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, InventoryPackageSynchronizerClient
14:29:06.575 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:29:06.577 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
14:29:06.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
14:29:06.771 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
14:29:06.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
14:29:06.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
14:29:06.922 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08
14:29:06.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
14:29:07.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
14:29:07.595 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
14:29:07.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
14:29:07.781 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
14:29:07.781 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
14:29:07.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
14:29:08.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
14:29:08.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
14:29:08.085 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
14:29:08.092 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 10
14:29:09.714 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 10
14:29:09.790 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:29:09.790 [Lua] [NetworkServer] Peer 110000105fcc553 spawned player.
14:29:09.791 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
14:29:09.791 [Lua] PlayerManager:assign_unit_ownership Yzneftamz 110000105fcc553 1
14:29:09.792 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:29:26.409 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:29:26.863 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:30:30.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:11 my_peer_id:110000103dff95e
14:30:30.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:11 my_peer_id:110000103dff95e
14:30:30.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cfd9e7 inventory_sync_id:11 my_peer_id:110000103dff95e
14:30:30.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:12 my_peer_id:110000103dff95e
14:30:30.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:12 my_peer_id:110000103dff95e
14:30:30.764 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cfd9e7 inventory_sync_id:12 my_peer_id:110000103dff95e
14:30:30.771 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:11 my_peer_id:110000103dff95e
14:30:30.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps, InventoryPackageSynchronizerClient, async-read,
14:30:30.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:30:30.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
14:30:30.771 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:12 my_peer_id:110000103dff95e
14:30:30.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_02_3ps, InventoryPackageSynchronizerClient
14:30:30.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3ps, InventoryPackageSynchronizerClient
14:30:30.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
14:30:30.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_01_3ps, InventoryPackageSynchronizerClient
14:30:30.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient
14:30:30.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_broken_arrow_03_3ps, InventoryPackageSynchronizerClient
14:30:30.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
14:30:30.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3ps
14:30:30.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
14:30:31.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
14:30:31.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
14:30:31.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
14:30:31.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
14:30:31.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
14:30:31.352 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12
14:30:31.356 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 12
14:30:31.781 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 12
14:30:36.776 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:30:37.368 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:30:39.111 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:30:39.686 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:30:41.839 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:30:42.449 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:30:45.253 [Lua] [IngameUI] menu view on_enter hero_view
14:30:45.255 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09317a08
14:30:45.255 [Lua] [HeroViewState] Enter Substate HeroViewStateBestiary
14:30:45.258 [Lua] [PackageManager] Load: resource_packages/inventory, armory, sync-read,
14:30:45.259 [World] Spawning level.
14:30:47.740 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:30:48.332 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:30:48.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:30:48.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
14:30:48.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
14:30:57.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:30:57.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p
14:30:57.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p
14:31:00.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:31:00.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
14:31:00.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
14:31:02.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:31:02.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
14:31:02.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
14:31:05.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:31:05.026 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerarmory, async-read,
14:31:05.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:31:05.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:31:08.346 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:08.818 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:31:11.104 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:11.571 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:31:13.496 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:14.110 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:31:14.980 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:31:15.610 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:31:17.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:31:17.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerarmory, async-read,
14:31:17.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:31:17.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:31:18.242 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:31:24.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:31:28.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:31:28.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
14:31:28.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
14:31:32.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:31:32.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
14:31:32.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
14:31:36.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:31:37.419 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, MenuWorldPreviewerarmory, async-read,
14:31:37.721 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
14:31:37.721 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p
14:31:39.401 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:31:41.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p, MenuWorldPreviewerarmory, async-read,
14:31:41.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p
14:31:41.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p
14:31:46.980 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:32:10.911 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:32:11.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:32:11.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerarmory, async-read,
14:32:12.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:32:12.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerarmory, async-read,
14:32:12.813 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:32:13.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:32:13.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerarmory, async-read,
14:32:14.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:32:14.453 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:32:15.058 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:32:27.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerarmory, async-read,
14:32:27.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerarmory, async-read,
14:32:27.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
14:32:27.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
14:32:27.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
14:32:27.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
14:32:27.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
14:32:28.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p, MenuWorldPreviewerarmory, async-read,
14:32:28.939 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerarmory, async-read,
14:32:29.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
14:32:29.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
14:32:29.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, MenuWorldPreviewerarmory, async-read,
14:32:38.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, MenuWorldPreviewerarmory, async-read,
14:32:40.728 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:41.269 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:41.965 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:42.491 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:42.768 [Lua] [IngameUI] menu view on_exit hero_view
14:32:42.774 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09317a08
14:32:42.775 [Lua] [PackageManager] Unload: resource_packages/inventory, armory -> Package still referenced, NOT unloaded:
14:32:43.289 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:43.761 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:46.071 [Lua] [IngameUI] menu view on_enter start_game_view
14:32:46.074 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096692f0
14:32:46.074 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:32:46.074 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:32:46.075 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
14:32:46.075 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
14:32:46.759 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:47.180 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:47.266 [Lua] [IngameUI] menu view on_exit start_game_view
14:32:47.266 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:32:47.267 [Save] Saving `save_data`
14:32:47.267 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:32:47.267 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
14:32:47.267 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
14:32:47.271 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096692f0
14:32:47.272 [Save] Save done
14:32:47.670 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:47.789 [Lua] PlayFabMirror:_commit_internal 5
14:32:47.790 [Lua] generate_backend_stats 110000103dff95e:1
14:32:47.791 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3
14:32:47.791 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3
14:32:48.092 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:48.774 [Lua] [PlayFabRequestQueue] EAC Enabled!
14:32:48.774 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3
14:32:49.331 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3
14:32:49.344 [Lua] commit result success 5
14:32:49.529 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:49.620 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:50.280 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:50.470 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:50.533 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:50.667 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:51.292 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:52.051 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:53.412 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:53.412 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:53.412 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:53.887 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:54.106 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:54.276 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:56.987 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:57.756 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:58.193 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:58.954 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:32:59.174 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:32:59.915 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:00.117 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:00.893 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:01.045 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:01.786 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:01.955 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:02.732 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:02.951 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:03.693 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:03.913 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:04.672 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:09.211 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:10.024 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:20.405 [Lua] [IngameUI] menu view on_enter start_game_view
14:33:20.408 [Lua] [IngameUI] menu view post_update_on_enter table: 0x096692f0
14:33:20.408 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
14:33:20.408 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:33:20.408 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
14:33:20.408 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
14:33:21.033 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:33:21.033 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
14:33:21.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
14:33:21.116 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
14:33:22.613 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
14:33:22.623 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
14:33:24.555 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:24.870 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:25.395 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
14:33:25.395 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:33:25.396 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
14:33:25.396 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
14:33:26.104 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:33:26.104 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
14:33:26.104 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
14:33:26.104 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
14:33:27.132 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
14:33:27.132 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
14:33:27.132 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
14:33:27.132 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
14:33:27.657 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
14:33:27.657 [Lua] ............................................................................................................
14:33:27.657 [Lua] ............................................................................................................
14:33:27.657 [Lua] GAME START SETTINGS -> Level: elven_ruins | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no
14:33:27.657 [Lua] ............................................................................................................
14:33:27.657 [Lua] ............................................................................................................
14:33:27.657 [Lua] [Matchmaking] Cancelling matchmaking
14:33:27.657 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:33:27.756 [Lua] [IngameUI] menu view on_exit start_game_view
14:33:27.756 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
14:33:27.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
14:33:27.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
14:33:27.757 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
14:33:27.757 [Save] Saving `save_data`
14:33:27.761 [Lua] [IngameUI] menu view post_update_on_exit table: 0x096692f0
14:33:27.762 [Save] Save done
14:33:29.800 [Lua] LEVEL KEY: elven_ruins
14:33:29.800 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
14:33:29.800 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
14:33:29.802 [Lua] Set lobby begin:
14:33:29.802 [Lua] Lobby data power_level = 785
14:33:29.802 [Lua] Lobby data level_key = inn_level
14:33:29.802 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:33:29.802 [Lua] Lobby data selected_level_key = inn_level
14:33:29.802 [Lua] Lobby data difficulty = hardest
14:33:29.802 [Lua] Lobby data player_slot_6 = 0:0
14:33:29.802 [Lua] Lobby data num_players = 3
14:33:29.802 [Lua] Lobby data matchmaking = false
14:33:29.802 [Lua] Lobby data host = 110000103dff95e
14:33:29.803 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:33:29.803 [Lua] Lobby data game_mode = adventure
14:33:29.803 [Lua] Lobby data player_slot_5 = 0:0
14:33:29.803 [Lua] Lobby data player_slot_2 = 0:0
14:33:29.803 [Lua] Lobby data country_code = FI
14:33:29.803 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:33:29.803 [Lua] Lobby data unique_server_name = Vemb
14:33:29.803 [Lua] Set lobby end.
14:33:29.803 [Lua] [PartyManager] Leader is set to 110000103dff95e
14:33:29.810 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins
14:33:29.810 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins )
14:33:29.810 [Lua] Set lobby begin:
14:33:29.810 [Lua] Lobby data twitch_enabled = false
14:33:29.810 [Lua] Lobby data power_level = 785
14:33:29.810 [Lua] Lobby data player_slot_6 = 0:0
14:33:29.810 [Lua] Lobby data unique_server_name = Vemb
14:33:29.810 [Lua] Lobby data host = 110000103dff95e
14:33:29.810 [Lua] Lobby data level_key = inn_level
14:33:29.810 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:33:29.810 [Lua] Lobby data selected_level_key = elven_ruins
14:33:29.810 [Lua] Lobby data quick_game = false
14:33:29.810 [Lua] Lobby data matchmaking = false
14:33:29.810 [Lua] Lobby data difficulty = hardest
14:33:29.810 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:33:29.810 [Lua] Lobby data num_players = 3
14:33:29.811 [Lua] Lobby data player_slot_5 = 0:0
14:33:29.811 [Lua] Lobby data player_slot_2 = 0:0
14:33:29.811 [Lua] Lobby data country_code = FI
14:33:29.811 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:33:29.811 [Lua] Lobby data eac_authorized = true
14:33:29.811 [Lua] Set lobby end.
14:33:29.811 [Lua] Set lobby begin:
14:33:29.811 [Lua] Lobby data twitch_enabled = false
14:33:29.811 [Lua] Lobby data power_level = 785
14:33:29.811 [Lua] Lobby data player_slot_6 = 0:0
14:33:29.811 [Lua] Lobby data unique_server_name = Vemb
14:33:29.811 [Lua] Lobby data host = 110000103dff95e
14:33:29.811 [Lua] Lobby data is_private = true
14:33:29.811 [Lua] Lobby data level_key = inn_level
14:33:29.811 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:33:29.811 [Lua] Lobby data selected_level_key = elven_ruins
14:33:29.811 [Lua] Lobby data quick_game = false
14:33:29.811 [Lua] Lobby data matchmaking = false
14:33:29.811 [Lua] Lobby data difficulty = hardest
14:33:29.811 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:33:29.811 [Lua] Lobby data num_players = 3
14:33:29.811 [Lua] Lobby data player_slot_5 = 0:0
14:33:29.811 [Lua] Lobby data player_slot_2 = 0:0
14:33:29.811 [Lua] Lobby data country_code = FI
14:33:29.811 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:33:29.811 [Lua] Lobby data eac_authorized = true
14:33:29.811 [Lua] Set lobby end.
14:33:29.823 [Lua] [ChatManager][1]System: Starting hosted game...
14:33:29.823 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
14:33:29.823 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
14:33:29.829 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
14:33:37.281 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:37.871 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:39.222 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:39.947 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:41.367 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:41.790 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:43.772 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:44.183 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:46.056 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:46.691 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:47.451 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:48.007 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:49.223 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:49.779 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:50.744 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:51.099 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:52.144 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:52.547 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:53.831 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:33:54.219 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:33:55.470 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
14:33:55.472 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
14:33:55.472 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins
14:33:55.472 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins )
14:33:55.472 [Lua] Set lobby begin:
14:33:55.472 [Lua] Lobby data twitch_enabled = false
14:33:55.472 [Lua] Lobby data power_level = 785
14:33:55.472 [Lua] Lobby data player_slot_6 = 0:0
14:33:55.472 [Lua] Lobby data unique_server_name = Vemb
14:33:55.472 [Lua] Lobby data host = 110000103dff95e
14:33:55.472 [Lua] Lobby data game_mode = adventure
14:33:55.472 [Lua] Lobby data is_private = true
14:33:55.472 [Lua] Lobby data level_key = inn_level
14:33:55.472 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:33:55.472 [Lua] Lobby data selected_level_key = elven_ruins
14:33:55.472 [Lua] Lobby data quick_game = false
14:33:55.472 [Lua] Lobby data matchmaking = false
14:33:55.472 [Lua] Lobby data difficulty = hardest
14:33:55.472 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:33:55.472 [Lua] Lobby data num_players = 3
14:33:55.472 [Lua] Lobby data player_slot_5 = 0:0
14:33:55.472 [Lua] Lobby data player_slot_2 = 0:0
14:33:55.472 [Lua] Lobby data country_code = FI
14:33:55.473 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:33:55.473 [Lua] Lobby data eac_authorized = true
14:33:55.473 [Lua] Set lobby end.
14:33:55.474 [Lua] Set lobby begin:
14:33:55.474 [Lua] Lobby data twitch_enabled = false
14:33:55.474 [Lua] Lobby data power_level = 785
14:33:55.474 [Lua] Lobby data player_slot_6 = 0:0
14:33:55.474 [Lua] Lobby data unique_server_name = Vemb
14:33:55.474 [Lua] Lobby data host = 110000103dff95e
14:33:55.474 [Lua] Lobby data game_mode = adventure
14:33:55.474 [Lua] Lobby data is_private = true
14:33:55.474 [Lua] Lobby data level_key = inn_level
14:33:55.474 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:33:55.475 [Lua] Lobby data selected_level_key = elven_ruins
14:33:55.475 [Lua] Lobby data quick_game = false
14:33:55.475 [Lua] Lobby data matchmaking = false
14:33:55.475 [Lua] Lobby data difficulty = hardest
14:33:55.475 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:33:55.475 [Lua] Lobby data num_players = 3
14:33:55.475 [Lua] Lobby data player_slot_5 = 0:0
14:33:55.475 [Lua] Lobby data player_slot_2 = 0:0
14:33:55.475 [Lua] Lobby data country_code = FI
14:33:55.475 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:33:55.475 [Lua] Lobby data eac_authorized = true
14:33:55.475 [Lua] Set lobby end.
14:33:55.475 [Lua] [NetworkServer] Entering post game
14:33:55.475 [Lua] [PeerSM] 110000105fcc553 :: on_exit InGame
14:33:55.475 [Lua] [PeerSM] 110000105fcc553 :: on_enter InPostGame
14:33:55.475 [Lua] [PeerSM] 110000103dff95e :: on_exit InGame
14:33:55.475 [Lua] [PeerSM] 110000103dff95e :: on_enter InPostGame
14:33:55.475 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit InGame
14:33:55.475 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter InPostGame
14:33:55.475 [Lua] Complete level triggered.
14:33:55.476 [Lua] [NetworkServer] Entering post game
14:33:55.476 [Lua] gm_event_end_conditions_met false false
14:33:55.477 [Save] Saving `save_data`
14:33:55.477 [Lua] yep
14:33:55.477 [Lua] ok
14:33:55.477 [Lua] PlayFabMirror:_commit_internal nil
14:33:55.477 [Lua] generate_backend_stats 110000103dff95e:1
14:33:55.479 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:33:55.480 [Lua] TRANSITION nil nil elven_ruins
14:33:55.480 [Lua] Transition type "elven_ruins", is server: true
14:33:55.480 [Lua] [NetworkServer] Current level key elven_ruins
14:33:55.480 [Lua] [LevelTransitionHandler] Generated new level_seed: 6907976
14:33:55.480 [Lua] [GameNetworkManager] Leaving game...
14:33:55.480 [Lua] [GameNetworkManager] Shutting down game session host.
14:33:55.480 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:33:55.480 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:33:55.480 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=587.59
14:33:55.481 [Save] Save done
14:33:55.481 [Save] Saving `save_data`
14:33:55.486 [Save] Save done
14:33:55.487 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:33:55.487 [Lua] commit result success 6
14:33:55.961 [Lua] Set lobby begin:
14:33:55.961 [Lua] Lobby data twitch_enabled = false
14:33:55.961 [Lua] Lobby data power_level = 0
14:33:55.961 [Lua] Lobby data player_slot_6 = 0:0
14:33:55.961 [Lua] Lobby data unique_server_name = Vemb
14:33:55.961 [Lua] Lobby data host = 110000103dff95e
14:33:55.961 [Lua] Lobby data game_mode = adventure
14:33:55.961 [Lua] Lobby data is_private = true
14:33:55.961 [Lua] Lobby data level_key = inn_level
14:33:55.961 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:33:55.961 [Lua] Lobby data selected_level_key = elven_ruins
14:33:55.961 [Lua] Lobby data quick_game = false
14:33:55.961 [Lua] Lobby data matchmaking = false
14:33:55.962 [Lua] Lobby data difficulty = hardest
14:33:55.962 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:33:55.962 [Lua] Lobby data num_players = 3
14:33:55.962 [Lua] Lobby data player_slot_5 = 0:0
14:33:55.962 [Lua] Lobby data player_slot_2 = 0:0
14:33:55.962 [Lua] Lobby data country_code = FI
14:33:55.962 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:33:55.962 [Lua] Lobby data eac_authorized = true
14:33:55.962 [Lua] Set lobby end.
14:33:57.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:33:57.482 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
14:33:57.488 [Lua] PlayerManager:remove_player peer_id=110000103dff95e 1
14:33:57.488 [Lua] Clearing all global lookup lists
14:33:57.489 [Lua] [EquipmentUI] - Destroy
14:33:57.489 [Lua] [GamePadEquipmentUI] - Destroy
14:33:57.489 [Lua] [AbilityUI] - Destroy
14:33:57.489 [Lua] [GamePadAbilityUI] - Destroy
14:33:57.489 [Lua] [IngamePlayerListUI] - Destroy
14:33:57.490 [Lua] [IngameUI] destroy
14:33:57.543 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
14:33:57.543 [Lua] PlayerManager:remove_player peer_id=110000105fcc553 1
14:33:57.543 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
14:33:57.543 [Lua] PlayerManager:remove_player peer_id=110000105cfd9e7 1
14:33:57.597 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
14:33:57.707 [Lua] [Managers] Destroying state managers...
14:33:57.719 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false)
14:33:57.719 [Lua] [PeerSM] 110000105fcc553 :: on_exit InPostGame
14:33:57.719 [Lua] [PeerSM] 110000105fcc553 :: on_enter Loading
14:33:57.719 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
14:33:57.719 [Lua] [PeerSM] 110000103dff95e :: on_exit InPostGame
14:33:57.719 [Lua] [PeerSM] 110000103dff95e :: on_enter Loading
14:33:57.719 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
14:33:57.719 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit InPostGame
14:33:57.719 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter Loading
14:33:57.719 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
14:33:57.719 [Lua] [Matchmaking] unregister rpcs
14:33:57.719 [Lua] [Gamestate] Enter state StateLoading
14:33:57.722 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:33:57.722 [Lua] [Matchmaking] register rpcs
14:33:57.723 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
14:33:57.723 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:33:57.723 [Lua] registering RPCs
14:33:57.723 [Lua] Set lobby begin:
14:33:57.723 [Lua] Lobby data twitch_enabled = false
14:33:57.723 [Lua] Lobby data power_level = 0
14:33:57.723 [Lua] Lobby data player_slot_6 = 0:0
14:33:57.723 [Lua] Lobby data unique_server_name = Vemb
14:33:57.723 [Lua] Lobby data host = 110000103dff95e
14:33:57.723 [Lua] Lobby data game_mode = adventure
14:33:57.723 [Lua] Lobby data is_private = true
14:33:57.724 [Lua] Lobby data level_key = elven_ruins
14:33:57.724 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:33:57.724 [Lua] Lobby data selected_level_key = elven_ruins
14:33:57.724 [Lua] Lobby data quick_game = false
14:33:57.724 [Lua] Lobby data matchmaking = false
14:33:57.724 [Lua] Lobby data difficulty = hardest
14:33:57.724 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:33:57.724 [Lua] Lobby data num_players = 3
14:33:57.724 [Lua] Lobby data player_slot_5 = 0:0
14:33:57.724 [Lua] Lobby data player_slot_2 = 0:0
14:33:57.724 [Lua] Lobby data country_code = FI
14:33:57.724 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:33:57.724 [Lua] Lobby data eac_authorized = true
14:33:57.725 [Lua] Set lobby end.
14:33:57.725 [Lua] MUSIC MANAGER unmute_all_world_sounds 7864 0
14:33:57.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:33:57.727 [Lua] ### Sending rpc_level_loaded
14:33:57.727 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 24
14:33:57.727 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
14:33:57.727 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized
14:33:57.727 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil]
14:33:57.727 [Lua] [LevelTransitionHandler] load_level elven_ruins
14:33:57.855 [Umbra] Unload tome
14:33:58.156 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
14:33:58.156 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins"
14:33:58.156 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/elven_ruins"
14:33:58.156 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read,
14:33:58.156 [Lua] EnemyPackageLoader:setup_startup_enemies
14:33:58.156 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
14:33:58.156 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
14:33:58.157 [Lua] [LOCAL RPC] rpc_load_level 17 6907976
14:33:58.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6
14:33:58.393 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6
14:33:58.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins
14:33:58.445 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_01 7865 0
14:33:58.449 [Lua] MUSIC MANAGER Play_loading_screen_music 7866 0
14:33:58.720 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]'
14:34:04.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins
14:34:04.662 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins
14:34:04.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
14:34:04.680 [Lua] [LevelTransitionHandler] Level load completed!
14:34:04.681 [Lua] ### Sending rpc_level_loaded
14:34:04.681 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 17
14:34:04.681 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
14:34:04.697 [Lua] [PeerSM] 110000103dff95e :: on_exit Loading
14:34:04.697 [Lua] [PeerSM] 110000103dff95e :: on_enter LoadingProfilePackages
14:34:04.713 [Lua] [PeerSM] 110000103dff95e :: on_exit LoadingProfilePackages
14:34:04.713 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForEnterGame
14:34:04.713 [Lua] [LOCAL RPC] rpc_loading_synced
14:34:05.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
14:34:05.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
14:34:05.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
14:34:05.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
14:34:05.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
14:34:05.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
14:34:06.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
14:34:06.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
14:34:06.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
14:34:06.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
14:34:06.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
14:34:06.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
14:34:06.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
14:34:06.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
14:34:06.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
14:34:07.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
14:34:07.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
14:34:07.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
14:34:07.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
14:34:07.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
14:34:07.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
14:34:07.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
14:34:07.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
14:34:07.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
14:34:08.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
14:34:08.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
14:34:08.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
14:34:08.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
14:34:08.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
14:34:08.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
14:34:09.056 [Lua] ### Sending rpc_level_loaded
14:34:09.056 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 17
14:34:09.056 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
14:34:09.057 [Lua] [PeerSM] 110000105fcc553 :: on_exit Loading
14:34:09.057 [Lua] [PeerSM] 110000105fcc553 :: on_enter LoadingProfilePackages
14:34:09.073 [Lua] [PeerSM] 110000105fcc553 :: on_exit LoadingProfilePackages
14:34:09.073 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForEnterGame
14:34:09.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
14:34:09.275 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
14:34:09.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
14:34:09.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
14:34:09.614 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
14:34:09.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
14:34:10.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
14:34:10.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
14:34:10.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
14:34:10.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
14:34:10.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
14:34:10.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
14:34:10.610 [Lua] ### Sending rpc_level_loaded
14:34:10.610 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 17
14:34:10.610 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
14:34:10.611 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit Loading
14:34:10.611 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter LoadingProfilePackages
14:34:10.628 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit LoadingProfilePackages
14:34:10.628 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter WaitingForEnterGame
14:34:11.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
14:34:11.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
14:34:11.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
14:34:11.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
14:34:11.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
14:34:11.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
14:34:11.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
14:34:11.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
14:34:11.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
14:34:12.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
14:34:12.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
14:34:12.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
14:34:13.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
14:34:13.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
14:34:13.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:34:13.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:34:13.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
14:34:13.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
14:34:14.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
14:34:14.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
14:34:14.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
14:34:14.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
14:34:14.611 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
14:34:14.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
14:34:15.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
14:34:15.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
14:34:15.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
14:34:15.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
14:34:15.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
14:34:15.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
14:34:16.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
14:34:16.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
14:34:16.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
14:34:16.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
14:34:16.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
14:34:16.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
14:34:16.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:34:16.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:34:16.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
14:34:16.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
14:34:16.646 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
14:34:16.649 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:34:17.661 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:34:17.661 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:34:17.661 [Lua] [Matchmaking] unregister rpcs
14:34:17.661 [Lua] Set lobby begin:
14:34:17.661 [Lua] Lobby data twitch_enabled = false
14:34:17.661 [Lua] Lobby data power_level = 0
14:34:17.661 [Lua] Lobby data player_slot_6 = 0:0
14:34:17.662 [Lua] Lobby data unique_server_name = Vemb
14:34:17.662 [Lua] Lobby data host = 110000103dff95e
14:34:17.662 [Lua] Lobby data game_mode = adventure
14:34:17.662 [Lua] Lobby data is_private = true
14:34:17.662 [Lua] Lobby data level_key = elven_ruins
14:34:17.662 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:34:17.662 [Lua] Lobby data selected_level_key = elven_ruins
14:34:17.662 [Lua] Lobby data quick_game = false
14:34:17.662 [Lua] Lobby data matchmaking = false
14:34:17.662 [Lua] Lobby data difficulty = hardest
14:34:17.662 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:34:17.662 [Lua] Lobby data num_players = 3
14:34:17.662 [Lua] Lobby data player_slot_5 = 0:0
14:34:17.662 [Lua] Lobby data player_slot_2 = 0:0
14:34:17.662 [Lua] Lobby data country_code = FI
14:34:17.662 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:34:17.662 [Lua] Lobby data eac_authorized = true
14:34:17.662 [Lua] Set lobby end.
14:34:17.662 [Lua] [Managers] Destroying state managers...
14:34:17.663 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens
14:34:17.663 [Lua] MUSIC MANAGER Stop_loading_screen_music 7867 0
14:34:17.663 [Lua] [Gamestate] Enter StateIngame HOST
14:34:17.664 [Lua] Set lobby begin:
14:34:17.664 [Lua] Lobby data twitch_enabled = false
14:34:17.664 [Lua] Lobby data power_level = 0
14:34:17.664 [Lua] Lobby data player_slot_6 = 0:0
14:34:17.664 [Lua] Lobby data unique_server_name = Vemb
14:34:17.664 [Lua] Lobby data host = 110000103dff95e
14:34:17.664 [Lua] Lobby data game_mode = adventure
14:34:17.664 [Lua] Lobby data is_private = true
14:34:17.664 [Lua] Lobby data level_key = elven_ruins
14:34:17.664 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:34:17.664 [Lua] Lobby data selected_level_key = elven_ruins
14:34:17.664 [Lua] Lobby data quick_game = false
14:34:17.664 [Lua] Lobby data matchmaking = false
14:34:17.664 [Lua] Lobby data difficulty = hardest
14:34:17.664 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:34:17.664 [Lua] Lobby data num_players = 3
14:34:17.664 [Lua] Lobby data player_slot_5 = 0:0
14:34:17.664 [Lua] Lobby data player_slot_2 = 0:0
14:34:17.664 [Lua] Lobby data country_code = FI
14:34:17.664 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:34:17.664 [Lua] Lobby data eac_authorized = true
14:34:17.664 [Lua] Set lobby end.
14:34:17.665 [Lua] [StateIngame] Server ingame
14:34:17.668 [Lua] Set lobby begin:
14:34:17.668 [Lua] Lobby data twitch_enabled = false
14:34:17.668 [Lua] Lobby data power_level = 0
14:34:17.668 [Lua] Lobby data player_slot_6 = 0:0
14:34:17.668 [Lua] Lobby data unique_server_name = Vemb
14:34:17.668 [Lua] Lobby data host = 110000103dff95e
14:34:17.669 [Lua] Lobby data game_mode = adventure
14:34:17.669 [Lua] Lobby data is_private = true
14:34:17.669 [Lua] Lobby data level_key = elven_ruins
14:34:17.669 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:34:17.669 [Lua] Lobby data selected_level_key = elven_ruins
14:34:17.669 [Lua] Lobby data quick_game = false
14:34:17.669 [Lua] Lobby data matchmaking = false
14:34:17.669 [Lua] Lobby data difficulty = hardest
14:34:17.669 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:34:17.669 [Lua] Lobby data num_players = 3
14:34:17.669 [Lua] Lobby data player_slot_5 = 0:0
14:34:17.669 [Lua] Lobby data player_slot_2 = 0:0
14:34:17.669 [Lua] Lobby data country_code = FI
14:34:17.669 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:34:17.669 [Lua] Lobby data eac_authorized = true
14:34:17.669 [Lua] Set lobby end.
14:34:17.669 [Lua] [Matchmaking] register rpcs
14:34:17.670 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:34:17.676 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
14:34:17.676 [Lua] [GameNetworkManager] self.is_server = true
14:34:17.676 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
14:34:17.676 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:34:17.676 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
14:34:17.676 [Network] Setting artificial MTU limit to 65536
14:34:17.676 [Lua] Switching ConflictSettings: to: default
14:34:17.676 [Lua] pacing=default
14:34:17.676 [Lua] roaming=nil
14:34:17.676 [Lua] specials=default
14:34:17.676 [Lua] debug_color=maroon
14:34:17.676 [Lua] pack_spawning=default
14:34:17.676 [Lua] disabled=false
14:34:17.676 [Lua] boss=default
14:34:17.676 [Lua] horde=default
14:34:17.676 [Lua] name=default
14:34:17.676 [Lua] intensity=default
14:34:17.676 [Lua] ---
14:34:17.677 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
14:34:17.757 [Lua] [AIInterestPointSystem] Level Seed: 6907976
14:34:17.757 [Lua]
14:34:17.757 [Lua] [entity_system_bag] = table
14:34:17.757 [Lua] [entity_system_bag] = metatable
14:34:17.757 [Lua] [startup_data] = table
14:34:17.757 [Lua] [entity_manager] = table
14:34:17.757 [Lua] [entity_manager] = metatable
14:34:17.757 [Lua] [unit_spawner] = table
14:34:17.757 [Lua] [unit_spawner] = metatable
14:34:17.757 [Lua] [unit_storage] = table
14:34:17.757 [Lua] [unit_storage] = metatable
14:34:17.757 [Lua] [dice_keeper] = table
14:34:17.757 [Lua] [dice_keeper] = metatable
14:34:17.757 [Lua] [is_server] = true (boolean)
14:34:17.758 [Lua] [world] = [World]
14:34:17.758 [Lua] [system_api] = table
14:34:17.758 [Lua] [network_lobby] = table
14:34:17.758 [Lua] [network_lobby] = metatable
14:34:17.758 [Lua] [profile_synchronizer] = table
14:34:17.758 [Lua] [profile_synchronizer] = metatable
14:34:17.758 [Lua] [entity_system] = table
14:34:17.758 [Lua] [entity_system] = metatable
14:34:17.758 [Lua] [num_local_human_players] = 1 (number)
14:34:17.758 [Lua] [statistics_db] = table
14:34:17.758 [Lua] [statistics_db] = metatable
14:34:17.758 [Lua] [network_server] = table
14:34:17.758 [Lua] [network_server] = metatable
14:34:17.758 [Lua] [input_manager] = table
14:34:17.758 [Lua] [input_manager] = metatable
14:34:17.758 [Lua] [network_clock] = table
14:34:17.758 [Lua] [network_clock] = metatable
14:34:17.758 [Lua] [network_transmit] = table
14:34:17.758 [Lua] [network_transmit] = metatable
14:34:17.758 [Lua] [free_flight_manager] = table
14:34:17.758 [Lua] [free_flight_manager] = metatable
14:34:17.758 [Lua] [network_manager] = table
14:34:17.758 [Lua] [network_manager] = metatable
14:34:17.758 [Lua] [network_event_delegate] = table
14:34:17.758 [Lua] [network_event_delegate] = metatable
14:34:17.758 [Lua]
14:34:17.762 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:34:17.802 [Lua] [AchievementManager] Achievements using the steam platform
14:34:17.802 [Lua] [StateIngame] Level seed: 6907976
14:34:17.802 [Umbra] Init version: 3.4.13 :: 16 threads
14:34:17.802 [Umbra] Tome with `15427` objects loaded.
14:34:17.803 [Umbra] UMBRA Tome loaded.
14:34:17.803 [World] Spawning level.
14:34:17.814 warning: [Unit] Failed assigning a material to slot `#ID[63f5aacd]` in mesh `#ID[0dafc5ae]` and unit `#ID[1d932246ac181cf8]`, assigning default material instead.
14:34:17.815 warning: [Unit] Failed assigning a material to slot `#ID[63f5aacd]` in mesh `#ID[0dafc5ae]` and unit `#ID[1d932246ac181cf8]`, assigning default material instead.
14:34:17.815 warning: [Unit] Failed assigning a material to slot `#ID[63f5aacd]` in mesh `#ID[0dafc5ae]` and unit `#ID[1d932246ac181cf8]`, assigning default material instead.
14:34:17.915 warning: [Unit] Failed assigning a material to slot `#ID[63f5aacd]` in mesh `#ID[0dafc5ae]` and unit `#ID[1d932246ac181cf8]`, assigning default material instead.
14:34:18.119 warning: [Unit] Failed assigning a material to slot `#ID[63f5aacd]` in mesh `#ID[0dafc5ae]` and unit `#ID[1d932246ac181cf8]`, assigning default material instead.
14:34:18.159 warning: [Unit] Failed assigning a material to slot `#ID[63f5aacd]` in mesh `#ID[0dafc5ae]` and unit `#ID[1d932246ac181cf8]`, assigning default material instead.
14:34:18.269 [Lua] [LevelAnalysis] set_random_seed( 1126544000)
14:34:18.274 [Lua] PlayerManager:add_player player_1
14:34:18.276 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
14:34:18.276 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
14:34:18.277 [Lua] [IngameUI] init
14:34:18.318 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:34:18.318 [Lua] Set lobby begin:
14:34:18.318 [Lua] Lobby data twitch_enabled = false
14:34:18.318 [Lua] Lobby data power_level = 785
14:34:18.318 [Lua] Lobby data player_slot_6 = 0:0
14:34:18.318 [Lua] Lobby data unique_server_name = Vemb
14:34:18.318 [Lua] Lobby data host = 110000103dff95e
14:34:18.318 [Lua] Lobby data game_mode = adventure
14:34:18.319 [Lua] Lobby data is_private = true
14:34:18.319 [Lua] Lobby data level_key = elven_ruins
14:34:18.319 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:34:18.319 [Lua] Lobby data selected_level_key = elven_ruins
14:34:18.319 [Lua] Lobby data quick_game = false
14:34:18.319 [Lua] Lobby data matchmaking = false
14:34:18.319 [Lua] Lobby data difficulty = hardest
14:34:18.319 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:34:18.319 [Lua] Lobby data num_players = 3
14:34:18.319 [Lua] Lobby data player_slot_5 = 0:0
14:34:18.319 [Lua] Lobby data player_slot_2 = 0:0
14:34:18.319 [Lua] Lobby data country_code = FI
14:34:18.320 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:34:18.320 [Lua] Lobby data eac_authorized = true
14:34:18.320 [Lua] Set lobby end.
14:34:18.320 [Lua] CurrentConflictSettings default
14:34:18.320 [Lua] [ConflictDirector] conflict_director is ai_ready
14:34:18.343 [Lua] This levels contains no crossroads
14:34:18.343 [Lua] MainPathUtils.resolve_node_in_door: Error - was unable to resolve node in door at position Vector3(98.0898, 193.333, 23.6724)
14:34:18.343 [Lua] [LevelAnalysis] Injecting travel distances
14:34:18.362 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:34:18.362 [Lua] Forming navigation groups in one frame
14:34:18.362 [Lua] Forming navigation groups
14:34:18.371 [Lua] NavigationGroupManager -> calulation time A: 0.0099999999999909051
14:34:18.731 [Lua] NavigationGroupManager -> calulation time B: 0.36000000000001364
14:34:18.731 [Lua] number of nav groups: 490
14:34:18.737 [Lua] number of refined nav groups : 270
14:34:18.742 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258
14:34:18.743 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.129376974075281 Normalized coefficient: 1.4151735570362982
14:34:18.744 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.183940770329784 Normalized coefficient: 1.4082692606691589
14:34:18.744 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.117024847034305 Normalized coefficient: 1.2007296001700407
14:34:18.745 [Lua] -------------> JOW Perfect-density 2.7000000000000002 Sum density 0.2400784380741329 Normalized coefficient: 11.246324416548719
14:34:18.746 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
14:34:18.746 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
14:34:18.750 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins
14:34:18.750 [Lua] [LevelAnalysis] This level has a total main-path length of 1153.5902194976807 meters.
14:34:18.750 [Lua] [LevelAnalysis] grouping spawners for event_patrol
14:34:18.750 [Lua] [LevelAnalysis]
14:34:18.750 [Lua] [LevelAnalysis] grouping spawners for event_boss
14:34:18.750 [Lua] [LevelAnalysis]
14:34:18.750 [Lua] [LevelAnalysis] Terror events added:
14:34:18.750 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
14:34:18.750 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
14:34:18.750 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
14:34:18.750 [Lua] ----> using boss gizmo!
14:34:18.750 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -257.2 start-travel-dist: 267.2, end-travel-dist: 366.7 spawn_distance 0.0
14:34:18.751 [Lua] Adding main path event: Vector3Box(-55, -137.5, 17.179) boss_event_rat_ogre 45 table: 0000000010951BC0
14:34:18.751 [Lua] NORMAL PATROL MAIN PATH 1002.5476684570313
14:34:18.751 [Lua] [waypoints] = table
14:34:18.751 [Lua] [astar_points] = table
14:34:18.751 [Lua] [travel_dist] = 1002.5476700514555 (number)
14:34:18.751 [Lua] [one_directional] = true (boolean)
14:34:18.751 [Lua] [id] = boss20 (string)
14:34:18.751 [Lua] ----> using boss spline path!
14:34:18.752 [Lua] Adding main path event: Vector3Box(219.534, 309.559, 25.352) boss_event_spline_patrol 45 table: 0000000010951E60
14:34:18.752 [Lua] [LevelAnalysis] Level path distance: 1153.5902194976807
14:34:18.752 [Lua] [LevelAnalysis] num_event_places_f: 0.73572681299845377 , num_event_places: 0 , trailing_event_fraction: 0.73572681299845377 , num_events: 0
14:34:18.752 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:34:18.757 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
14:34:18.771 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
14:34:18.771 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
14:34:18.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:34:18.813 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForEnterGame
14:34:18.813 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForGameObjectSync
14:34:18.815 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 110000103dff95e:2
14:34:18.815 [Lua] Set lobby begin:
14:34:18.815 [Lua] Lobby data twitch_enabled = false
14:34:18.816 [Lua] Lobby data power_level = 785
14:34:18.816 [Lua] Lobby data player_slot_6 = 0:0
14:34:18.816 [Lua] Lobby data unique_server_name = Vemb
14:34:18.816 [Lua] Lobby data host = 110000103dff95e
14:34:18.816 [Lua] Lobby data game_mode = adventure
14:34:18.816 [Lua] Lobby data is_private = true
14:34:18.816 [Lua] Lobby data level_key = elven_ruins
14:34:18.816 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:34:18.816 [Lua] Lobby data selected_level_key = elven_ruins
14:34:18.816 [Lua] Lobby data quick_game = false
14:34:18.816 [Lua] Lobby data matchmaking = false
14:34:18.816 [Lua] Lobby data difficulty = hardest
14:34:18.816 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:34:18.817 [Lua] Lobby data num_players = 3
14:34:18.817 [Lua] Lobby data player_slot_5 = 0:0
14:34:18.817 [Lua] Lobby data player_slot_2 = 0:0
14:34:18.817 [Lua] Lobby data country_code = FI
14:34:18.817 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:34:18.817 [Lua] Lobby data eac_authorized = true
14:34:18.817 [Lua] Set lobby end.
14:34:18.817 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103dff95e:2, previous profile 0, profile 2]
14:34:18.817 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
14:34:18.818 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
14:34:18.841 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:13 my_peer_id:110000103dff95e
14:34:18.841 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:13 my_peer_id:110000103dff95e
14:34:18.841 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cfd9e7 inventory_sync_id:13 my_peer_id:110000103dff95e
14:34:19.137 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForGameObjectSync
14:34:19.137 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForPlayers
14:34:19.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
14:34:19.137 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
14:34:19.143 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:13 my_peer_id:110000103dff95e
14:34:19.143 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
14:34:19.143 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
14:34:19.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, InventoryPackageSynchronizerClient, async-read,
14:34:19.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
14:34:19.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:34:19.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
14:34:19.143 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:34:19.143 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
14:34:19.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02, InventoryPackageSynchronizerClient, async-read,
14:34:19.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
14:34:19.143 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:34:19.143 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read,
14:34:19.143 [Lua] [LOCAL RPC] rpc_game_started
14:34:19.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
14:34:19.777 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
14:34:19.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
14:34:20.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
14:34:20.246 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps
14:34:20.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
14:34:20.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
14:34:20.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
14:34:20.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
14:34:20.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
14:34:20.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
14:34:20.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
14:34:21.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
14:34:21.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
14:34:21.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
14:34:21.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
14:34:21.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
14:34:21.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
14:34:22.364 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
14:34:22.364 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
14:34:22.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
14:34:22.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
14:34:22.668 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
14:34:22.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02
14:34:22.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02
14:34:22.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02
14:34:22.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
14:34:23.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
14:34:23.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
14:34:23.092 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
14:34:23.451 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
14:34:23.451 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
14:34:23.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
14:34:23.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
14:34:23.618 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
14:34:23.634 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
14:34:23.636 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 13
14:34:30.805 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForEnterGame
14:34:30.805 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForGameObjectSync
14:34:30.805 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit WaitingForEnterGame
14:34:30.805 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter WaitingForGameObjectSync
14:34:30.806 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000103dff95e 2
14:34:30.825 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:34:30.825 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
14:34:30.829 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 13
14:34:30.832 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105fcc553
14:34:30.833 [Lua] Set lobby begin:
14:34:30.833 [Lua] Lobby data twitch_enabled = false
14:34:30.833 [Lua] Lobby data power_level = 785
14:34:30.833 [Lua] Lobby data player_slot_6 = 0:0
14:34:30.833 [Lua] Lobby data unique_server_name = Vemb
14:34:30.833 [Lua] Lobby data host = 110000103dff95e
14:34:30.834 [Lua] Lobby data game_mode = adventure
14:34:30.834 [Lua] Lobby data is_private = true
14:34:30.834 [Lua] Lobby data level_key = elven_ruins
14:34:30.834 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:34:30.834 [Lua] Lobby data selected_level_key = elven_ruins
14:34:30.834 [Lua] Lobby data quick_game = false
14:34:30.834 [Lua] Lobby data matchmaking = false
14:34:30.834 [Lua] Lobby data difficulty = hardest
14:34:30.834 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:34:30.834 [Lua] Lobby data num_players = 3
14:34:30.834 [Lua] Lobby data player_slot_5 = 0:0
14:34:30.834 [Lua] Lobby data player_slot_2 = 0:0
14:34:30.835 [Lua] Lobby data country_code = FI
14:34:30.835 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:34:30.835 [Lua] Lobby data eac_authorized = true
14:34:30.835 [Lua] Set lobby end.
14:34:30.835 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
14:34:30.835 [Lua] Breedfreezer (server) starting a hot join sync
14:34:30.835 [Lua] packing 0 units of breed chaos_marauder
14:34:30.835 [Lua] packing 0 units of breed skaven_clan_rat
14:34:30.835 [Lua] packing 0 units of breed skaven_storm_vermin
14:34:30.835 [Lua] packing 0 units of breed skaven_slave
14:34:30.835 [Lua] packing 0 units of breed chaos_fanatic
14:34:30.835 [Lua] packing 0 units of breed chaos_berzerker
14:34:30.835 [Lua] packing 0 units of breed chaos_warrior
14:34:30.835 [Lua] packing 0 units of breed skaven_plague_monk
14:34:30.835 [Lua] packing 0 units of breed chaos_raider
14:34:30.835 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:34:30.835 [Lua]
14:34:30.835 [Lua] [1] = 1 (number)
14:34:30.835 [Lua] [2] = 0 (number)
14:34:30.835 [Lua] [3] = 1 (number)
14:34:30.835 [Lua] [4] = 0 (number)
14:34:30.835 [Lua] [5] = 1 (number)
14:34:30.835 [Lua] [6] = 0 (number)
14:34:30.835 [Lua] [7] = 1 (number)
14:34:30.835 [Lua] [8] = 0 (number)
14:34:30.835 [Lua] [9] = 1 (number)
14:34:30.835 [Lua] [10] = 0 (number)
14:34:30.835 [Lua] [11] = 1 (number)
14:34:30.835 [Lua] [12] = 0 (number)
14:34:30.835 [Lua] [13] = 1 (number)
14:34:30.835 [Lua] [14] = 0 (number)
14:34:30.835 [Lua] [15] = 1 (number)
14:34:30.835 [Lua] [16] = 0 (number)
14:34:30.835 [Lua] [17] = 1 (number)
14:34:30.835 [Lua] [18] = 0 (number)
14:34:30.835 [Lua]
14:34:30.835 [Lua]
14:34:30.835 [Lua]
14:34:30.835 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105cfd9e7
14:34:30.836 [Lua] Set lobby begin:
14:34:30.836 [Lua] Lobby data twitch_enabled = false
14:34:30.836 [Lua] Lobby data power_level = 785
14:34:30.836 [Lua] Lobby data player_slot_6 = 0:0
14:34:30.836 [Lua] Lobby data unique_server_name = Vemb
14:34:30.836 [Lua] Lobby data host = 110000103dff95e
14:34:30.836 [Lua] Lobby data game_mode = adventure
14:34:30.837 [Lua] Lobby data is_private = true
14:34:30.837 [Lua] Lobby data level_key = elven_ruins
14:34:30.837 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:34:30.837 [Lua] Lobby data selected_level_key = elven_ruins
14:34:30.837 [Lua] Lobby data quick_game = false
14:34:30.837 [Lua] Lobby data matchmaking = false
14:34:30.837 [Lua] Lobby data difficulty = hardest
14:34:30.837 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:34:30.837 [Lua] Lobby data num_players = 3
14:34:30.837 [Lua] Lobby data player_slot_5 = 0:0
14:34:30.837 [Lua] Lobby data player_slot_2 = 0:0
14:34:30.838 [Lua] Lobby data country_code = FI
14:34:30.838 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:34:30.838 [Lua] Lobby data eac_authorized = true
14:34:30.838 [Lua] Set lobby end.
14:34:30.838 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing
14:34:30.838 [Lua] Breedfreezer (server) starting a hot join sync
14:34:30.838 [Lua] packing 0 units of breed chaos_marauder
14:34:30.838 [Lua] packing 0 units of breed skaven_clan_rat
14:34:30.838 [Lua] packing 0 units of breed skaven_storm_vermin
14:34:30.838 [Lua] packing 0 units of breed skaven_slave
14:34:30.838 [Lua] packing 0 units of breed chaos_fanatic
14:34:30.838 [Lua] packing 0 units of breed chaos_berzerker
14:34:30.838 [Lua] packing 0 units of breed chaos_warrior
14:34:30.838 [Lua] packing 0 units of breed skaven_plague_monk
14:34:30.838 [Lua] packing 0 units of breed chaos_raider
14:34:30.838 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:34:30.838 [Lua]
14:34:30.838 [Lua] [1] = 1 (number)
14:34:30.838 [Lua] [2] = 0 (number)
14:34:30.838 [Lua] [3] = 1 (number)
14:34:30.838 [Lua] [4] = 0 (number)
14:34:30.838 [Lua] [5] = 1 (number)
14:34:30.838 [Lua] [6] = 0 (number)
14:34:30.838 [Lua] [7] = 1 (number)
14:34:30.838 [Lua] [8] = 0 (number)
14:34:30.838 [Lua] [9] = 1 (number)
14:34:30.838 [Lua] [10] = 0 (number)
14:34:30.838 [Lua] [11] = 1 (number)
14:34:30.838 [Lua] [12] = 0 (number)
14:34:30.838 [Lua] [13] = 1 (number)
14:34:30.838 [Lua] [14] = 0 (number)
14:34:30.838 [Lua] [15] = 1 (number)
14:34:30.838 [Lua] [16] = 0 (number)
14:34:30.838 [Lua] [17] = 1 (number)
14:34:30.838 [Lua] [18] = 0 (number)
14:34:30.838 [Lua]
14:34:30.838 [Lua]
14:34:30.838 [Lua]
14:34:30.838 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForGameObjectSync
14:34:30.838 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForPlayers
14:34:30.838 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit WaitingForGameObjectSync
14:34:30.838 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter WaitingForPlayers
14:34:30.839 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
14:34:30.839 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
14:34:30.851 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForPlayers
14:34:30.851 [Lua] [PeerSM] 110000105fcc553 :: on_enter SpawningPlayer
14:34:30.851 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForPlayers
14:34:30.851 [Lua] [PeerSM] 110000103dff95e :: on_enter SpawningPlayer
14:34:30.851 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit WaitingForPlayers
14:34:30.851 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter SpawningPlayer
14:34:30.868 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105fcc553
14:34:30.868 [Lua] PlayerManager:add_remote_player 110000105fcc553
14:34:30.868 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
14:34:30.868 [Lua] RemotePlayer:create_game_object( ) 60
14:34:30.870 [Lua] [PeerSM] 110000105fcc553 :: on_exit SpawningPlayer
14:34:30.870 [Lua] [PeerSM] 110000105fcc553 :: on_enter InGame
14:34:30.870 [Lua] [PeerSM] 110000103dff95e :: on_exit SpawningPlayer
14:34:30.870 [Lua] [PeerSM] 110000103dff95e :: on_enter InGame
14:34:30.870 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105cfd9e7
14:34:30.870 [Lua] PlayerManager:add_remote_player 110000105cfd9e7
14:34:30.870 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
14:34:30.870 [Lua] RemotePlayer:create_game_object( ) 61
14:34:30.872 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit SpawningPlayer
14:34:30.872 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter InGame
14:34:30.877 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-128.791, -271.044, 63.4894) Vector4(0, 0, -0.116534, -0.993187) true 100 100 1 1 1
14:34:30.877 [Lua] PlayerManager:rpc_to_client_spawn_player(110000103dff95e, 3, Vector3(-128.791, -271.044, 63.4894), Vector4(0, 0, -0.116534, -0.993187))
14:34:30.877 [Lua] PlayerManager:rpc_to_client_spawn_player()
14:34:30.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:34:30.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:34:30.880 [Lua] PlayerManager:assign_unit_ownership Vemb 110000103dff95e 1
14:34:30.881 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
14:34:30.887 [Lua] Switching ConflictSettings: to: chaos
14:34:30.887 [Lua] pacing=chaos
14:34:30.887 [Lua] roaming=nil
14:34:30.887 [Lua] specials=chaos
14:34:30.887 [Lua] debug_color=purple
14:34:30.887 [Lua] pack_spawning=chaos
14:34:30.887 [Lua] disabled=false
14:34:30.887 [Lua] boss=chaos
14:34:30.887 [Lua] horde=chaos
14:34:30.887 [Lua] name=chaos
14:34:30.887 [Lua] intensity=default
14:34:30.887 [Lua] ---
14:34:30.967 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
14:34:30.967 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:34:30.967 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
14:34:30.968 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:34:30.968 [Lua] [NetworkServer] Peer 110000105fcc553 spawned player.
14:34:30.969 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
14:34:30.969 [Lua] PlayerManager:assign_unit_ownership Yzneftamz 110000105fcc553 1
14:34:30.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:34:30.971 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
14:34:30.971 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:34:30.971 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
14:34:30.971 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:34:30.971 [Lua] [NetworkServer] Peer 110000105cfd9e7 spawned player.
14:34:30.972 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
14:34:30.972 [Lua] PlayerManager:assign_unit_ownership Mafrail 110000105cfd9e7 1
14:34:30.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:34:31.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xc0d05025, playing_id: 0x1ede, position: 0
14:34:32.878 [Lua] Set lobby begin:
14:34:32.878 [Lua] Lobby data twitch_enabled = false
14:34:32.878 [Lua] Lobby data power_level = 523
14:34:32.878 [Lua] Lobby data player_slot_6 = 0:0
14:34:32.878 [Lua] Lobby data unique_server_name = Vemb
14:34:32.878 [Lua] Lobby data host = 110000103dff95e
14:34:32.878 [Lua] Lobby data game_mode = adventure
14:34:32.878 [Lua] Lobby data is_private = true
14:34:32.878 [Lua] Lobby data level_key = elven_ruins
14:34:32.878 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:34:32.878 [Lua] Lobby data selected_level_key = elven_ruins
14:34:32.878 [Lua] Lobby data quick_game = false
14:34:32.878 [Lua] Lobby data matchmaking = false
14:34:32.878 [Lua] Lobby data difficulty = hardest
14:34:32.878 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:34:32.878 [Lua] Lobby data num_players = 3
14:34:32.879 [Lua] Lobby data player_slot_5 = 0:0
14:34:32.879 [Lua] Lobby data player_slot_2 = 0:0
14:34:32.879 [Lua] Lobby data country_code = FI
14:34:32.879 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:34:32.879 [Lua] Lobby data eac_authorized = true
14:34:32.879 [Lua] Set lobby end.
14:34:37.887 [Lua] Set lobby begin:
14:34:37.887 [Lua] Lobby data twitch_enabled = false
14:34:37.887 [Lua] Lobby data power_level = 785
14:34:37.887 [Lua] Lobby data player_slot_6 = 0:0
14:34:37.887 [Lua] Lobby data unique_server_name = Vemb
14:34:37.887 [Lua] Lobby data host = 110000103dff95e
14:34:37.888 [Lua] Lobby data game_mode = adventure
14:34:37.888 [Lua] Lobby data is_private = true
14:34:37.888 [Lua] Lobby data level_key = elven_ruins
14:34:37.888 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
14:34:37.888 [Lua] Lobby data selected_level_key = elven_ruins
14:34:37.888 [Lua] Lobby data quick_game = false
14:34:37.888 [Lua] Lobby data matchmaking = false
14:34:37.888 [Lua] Lobby data difficulty = hardest
14:34:37.888 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
14:34:37.888 [Lua] Lobby data num_players = 3
14:34:37.888 [Lua] Lobby data player_slot_5 = 0:0
14:34:37.888 [Lua] Lobby data player_slot_2 = 0:0
14:34:37.888 [Lua] Lobby data country_code = FI
14:34:37.888 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
14:34:37.888 [Lua] Lobby data eac_authorized = true
14:34:37.888 [Lua] Set lobby end.
14:34:56.912 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:34:56.929 [Lua] Spline already found!
14:34:57.687 [Lua] Players are leaving the safe zone
14:35:02.417 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:35:02.434 [Lua] Spline already found!
14:35:03.497 [Lua] [LOCAL RPC] rpc_ping_unit 62 47 false
14:35:07.595 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:35:07.612 [Lua] Spline already found!
14:35:16.730 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:17.338 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:35:18.311 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:18.863 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:18.864 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:35:19.309 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:35:19.717 [Lua] [LOCAL RPC] rpc_ping_unit 62 77 false
14:35:19.941 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:20.313 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:35:21.016 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:21.189 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:21.645 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:35:21.646 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:35:21.975 [Lua] [LOCAL RPC] rpc_ping_unit 62 77 false
14:35:24.358 [Lua] [LOCAL RPC] rpc_ping_unit 62 77 false
14:35:25.463 [Lua] ZOINK DISTANCE
14:35:25.463 [Lua] ZOINK IN FRONT
14:35:26.440 [Lua] [LOCAL RPC] rpc_ping_unit 62 77 false
14:35:28.739 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xc0d05025, playing_id: 0x1ede, position: 2728156
14:35:31.734 [Lua] [LOCAL RPC] rpc_ping_unit 62 41 false
14:35:36.228 [Lua] [LOCAL RPC] rpc_ping_unit 62 51 false
14:35:42.201 [Lua] [LOCAL RPC] rpc_ping_unit 62 71 false
14:35:44.679 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:44.763 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:45.067 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:35:45.172 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:35:46.726 [Lua] [LOCAL RPC] rpc_ping_unit 62 71 false
14:35:47.118 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:47.609 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:35:47.660 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:48.148 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:35:49.147 [Lua] [LOCAL RPC] rpc_ping_unit 62 71 false
14:35:53.509 [Lua] [LOCAL RPC] rpc_ping_unit 62 36 false
14:35:54.968 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:55.389 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:35:57.064 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
14:35:58.269 [Lua] [LOCAL RPC] rpc_ping_unit 62 51 false
14:36:00.643 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:01.303 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:36:02.716 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:36:03.263 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:03.263 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:03.263 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:03.735 [Lua] Coordinated attack!
14:36:03.839 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:03.839 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:04.649 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:09.331 [Lua] [LOCAL RPC] rpc_give_equipment 62 1025 10 406 Vector3(-159.97, -150.92, 34.9324)
14:36:11.588 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:36:14.892 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:36:14.910 [Lua] Spline already found!
14:36:15.401 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:36:15.417 [Lua] Spline already found!
14:36:16.339 [Lua] [LOCAL RPC] rpc_ping_unit 62 101 false
14:36:19.032 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:19.519 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:20.144 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:20.664 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:21.456 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:22.031 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:25.103 [Lua] [LOCAL RPC] rpc_ping_unit 62 101 false
14:36:25.483 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:36:30.257 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:36:30.274 [Lua] Spline already found!
14:36:30.801 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:36:30.819 [Lua] Spline already found!
14:36:32.552 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:32.940 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:33.617 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:34.141 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:34.276 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
14:36:38.660 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:36:38.676 [Lua] Spline already found!
14:36:38.726 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:39.285 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:39.619 [Lua] [LOCAL RPC] rpc_ping_unit 62 140 false
14:36:40.109 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:40.193 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:40.616 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:36:40.683 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:41.123 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:41.581 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:43.398 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-143.647, -95.4355, 15.3719) Vector3(0.586664, 0.735277, -0.339401) 2
14:36:43.979 [Lua] [LOCAL RPC] rpc_ping_unit 62 144 false
14:36:44.719 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:45.257 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:45.798 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:46.287 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:46.760 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:47.233 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:36:47.781 [Lua] Time for new HOOORDE! multi_first_wave
14:36:47.781 [Lua] horde requested: vector_blob
14:36:47.781 [Lua] wants to spawn ahead within distance: 60
14:36:47.782 [Lua] managed to spawn 30/30 horde enemies
14:36:47.782 [Lua] vector blob horde has started
14:36:47.789 [Lua] MUSIC: explore -> pre_horde
14:36:48.636 [Lua] [LOCAL RPC] rpc_ping_unit 62 136 false
14:36:50.725 [Lua] [LOCAL RPC] rpc_ping_unit 62 138 false
14:36:52.943 [Lua] [LOCAL RPC] rpc_ping_unit 62 138 false
14:36:53.292 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:53.808 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:36:55.194 [Lua] [LOCAL RPC] rpc_ping_unit 62 138 false
14:36:57.390 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:57.639 [Lua] [LOCAL RPC] rpc_ping_unit 62 134 false
14:36:57.775 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:36:58.131 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
14:36:58.131 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:36:58.131 [Lua] horde requested: vector_blob
14:36:58.131 [Lua] wants to spawn ahead within distance: 60
14:36:58.131 [Lua] managed to spawn 27/27 horde enemies
14:36:58.131 [Lua] vector blob horde has started
14:36:59.263 [Lua] MUSIC: pre_horde -> horde
14:37:01.913 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:02.301 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:02.926 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:03.365 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:04.165 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:04.542 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:37:04.614 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:06.063 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:37:06.090 [Lua] Spline already found!
14:37:07.543 [Lua] HORDE: last wave, reset to standard horde delay
14:37:07.543 [Lua] Time for new HOOORDE! multi_last_wave
14:37:07.543 [Lua] horde requested: vector_blob
14:37:07.543 [Lua] wants to spawn ahead within distance: 60
14:37:07.543 [Lua] managed to spawn 32/32 horde enemies
14:37:07.543 [Lua] vector blob horde has started
14:37:08.632 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:09.201 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:10.641 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:11.038 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:12.481 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:13.021 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:13.376 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:37:13.658 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:14.134 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:14.781 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:15.204 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:16.516 [Lua] Horde killed: ?
14:37:17.657 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:37:18.389 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:18.795 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:19.656 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:20.058 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:20.750 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:21.310 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:21.932 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:22.342 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:23.595 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:37:24.844 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:37:25.414 [Lua] Horde killed: ?
14:37:27.762 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:37:29.457 [Lua] [LOCAL RPC] rpc_ping_unit 62 1025 false
14:37:32.537 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:37:34.781 [Lua] MUSIC: horde -> explore
14:37:34.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:37:34.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:37:34.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:37:37.124 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:37:38.184 [Lua] Horde killed: ?
14:37:38.433 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:37:41.044 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source.
14:37:41.552 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 27837 0
14:37:42.151 [Lua] [LOCAL RPC] rpc_ping_unit 62 221 false
14:37:51.328 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 38 will change to a manual source.
14:37:53.105 [Lua] [LOCAL RPC] rpc_ping_unit 62 224 false
14:37:55.174 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:55.259 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:55.259 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:55.260 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:55.966 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:56.017 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:56.254 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:37:56.272 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:37:59.586 [Lua] [LOCAL RPC] rpc_ping_unit 62 222 false
14:38:00.909 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:01.449 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:38:02.669 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:02.990 [Lua] Coordinated attack!
14:38:03.191 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:38:06.990 [Lua] [LOCAL RPC] rpc_ping_unit 62 15 false
14:38:09.570 [Lua] [LOCAL RPC] rpc_ping_unit 62 71 false
14:38:10.043 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-117.208, -84.2622, 13.3483) Vector3(0.988722, 0.105306, -0.106488) 2
14:38:10.549 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:10.657 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:10.930 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:38:11.048 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:38:14.752 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 1 4
14:38:22.304 [Lua] [LOCAL RPC] rpc_ping_unit 62 138 false
14:38:24.756 [Lua] [LOCAL RPC] rpc_ping_unit 62 138 false
14:38:29.638 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:38:29.655 [Lua] Spline already found!
14:38:35.768 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:38:35.784 [Lua] Spline already found!
14:38:37.370 [Lua] main path terror event triggered: boss_event_rat_ogre
14:38:37.370 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
14:38:37.403 [Flow] Boss DoorStormfiend
14:38:37.403 [Lua] Boss gave [Unit '#ID[250f82d5f72cd44c]'] initial aggro
14:38:37.613 [Lua] simple los failed
14:38:37.678 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:38:37.694 [Lua] Spline already found!
14:38:38.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:38:38.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:38:38.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:38:39.084 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:38:39.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:38:39.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:38:39.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:38:39.696 [Lua] simple los failed
14:38:39.829 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:40.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:38:40.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:38:40.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:38:40.249 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:38:45.755 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:46.117 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 255 projectile 2049
14:38:46.127 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:38:46.134 [Lua] [LOCAL RPC] rpc_ping_unit 62 255 false
14:38:46.265 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 31869 0
14:38:46.271 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 255 start_beam 2049
14:38:46.477 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 255 stop_beam 2049
14:38:46.790 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:46.872 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 257 stop_beam 1025
14:38:47.162 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:38:47.739 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:47.806 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:48.176 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:38:48.193 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:38:48.786 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:49.174 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:38:50.104 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:50.574 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:38:50.599 [Lua] [LOCAL RPC] rpc_ping_unit 62 134 false
14:38:50.624 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:51.129 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:38:52.142 [Lua] Time for new HOOORDE! multi_first_wave
14:38:52.142 [Lua] horde requested: vector_blob
14:38:52.142 [Lua] wants to spawn ahead within distance: 60
14:38:52.142 [Lua] managed to spawn 26/28 horde enemies
14:38:52.142 [Lua] vector blob horde has started
14:38:52.148 [Lua] MUSIC: explore -> pre_horde
14:38:54.136 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 0000000008AEF978 table: 00000000100BEBF0 table: 00000000100BEC40 table: 0000000008F7D248 24 0 0 6 814 5
14:38:55.802 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 255 stop_beam 2049
14:38:55.976 [Lua] [LOCAL RPC] rpc_ping_unit 62 270 false
14:39:06.444 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 000000000D561298 table: 000000000FCE6C10 table: 000000000F949F78 table: 000000000C858410 24 0 287.79354417696595 4 814 5
14:39:08.295 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:08.693 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:39:08.720 [Lua] MUSIC: pre_horde -> horde
14:39:10.275 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-106.086, -89.385, 13.7941) Vector3(-0.910836, 0.411014, -0.038025) 2
14:39:10.445 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:39:10.485 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:10.820 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:39:10.920 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:10.986 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:39:11.376 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:11.688 [Lua] Coordinated attack!
14:39:11.688 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
14:39:11.688 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:39:11.688 [Lua] horde requested: vector_blob
14:39:11.688 [Lua] wants to spawn ahead within distance: 60
14:39:11.689 [Lua] managed to spawn 28/28 horde enemies
14:39:11.689 [Lua] vector blob horde has started
14:39:11.899 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:12.324 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:13.236 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:13.672 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:14.202 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:14.552 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:15.129 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:15.524 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:16.077 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:16.513 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:17.103 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:17.513 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:18.087 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:18.507 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:19.000 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:19.402 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:22.826 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:23.290 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:39:30.475 [Lua] HORDE: last wave, reset to standard horde delay
14:39:30.475 [Lua] Time for new HOOORDE! multi_last_wave
14:39:30.475 [Lua] horde requested: vector_blob
14:39:30.475 [Lua] wants to spawn ahead within distance: 60
14:39:30.475 [Lua] managed to spawn 29/29 horde enemies
14:39:30.475 [Lua] vector blob horde has started
14:39:34.584 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:34.584 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:34.584 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:34.608 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:39:35.021 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:35.022 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:35.076 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:37.331 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:37.751 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:38.246 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:38.661 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:39.148 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:39.687 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:40.154 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:40.651 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:41.145 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:41.596 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:41.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `emitter_dwarf_bomb_explosion` for object 78.
14:39:42.037 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:39:42.110 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:42.573 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:43.112 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:43.529 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:44.027 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:44.515 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:45.081 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:45.540 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:46.032 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:46.446 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:46.988 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:47.396 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:47.823 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:39:47.896 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:48.301 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:48.799 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:49.220 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:49.724 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:49.801 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:39:50.262 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:50.394 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:50.420 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:50.513 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:39:50.680 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:39:50.723 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:50.826 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:39:51.128 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:51.765 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:51.874 [Lua] rat ogre died!
14:39:52.142 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:52.333 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:39:52.353 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:39:53.820 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:54.314 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:54.334 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
14:39:55.488 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:39:55.908 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:39:56.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 71207
14:39:57.408 [Lua] MUSIC: horde -> explore
14:39:57.424 [Lua] Horde killed: ?
14:39:57.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:39:57.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:39:57.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:39:58.618 [Lua] rat ogre was despawned!
14:39:58.723 [Lua] Horde killed: ?
14:40:01.410 [Lua] [LOCAL RPC] rpc_ping_unit 62 292 false
14:40:05.738 [Lua] [LOCAL RPC] rpc_ping_unit 62 292 false
14:40:06.138 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:06.729 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:40:07.292 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 45747 0
14:40:07.925 [Lua] [LOCAL RPC] rpc_ping_unit 62 292 false
14:40:08.491 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:08.673 [Lua] [LOCAL RPC] rpc_increment_stat 17
14:40:08.673 [Lua] Incremented stat warpfire_kill_before_shooting
14:40:08.900 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:40:10.386 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 294 stop_beam 58
14:40:10.575 [Lua] [LOCAL RPC] rpc_ping_unit 62 294 false
14:40:34.860 [Lua] [LOCAL RPC] rpc_ping_unit 62 265 false
14:40:40.306 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:40.307 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:40.307 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:40.712 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:40:40.712 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:40:40.763 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:40:44.386 [Lua] [LOCAL RPC] rpc_ping_unit 62 275 false
14:40:46.499 [Lua] [LOCAL RPC] rpc_ping_unit 62 275 false
14:40:47.900 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-71.9669, -144.53, 12.0683) Vector3(0.862154, -0.503894, -0.0527443) 2
14:40:49.539 [Lua] [LOCAL RPC] rpc_ping_unit 62 101 false
14:40:52.208 [Lua] [LOCAL RPC] rpc_ping_unit 62 101 false
14:40:56.492 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die
14:40:56.496 [Lua] [LOCAL RPC] rpc_request_mission 36
14:40:56.496 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
14:40:59.062 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:59.293 [Lua] [LOCAL RPC] rpc_ping_unit 62 254 false
14:40:59.536 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:41:01.625 [Lua] [LOCAL RPC] rpc_ping_unit 62 254 false
14:41:07.689 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
14:41:13.279 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:15.100 [Lua] [LOCAL RPC] rpc_ping_unit 62 335 false
14:41:16.821 [Lua] ZOINK DISTANCE
14:41:17.177 [Lua] [LOCAL RPC] rpc_ping_unit 62 335 false
14:41:17.229 [Lua] ZOINK DISTANCE
14:41:17.338 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:17.783 [Lua] ZOINK DISTANCE
14:41:17.799 [Lua] ZOINK DISTANCE
14:41:18.012 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:41:18.243 [Lua] [LOCAL RPC] rpc_increment_stat 30
14:41:18.243 [Lua] Incremented stat vortex_sorcerer_killed_while_ally_in_vortex
14:41:18.511 [Lua] ZOINK DISTANCE
14:41:18.896 [Lua] ZOINK DISTANCE
14:41:19.018 [Lua] ZOINK DISTANCE
14:41:19.667 [Lua] [LOCAL RPC] rpc_ping_unit 62 145 false
14:41:20.361 [Lua] ZOINK DISTANCE
14:41:20.537 [Lua] ZOINK DISTANCE
14:41:21.031 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:41:22.335 [Lua] [LOCAL RPC] rpc_ping_unit 62 269 false
14:41:23.902 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 338 projectile 2049
14:41:24.233 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 50175 0
14:41:24.240 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 338 start_beam 2049
14:41:24.325 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 338 stop_beam 2049
14:41:24.475 [Lua] [LOCAL RPC] rpc_ping_unit 62 338 false
14:41:26.002 [Lua] [LOCAL RPC] rpc_increment_stat 26
14:41:26.002 [Lua] Incremented stat corruptor_killed_at_teleport_time
14:41:28.030 [Lua] [LOCAL RPC] rpc_ping_unit 62 145 false
14:41:28.038 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:28.436 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:41:31.628 [Lua] [LOCAL RPC] rpc_ping_unit 62 352 false
14:41:31.976 [Lua] Time for new HOOORDE! multi_first_wave
14:41:31.976 [Lua] horde requested: vector_blob
14:41:31.976 [Lua] wants to spawn ahead within distance: 60
14:41:31.976 [Lua] managed to spawn 27/27 horde enemies
14:41:31.976 [Lua] vector blob horde has started
14:41:31.981 [Lua] MUSIC: explore -> pre_horde
14:41:32.076 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:32.550 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:41:34.124 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:34.636 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:41:34.872 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:35.363 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:36.333 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:36.885 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:38.325 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:38.828 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:40.157 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
14:41:40.157 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:41:40.157 [Lua] horde requested: vector_blob
14:41:40.157 [Lua] wants to spawn ahead within distance: 60
14:41:40.157 [Lua] managed to spawn 29/29 horde enemies
14:41:40.157 [Lua] vector blob horde has started
14:41:40.481 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:40.901 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:41.115 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:41:41.630 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:43.249 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:43.639 [Lua] [LOCAL RPC] rpc_ping_unit 62 136 false
14:41:43.796 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:45.199 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:45.587 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:45.587 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:45.587 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:45.651 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:41:45.784 [Lua] [LOCAL RPC] rpc_ping_unit 62 273 false
14:41:45.992 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:46.035 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:46.112 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:47.101 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:47.482 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:48.528 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:48.678 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:49.002 [Lua] [LOCAL RPC] rpc_ping_unit 62 262 false
14:41:49.110 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:49.143 [Lua] MUSIC: pre_horde -> horde
14:41:49.201 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:41:50.281 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:50.706 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:51.418 [Lua] [LOCAL RPC] rpc_ping_unit 62 262 false
14:41:51.641 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:51.830 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:52.134 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:41:52.270 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:52.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 71207
14:41:53.147 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:53.537 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:54.611 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:54.733 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:54.995 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:55.301 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:41:55.844 [Lua] [LOCAL RPC] rpc_ping_unit 62 135 false
14:41:55.849 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:55.913 [Lua] HORDE: last wave, reset to standard horde delay
14:41:55.913 [Lua] Time for new HOOORDE! multi_last_wave
14:41:55.913 [Lua] horde requested: vector_blob
14:41:55.913 [Lua] wants to spawn ahead within distance: 60
14:41:55.913 [Lua] managed to spawn 29/29 horde enemies
14:41:55.913 [Lua] vector blob horde has started
14:41:56.280 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:57.576 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:58.123 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:41:58.139 [Lua] [LOCAL RPC] rpc_ping_unit 62 135 false
14:41:59.353 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:59.788 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:42:00.507 [Lua] [LOCAL RPC] rpc_ping_unit 62 135 false
14:42:00.665 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:01.127 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:42:01.990 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:02.437 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:42:02.749 [Lua] [LOCAL RPC] rpc_ping_unit 62 135 false
14:42:03.074 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:03.434 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:42:03.482 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:03.848 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:42:05.297 [Lua] Horde killed: ?
14:42:05.589 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:05.963 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:05.983 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:42:06.516 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:42:07.419 [Lua] Horde killed: ?
14:42:07.896 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:08.369 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:42:08.665 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:09.325 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:42:10.528 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:11.249 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:42:11.820 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:12.424 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:42:13.173 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:13.687 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:42:14.144 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:14.774 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:42:15.633 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:16.043 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:42:16.143 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:42:17.999 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 71207
14:42:18.351 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:19.061 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:42:19.116 [Lua] MUSIC: horde -> explore
14:42:19.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:42:19.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:42:19.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:42:19.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:42:19.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:42:19.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:42:19.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:42:19.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:42:19.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:42:19.515 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:42:19.582 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source.
14:42:22.356 [Lua] [LOCAL RPC] rpc_ping_unit 62 374 false
14:42:23.135 [Lua] Horde killed: ?
14:42:24.341 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:24.952 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:42:25.399 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 282899
14:42:27.035 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 378 stop_beam 62
14:42:27.212 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:27.615 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:42:27.718 [Lua] Coordinated attack!
14:42:34.695 [Lua] Switching ConflictSettings: to: skaven
14:42:34.695 [Lua] pacing=default
14:42:34.695 [Lua] roaming=nil
14:42:34.695 [Lua] specials=skaven
14:42:34.695 [Lua] debug_color=orange
14:42:34.695 [Lua] pack_spawning=skaven
14:42:34.695 [Lua] disabled=false
14:42:34.695 [Lua] boss=skaven
14:42:34.695 [Lua] horde=default
14:42:34.695 [Lua] name=skaven
14:42:34.695 [Lua] intensity=default
14:42:34.695 [Lua] ---
14:42:40.151 [Lua] [LOCAL RPC] rpc_ping_unit 62 33 false
14:42:53.604 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
14:42:58.414 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:58.679 [Lua] [LOCAL RPC] rpc_ping_unit 62 399 false
14:42:58.822 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:58.822 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:58.822 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:59.110 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:42:59.464 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:42:59.464 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:43:07.084 [Lua] [LOCAL RPC] rpc_ping_unit 62 400 false
14:43:07.611 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 400 stop_beam 2049
14:43:08.291 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:08.867 [Lua] Coordinated attack!
14:43:08.882 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:43:09.170 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:43:14.223 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:43:14.240 [Lua] Spline already found!
14:43:18.501 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
14:43:18.502 [Lua] ERROR: Tried to freeze unit twice in the same frame.
14:43:18.804 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:43:18.821 [Lua] Spline already found!
14:43:18.956 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:43:18.973 [Lua] Spline already found!
14:43:23.075 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:23.667 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:43:24.646 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:25.153 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:25.221 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:43:25.667 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:43:26.085 [Lua] [LOCAL RPC] rpc_ping_unit 62 418 false
14:43:27.290 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:27.614 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:27.653 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:43:27.784 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:43:27.986 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:43:29.149 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:43:29.164 [Lua] Spline already found!
14:43:32.741 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:33.438 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:43:35.212 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:36.041 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:43:37.207 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:37.826 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:43:39.615 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:40.220 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:43:42.098 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:42.513 [Flow] burn_Crital
14:43:42.533 [Flow] burn_Crital
14:43:42.660 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:43:45.152 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source.
14:43:49.354 [Lua] [LOCAL RPC] rpc_ping_unit 62 475 false
14:43:52.332 [Lua] [LOCAL RPC] rpc_ping_unit 62 484 false
14:43:52.475 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:53.155 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:43:53.907 [Lua] Time for new HOOORDE! multi_first_wave
14:43:53.907 [Lua] horde requested: vector
14:43:53.907 [Lua] setting up vector-horde
14:43:53.907 [Lua] Composing horde 'large' .. using variant 'plain'
14:43:53.907 [Lua] --> horde wants to spawn behind players (0.80961353246873/0.67
14:43:53.907 [Lua] -> spawning: 56
14:43:53.907 [Lua] vector horde has started
14:43:53.914 [Lua] MUSIC: explore -> pre_horde
14:43:54.970 [Lua] Destroying unit - ai got stuck skaven_clan_rat_with_shield 2 9 24
14:43:54.970 [Lua] Destroying unit - ai got stuck skaven_clan_rat_with_shield 3 10 23
14:43:55.021 [Lua] Destroying unit - ai got stuck skaven_clan_rat_with_shield 3 7 21
14:43:55.074 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:43:55.320 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:55.790 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:43:57.805 [Lua] [LOCAL RPC] rpc_ping_unit 62 476 false
14:43:58.034 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:58.244 [Lua] [LOCAL RPC] rpc_increment_stat 17
14:43:58.244 [Lua] Incremented stat warpfire_kill_before_shooting
14:43:58.540 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:44:00.286 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:00.828 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:01.858 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:02.213 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:03.014 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
14:44:03.014 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:44:03.014 [Lua] horde requested: vector
14:44:03.014 [Lua] setting up vector-horde
14:44:03.014 [Lua] Composing horde 'large' .. using variant 'plain'
14:44:03.014 [Lua] --> horde wants to spawn behind players (0.85395551851802/0.67
14:44:03.014 [Lua] -> spawning: 51
14:44:03.014 [Lua] vector horde has started
14:44:04.958 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:05.502 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:44:05.908 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:06.311 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:07.617 [Lua] [LOCAL RPC] rpc_ping_unit 62 441 false
14:44:10.637 [Lua] [LOCAL RPC] rpc_ping_unit 62 430 false
14:44:12.763 [Lua] [LOCAL RPC] rpc_ping_unit 62 430 false
14:44:12.867 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-57.5565, -14.1142, 19.5503) Vector3(0.772826, -0.628248, -0.089683) 2
14:44:13.666 [Lua] MUSIC: pre_horde -> horde
14:44:17.654 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:44:19.954 [Lua] ZOINK DISTANCE
14:44:19.954 [Lua] ZOINK IN FRONT
14:44:20.545 [Lua] ZOINK DISTANCE
14:44:20.545 [Lua] ZOINK IN FRONT
14:44:20.900 [Lua] ZOINK DISTANCE
14:44:20.900 [Lua] ZOINK IN FRONT
14:44:21.423 [Lua] ZOINK DISTANCE
14:44:23.575 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:24.111 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:24.685 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:25.247 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:25.703 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:26.355 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:27.169 [Lua] Pushing horde in time; too many units out
14:44:27.234 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:44:28.797 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:44:29.160 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:29.743 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:30.128 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:30.711 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:31.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `emitter_dwarf_bomb_explosion` for object 115.
14:44:31.148 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:44:31.175 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:31.184 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:44:31.698 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:32.173 [Lua] HORDE: last wave, reset to standard horde delay
14:44:32.173 [Lua] Time for new HOOORDE! multi_last_wave
14:44:32.173 [Lua] horde requested: vector
14:44:32.173 [Lua] setting up vector-horde
14:44:32.173 [Lua] Composing horde 'large' .. using variant 'plain'
14:44:32.173 [Lua] --> horde wants to spawn behind players (0.73753116040267/0.67
14:44:32.173 [Lua] -> spawning: 52
14:44:32.173 [Lua] vector horde has started
14:44:32.531 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:33.240 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:33.917 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:34.551 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:35.388 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:36.003 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:38.387 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:38.972 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:40.025 [Lua] [LOCAL RPC] rpc_ping_unit 62 633 false
14:44:49.501 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:50.052 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:51.699 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:52.117 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:52.354 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:52.778 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:44:53.787 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:54.384 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:54.926 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:55.568 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:56.312 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:56.908 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:57.740 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:58.346 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:44:59.424 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:00.132 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:45:00.771 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:01.445 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:45:02.902 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:03.597 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:45:04.368 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:45:04.787 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:05.468 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:45:07.307 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:07.351 [Lua] MUSIC: horde -> explore
14:45:07.908 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:45:08.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:45:08.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:45:08.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:45:09.551 [Lua] [LOCAL RPC] rpc_ping_unit 62 650 false
14:45:09.931 [Lua] Horde killed: ?
14:45:10.110 [Lua] Horde killed: ?
14:45:10.756 [Lua] Horde killed: ?
14:45:11.279 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:11.814 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:45:12.035 [Lua] [LOCAL RPC] rpc_ping_unit 62 650 false
14:45:17.131 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:17.131 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:17.131 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:17.570 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:45:17.570 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:45:17.622 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:45:21.193 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:21.657 [Lua] Coordinated attack!
14:45:22.029 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:45:23.270 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:45:23.286 [Lua] Spline already found!
14:45:24.614 [Lua] [LOCAL RPC] rpc_ping_unit 62 450 false
14:45:35.570 [Lua] [LOCAL RPC] rpc_give_equipment 62 2049 10 406 Vector3(-80.3, 7.99005, 31.86)
14:45:37.125 [Lua] [LOCAL RPC] rpc_ping_unit 62 9 false
14:45:48.499 [Lua] [ChatManager][1]System: Vemb picked up a Grimoire
14:46:00.392 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
14:46:02.302 [Lua] [LOCAL RPC] rpc_ping_unit 62 658 false
14:46:06.885 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:07.480 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:46:11.172 [Lua] [LOCAL RPC] rpc_ping_unit 62 660 false
14:46:13.320 [Lua] [LOCAL RPC] rpc_ping_unit 62 660 false
14:46:13.565 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:46:13.584 [Lua] Spline already found!
14:46:13.831 [Lua] Destroying unit - ai got stuck skaven_clan_rat_with_shield 1 6 21
14:46:14.402 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:46:14.419 [Lua] Spline already found!
14:46:15.351 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:15.829 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:46:16.678 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:46:16.694 [Lua] Spline already found!
14:46:20.931 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:46:20.947 [Lua] Spline already found!
14:46:21.610 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:22.038 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:46:22.056 [Lua] Spline already found!
14:46:22.142 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:46:22.722 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:23.184 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:46:24.849 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:46:24.864 [Lua] Spline already found!
14:46:26.570 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:46:27.266 [Lua] [LOCAL RPC] rpc_ping_unit 62 663 false
14:46:30.120 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:30.133 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-21.6033, -20.0189, 17.7236) Vector3(-0.260106, 0.9621, -0.0819102) 2
14:46:30.414 [Lua] [LOCAL RPC] rpc_ping_unit 62 662 false
14:46:30.615 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:46:31.204 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:31.621 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:46:32.501 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:33.017 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:46:34.660 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:35.155 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:46:37.338 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:37.762 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:46:43.232 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 3 25
14:46:43.368 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 5 5 24
14:46:43.384 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 7 23
14:46:44.024 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 9 18
14:46:51.931 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 000000000C4233B0 table: 000000000ED11810 table: 000000000F365CA8 table: 0000000010B61E80 24 0 0 6 814 5
14:46:52.111 [Lua] Time for new HOOORDE! multi_first_wave
14:46:52.111 [Lua] horde requested: ambush
14:46:52.111 [Lua] setting up ambush-horde
14:46:52.111 [Lua] Composing horde 'large' .. using variant 'plain'
14:46:52.111 [Lua] -> spawning: 56
14:46:52.111 [Lua] ambush horde has started
14:46:52.115 [Lua] MUSIC: explore -> pre_ambush
14:46:57.129 [Lua] MUSIC: pre_ambush -> horde
14:46:57.693 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 000000000F2AB8A0 table: 000000000F2AB8E8 table: 000000000F2AB398 table: 000000000F2AB3E0 24 0 0 6 814 5
14:46:59.688 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:00.140 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:47:01.435 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 000000000E13B150 table: 0000000010EC5EC0 table: 000000000D9325B0 table: 000000000E120BD8 24 0 753.91800276562572 4 814 5
14:47:05.019 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:05.451 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:47:06.013 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:06.464 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:47:07.148 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:07.648 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
14:47:07.648 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:47:07.648 [Lua] horde requested: ambush
14:47:07.648 [Lua] setting up ambush-horde
14:47:07.648 [Lua] Composing horde 'large' .. using variant 'plain'
14:47:07.648 [Lua] -> spawning: 56
14:47:07.648 [Lua] ambush horde has started
14:47:07.733 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:47:08.433 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:08.848 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:47:08.935 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:47:09.878 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source.
14:47:11.050 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:47:12.834 [Lua] ZOINK DISTANCE
14:47:15.639 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:47:17.730 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:18.162 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:47:18.701 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:19.116 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:47:21.778 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:47:22.766 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:47:23.036 [Lua] [LOCAL RPC] rpc_ping_unit 62 739 false
14:47:26.431 [Lua] ZOINK DISTANCE
14:47:26.431 [Lua] ZOINK IN FRONT
14:47:26.595 [Lua] ZOINK DISTANCE
14:47:26.595 [Lua] ZOINK IN FRONT
14:47:27.098 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:47:28.483 [Lua] HORDE: last wave, reset to standard horde delay
14:47:28.483 [Lua] Time for new HOOORDE! multi_last_wave
14:47:28.483 [Lua] horde requested: ambush
14:47:28.483 [Lua] setting up ambush-horde
14:47:28.483 [Lua] Composing horde 'large' .. using variant 'plain'
14:47:28.483 [Lua] -> spawning: 52
14:47:28.483 [Lua] ambush horde has started
14:47:31.014 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:47:32.074 [Lua] replace_hidden_spawners -> first try found: 11 cover points
14:47:32.074 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.074 [Lua] ->moving spawner
14:47:32.099 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:47:32.099 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.099 [Lua] ->moving spawner
14:47:32.889 [Lua] Horde killed: ?
14:47:33.407 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:47:33.952 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:47:36.930 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:37.333 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:47:44.654 [Lua] ZOINK DISTANCE
14:47:44.654 [Lua] ZOINK IN FRONT
14:47:46.283 [Lua] ZOINK DISTANCE
14:47:46.391 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:47:47.085 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:47:50.285 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:47:51.127 [Lua] Horde killed: ?
14:47:52.518 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:47:52.857 [Lua] ZOINK DISTANCE
14:47:52.857 [Lua] ZOINK IN FRONT
14:47:53.264 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:53.731 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:47:54.285 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:54.834 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:47:56.544 [Lua] [LOCAL RPC] rpc_ping_unit 62 739 false
14:47:57.800 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(37.2843, -103.253, 20.2269) Vector3(0.947366, 0.313106, 0.0667952) 2
14:47:57.950 [Lua] Missing damage in action follow in anim_cb_damage() callback
14:47:59.415 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:59.930 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:48:01.280 [Lua] MUSIC: horde -> explore
14:48:02.356 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
14:48:03.114 [Lua] [NetworkServer] Peer 110000105cfd9e7 despawned player.
14:48:03.114 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7
14:48:03.115 [Lua] [GameNetworkManager] destroying game object with go_id=65
14:48:03.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:48:03.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:48:03.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:48:06.139 [Lua] Horde killed: ?
14:48:19.080 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:19.081 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:19.081 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:20.012 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:48:20.095 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:48:20.331 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:48:28.247 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:48:28.247 [Lua] [NetworkServer] Peer 110000105cfd9e7 spawned player.
14:48:28.248 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=790
14:48:28.248 [Lua] PlayerManager:assign_unit_ownership Mafrail 110000105cfd9e7 1
14:48:28.249 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:48:30.585 [Lua] [LOCAL RPC] rpc_ping_unit 62 43 false
14:48:35.057 [Lua] [LOCAL RPC] rpc_spawn_pickup 28 Vector3(15.383, -29.0172, 24.368) Vector4(-0.106225, 0.090497, 0.67627, -0.723316) 4
14:48:36.532 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:48:36.549 [Lua] Spline already found!
14:48:41.313 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome
14:48:41.318 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(15.383, -29.0172, 24.368) Vector4(-0.106225, 0.090497, 0.67627, -0.723316) 4
14:48:43.264 [Lua] [LOCAL RPC] rpc_ping_unit 62 788 false
14:48:44.928 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:48:44.944 [Lua] Spline already found!
14:48:45.454 [Lua] [LOCAL RPC] rpc_ping_unit 62 788 false
14:48:45.591 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:48:48.344 [Lua] [LOCAL RPC] rpc_give_equipment 58 2101 11 187 Vector3(13.8249, -14.7185, 25.5047)
14:48:48.447 [Lua] [LOCAL RPC] rpc_give_equipment 58 2101 10 406 Vector3(13.4531, -14.806, 25.4059)
14:48:49.025 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:48:52.352 [Lua] [LOCAL RPC] rpc_ping_unit 62 802 false
14:48:53.600 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:54.074 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:48:54.775 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:48:55.792 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:56.219 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:48:56.966 [Lua] [LOCAL RPC] rpc_ping_unit 62 802 false
14:49:01.799 [Lua] [LOCAL RPC] rpc_ping_unit 62 797 false
14:49:03.056 [Lua] [ChatManager][1]System: Mafrail picked up a Tome
14:49:08.169 [Lua] [LOCAL RPC] rpc_ping_unit 62 798 false
14:49:09.617 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:49:09.633 [Lua] Spline already found!
14:49:10.213 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:10.754 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:49:10.806 [Lua] Coordinated attack!
14:49:15.859 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:49:15.876 [Lua] Spline already found!
14:49:18.092 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:49:18.104 [Lua] Spline already found!
14:49:22.661 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:22.929 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:49:22.946 [Lua] Spline already found!
14:49:23.113 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:49:23.684 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:24.175 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:49:24.642 [Lua] [LOCAL RPC] rpc_ping_unit 62 814 false
14:49:24.786 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:49:24.805 [Lua] Spline already found!
14:49:31.797 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:49:31.814 [Lua] Spline already found!
14:49:33.009 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:33.581 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:49:35.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x18290, position: 0
14:49:37.777 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:49:37.794 [Lua] Spline already found!
14:49:38.870 [Lua] [LOCAL RPC] rpc_ping_unit 62 837 false
14:49:38.979 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:39.498 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:49:40.062 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:40.503 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:49:41.216 [Lua] [LOCAL RPC] rpc_ping_unit 62 837 false
14:49:45.436 [Lua] [LOCAL RPC] rpc_ping_unit 62 835 false
14:49:46.075 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:46.608 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:49:46.729 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source.
14:49:49.581 [Lua] Time for new HOOORDE! multi_first_wave
14:49:49.581 [Lua] horde requested: vector_blob
14:49:49.581 [Lua] wants to spawn ahead within distance: 60
14:49:49.581 [Lua] Horde spawn position is within line of sight of players, aborting
14:49:49.581 [Lua] could not, tries to spawnbehind
14:49:49.581 [Lua] Horde spawn position is within line of sight of players, aborting
14:49:49.581 [Lua] managed to spawn 56/56 horde enemies
14:49:49.581 [Lua] vector blob horde has started
14:49:49.590 [Lua] MUSIC: explore -> pre_horde
14:49:49.681 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 46 51
14:49:49.681 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 47 50
14:49:49.681 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 48 49
14:49:49.702 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 49 49
14:49:49.841 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 46 55
14:49:49.841 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 47 54
14:49:49.863 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 48 54
14:49:49.863 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 49 53
14:49:49.863 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 50 52
14:49:49.863 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 51 51
14:49:50.013 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 46 58
14:49:50.013 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 47 57
14:49:50.013 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 48 56
14:49:50.013 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 49 55
14:49:50.013 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 50 54
14:49:50.033 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 51 54
14:49:50.033 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 52 53
14:49:50.165 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 46 59
14:49:50.183 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 47 59
14:49:50.183 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 48 58
14:49:50.183 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 49 57
14:49:50.183 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 50 56
14:49:50.183 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 51 55
14:49:50.183 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 52 54
14:49:50.203 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 53 54
14:49:50.325 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 46 60
14:49:50.325 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 47 59
14:49:50.343 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 48 59
14:49:50.343 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 50 58
14:49:50.343 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 51 57
14:49:50.343 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 52 56
14:49:50.343 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 53 55
14:49:50.364 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 55 55
14:49:50.517 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 50 62
14:49:50.517 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 51 61
14:49:50.517 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 52 60
14:49:50.540 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 55 59
14:49:50.540 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 56 58
14:49:50.540 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 57 57
14:49:50.561 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 6 57
14:49:50.736 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 51 61
14:49:50.736 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 52 60
14:49:50.758 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 56 59
14:49:50.758 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 58 58
14:49:50.926 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 56 57
14:49:51.100 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 47 56
14:49:51.124 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 50 55
14:49:54.085 [Lua] [LOCAL RPC] rpc_ping_unit 62 857 false
14:49:54.509 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:54.509 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:54.509 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:54.890 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:49:54.931 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:49:54.987 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:49:55.149 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:55.658 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:49:57.688 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:57.826 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:58.176 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:49:58.341 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:49:58.574 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
14:49:58.574 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:49:58.574 [Lua] horde requested: vector_blob
14:49:58.574 [Lua] wants to spawn ahead within distance: 60
14:49:58.574 [Lua] Horde spawn position is within line of sight of players, aborting
14:49:58.574 [Lua] could not, tries to spawnbehind
14:49:58.574 [Lua] managed to spawn 52/52 horde enemies
14:49:58.574 [Lua] vector blob horde has started
14:49:59.358 [Lua] Destroying unit - ai got stuck skaven_clan_rat 6 29 67
14:50:00.146 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:00.416 [Lua] [LOCAL RPC] rpc_ping_unit 62 11 false
14:50:00.453 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:00.956 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:50:00.990 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:01.219 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:01.734 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:02.031 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(80.859, 73.9761, 21.2642) Vector3(-0.751846, -0.578716, -0.315937) 2
14:50:02.493 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:02.918 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:03.225 [Lua] [LOCAL RPC] rpc_ping_unit 62 859 false
14:50:03.665 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:04.036 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:04.959 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:05.322 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:05.426 [Lua] [LOCAL RPC] rpc_ping_unit 62 859 false
14:50:06.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x190f7, position: 0
14:50:07.386 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:50:07.722 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:50:08.224 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
14:50:11.327 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:11.867 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:50:11.902 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:13.973 [Lua] [LOCAL RPC] rpc_ping_unit 62 820 false
14:50:15.324 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:15.386 [Lua] MUSIC: pre_horde -> horde
14:50:15.852 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:50:16.317 [Lua] [LOCAL RPC] rpc_ping_unit 62 820 false
14:50:20.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x19b51, position: 0
14:50:21.770 [Lua] [LOCAL RPC] rpc_ping_unit 62 22 false
14:50:21.886 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:50:23.378 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:50:27.914 [Lua] [LOCAL RPC] rpc_ping_unit 62 851 false
14:50:30.232 [Lua] [LOCAL RPC] rpc_ping_unit 62 851 false
14:50:30.845 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:50:31.144 [Lua] ZOINK DISTANCE
14:50:31.144 [Lua] ZOINK IN FRONT
14:50:31.597 [Lua] ZOINK DISTANCE
14:50:31.597 [Lua] ZOINK IN FRONT
14:50:32.109 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:50:32.406 [Lua] [LOCAL RPC] rpc_ping_unit 62 851 false
14:50:33.883 [Lua] HORDE: last wave, reset to standard horde delay
14:50:33.883 [Lua] Time for new HOOORDE! multi_last_wave
14:50:33.883 [Lua] horde requested: vector_blob
14:50:33.883 [Lua] wants to spawn behind within distance: 60
14:50:33.883 [Lua] managed to spawn 53/53 horde enemies
14:50:33.883 [Lua] vector blob horde has started
14:50:33.945 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 29
14:50:33.945 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 28 28
14:50:34.038 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 27 31
14:50:34.062 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 31
14:50:34.180 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 30 34
14:50:34.535 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 44 47
14:50:34.601 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:50:37.945 [Lua] Horde killed: ?
14:50:38.682 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:50:41.206 [Lua] Horde killed: ?
14:50:42.350 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:42.932 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:45.114 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:45.911 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:50:46.928 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:50:46.951 [Lua] Spline already found!
14:50:50.206 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:50.945 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:50.990 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:51.563 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:50:51.615 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:52.132 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:53.344 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:53.429 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:53.845 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:54.012 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:50:54.852 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:55.114 [Lua] Coordinated attack!
14:50:55.281 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:56.460 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:56.507 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:56.876 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:50:56.922 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:57.446 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:58.017 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:50:58.770 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:59.162 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:51:00.183 [Lua] [LOCAL RPC] rpc_ping_unit 62 856 false
14:51:00.376 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:00.721 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:51:01.414 [Lua] MUSIC: horde -> explore
14:51:02.269 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:02.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:51:02.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:51:02.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:51:02.760 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:51:04.795 [Lua] Horde killed: ?
14:51:09.815 [Lua] [LOCAL RPC] rpc_ping_unit 62 22 false
14:51:20.303 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:51:20.319 [Lua] Spline already found!
14:51:24.417 [Lua] [LOCAL RPC] rpc_ping_unit 62 960 false
14:51:26.478 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1b99f, position: 0
14:51:26.766 [Lua] [LOCAL RPC] rpc_ping_unit 62 960 false
14:51:27.459 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
14:51:28.904 [Lua] [LOCAL RPC] rpc_ping_unit 62 960 false
14:51:31.401 [Lua] [LOCAL RPC] rpc_ping_unit 62 956 false
14:51:34.586 [Lua] [LOCAL RPC] rpc_ping_unit 62 981 false
14:51:35.491 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:35.968 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:35.968 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:35.968 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:35.969 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:51:36.681 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:51:37.139 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:51:37.762 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:51:38.512 [Lua] fence jumping
14:51:39.352 [Lua] [LOCAL RPC] rpc_ping_unit 62 983 false
14:51:41.439 [Lua] [LOCAL RPC] rpc_ping_unit 62 983 false
14:51:41.770 [Lua] Destroying unit - ai got stuck skaven_gutter_runner 6 21 29
14:51:54.879 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:51:54.896 [Lua] Spline already found!
14:51:58.936 [Lua] [LOCAL RPC] rpc_ping_unit 62 976 false
14:51:59.418 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:00.238 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:52:05.008 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1c1d9, position: 0
14:52:05.221 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:52:05.585 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:52:05.602 [Lua] Spline already found!
14:52:11.116 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:11.521 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:11.958 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(59.2263, 166.058, 20.034) Vector3(-0.304426, 0.952239, -0.0237722) 2
14:52:12.351 [Lua] [LOCAL RPC] rpc_ping_unit 62 992 false
14:52:14.705 [Lua] [LOCAL RPC] rpc_ping_unit 62 992 false
14:52:16.904 [Lua] [LOCAL RPC] rpc_ping_unit 62 995 false
14:52:17.632 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:52:17.652 [Lua] Spline already found!
14:52:19.395 [Lua] [LOCAL RPC] rpc_ping_unit 62 992 false
14:52:22.941 [Lua] [LOCAL RPC] rpc_ping_unit 62 995 false
14:52:26.259 [Lua] Time for new HOOORDE! multi_first_wave
14:52:26.259 [Lua] horde requested: vector_blob
14:52:26.259 [Lua] wants to spawn ahead within distance: 60
14:52:26.260 [Lua] managed to spawn 51/51 horde enemies
14:52:26.260 [Lua] vector blob horde has started
14:52:26.266 [Lua] MUSIC: explore -> pre_horde
14:52:30.442 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:30.868 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:32.605 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:32.826 [Flow] lua_on_damage_taken
14:52:32.826 [Flow] 1
14:52:32.845 [Flow] lua_on_damage_taken
14:52:32.845 [Flow] 2
14:52:33.126 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:33.150 [Flow] lua_on_damage_taken
14:52:33.150 [Flow] 1
14:52:34.654 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:34.743 [Flow] lua_on_damage_taken
14:52:34.743 [Flow] 2
14:52:34.777 [Flow] lua_on_damage_taken
14:52:34.777 [Flow] 1
14:52:34.794 [Flow] lua_on_damage_taken
14:52:34.794 [Flow] 2
14:52:35.067 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:36.361 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:52:36.752 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:37.284 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:37.987 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:38.567 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:39.088 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:39.686 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:40.107 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:40.693 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:40.947 [Flow] lua_on_damage_taken
14:52:40.947 [Flow] 1
14:52:41.003 [Flow] lua_on_damage_taken
14:52:41.003 [Flow] 2
14:52:41.421 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:41.574 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:52:41.575 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:52:41.575 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:52:41.576 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:52:41.576 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:52:41.881 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:42.481 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:42.875 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:43.863 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:43.989 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:52:43.992 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:52:43.992 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:52:44.006 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:52:44.269 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:44.428 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:52:45.215 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:45.650 [Lua] MUSIC: pre_horde -> horde
14:52:45.692 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:52:45.862 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:46.730 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:46.775 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:47.185 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:48.524 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:48.950 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:49.100 [Lua] [LOCAL RPC] rpc_ping_unit 62 1002 false
14:52:49.433 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:49.883 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:50.383 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:50.787 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:51.339 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:51.376 [Lua] [LOCAL RPC] rpc_ping_unit 62 334 false
14:52:51.744 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:52.319 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:52.786 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:53.270 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:53.514 [Lua] [LOCAL RPC] rpc_ping_unit 62 71 false
14:52:53.631 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:54.150 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
14:52:54.150 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:52:54.150 [Lua] horde requested: vector_blob
14:52:54.150 [Lua] wants to spawn ahead within distance: 60
14:52:54.150 [Lua] managed to spawn 55/55 horde enemies
14:52:54.150 [Lua] vector blob horde has started
14:52:54.189 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:54.620 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:55.238 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:55.349 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:55.669 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:55.703 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:52:55.765 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:52:55.782 [Lua] [LOCAL RPC] rpc_ping_unit 62 1002 false
14:52:56.095 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:56.423 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:52:56.805 [Flow] lua_on_damage_taken
14:52:56.805 [Flow] 1
14:52:57.123 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:57.123 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:57.123 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:57.492 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:57.529 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:57.529 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:58.366 [Flow] lua_on_damage_taken
14:52:58.366 [Flow] 1
14:52:58.418 [Flow] lua_on_damage_taken
14:52:58.418 [Flow] 2
14:52:58.572 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:58.651 [Lua] [LOCAL RPC] rpc_ping_unit 62 1009 false
14:52:58.986 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:52:59.900 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:00.303 [Flow] lua_on_damage_taken
14:53:00.303 [Flow] 2
14:53:00.368 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:02.472 [Lua] [LOCAL RPC] rpc_ping_unit 62 128 false
14:53:03.448 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:03.569 [Lua] Horde killed: ?
14:53:03.729 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:03.907 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:04.148 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:53:04.389 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:05.327 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:05.361 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:05.757 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:05.981 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:06.438 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:53:06.562 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:06.995 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:07.012 [Lua] [LOCAL RPC] rpc_ping_unit 62 1022 false
14:53:08.977 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:09.422 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:10.436 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:10.996 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:11.752 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:12.196 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:12.833 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:13.241 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:14.206 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:14.628 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:14.905 [Lua] HORDE: last wave, reset to standard horde delay
14:53:14.905 [Lua] Time for new HOOORDE! multi_last_wave
14:53:14.905 [Lua] horde requested: vector_blob
14:53:14.905 [Lua] wants to spawn ahead within distance: 60
14:53:14.905 [Lua] managed to spawn 52/52 horde enemies
14:53:14.905 [Lua] vector blob horde has started
14:53:15.417 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:15.821 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:20.124 [Lua] Horde killed: ?
14:53:27.638 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:28.053 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:29.031 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:29.705 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:53:30.340 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:30.639 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:31.807 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:32.210 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:33.232 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:33.698 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:34.796 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(67.1919, 173.172, 22.0229) Vector3(0.504352, 0.855575, -0.116705) 2
14:53:35.375 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:35.850 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
14:53:35.890 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:36.166 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:53:36.208 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:53:37.356 [Lua] MUSIC: horde -> explore
14:53:38.313 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:53:38.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:53:38.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:53:38.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:53:44.223 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:53:44.223 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:53:44.223 [Lua] Horde killed: ?
14:53:45.542 [Lua] [LOCAL RPC] rpc_ping_unit 62 142 false
14:53:48.068 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:48.068 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:48.068 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:48.184 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:48.524 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:48.579 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:48.648 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:53:48.919 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:56.482 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 106 33 table: 00000000126589F0 table: 0000000011A5D318 table: 0000000011A5D368 table: 0000000011A5D3B0 27 0 0 6 144 5
14:53:58.743 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:59.252 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:53:59.610 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:00.216 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:54:02.764 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 106 33 table: 000000001226EE28 table: 0000000012413EA0 table: 000000000F1131A0 table: 0000000010C5CB38 27 0 0 6 144 5
14:54:03.498 [Flow] lua_on_damage_taken
14:54:03.498 [Flow] 1
14:54:03.909 [Lua] Switching ConflictSettings: to: chaos
14:54:03.909 [Lua] pacing=chaos
14:54:03.909 [Lua] roaming=nil
14:54:03.909 [Lua] specials=chaos
14:54:03.909 [Lua] debug_color=purple
14:54:03.909 [Lua] pack_spawning=chaos
14:54:03.909 [Lua] disabled=false
14:54:03.909 [Lua] boss=chaos
14:54:03.909 [Lua] horde=chaos
14:54:03.909 [Lua] name=chaos
14:54:03.909 [Lua] intensity=default
14:54:03.909 [Lua] ---
14:54:05.288 [Lua] [LOCAL RPC] rpc_ping_unit 62 31 false
14:54:06.822 [Lua] [LOCAL RPC] rpc_spawn_pickup 7 Vector3(76.9992, 183.003, 23.3839) Vector4(0.03481, 0.025043, 0.388694, -0.920368) 4
14:54:26.404 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 106 33 table: 000000000F331090 table: 000000000F3310D8 table: 0000000011622800 table: 0000000011622848 27 0 0 6 144 5
14:54:26.512 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:54:26.526 [Lua] Spline already found!
14:54:26.580 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:54:26.604 [Lua] Spline already found!
14:54:40.574 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
14:54:41.682 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 106 33 table: 00000000126B3BE0 table: 00000000126B3C28 table: 00000000126B3C78 table: 00000000126B3CC0 27 0 0 6 144 5
14:54:51.439 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 106 33 table: 0000000011580510 table: 0000000011580558 table: 00000000115805A8 table: 00000000115805F0 27 0 0 6 144 5
14:54:52.477 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:52.691 [Lua] [LOCAL RPC] rpc_ping_unit 62 268 false
14:54:52.902 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:54:54.591 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:55.090 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:54:55.828 [Lua] [LOCAL RPC] rpc_ping_unit 62 237 false
14:54:55.850 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:56.305 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:54:57.272 [Lua] Time for new HOOORDE! multi_first_wave
14:54:57.272 [Lua] horde requested: vector_blob
14:54:57.272 [Lua] wants to spawn ahead within distance: 60
14:54:57.272 [Lua] managed to spawn 30/30 horde enemies
14:54:57.272 [Lua] vector blob horde has started
14:54:57.279 [Lua] MUSIC: explore -> pre_horde
14:54:57.785 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:58.160 [Lua] [LOCAL RPC] rpc_ping_unit 62 268 false
14:54:58.251 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:54:59.530 [Lua] Destroying unit - ai got stuck chaos_berzerker 6 8 39
14:55:00.212 [Lua] Destroying unit - ai got stuck chaos_berzerker 2 4 38
14:55:00.776 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:01.283 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:01.891 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:02.318 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:02.612 [Lua] [LOCAL RPC] rpc_ping_unit 62 269 false
14:55:03.546 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:04.120 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:07.464 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:07.564 [Lua] [LOCAL RPC] rpc_ping_unit 62 18 false
14:55:07.585 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:07.585 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:07.585 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:08.068 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:55:08.105 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:08.105 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:08.273 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:08.709 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome
14:55:08.721 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(126.964, 240.894, 21.792) Vector4(1e-06, -9.08373e-14, 0.780006, -0.625772) 4
14:55:09.410 [Lua] MUSIC: pre_horde -> horde
14:55:09.506 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:09.976 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:55:10.012 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:10.234 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
14:55:10.234 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:55:10.234 [Lua] horde requested: vector_blob
14:55:10.234 [Lua] wants to spawn ahead within distance: 60
14:55:10.235 [Lua] managed to spawn 28/28 horde enemies
14:55:10.235 [Lua] vector blob horde has started
14:55:10.484 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:11.770 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:11.835 [Lua] [LOCAL RPC] rpc_ping_unit 62 264 false
14:55:12.364 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:13.893 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:14.072 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:14.244 [Lua] [LOCAL RPC] rpc_ping_unit 62 241 false
14:55:14.336 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:14.954 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:55:15.049 [Lua] simple los failed
14:55:15.461 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:15.893 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:16.742 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:17.396 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:55:18.519 [Lua] Horde killed: ?
14:55:21.445 [Lua] [LOCAL RPC] rpc_ping_unit 62 259 false
14:55:21.824 [Lua] [LOCAL RPC] rpc_increment_stat 24
14:55:21.824 [Lua] Incremented stat gutter_runner_push_on_pounce
14:55:22.787 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:23.140 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:23.210 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:23.667 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:55:23.717 [Lua] [LOCAL RPC] rpc_ping_unit 62 259 false
14:55:23.876 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:24.256 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:25.268 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:25.406 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:25.691 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:25.938 [Lua] HORDE: last wave, reset to standard horde delay
14:55:25.938 [Lua] Time for new HOOORDE! multi_last_wave
14:55:25.938 [Lua] horde requested: vector_blob
14:55:25.938 [Lua] wants to spawn ahead within distance: 60
14:55:25.938 [Lua] managed to spawn 26/26 horde enemies
14:55:25.938 [Lua] vector blob horde has started
14:55:25.953 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:55:26.559 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:27.032 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:28.184 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:28.637 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:30.615 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:31.011 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:31.443 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:32.051 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:55:34.222 [Lua] [ChatManager][1]System: Yzneftamz picked up a Tome
14:55:34.762 [Lua] Horde killed: ?
14:55:38.530 [Lua] [ChatManager][1]System: Yzneftamz discarded a Tome
14:55:38.893 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:39.433 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:55:40.037 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:40.469 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:41.757 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:42.257 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:43.975 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:55:44.365 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:55:44.494 [Lua] MUSIC: horde -> explore
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:45.137 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:55:47.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 104720
14:55:50.432 [Lua] Horde killed: ?
14:55:53.848 [Lua] [LOCAL RPC] rpc_increment_stat 14
14:55:53.848 [Lua] Incremented stat globadier_kill_before_throwing
14:55:54.570 [Lua] Switching ConflictSettings: to: skaven
14:55:54.570 [Lua] pacing=default
14:55:54.570 [Lua] roaming=nil
14:55:54.570 [Lua] specials=skaven
14:55:54.570 [Lua] debug_color=orange
14:55:54.570 [Lua] pack_spawning=skaven
14:55:54.570 [Lua] disabled=false
14:55:54.570 [Lua] boss=skaven
14:55:54.570 [Lua] horde=default
14:55:54.570 [Lua] name=skaven
14:55:54.570 [Lua] intensity=default
14:55:54.570 [Lua] ---
14:55:55.097 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:55:55.114 [Lua] Spline already found!
14:55:55.500 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:55:55.516 [Lua] Spline already found!
14:55:56.122 [Lua] [LOCAL RPC] rpc_ping_unit 62 239 false
14:55:57.956 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:55:59.024 [Lua] [ChatManager][1]System: Yzneftamz picked up a Tome
14:56:04.358 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source.
14:56:07.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x22e14, position: 0
14:56:07.604 [Lua] [LOCAL RPC] rpc_ping_unit 62 281 false
14:56:08.191 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:08.671 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:56:11.036 [Lua] [LOCAL RPC] rpc_ping_unit 62 271 false
14:56:12.134 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:12.715 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:56:13.171 [Lua] [LOCAL RPC] rpc_ping_unit 62 270 false
14:56:13.925 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:13.926 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:13.926 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:14.399 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:56:14.399 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:56:14.450 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:56:14.552 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:15.021 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:56:15.107 [Lua] Coordinated attack!
14:56:16.249 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:16.684 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:56:26.042 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:56:26.059 [Lua] Spline already found!
14:56:30.963 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:56:30.981 [Lua] Spline already found!
14:56:40.067 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
14:56:40.229 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:56:42.616 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
14:56:47.116 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:56:47.703 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:48.044 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:56:52.382 [Lua] [LOCAL RPC] rpc_ping_unit 62 342 false
14:56:56.482 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:57.157 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:56:58.110 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:58.669 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:56:58.957 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:59.424 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:56:59.712 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:56:59.983 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:57:00.818 [Lua] [LOCAL RPC] rpc_ping_unit 62 342 false
14:57:02.586 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:02.932 [Lua] [LOCAL RPC] rpc_ping_unit 62 342 false
14:57:02.939 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:57:04.086 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:04.590 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:57:05.703 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:06.145 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:57:09.614 [Lua] [LOCAL RPC] rpc_ping_unit 62 376 false
14:57:18.320 [Lua] [LOCAL RPC] rpc_ping_unit 62 45 false
14:57:21.116 [Lua] [LOCAL RPC] rpc_spawn_pickup 22 Vector3(140.667, 334.828, 28.099) Vector4(0, 1e-06, -0.234218, -0.972184) 4
14:57:21.278 [Lua] Time for new HOOORDE! multi_first_wave
14:57:21.278 [Lua] horde requested: vector
14:57:21.278 [Lua] setting up vector-horde
14:57:21.278 [Lua] Composing horde 'large' .. using variant 'plain'
14:57:21.278 [Lua] --> horde wants to spawn behind players (0.84216331597956/0.67
14:57:21.278 [Lua] -> spawning: 55
14:57:21.278 [Lua] vector horde has started
14:57:21.284 [Lua] MUSIC: explore -> pre_horde
14:57:24.797 [Lua] [LOCAL RPC] rpc_ping_unit 62 329 false
14:57:25.552 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:57:29.391 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:57:40.772 [Lua] MUSIC: pre_horde -> horde
14:57:42.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:57:42.062 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:42.507 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:57:42.898 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:57:42.955 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:57:43.002 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:57:43.586 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:43.876 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:44.724 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:45.152 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:57:45.192 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:57:45.749 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:45.750 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:45.972 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
14:57:45.972 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:57:45.972 [Lua] horde requested: vector
14:57:45.972 [Lua] setting up vector-horde
14:57:45.972 [Lua] Composing horde 'large' .. using variant 'plain'
14:57:45.972 [Lua] --> horde wants to spawn behind players (0.72597365717929/0.67
14:57:45.972 [Lua] -> spawning: 53
14:57:45.972 [Lua] vector horde has started
14:57:46.098 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:57:46.292 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:57:46.520 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:57:46.799 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:47.176 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:57:47.966 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:48.281 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:57:49.226 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:57:49.570 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:57:53.149 [Lua] HORDE: last wave, reset to standard horde delay
14:57:53.149 [Lua] Time for new HOOORDE! multi_last_wave
14:57:53.149 [Lua] horde requested: vector
14:57:53.149 [Lua] setting up vector-horde
14:57:53.149 [Lua] Composing horde 'large' .. using variant 'plain'
14:57:53.149 [Lua] --> horde wants to spawn ahead of players (0.41146645935402/0.67
14:57:53.149 [Lua] -> spawning: 55
14:57:53.149 [Lua] vector horde has started
14:58:00.093 [Lua] Horde killed: ?
14:58:03.717 [Lua] fence jumping
14:58:04.734 [Lua] simple los failed
14:58:07.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:58:07.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 1212304
14:58:09.385 [Lua] fence jumping
14:58:09.493 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:09.873 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:58:10.422 [Lua] ready to jump failed
14:58:10.540 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:10.696 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:10.981 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:58:11.178 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:11.306 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:11.969 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:58:12.104 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:12.221 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:12.513 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:58:13.226 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:13.279 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:13.320 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:58:13.420 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:13.566 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:58:13.884 [Lua] Destroying unit - ai got stuck skaven_slave 6 83 97
14:58:13.933 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:58:15.188 [Lua] Destroying unit - ai got stuck skaven_slave 4 47 93
14:58:15.192 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:16.932 [Lua] fence jumping
14:58:17.516 [Lua] ready to jump failed
14:58:18.935 [Lua] [LOCAL RPC] rpc_ping_unit 62 373 false
14:58:19.605 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:58:22.457 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:22.767 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(116.203, 321.934, 22.8588) Vector3(0.326117, -0.879412, -0.346817) 2
14:58:22.779 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:22.780 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:22.780 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:22.806 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:23.953 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:25.489 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:28.691 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:30.020 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source.
14:58:30.513 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:58:30.993 [Lua] Horde killed: ?
14:58:32.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:58:32.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 1212304
14:58:32.659 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:36.588 [Lua] [LOCAL RPC] rpc_ping_unit 62 487 false
14:58:38.096 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:58:38.120 [Lua] Missing damage in action stagger in anim_cb_damage() callback
14:58:38.244 [Lua] MUSIC: horde -> explore
14:58:38.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:58:38.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:58:38.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
14:58:39.542 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:58:41.503 [Lua] Horde killed: ?
14:58:41.694 [Lua] Missing blackboard.action in anim_cb_damage() callback
14:58:44.707 [Lua] [LOCAL RPC] rpc_ping_unit 62 491 false
14:58:49.143 [Lua] [LOCAL RPC] rpc_increment_stat 17
14:58:49.143 [Lua] Incremented stat warpfire_kill_before_shooting
14:58:49.511 [Lua] [ChatManager][1]System: Mafrail picked up a Grimoire
14:58:50.135 [Lua] Coordinated attack!
14:59:05.872 [Lua] [ChatManager][1]System: Mafrail discarded a Tome
14:59:08.319 [Lua] [ChatManager][1]System: Mafrail picked up a Tome
14:59:10.760 [Lua] [LOCAL RPC] rpc_ping_unit 62 32 false
14:59:12.073 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:59:12.090 [Lua] Spline already found!
14:59:19.379 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:59:19.395 [Lua] Spline already found!
14:59:19.610 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:59:19.626 [Lua] Spline already found!
14:59:24.683 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:25.379 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:59:27.488 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:28.216 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:59:29.157 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 17 34
14:59:30.667 [Lua] fence jumping
14:59:31.091 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:59:31.594 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:32.144 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:59:34.003 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 161355 0
14:59:34.672 [Lua] [LOCAL RPC] rpc_ping_unit 62 503 false
14:59:35.172 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:35.172 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:35.173 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:35.976 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:59:36.026 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:59:36.129 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:59:37.070 [Lua] [LOCAL RPC] rpc_ping_unit 62 503 false
14:59:38.459 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:38.869 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:59:44.238 [Lua] Time for new HOOORDE! multi_first_wave
14:59:44.238 [Lua] horde requested: ambush
14:59:44.238 [Lua] setting up ambush-horde
14:59:44.238 [Lua] Composing horde 'large' .. using variant 'plain'
14:59:44.239 [Lua] -> spawning: 52
14:59:44.239 [Lua] ambush horde has started
14:59:44.245 [Lua] MUSIC: explore -> pre_ambush
14:59:44.979 [Lua] [LOCAL RPC] rpc_ping_unit 62 589 false
14:59:47.718 [Lua] replace_hidden_spawners -> first try found: 5 cover points
14:59:47.718 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:59:47.718 [Lua] ->moving spawner
14:59:47.718 [Lua] ->moving spawner
14:59:47.718 [Lua] ->moving spawner
14:59:47.718 [Lua] ->moving spawner
14:59:47.718 [Lua] ->moving spawner
14:59:47.734 [Lua] replace_hidden_spawners -> first try found: 7 cover points
14:59:47.734 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:59:47.734 [Lua] ->moving spawner
14:59:47.734 [Lua] ->moving spawner
14:59:47.734 [Lua] ->moving spawner
14:59:47.734 [Lua] ->moving spawner
14:59:47.734 [Lua] ->moving spawner
14:59:49.320 [Lua] MUSIC: pre_ambush -> horde
14:59:49.861 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
14:59:55.454 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:55.549 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:55.996 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
14:59:56.102 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:59:56.253 [Lua] [LOCAL RPC] rpc_ping_unit 62 511 false
14:59:56.497 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:56.854 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(161.945, 323.655, 22.0221) Vector3(0.935814, -0.134336, -0.325893) 2
14:59:57.126 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:59:57.483 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:57.832 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:59:58.699 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:59:59.058 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
14:59:59.723 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:00.280 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:00:00.550 [Lua] [LOCAL RPC] rpc_ping_unit 62 508 false
15:00:02.680 [Lua] [LOCAL RPC] rpc_ping_unit 62 510 false
15:00:03.150 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:00:04.405 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:00:04.871 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:00:05.644 [Lua] [LOCAL RPC] rpc_ping_unit 62 521 false
15:00:07.969 [Lua] [LOCAL RPC] rpc_ping_unit 62 446 false
15:00:10.964 [Lua] [LOCAL RPC] rpc_ping_unit 62 448 false
15:00:12.367 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x28893, position: 0
15:00:13.149 [Lua] [LOCAL RPC] rpc_ping_unit 62 448 false
15:00:13.555 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:00:13.883 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
15:00:13.883 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:00:13.883 [Lua] horde requested: ambush
15:00:13.883 [Lua] setting up ambush-horde
15:00:13.883 [Lua] Composing horde 'large' .. using variant 'plain'
15:00:13.883 [Lua] -> spawning: 55
15:00:13.883 [Lua] ambush horde has started
15:00:15.468 [Lua] [LOCAL RPC] rpc_ping_unit 62 448 false
15:00:15.920 [Lua] Coordinated attack!
15:00:17.808 [Lua] [LOCAL RPC] rpc_ping_unit 62 448 false
15:00:18.236 [Lua] ZOINK DISTANCE
15:00:19.609 [Lua] [GameNetworkManager] game object created go_id=1314, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:20.064 [Lua] [GameNetworkManager] game object was destroyed id=1314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:00:22.602 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:00:23.172 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:00:31.324 [Lua] Horde killed: ?
15:00:31.581 [Lua] HORDE: last wave, reset to standard horde delay
15:00:31.581 [Lua] Time for new HOOORDE! multi_last_wave
15:00:31.581 [Lua] horde requested: ambush
15:00:31.581 [Lua] setting up ambush-horde
15:00:31.581 [Lua] Composing horde 'large' .. using variant 'plain'
15:00:31.581 [Lua] -> spawning: 55
15:00:31.581 [Lua] ambush horde has started
15:00:34.571 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:00:38.095 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:00:40.197 [Lua] ZOINK DISTANCE
15:00:40.197 [Lua] ZOINK IN FRONT
15:00:41.917 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:00:44.046 [Lua] Horde killed: ?
15:00:46.583 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:00:49.123 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
15:00:50.008 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:00:50.483 [Lua] ZOINK DISTANCE
15:00:50.483 [Lua] ZOINK IN FRONT
15:00:52.183 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:00:52.925 [Lua] [LOCAL RPC] rpc_ping_unit 62 451 false
15:00:53.324 [Lua] ready to jump failed
15:00:54.256 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 172853 0
15:00:55.364 [Lua] [LOCAL RPC] rpc_increment_stat 21
15:00:55.364 [Lua] Incremented stat pack_master_kill_abducting_ally
15:00:58.253 [Lua] MUSIC: horde -> explore
15:00:58.724 [Lua] ZOINK DISTANCE
15:00:58.724 [Lua] ZOINK IN FRONT
15:00:59.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:00:59.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:00:59.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:00:59.793 [Lua] [LOCAL RPC] rpc_ping_unit 62 453 false
15:01:00.832 [Lua] fence jumping
15:01:00.974 [Lua] [LOCAL RPC] rpc_increment_stat 17
15:01:00.974 [Lua] Incremented stat warpfire_kill_before_shooting
15:01:01.076 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(151.506, 322.712, 22.3244) Vector3(-0.94681, -0.319441, -0.0388297) 2
15:01:01.410 [Lua] ready to jump failed
15:01:01.464 [Lua] Horde killed: ?
15:01:04.752 [Lua] [LOCAL RPC] rpc_ping_unit 62 455 false
15:01:10.406 [Lua] [GameNetworkManager] game object created go_id=1315, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:01:10.847 [Lua] [GameNetworkManager] game object was destroyed id=1315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:01:13.454 [Lua] main path terror event triggered: boss_event_spline_patrol
15:01:13.454 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
15:01:13.473 [Lua] > starting new spline, using new navbot: standard , id: boss20
15:01:13.490 [Lua] > continuing spline boss20 index: 2
15:01:13.506 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss20
15:01:13.506 [Lua] > continuing spline boss20 index: 3
15:01:13.540 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss20
15:01:13.540 [Lua] > continuing spline boss20 index: 4
15:01:13.575 [Lua] > spline completed boss20
15:01:13.575 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss20
15:01:13.811 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:01:13.828 [Lua] Spline already found!
15:01:14.014 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:01:14.031 [Lua] Spline already found!
15:01:21.369 [Lua] [ChatManager][1]System: Vemb picked up a Tome
15:01:41.098 [Lua] PlayerManager:assign_unit_ownership Vemb 110000103dff95e 1
15:01:41.385 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:01:41.487 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:01:41.642 [Lua] [GameNetworkManager] game object created go_id=1316, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:01:41.732 [Lua] ZOINK DISTANCE
15:01:41.732 [Lua] ZOINK IN FRONT
15:01:41.741 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:01:41.897 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:01:42.598 [Lua] [GameNetworkManager] game object was destroyed id=1316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:01:42.689 [Lua] [LOCAL RPC] rpc_ping_unit 62 9 false
15:01:43.565 [Lua] [LOCAL RPC] rpc_give_equipment 58 62 11 630 Vector3(181.037, 324.148, 23.9556)
15:01:44.812 [Lua] [LOCAL RPC] rpc_ping_unit 62 536 false
15:01:47.441 [Lua] [LOCAL RPC] rpc_ping_unit 62 612 false
15:01:50.167 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:01:50.338 [Lua] PlayerManager:assign_unit_ownership Mafrail 110000105cfd9e7 1
15:01:50.705 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:01:50.919 [Lua] [LOCAL RPC] rpc_ping_unit 62 529 false
15:01:53.503 [Lua] ZOINK DISTANCE
15:01:53.503 [Lua] ZOINK IN FRONT
15:01:53.563 [Lua] [LOCAL RPC] rpc_ping_unit 62 9 false
15:01:54.114 [Lua] ZOINK DISTANCE
15:01:54.114 [Lua] ZOINK IN FRONT
15:01:54.916 [Lua] ZOINK DISTANCE
15:01:54.916 [Lua] ZOINK IN FRONT
15:01:55.706 [Lua] [LOCAL RPC] rpc_ping_unit 62 536 false
15:01:55.769 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:01:57.116 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source.
15:01:58.230 [Lua] [LOCAL RPC] rpc_ping_unit 62 9 false
15:02:00.299 [Lua] [LOCAL RPC] rpc_ping_unit 62 536 false
15:02:01.871 [Lua] fence jumping
15:02:02.368 [Lua] simple los failed
15:02:02.923 [Lua] [LOCAL RPC] rpc_ping_unit 62 658 false
15:02:04.765 [Lua] fence jumping
15:02:05.300 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:05.531 [Lua] [GameNetworkManager] game object created go_id=1317, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:05.531 [Lua] [GameNetworkManager] game object created go_id=1318, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:05.531 [Lua] [GameNetworkManager] game object created go_id=1319, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:05.567 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:02:05.838 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:02:06.042 [Lua] [GameNetworkManager] game object was destroyed id=1317 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:06.042 [Lua] [GameNetworkManager] game object was destroyed id=1318 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:06.075 [Lua] [GameNetworkManager] game object was destroyed id=1319 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:10.619 [Lua] [GameNetworkManager] game object created go_id=1320, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:11.013 [Lua] [LOCAL RPC] rpc_ping_unit 62 696 false
15:02:11.123 [Lua] [GameNetworkManager] game object was destroyed id=1320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:11.663 [Lua] [GameNetworkManager] game object created go_id=1321, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:12.244 [Lua] [GameNetworkManager] game object was destroyed id=1321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:12.609 [Lua] [LOCAL RPC] rpc_increment_stat 14
15:02:12.609 [Lua] Incremented stat globadier_kill_before_throwing
15:02:12.610 [Lua] [LOCAL RPC] rpc_increment_stat 15
15:02:12.610 [Lua] Incremented stat globadier_kill_during_suicide
15:02:13.897 [Lua] [GameNetworkManager] game object created go_id=1322, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:14.506 [Lua] [GameNetworkManager] game object was destroyed id=1322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:14.809 [Lua] [LOCAL RPC] rpc_ping_unit 62 648 false
15:02:22.004 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:22.156 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:02:22.438 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:02:26.570 [Lua] [ChatManager][1]System: Yzneftamz discarded a Tome
15:02:29.961 [Lua] [ChatManager][1]System: Yzneftamz picked up a Tome
15:02:34.597 [Lua] Time for new HOOORDE! multi_first_wave
15:02:34.597 [Lua] horde requested: ambush
15:02:34.597 [Lua] setting up ambush-horde
15:02:34.597 [Lua] Composing horde 'large' .. using variant 'plain'
15:02:34.597 [Lua] -> spawning: 52
15:02:34.597 [Lua] ambush horde has started
15:02:34.603 [Lua] MUSIC: explore -> pre_ambush
15:02:39.820 [Lua] MUSIC: pre_ambush -> horde
15:02:41.907 [Lua] [GameNetworkManager] game object created go_id=1323, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:42.406 [Lua] [GameNetworkManager] game object was destroyed id=1323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:43.055 [Lua] [GameNetworkManager] game object created go_id=1324, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:43.540 [Lua] [GameNetworkManager] game object was destroyed id=1324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:44.838 [Lua] [GameNetworkManager] game object created go_id=1325, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:45.359 [Lua] [GameNetworkManager] game object was destroyed id=1325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:46.502 [Lua] [GameNetworkManager] game object created go_id=1326, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:46.939 [Lua] [GameNetworkManager] game object was destroyed id=1326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:47.887 [Lua] [GameNetworkManager] game object created go_id=1327, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:48.313 [Lua] [GameNetworkManager] game object was destroyed id=1327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:48.433 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(213.468, 332.049, 26.4318) Vector3(0.374825, -0.893593, -0.246977) 2
15:02:48.758 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
15:02:48.758 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:02:48.758 [Lua] horde requested: ambush
15:02:48.758 [Lua] setting up ambush-horde
15:02:48.758 [Lua] Composing horde 'large' .. using variant 'plain'
15:02:48.758 [Lua] -> spawning: 56
15:02:48.758 [Lua] ambush horde has started
15:02:49.591 [Lua] [GameNetworkManager] game object created go_id=1328, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:49.953 [Lua] [GameNetworkManager] game object was destroyed id=1328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:52.472 [Lua] [GameNetworkManager] game object created go_id=1329, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:53.000 [Lua] [GameNetworkManager] game object was destroyed id=1329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:53.415 [Lua] [LOCAL RPC] rpc_ping_unit 62 654 false
15:02:53.914 [Lua] replace_hidden_spawners -> first try found: 1 cover points
15:02:53.914 [Lua] replace_hidden_spawners -> replacing hidden spawners!
15:02:53.914 [Lua] ->moving spawner
15:02:54.252 [Lua] [GameNetworkManager] game object created go_id=1330, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:54.686 [Lua] [GameNetworkManager] game object was destroyed id=1330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:55.385 [Lua] [GameNetworkManager] game object created go_id=1331, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:55.726 [Lua] [GameNetworkManager] game object was destroyed id=1331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:56.333 [Lua] [GameNetworkManager] game object created go_id=1332, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:02:56.407 [Lua] [LOCAL RPC] rpc_ping_unit 62 654 false
15:02:56.673 [Lua] [GameNetworkManager] game object was destroyed id=1332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:02:58.415 [Lua] [LOCAL RPC] rpc_ping_unit 62 654 false
15:03:02.041 [Lua] Horde killed: ?
15:03:02.374 [Lua] HORDE: last wave, reset to standard horde delay
15:03:02.374 [Lua] Time for new HOOORDE! multi_last_wave
15:03:02.374 [Lua] horde requested: ambush
15:03:02.374 [Lua] setting up ambush-horde
15:03:02.374 [Lua] Composing horde 'large' .. using variant 'plain'
15:03:02.374 [Lua] -> spawning: 54
15:03:02.374 [Lua] ambush horde has started
15:03:15.320 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:03:19.534 [Lua] Horde killed: ?
15:03:22.840 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:23.000 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:23.267 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:03:23.386 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:03:23.913 [Lua] Coordinated attack!
15:03:24.305 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:03:25.767 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:03:31.743 [Lua] MUSIC: horde -> explore
15:03:33.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:03:33.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:03:33.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:03:35.981 [Lua] Horde killed: ?
15:03:36.709 [Lua] [LOCAL RPC] rpc_ping_unit 62 440 false
15:03:37.326 [Lua] [GameNetworkManager] game object created go_id=1333, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:37.807 [Lua] [GameNetworkManager] game object was destroyed id=1333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:38.766 [Lua] [LOCAL RPC] rpc_ping_unit 62 440 false
15:03:43.202 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:03:43.219 [Lua] Spline already found!
15:03:43.222 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:03:43.237 [Lua] Spline already found!
15:03:47.883 [Lua] [GameNetworkManager] game object created go_id=1334, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:48.523 [Lua] [LOCAL RPC] rpc_ping_unit 62 23 false
15:03:48.530 [Lua] [GameNetworkManager] game object was destroyed id=1334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:48.615 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source.
15:03:50.159 [Lua] [GameNetworkManager] game object created go_id=1335, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:50.767 [Lua] [GameNetworkManager] game object was destroyed id=1335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:51.291 [Lua] [GameNetworkManager] game object created go_id=1336, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:51.765 [Lua] [GameNetworkManager] game object was destroyed id=1336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:52.018 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:52.507 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:03:54.032 [Lua] [GameNetworkManager] game object created go_id=1337, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:54.032 [Lua] [GameNetworkManager] game object created go_id=1338, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:54.032 [Lua] [GameNetworkManager] game object created go_id=1339, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:54.109 [Lua] [LOCAL RPC] rpc_ping_unit 62 557 false
15:03:54.504 [Lua] [GameNetworkManager] game object was destroyed id=1337 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:54.538 [Lua] [GameNetworkManager] game object was destroyed id=1338 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:54.538 [Lua] [GameNetworkManager] game object was destroyed id=1339 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:03:55.855 [Lua] Destroying unit - ai got stuck skaven_storm_vermin_commander 4 2 25
15:03:57.213 [Lua] [LOCAL RPC] rpc_ping_unit 62 569 false
15:03:57.794 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:03:57.889 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:03:57.902 [Lua] Spline already found!
15:03:58.240 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:03:59.501 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 189211 0
15:04:02.457 [Lua] [LOCAL RPC] rpc_ping_unit 62 55 false
15:04:04.220 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:04.708 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:04:05.614 [Lua] Destroying unit - ai got stuck skaven_clan_rat 5 9 17
15:04:07.336 [Lua] [LOCAL RPC] rpc_ping_unit 62 772 false
15:04:07.462 [Lua] Destroying unit - ai got stuck skaven_clan_rat 4 3 14
15:04:11.335 [Lua] [GameNetworkManager] game object created go_id=1340, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:12.046 [Lua] [GameNetworkManager] game object was destroyed id=1340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:12.873 [Lua] [GameNetworkManager] game object created go_id=1341, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:13.685 [Lua] [GameNetworkManager] game object was destroyed id=1341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:14.586 [Lua] [GameNetworkManager] game object created go_id=1342, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:15.429 [Lua] [GameNetworkManager] game object was destroyed id=1342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:17.999 [Lua] [GameNetworkManager] game object created go_id=1343, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:18.032 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:18.679 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:04:18.763 [Lua] [GameNetworkManager] game object was destroyed id=1343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:23.222 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:04:23.239 [Lua] Spline already found!
15:04:28.611 [Lua] [LOCAL RPC] rpc_ping_unit 62 743 false
15:04:30.425 [Lua] Time for new HOOORDE! multi_first_wave
15:04:30.425 [Lua] horde requested: vector_blob
15:04:30.425 [Lua] wants to spawn behind within distance: 60
15:04:30.425 [Lua] managed to spawn 53/53 horde enemies
15:04:30.425 [Lua] vector blob horde has started
15:04:30.433 [Lua] MUSIC: explore -> pre_horde
15:04:32.684 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:32.824 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:04:33.220 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:04:33.809 [Lua] [LOCAL RPC] rpc_ping_unit 62 777 false
15:04:34.633 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:35.201 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:04:36.572 [Lua] [LOCAL RPC] rpc_ping_unit 62 743 false
15:04:37.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2f0b7, position: 0
15:04:37.458 [Lua] ZOINK DISTANCE
15:04:37.998 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(250.472, 299.442, 31.0849) Vector3(0.291942, 0.941043, -0.170901) 2
15:04:38.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2f1a2, position: 0
15:04:38.723 [Lua] [LOCAL RPC] rpc_ping_unit 62 779 false
15:04:39.916 [Lua] ZOINK DISTANCE
15:04:40.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2f39b, position: 0
15:04:41.316 [Lua] [LOCAL RPC] rpc_ping_unit 62 43 false
15:04:43.070 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:04:43.516 [Lua] [LOCAL RPC] rpc_ping_unit 62 799 false
15:04:44.467 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x2f73d, position: 0
15:04:44.544 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:04:44.931 [Lua] MUSIC: pre_horde -> horde
15:04:45.172 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:04:46.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:04:46.401 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:04:46.453 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:04:49.293 [Lua] [GameNetworkManager] game object created go_id=1344, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:49.293 [Lua] [GameNetworkManager] game object created go_id=1345, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:49.293 [Lua] [GameNetworkManager] game object created go_id=1346, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:49.336 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:04:49.822 [Lua] [GameNetworkManager] game object was destroyed id=1345 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:49.902 [Lua] [GameNetworkManager] game object was destroyed id=1346 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:49.957 [Lua] [GameNetworkManager] game object was destroyed id=1344 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:04:50.304 [Lua] ZOINK DISTANCE
15:04:50.304 [Lua] ZOINK IN FRONT
15:04:51.517 [Lua] ZOINK DISTANCE
15:04:51.517 [Lua] ZOINK IN FRONT
15:04:52.559 [Lua] [LOCAL RPC] rpc_ping_unit 62 736 false
15:04:53.180 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:53.320 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:04:53.630 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:04:53.695 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:04:53.996 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:04:56.833 [Lua] [LOCAL RPC] rpc_ping_unit 62 736 false
15:04:58.906 [Lua] [LOCAL RPC] rpc_ping_unit 62 584 false
15:05:00.453 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:05:01.193 [Lua] [LOCAL RPC] rpc_ping_unit 62 584 false
15:05:03.221 [Lua] [LOCAL RPC] rpc_ping_unit 62 601 false
15:05:05.614 [Lua] [LOCAL RPC] rpc_ping_unit 62 601 false
15:05:06.442 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
15:05:06.442 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:05:06.442 [Lua] horde requested: vector_blob
15:05:06.442 [Lua] wants to spawn ahead within distance: 60
15:05:06.442 [Lua] managed to spawn 52/52 horde enemies
15:05:06.442 [Lua] vector blob horde has started
15:05:10.589 [Lua] Horde killed: ?
15:05:11.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:05:11.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 1212304
15:05:16.776 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:17.657 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:05:17.867 [Lua] Destroying unit - ai got stuck skaven_slave 5 50 52
15:05:17.890 [Lua] Destroying unit - ai got stuck skaven_slave 4 4 51
15:05:18.502 [Lua] [GameNetworkManager] game object created go_id=1347, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:19.003 [Lua] [GameNetworkManager] game object was destroyed id=1347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:19.665 [Lua] [GameNetworkManager] game object created go_id=1348, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:19.724 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:20.247 [Lua] [GameNetworkManager] game object was destroyed id=1348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:20.271 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:05:21.040 [Lua] [GameNetworkManager] game object created go_id=1349, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:21.852 [Lua] [GameNetworkManager] game object was destroyed id=1349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:22.102 [Lua] [GameNetworkManager] game object created go_id=1350, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:22.601 [Lua] [GameNetworkManager] game object was destroyed id=1350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:23.168 [Lua] [GameNetworkManager] game object created go_id=1351, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:23.729 [Lua] [GameNetworkManager] game object was destroyed id=1351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:24.141 [Lua] [GameNetworkManager] game object created go_id=1352, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:24.626 [Lua] [GameNetworkManager] game object was destroyed id=1352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:25.309 [Lua] [GameNetworkManager] game object created go_id=1353, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:25.567 [Lua] ZOINK DISTANCE
15:05:25.567 [Lua] ZOINK IN FRONT
15:05:25.848 [Lua] [GameNetworkManager] game object was destroyed id=1353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:26.420 [Lua] HORDE: last wave, reset to standard horde delay
15:05:26.420 [Lua] Time for new HOOORDE! multi_last_wave
15:05:26.420 [Lua] horde requested: vector_blob
15:05:26.420 [Lua] wants to spawn ahead within distance: 60
15:05:26.421 [Lua] managed to spawn 54/54 horde enemies
15:05:26.421 [Lua] vector blob horde has started
15:05:28.155 [Lua] [GameNetworkManager] game object created go_id=1354, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:28.671 [Lua] [LOCAL RPC] rpc_ping_unit 62 864 false
15:05:28.711 [Lua] [GameNetworkManager] game object was destroyed id=1354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:29.528 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:05:31.857 [Lua] [LOCAL RPC] rpc_ping_unit 62 864 false
15:05:33.956 [Lua] Horde killed: ?
15:05:35.467 [Lua] [LOCAL RPC] rpc_ping_unit 62 35 false
15:05:36.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:05:36.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 1212304
15:05:37.839 [Lua] [GameNetworkManager] game object created go_id=1355, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:38.103 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:38.338 [Lua] [GameNetworkManager] game object was destroyed id=1355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:38.748 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:05:38.892 [Lua] [GameNetworkManager] game object created go_id=1356, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:39.427 [Lua] [GameNetworkManager] game object was destroyed id=1356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:40.222 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:40.328 [Lua] [GameNetworkManager] game object created go_id=1357, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:40.634 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:05:40.761 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:05:40.778 [Lua] [GameNetworkManager] game object was destroyed id=1357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:41.352 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(271.952, 308.293, 28.7213) Vector3(0.906498, 0.227059, -0.355957) 2
15:05:42.573 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:43.147 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:05:44.867 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:05:45.814 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:05:48.789 [Lua] MUSIC: horde -> explore
15:05:49.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:05:49.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:05:49.327 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:05:50.963 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source.
15:05:50.965 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 204831 0
15:05:51.577 [Lua] [LOCAL RPC] rpc_ping_unit 62 861 false
15:05:55.086 [Lua] [LOCAL RPC] rpc_ping_unit 62 847 false
15:05:55.231 [Lua] Horde killed: ?
15:05:56.579 [Lua] [GameNetworkManager] game object created go_id=1358, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:56.579 [Lua] [GameNetworkManager] game object created go_id=1359, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:56.579 [Lua] [GameNetworkManager] game object created go_id=1360, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:57.092 [Lua] [GameNetworkManager] game object was destroyed id=1358 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:57.125 [Lua] [GameNetworkManager] game object was destroyed id=1359 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:05:57.484 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:05:57.937 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:05:58.744 [Lua] [LOCAL RPC] rpc_ping_unit 62 873 false
15:06:02.710 [Lua] [GameNetworkManager] game object created go_id=1361, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:03.150 [Lua] [GameNetworkManager] game object was destroyed id=1361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:06:03.336 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:06:03.353 [Lua] Spline already found!
15:06:03.668 [Lua] [GameNetworkManager] game object created go_id=1362, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:03.770 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:03.811 [Lua] [LOCAL RPC] rpc_ping_unit 62 873 false
15:06:04.242 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:06:04.905 [Lua] Coordinated attack!
15:06:05.399 [Lua] [GameNetworkManager] game object was destroyed id=1362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:06:06.866 [Lua] [GameNetworkManager] game object was destroyed id=1360 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:06:07.043 [Lua] [LOCAL RPC] rpc_ping_unit 62 872 false
15:06:07.782 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:06:07.798 [Lua] Spline already found!
15:06:09.998 [Lua] [GameNetworkManager] game object created go_id=1363, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:10.618 [Lua] [GameNetworkManager] game object was destroyed id=1363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:06:20.977 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:06:27.847 [Lua] [LOCAL RPC] rpc_ping_unit 62 896 false
15:06:28.819 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:28.853 [Lua] [GameNetworkManager] game object created go_id=1364, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:29.567 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:06:29.601 [Lua] [GameNetworkManager] game object was destroyed id=1364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:06:30.110 [Lua] [LOCAL RPC] rpc_ping_unit 62 897 false
15:06:32.060 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:32.589 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:06:33.507 [Lua] [LOCAL RPC] rpc_ping_unit 62 898 false
15:06:41.787 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
15:06:41.869 [Lua] [GameNetworkManager] game object created go_id=1365, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:42.340 [Lua] [GameNetworkManager] game object was destroyed id=1365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:06:44.026 [Lua] [GameNetworkManager] game object created go_id=1366, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:44.377 [Lua] [LOCAL RPC] rpc_ping_unit 62 891 false
15:06:44.600 [Lua] [GameNetworkManager] game object was destroyed id=1366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:06:45.109 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:45.289 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:06:45.551 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:06:46.569 [Lua] [LOCAL RPC] rpc_ping_unit 62 892 false
15:06:49.188 [Lua] [LOCAL RPC] rpc_ping_unit 62 892 false
15:06:53.521 [Lua] TerrorEventMixer.start_event: generic_disable_specials
15:06:53.522 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
15:06:53.522 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_device_fiddlers
15:06:54.753 [Lua] [GameNetworkManager] game object created go_id=1367, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:55.260 [Lua] [GameNetworkManager] game object was destroyed id=1367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:06:55.716 [Lua] [GameNetworkManager] game object created go_id=1368, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:56.239 [Lua] [GameNetworkManager] game object was destroyed id=1368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:06:57.024 [Lua] fence jumping
15:06:57.057 [Lua] [GameNetworkManager] game object created go_id=1369, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:57.565 [Lua] [GameNetworkManager] game object was destroyed id=1369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:06:58.043 [Lua] ready to jump failed
15:06:58.456 [Lua] [LOCAL RPC] rpc_ping_unit 62 899 false
15:06:58.904 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:59.039 [Lua] [GameNetworkManager] game object created go_id=1370, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:59.040 [Lua] [GameNetworkManager] game object created go_id=1371, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:59.040 [Lua] [GameNetworkManager] game object created go_id=1372, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:06:59.363 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:06:59.583 [Lua] [GameNetworkManager] game object was destroyed id=1370 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:06:59.618 [Lua] [GameNetworkManager] game object was destroyed id=1371 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:07:03.181 [Lua] [ChatManager][1]System: Vemb discarded a Tome
15:07:03.188 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(356.611, 335.914, 26.643) Vector4(-0.021043, 0.007825, 0.864253, -0.502557) 4
15:07:03.627 [Lua] [LOCAL RPC] rpc_spawn_pickup 22 Vector3(357.118, 335.242, 26.671) Vector4(-0.022437, 0.027477, 0.358802, -0.932739) 4
15:07:07.046 [Lua] [LOCAL RPC] rpc_spawn_pickup 28 Vector3(357.118, 335.242, 26.671) Vector4(-0.022437, 0.027477, 0.358802, -0.932739) 4
15:07:09.443 [Lua] [ChatManager][1]System: Yzneftamz discarded a Tome
15:07:09.459 [Lua] [GameNetworkManager] game object was destroyed id=1372 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:07:13.709 [Lua] [ChatManager][1]System: Yzneftamz picked up a Tome
15:07:16.009 [Lua] [ChatManager][1]System: Vemb picked up a Tome
15:07:17.461 [Lua] [ChatManager][1]System: Mafrail discarded a Tome
15:07:23.360 [Lua] [ChatManager][1]System: Mafrail picked up a Tome
15:07:30.822 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event
15:07:30.944 [Lua] MUSIC: explore -> pre_horde
15:07:31.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:07:32.723 [Flow] 64.3044
15:07:34.010 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source.
15:07:36.601 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:36.994 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:07:39.443 [Lua] [LOCAL RPC] rpc_ping_unit 62 926 false
15:07:39.612 [Lua] MUSIC: pre_horde -> horde
15:07:45.050 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:07:46.244 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:07:47.979 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:07:47.979 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:07:48.033 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:07:48.429 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(370.494, 349.58, 21.9199) Vector3(0.929585, -0.325017, -0.173883) 2
15:07:48.437 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:07:48.437 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:07:49.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x338a5, position: 0
15:07:49.390 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:07:49.731 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:07:49.753 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:07:51.120 [Flow] 10
15:07:51.121 [Lua] TerrorEventMixer.start_event: generic_enable_specials
15:07:51.497 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x3399a, position: 0
15:07:52.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x339f9, position: 0
15:07:55.157 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:07:55.608 [Lua] event horde ends!
15:07:56.985 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:07:56.985 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:07:58.716 [Lua] event horde ends!
15:07:59.509 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:07:59.920 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:00.035 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:08:01.260 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:08:04.324 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:08:09.751 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:09.923 [Lua] event horde ends!
15:08:10.186 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:12.663 [Lua] [LOCAL RPC] rpc_ping_unit 62 941 false
15:08:14.472 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:14.993 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:15.695 [Lua] [GameNetworkManager] game object created go_id=1373, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:15.695 [Lua] [GameNetworkManager] game object created go_id=1374, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:15.695 [Lua] [GameNetworkManager] game object created go_id=1375, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:16.052 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:08:16.134 [Lua] [GameNetworkManager] game object was destroyed id=1373 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:08:16.134 [Lua] [GameNetworkManager] game object was destroyed id=1374 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:08:16.151 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:16.354 [Lua] [GameNetworkManager] game object was destroyed id=1375 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:08:16.610 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:16.949 [Flow] 152.717
15:08:17.778 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:18.299 [Lua] [GameNetworkManager] game object created go_id=1376, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:18.368 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:19.276 [Lua] [GameNetworkManager] game object was destroyed id=1376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:08:20.137 [Lua] [GameNetworkManager] game object created go_id=1377, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:20.577 [Lua] [GameNetworkManager] game object was destroyed id=1377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:08:21.228 [Lua] [GameNetworkManager] game object created go_id=1378, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:21.533 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:21.599 [Lua] [GameNetworkManager] game object was destroyed id=1378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:08:21.940 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:08:22.205 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:26.967 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:08:26.972 [Lua] [LOCAL RPC] rpc_ping_unit 62 943 false
15:08:29.601 [Lua] event horde ends!
15:08:30.703 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:08:31.140 [Flow] 8.12427
15:08:31.154 [Lua] TerrorEventMixer.start_event: generic_enable_specials
15:08:31.379 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:08:31.623 [Lua] ZOINK DISTANCE
15:08:31.623 [Lua] ZOINK IN FRONT
15:08:31.962 [Lua] ZOINK DISTANCE
15:08:32.996 [Lua] ZOINK DISTANCE
15:08:32.996 [Lua] ZOINK IN FRONT
15:08:33.726 [Lua] ZOINK DISTANCE
15:08:34.815 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source.
15:08:35.036 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 0
15:08:35.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 3064913
15:08:35.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x1ebd, position: 3064918
15:08:37.322 [Lua] [GameNetworkManager] game object created go_id=1379, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:38.145 [Lua] [GameNetworkManager] game object was destroyed id=1379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:08:39.861 [Lua] event horde ends!
15:08:40.763 [Lua] [LOCAL RPC] rpc_ping_unit 62 538 false
15:08:45.204 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:45.715 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:46.607 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x34bcf, position: 0
15:08:46.996 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:47.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x34c0e, position: 0
15:08:47.402 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:08:48.854 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:08:49.292 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:09:00.607 [Lua] [GameNetworkManager] game object created go_id=1380, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:01.197 [Lua] [GameNetworkManager] game object was destroyed id=1380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:09:01.695 [Lua] [GameNetworkManager] game object created go_id=1381, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:02.299 [Lua] [GameNetworkManager] game object was destroyed id=1381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:09:02.874 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:09:03.317 [Lua] event horde ends!
15:09:03.844 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:04.282 [Lua] [GameNetworkManager] game object created go_id=1382, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:04.401 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:09:04.728 [Lua] [GameNetworkManager] game object was destroyed id=1382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:09:05.458 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:05.912 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:09:06.891 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:09:07.436 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:09:09.783 [Flow] 9.62039
15:09:09.784 [Flow] EFFEKTSTORM HÄR
15:09:09.784 [Flow] SURVIVE UNTIL ESCAPE
15:09:09.784 [Lua] TerrorEventMixer.stop_event: elven_ruins_end_event
15:09:09.784 [Flow] LEYLINES FIXED
15:09:09.784 [Flow] ffffgf
15:09:09.800 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_flush
15:09:09.800 [Lua] TerrorEventMixer.start_event: generic_enable_specials
15:09:12.104 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:09:13.316 [Lua] event horde ends!
15:09:16.164 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:09:16.182 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:09:16.388 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:09:19.059 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:09:20.092 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:09:23.704 [Lua] [LOCAL RPC] rpc_ping_unit 62 958 false
15:09:27.077 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(378.134, 323.052, 21.9206) Vector3(-0.247195, 0.9617, -0.118436) 2
15:09:27.086 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:09:27.086 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:09:27.087 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:09:27.465 [Lua] [LOCAL RPC] rpc_ping_unit 62 750 false
15:09:30.367 [Lua] [LOCAL RPC] rpc_ping_unit 62 957 false
15:09:30.967 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:09:31.386 [Lua] ZOINK DISTANCE
15:09:31.386 [Lua] ZOINK IN FRONT
15:09:32.001 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:09:32.676 [Lua] [LOCAL RPC] rpc_ping_unit 62 545 false
15:09:34.592 [Lua] event horde ends!
15:09:35.114 [Lua] [LOCAL RPC] rpc_ping_unit 62 750 false
15:09:36.708 [Lua] event horde ends!
15:09:39.014 [Lua] [LOCAL RPC] rpc_ping_unit 62 816 false
15:09:40.813 [Lua] event horde ends!
15:09:40.835 [Lua] MUSIC: horde -> explore
15:10:05.178 [Lua] Complete level triggered.
15:10:05.178 [Lua] [NetworkServer] Entering post game
15:10:05.178 [Lua] [PeerSM] 110000105fcc553 :: on_exit InGame
15:10:05.178 [Lua] [PeerSM] 110000105fcc553 :: on_enter InPostGame
15:10:05.178 [Lua] [PeerSM] 110000103dff95e :: on_exit InGame
15:10:05.178 [Lua] [PeerSM] 110000103dff95e :: on_enter InPostGame
15:10:05.178 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit InGame
15:10:05.178 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter InPostGame
15:10:05.178 [Lua] gm_event_end_conditions_met true false
15:10:05.178 [Save] Saving `save_data`
15:10:05.179 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
15:10:05.179 [Lua] yep
15:10:05.179 [Lua] ok
15:10:05.179 [Lua] Game won
15:10:05.179 [Lua] generate_backend_stats 110000103dff95e:1
15:10:05.181 [Lua] PlayFabMirror:_commit_internal nil
15:10:05.181 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3
15:10:05.182 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
15:10:05.183 [Save] Save done
15:10:05.183 [Save] Saving `save_data`
15:10:05.185 [Lua] MUSIC: explore -> won
15:10:05.187 [Save] Save done
15:10:05.191 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3
15:10:05.194 [Lua] Complete level triggered.
15:10:05.210 [Lua] Complete level triggered.
15:10:05.227 [Lua] Complete level triggered.
15:10:05.243 [Lua] Complete level triggered.
15:10:05.262 [Lua] Complete level triggered.
15:10:05.279 [Lua] Complete level triggered.
15:10:05.296 [Lua] Complete level triggered.
15:10:05.312 [Lua] Complete level triggered.
15:10:05.329 [Lua] Complete level triggered.
15:10:05.345 [Lua] Complete level triggered.
15:10:05.363 [Lua] Complete level triggered.
15:10:05.380 [Lua] Complete level triggered.
15:10:06.245 [Lua] [PlayFabRequestQueue] EAC Enabled!
15:10:06.245 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3
15:10:06.938 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3
15:10:06.950 [Lua] commit result success 7
15:10:06.950 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot
15:10:06.950 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
15:10:07.271 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot
15:10:07.553 [Lua] [PlayFabRequestQueue] EAC Enabled!
15:10:07.553 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot
15:10:08.518 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot
15:10:08.519 [Save] Saving `save_data`
15:10:08.525 [Save] Save done
15:10:14.176 [Lua] ConflictDirector - destroy all units
15:10:14.179 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
15:10:15.020 [Lua] TRANSITION nil nil inn_level
15:10:15.020 [Lua] Transition type "inn_level", is server: true
15:10:15.020 [Lua] [NetworkServer] Current level key inn_level
15:10:15.020 [Lua] [LevelTransitionHandler] Generated new level_seed: 13199709
15:10:15.020 [Lua] [GameNetworkManager] Leaving game...
15:10:15.020 [Lua] [GameNetworkManager] Shutting down game session host.
15:10:15.020 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:10:15.020 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:10:15.020 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2118.50
15:10:15.034 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:10:17.027 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:10:17.033 [Lua] PlayerManager:remove_player peer_id=110000103dff95e 1
15:10:17.033 [Lua] Clearing all global lookup lists
15:10:17.033 [Lua] [EquipmentUI] - Destroy
15:10:17.033 [Lua] [GamePadEquipmentUI] - Destroy
15:10:17.033 [Lua] [AbilityUI] - Destroy
15:10:17.033 [Lua] [GamePadAbilityUI] - Destroy
15:10:17.033 [Lua] [IngamePlayerListUI] - Destroy
15:10:17.034 [Lua] [IngameUI] destroy
15:10:17.074 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
15:10:17.074 [Lua] PlayerManager:remove_player peer_id=110000105fcc553 1
15:10:17.074 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
15:10:17.074 [Lua] PlayerManager:remove_player peer_id=110000105cfd9e7 1
15:10:17.154 [Lua] [Managers] Destroying state managers...
15:10:17.154 [Lua] PlayerManager:remove_player peer_id=110000103dff95e 2
15:10:17.154 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 110000103dff95e:2
15:10:17.154 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:14 my_peer_id:110000103dff95e
15:10:17.154 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:14 my_peer_id:110000103dff95e
15:10:17.154 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cfd9e7 inventory_sync_id:14 my_peer_id:110000103dff95e
15:10:17.154 [Lua] Set lobby begin:
15:10:17.154 [Lua] Lobby data twitch_enabled = false
15:10:17.154 [Lua] Lobby data power_level = 785
15:10:17.154 [Lua] Lobby data player_slot_6 = 0:0
15:10:17.154 [Lua] Lobby data unique_server_name = Vemb
15:10:17.154 [Lua] Lobby data host = 110000103dff95e
15:10:17.154 [Lua] Lobby data game_mode = adventure
15:10:17.154 [Lua] Lobby data is_private = true
15:10:17.154 [Lua] Lobby data level_key = elven_ruins
15:10:17.154 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:10:17.154 [Lua] Lobby data selected_level_key = elven_ruins
15:10:17.154 [Lua] Lobby data quick_game = false
15:10:17.154 [Lua] Lobby data matchmaking = false
15:10:17.155 [Lua] Lobby data difficulty = hardest
15:10:17.155 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:10:17.155 [Lua] Lobby data num_players = 3
15:10:17.155 [Lua] Lobby data player_slot_5 = 0:0
15:10:17.155 [Lua] Lobby data player_slot_2 = 0:0
15:10:17.155 [Lua] Lobby data country_code = FI
15:10:17.155 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:10:17.155 [Lua] Lobby data eac_authorized = true
15:10:17.155 [Lua] Set lobby end.
15:10:17.155 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0]
15:10:17.155 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:10:17.189 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false)
15:10:17.189 [Lua] [PeerSM] 110000105fcc553 :: on_exit InPostGame
15:10:17.189 [Lua] [PeerSM] 110000105fcc553 :: on_enter Loading
15:10:17.189 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
15:10:17.189 [Lua] [PeerSM] 110000103dff95e :: on_exit InPostGame
15:10:17.189 [Lua] [PeerSM] 110000103dff95e :: on_enter Loading
15:10:17.189 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
15:10:17.189 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit InPostGame
15:10:17.189 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter Loading
15:10:17.189 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
15:10:17.189 [Lua] [Matchmaking] unregister rpcs
15:10:17.189 [Lua] [Gamestate] Enter state StateLoading
15:10:17.192 [World] Spawning level.
15:10:17.208 [Lua] Found camera: end_screen_camera
15:10:17.208 [Lua] Found camera: end_screen_camera
15:10:17.208 [Lua] Found camera: end_screen_camera
15:10:17.208 [Lua] Found camera: end_screen_camera
15:10:17.208 [Lua] Found camera: end_screen_camera
15:10:17.208 [Lua] Found camera: end_screen_camera
15:10:17.208 [Lua] Found camera: end_screen_camera
15:10:17.208 [Lua] Found camera: end_screen_camera
15:10:17.208 [Lua] Found camera: end_screen_camera
15:10:17.208 [Lua] Found camera: end_screen_camera
15:10:17.208 [Lua] Found camera: end_screen_camera
15:10:17.208 [Lua] [EndViewState] Enter Substate EndViewStateSummary
15:10:17.209 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:10:17.209 [Lua] [Matchmaking] register rpcs
15:10:17.209 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:10:17.209 [Lua] Set lobby begin:
15:10:17.209 [Lua] Lobby data twitch_enabled = false
15:10:17.209 [Lua] Lobby data power_level = 0
15:10:17.209 [Lua] Lobby data player_slot_6 = 0:0
15:10:17.209 [Lua] Lobby data unique_server_name = Vemb
15:10:17.210 [Lua] Lobby data host = 110000103dff95e
15:10:17.210 [Lua] Lobby data game_mode = adventure
15:10:17.210 [Lua] Lobby data is_private = true
15:10:17.210 [Lua] Lobby data level_key = elven_ruins
15:10:17.210 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:10:17.210 [Lua] Lobby data selected_level_key = elven_ruins
15:10:17.210 [Lua] Lobby data quick_game = false
15:10:17.210 [Lua] Lobby data matchmaking = false
15:10:17.211 [Lua] Lobby data difficulty = hardest
15:10:17.211 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:10:17.211 [Lua] Lobby data num_players = 3
15:10:17.211 [Lua] Lobby data player_slot_5 = 0:0
15:10:17.211 [Lua] Lobby data player_slot_2 = 0:0
15:10:17.211 [Lua] Lobby data country_code = FI
15:10:17.211 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:10:17.211 [Lua] Lobby data eac_authorized = true
15:10:17.212 [Lua] Set lobby end.
15:10:17.212 [Lua] registering RPCs
15:10:17.212 [Lua] Set lobby begin:
15:10:17.212 [Lua] Lobby data twitch_enabled = false
15:10:17.212 [Lua] Lobby data power_level = 0
15:10:17.212 [Lua] Lobby data player_slot_6 = 0:0
15:10:17.212 [Lua] Lobby data unique_server_name = Vemb
15:10:17.212 [Lua] Lobby data host = 110000103dff95e
15:10:17.212 [Lua] Lobby data game_mode = adventure
15:10:17.212 [Lua] Lobby data is_private = true
15:10:17.212 [Lua] Lobby data level_key = inn_level
15:10:17.212 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:10:17.213 [Lua] Lobby data selected_level_key = elven_ruins
15:10:17.213 [Lua] Lobby data quick_game = false
15:10:17.213 [Lua] Lobby data matchmaking = false
15:10:17.213 [Lua] Lobby data difficulty = hardest
15:10:17.213 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:10:17.213 [Lua] Lobby data num_players = 3
15:10:17.213 [Lua] Lobby data player_slot_5 = 0:0
15:10:17.213 [Lua] Lobby data player_slot_2 = 0:0
15:10:17.213 [Lua] Lobby data country_code = FI
15:10:17.213 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:10:17.213 [Lua] Lobby data eac_authorized = true
15:10:17.213 [Lua] Set lobby end.
15:10:17.213 [Lua] MUSIC MANAGER unmute_all_world_sounds 222630 0
15:10:17.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:10:17.217 [Lua] ### Sending rpc_level_loaded
15:10:17.217 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 17
15:10:17.217 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
15:10:17.217 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:10:17.217 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
15:10:17.217 [Lua] [LevelTransitionHandler] load_level inn_level
15:10:17.416 [Umbra] Unload tome
15:10:17.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x365a7, position: 0
15:10:17.490 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler
15:10:17.490 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
15:10:17.490 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
15:10:17.490 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
15:10:17.490 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:14 my_peer_id:110000103dff95e
15:10:17.490 [Lua] [LOCAL RPC] rpc_load_level 24 13199709
15:10:17.506 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
15:10:17.508 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 14
15:10:17.634 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
15:10:17.634 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient
15:10:17.634 [Lua] [PackageManager] Unload: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient
15:10:17.635 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient
15:10:17.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient
15:10:17.637 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient
15:10:17.639 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
15:10:17.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, InventoryPackageSynchronizerClient
15:10:17.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02, InventoryPackageSynchronizerClient
15:10:17.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient
15:10:17.674 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
15:10:17.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
15:10:17.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:10:17.747 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:10:17.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:10:18.313 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 14
15:10:19.308 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:10:20.175 [Save] Saving `telemetry`
15:10:20.194 [Save] Save done
15:10:27.720 [Lua] [EndViewState] Exit Substate EndViewStateSummary
15:10:27.720 [Lua] [PlayState] Enter Substate EndViewStateChest
15:10:28.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:10:28.074 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:10:28.092 [Lua] [LevelTransitionHandler] Level load completed!
15:10:28.094 [Lua] ### Sending rpc_level_loaded
15:10:28.094 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 24
15:10:28.094 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
15:10:28.108 [Lua] [PeerSM] 110000103dff95e :: on_exit Loading
15:10:28.108 [Lua] [PeerSM] 110000103dff95e :: on_enter LoadingProfilePackages
15:10:28.125 [Lua] [PeerSM] 110000103dff95e :: on_exit LoadingProfilePackages
15:10:28.125 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForEnterGame
15:10:28.126 [Lua] [LOCAL RPC] rpc_loading_synced
15:10:30.702 [Lua] ### Sending rpc_level_loaded
15:10:30.702 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 24
15:10:30.702 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
15:10:30.703 [Lua] [PeerSM] 110000105fcc553 :: on_exit Loading
15:10:30.703 [Lua] [PeerSM] 110000105fcc553 :: on_enter LoadingProfilePackages
15:10:30.720 [Lua] [PeerSM] 110000105fcc553 :: on_exit LoadingProfilePackages
15:10:30.720 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForEnterGame
15:10:36.541 [Lua] ### Sending rpc_level_loaded
15:10:36.541 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 24
15:10:36.541 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
15:10:36.542 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit Loading
15:10:36.542 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter LoadingProfilePackages
15:10:36.558 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit LoadingProfilePackages
15:10:36.558 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter WaitingForEnterGame
15:10:51.349 [Lua] [PlayState] Exit Substate EndViewStateChest
15:10:51.349 [Lua] [PlayState] Enter Substate EndViewStateScore
15:11:55.416 [Lua] [PlayState] Exit Substate EndViewStateScore
15:11:55.419 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:11:56.430 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:11:56.430 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:11:56.430 [Lua] [Matchmaking] unregister rpcs
15:11:56.430 [Lua] Set lobby begin:
15:11:56.430 [Lua] Lobby data twitch_enabled = false
15:11:56.431 [Lua] Lobby data power_level = 0
15:11:56.431 [Lua] Lobby data player_slot_6 = 0:0
15:11:56.431 [Lua] Lobby data unique_server_name = Vemb
15:11:56.431 [Lua] Lobby data host = 110000103dff95e
15:11:56.431 [Lua] Lobby data game_mode = adventure
15:11:56.431 [Lua] Lobby data is_private = true
15:11:56.431 [Lua] Lobby data level_key = inn_level
15:11:56.431 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:11:56.431 [Lua] Lobby data selected_level_key = elven_ruins
15:11:56.431 [Lua] Lobby data quick_game = false
15:11:56.431 [Lua] Lobby data matchmaking = false
15:11:56.432 [Lua] Lobby data difficulty = hardest
15:11:56.432 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:11:56.432 [Lua] Lobby data num_players = 3
15:11:56.432 [Lua] Lobby data player_slot_5 = 0:0
15:11:56.432 [Lua] Lobby data player_slot_2 = 0:0
15:11:56.432 [Lua] Lobby data country_code = FI
15:11:56.432 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:11:56.432 [Lua] Lobby data eac_authorized = true
15:11:56.432 [Lua] Set lobby end.
15:11:56.432 [Lua] [Managers] Destroying state managers...
15:11:56.434 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:11:56.434 [Lua] MUSIC MANAGER Stop_loading_screen_music 222802 0
15:11:56.434 [Lua] [Gamestate] Enter StateIngame HOST
15:11:56.434 [Lua] Set lobby begin:
15:11:56.434 [Lua] Lobby data twitch_enabled = false
15:11:56.434 [Lua] Lobby data power_level = 0
15:11:56.434 [Lua] Lobby data player_slot_6 = 0:0
15:11:56.434 [Lua] Lobby data unique_server_name = Vemb
15:11:56.434 [Lua] Lobby data host = 110000103dff95e
15:11:56.434 [Lua] Lobby data game_mode = adventure
15:11:56.434 [Lua] Lobby data is_private = true
15:11:56.434 [Lua] Lobby data level_key = inn_level
15:11:56.434 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:11:56.434 [Lua] Lobby data selected_level_key = inn_level
15:11:56.434 [Lua] Lobby data quick_game = false
15:11:56.434 [Lua] Lobby data matchmaking = false
15:11:56.434 [Lua] Lobby data difficulty = hardest
15:11:56.434 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:11:56.434 [Lua] Lobby data num_players = 3
15:11:56.435 [Lua] Lobby data player_slot_5 = 0:0
15:11:56.435 [Lua] Lobby data player_slot_2 = 0:0
15:11:56.435 [Lua] Lobby data country_code = FI
15:11:56.435 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:11:56.435 [Lua] Lobby data eac_authorized = true
15:11:56.435 [Lua] Set lobby end.
15:11:56.435 [Lua] [StateIngame] Server ingame
15:11:56.438 [Lua] Set lobby begin:
15:11:56.438 [Lua] Lobby data twitch_enabled = false
15:11:56.438 [Lua] Lobby data power_level = 0
15:11:56.438 [Lua] Lobby data player_slot_6 = 0:0
15:11:56.438 [Lua] Lobby data unique_server_name = Vemb
15:11:56.438 [Lua] Lobby data host = 110000103dff95e
15:11:56.439 [Lua] Lobby data game_mode = adventure
15:11:56.439 [Lua] Lobby data is_private = true
15:11:56.439 [Lua] Lobby data level_key = inn_level
15:11:56.439 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:11:56.439 [Lua] Lobby data selected_level_key = inn_level
15:11:56.439 [Lua] Lobby data quick_game = false
15:11:56.439 [Lua] Lobby data matchmaking = false
15:11:56.439 [Lua] Lobby data difficulty = hardest
15:11:56.439 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:11:56.439 [Lua] Lobby data num_players = 3
15:11:56.439 [Lua] Lobby data player_slot_5 = 0:0
15:11:56.439 [Lua] Lobby data player_slot_2 = 0:0
15:11:56.439 [Lua] Lobby data country_code = FI
15:11:56.439 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:11:56.439 [Lua] Lobby data eac_authorized = true
15:11:56.439 [Lua] Set lobby end.
15:11:56.439 [Lua] [Matchmaking] register rpcs
15:11:56.439 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:11:56.439 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
15:11:56.439 [Lua] [GameNetworkManager] self.is_server = true
15:11:56.439 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
15:11:56.439 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:11:56.439 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:11:56.439 [Network] Setting artificial MTU limit to 65536
15:11:56.439 [Lua] Switching ConflictSettings: to: disabled
15:11:56.439 [Lua] pacing=disabled
15:11:56.439 [Lua] roaming=nil
15:11:56.439 [Lua] disabled=true
15:11:56.439 [Lua] pack_spawning=disabled
15:11:56.439 [Lua] boss=disabled
15:11:56.439 [Lua] horde=disabled
15:11:56.439 [Lua] specials=disabled
15:11:56.439 [Lua] name=disabled
15:11:56.439 [Lua] intensity=disabled
15:11:56.439 [Lua] ---
15:11:56.442 [Lua] [AIInterestPointSystem] Level Seed: 13199709
15:11:56.442 [Lua]
15:11:56.442 [Lua] [entity_system_bag] = table
15:11:56.442 [Lua] [entity_system_bag] = metatable
15:11:56.442 [Lua] [startup_data] = table
15:11:56.442 [Lua] [entity_manager] = table
15:11:56.442 [Lua] [entity_manager] = metatable
15:11:56.442 [Lua] [unit_spawner] = table
15:11:56.442 [Lua] [unit_spawner] = metatable
15:11:56.442 [Lua] [unit_storage] = table
15:11:56.442 [Lua] [unit_storage] = metatable
15:11:56.442 [Lua] [dice_keeper] = table
15:11:56.442 [Lua] [dice_keeper] = metatable
15:11:56.442 [Lua] [is_server] = true (boolean)
15:11:56.445 [Lua] [world] = [World]
15:11:56.445 [Lua] [system_api] = table
15:11:56.445 [Lua] [network_lobby] = table
15:11:56.445 [Lua] [network_lobby] = metatable
15:11:56.445 [Lua] [profile_synchronizer] = table
15:11:56.445 [Lua] [profile_synchronizer] = metatable
15:11:56.445 [Lua] [entity_system] = table
15:11:56.445 [Lua] [entity_system] = metatable
15:11:56.445 [Lua] [num_local_human_players] = 1 (number)
15:11:56.445 [Lua] [statistics_db] = table
15:11:56.445 [Lua] [statistics_db] = metatable
15:11:56.445 [Lua] [network_server] = table
15:11:56.445 [Lua] [network_server] = metatable
15:11:56.445 [Lua] [input_manager] = table
15:11:56.445 [Lua] [input_manager] = metatable
15:11:56.445 [Lua] [network_clock] = table
15:11:56.445 [Lua] [network_clock] = metatable
15:11:56.445 [Lua] [network_transmit] = table
15:11:56.445 [Lua] [network_transmit] = metatable
15:11:56.445 [Lua] [free_flight_manager] = table
15:11:56.445 [Lua] [free_flight_manager] = metatable
15:11:56.445 [Lua] [network_manager] = table
15:11:56.445 [Lua] [network_manager] = metatable
15:11:56.445 [Lua] [network_event_delegate] = table
15:11:56.445 [Lua] [network_event_delegate] = metatable
15:11:56.445 [Lua]
15:11:56.447 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:11:56.450 [Lua] [AchievementManager] Achievements using the steam platform
15:11:56.451 [Lua] [StateIngame] Level seed: 13199709
15:11:56.451 [Umbra] Init version: 3.4.13 :: 16 threads
15:11:56.451 [Umbra] Tome with `10497` objects loaded.
15:11:56.451 [Umbra] UMBRA Tome loaded.
15:11:56.451 [World] Spawning level.
15:11:56.457 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
15:11:56.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:11:56.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:11:56.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:11:56.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:11:56.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:11:56.655 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:11:56.655 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:11:56.655 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:11:56.655 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:11:56.655 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
15:11:56.655 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
15:11:56.655 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
15:11:56.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
15:11:56.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
15:11:56.656 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
15:11:56.658 [Lua] [LevelAnalysis] set_random_seed( 701330816)
15:11:56.661 [Lua] PlayerManager:add_player player_1
15:11:56.664 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=15
15:11:56.664 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=16
15:11:56.664 [Lua] [IngameUI] init
15:11:56.714 [Lua] [Matchmaking] Cancelling matchmaking
15:11:56.714 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:11:56.714 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:11:56.714 [Lua] Set lobby begin:
15:11:56.714 [Lua] Lobby data twitch_enabled = false
15:11:56.714 [Lua] Lobby data power_level = 785
15:11:56.714 [Lua] Lobby data player_slot_6 = 0:0
15:11:56.715 [Lua] Lobby data unique_server_name = Vemb
15:11:56.715 [Lua] Lobby data host = 110000103dff95e
15:11:56.715 [Lua] Lobby data game_mode = adventure
15:11:56.715 [Lua] Lobby data is_private = true
15:11:56.715 [Lua] Lobby data level_key = inn_level
15:11:56.715 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:11:56.715 [Lua] Lobby data selected_level_key = inn_level
15:11:56.716 [Lua] Lobby data quick_game = false
15:11:56.716 [Lua] Lobby data matchmaking = false
15:11:56.716 [Lua] Lobby data difficulty = hardest
15:11:56.716 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:11:56.716 [Lua] Lobby data num_players = 3
15:11:56.716 [Lua] Lobby data player_slot_5 = 0:0
15:11:56.716 [Lua] Lobby data player_slot_2 = 0:0
15:11:56.716 [Lua] Lobby data country_code = FI
15:11:56.716 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:11:56.716 [Lua] Lobby data eac_authorized = true
15:11:56.716 [Lua] Set lobby end.
15:11:56.717 [Flow] Forge tier 4
15:11:56.717 [Flow] WitchHunterLevel:30
15:11:56.717 [Flow] LeaderYes
15:11:56.717 [Flow] ALL PC XP:752957
15:11:56.717 [Flow] WH XP:144191
15:11:56.717 [Flow] Number of crafted items:2885
15:11:56.717 [Flow] Sum of Powe Levels:1500
15:11:56.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_prologue_music` for object 3.
15:11:56.719 [Lua] CurrentConflictSettings disabled
15:11:56.719 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
15:11:56.721 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:11:56.721 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:11:56.721 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:11:56.721 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=35
15:11:56.721 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:11:56.721 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:11:56.723 [Lua] MUSIC: won -> explore
15:11:56.747 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForEnterGame
15:11:56.747 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForGameObjectSync
15:11:57.117 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForEnterGame
15:11:57.117 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForGameObjectSync
15:11:57.117 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForGameObjectSync
15:11:57.117 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForPlayers
15:11:57.123 [Lua] [LOCAL RPC] rpc_game_started
15:11:57.127 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105fcc553
15:11:57.128 [Lua] Set lobby begin:
15:11:57.128 [Lua] Lobby data twitch_enabled = false
15:11:57.128 [Lua] Lobby data power_level = 785
15:11:57.128 [Lua] Lobby data player_slot_6 = 0:0
15:11:57.128 [Lua] Lobby data unique_server_name = Vemb
15:11:57.128 [Lua] Lobby data host = 110000103dff95e
15:11:57.128 [Lua] Lobby data game_mode = adventure
15:11:57.128 [Lua] Lobby data is_private = true
15:11:57.128 [Lua] Lobby data level_key = inn_level
15:11:57.128 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:11:57.128 [Lua] Lobby data selected_level_key = inn_level
15:11:57.128 [Lua] Lobby data quick_game = false
15:11:57.128 [Lua] Lobby data matchmaking = false
15:11:57.129 [Lua] Lobby data difficulty = hardest
15:11:57.129 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:11:57.129 [Lua] Lobby data num_players = 3
15:11:57.129 [Lua] Lobby data player_slot_5 = 0:0
15:11:57.129 [Lua] Lobby data player_slot_2 = 0:0
15:11:57.129 [Lua] Lobby data country_code = FI
15:11:57.129 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:11:57.129 [Lua] Lobby data eac_authorized = true
15:11:57.129 [Lua] Set lobby end.
15:11:57.129 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
15:11:57.130 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForGameObjectSync
15:11:57.130 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForPlayers
15:11:57.130 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
15:11:57.302 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit WaitingForEnterGame
15:11:57.302 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter WaitingForGameObjectSync
15:11:57.319 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105cfd9e7
15:11:57.320 [Lua] Set lobby begin:
15:11:57.320 [Lua] Lobby data twitch_enabled = false
15:11:57.320 [Lua] Lobby data power_level = 785
15:11:57.320 [Lua] Lobby data player_slot_6 = 0:0
15:11:57.320 [Lua] Lobby data unique_server_name = Vemb
15:11:57.320 [Lua] Lobby data host = 110000103dff95e
15:11:57.321 [Lua] Lobby data game_mode = adventure
15:11:57.321 [Lua] Lobby data is_private = true
15:11:57.321 [Lua] Lobby data level_key = inn_level
15:11:57.321 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:11:57.321 [Lua] Lobby data selected_level_key = inn_level
15:11:57.321 [Lua] Lobby data quick_game = false
15:11:57.321 [Lua] Lobby data matchmaking = false
15:11:57.321 [Lua] Lobby data difficulty = hardest
15:11:57.321 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:11:57.321 [Lua] Lobby data num_players = 3
15:11:57.321 [Lua] Lobby data player_slot_5 = 0:0
15:11:57.321 [Lua] Lobby data player_slot_2 = 0:0
15:11:57.321 [Lua] Lobby data country_code = FI
15:11:57.321 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:11:57.321 [Lua] Lobby data eac_authorized = true
15:11:57.321 [Lua] Set lobby end.
15:11:57.321 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing
15:11:57.322 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit WaitingForGameObjectSync
15:11:57.322 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter WaitingForPlayers
15:11:57.322 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
15:11:57.335 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForPlayers
15:11:57.335 [Lua] [PeerSM] 110000105fcc553 :: on_enter SpawningPlayer
15:11:57.335 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForPlayers
15:11:57.335 [Lua] [PeerSM] 110000103dff95e :: on_enter SpawningPlayer
15:11:57.335 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit WaitingForPlayers
15:11:57.335 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter SpawningPlayer
15:11:57.350 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105fcc553
15:11:57.350 [Lua] PlayerManager:add_remote_player 110000105fcc553
15:11:57.350 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=36
15:11:57.350 [Lua] RemotePlayer:create_game_object( ) 36
15:11:57.354 [Lua] [PeerSM] 110000105fcc553 :: on_exit SpawningPlayer
15:11:57.354 [Lua] [PeerSM] 110000105fcc553 :: on_enter InGame
15:11:57.354 [Lua] [PeerSM] 110000103dff95e :: on_exit SpawningPlayer
15:11:57.354 [Lua] [PeerSM] 110000103dff95e :: on_enter InGame
15:11:57.354 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105cfd9e7
15:11:57.354 [Lua] PlayerManager:add_remote_player 110000105cfd9e7
15:11:57.354 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37
15:11:57.354 [Lua] RemotePlayer:create_game_object( ) 37
15:11:57.356 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit SpawningPlayer
15:11:57.356 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter InGame
15:11:57.360 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-19.4864, 0.993923, 6.138) Vector4(0, 0, 0.707107, -0.707106) true 100 100 1 1 1
15:11:57.360 [Lua] PlayerManager:rpc_to_client_spawn_player(110000103dff95e, 3, Vector3(-19.4864, 0.993923, 6.138), Vector4(0, 0, 0.707107, -0.707106))
15:11:57.360 [Lua] PlayerManager:rpc_to_client_spawn_player()
15:11:57.362 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:11:57.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:11:57.363 [Lua] PlayerManager:assign_unit_ownership Vemb 110000103dff95e 1
15:11:57.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
15:11:57.453 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
15:11:57.453 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:11:57.453 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
15:11:57.453 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:11:57.453 [Lua] [NetworkServer] Peer 110000105fcc553 spawned player.
15:11:57.454 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
15:11:57.454 [Lua] PlayerManager:assign_unit_ownership Yzneftamz 110000105fcc553 1
15:11:57.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:11:57.507 [Flow] DISABLE
15:11:57.587 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
15:11:57.587 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:11:57.587 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
15:11:57.587 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:11:57.587 [Lua] [NetworkServer] Peer 110000105cfd9e7 spawned player.
15:11:57.588 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
15:11:57.588 [Lua] PlayerManager:assign_unit_ownership Mafrail 110000105cfd9e7 1
15:11:57.589 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:12:01.484 [Lua] Set lobby begin:
15:12:01.484 [Lua] Lobby data twitch_enabled = false
15:12:01.484 [Lua] Lobby data power_level = 261
15:12:01.484 [Lua] Lobby data player_slot_6 = 0:0
15:12:01.484 [Lua] Lobby data unique_server_name = Vemb
15:12:01.484 [Lua] Lobby data host = 110000103dff95e
15:12:01.484 [Lua] Lobby data game_mode = adventure
15:12:01.484 [Lua] Lobby data is_private = true
15:12:01.485 [Lua] Lobby data level_key = inn_level
15:12:01.485 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:12:01.485 [Lua] Lobby data selected_level_key = inn_level
15:12:01.485 [Lua] Lobby data quick_game = false
15:12:01.485 [Lua] Lobby data matchmaking = false
15:12:01.485 [Lua] Lobby data difficulty = hardest
15:12:01.485 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:12:01.485 [Lua] Lobby data num_players = 3
15:12:01.485 [Lua] Lobby data player_slot_5 = 0:0
15:12:01.485 [Lua] Lobby data player_slot_2 = 0:0
15:12:01.485 [Lua] Lobby data country_code = FI
15:12:01.485 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:12:01.485 [Lua] Lobby data eac_authorized = true
15:12:01.485 [Lua] Set lobby end.
15:12:06.611 [Lua] Set lobby begin:
15:12:06.611 [Lua] Lobby data twitch_enabled = false
15:12:06.611 [Lua] Lobby data power_level = 785
15:12:06.611 [Lua] Lobby data player_slot_6 = 0:0
15:12:06.611 [Lua] Lobby data unique_server_name = Vemb
15:12:06.611 [Lua] Lobby data host = 110000103dff95e
15:12:06.611 [Lua] Lobby data game_mode = adventure
15:12:06.611 [Lua] Lobby data is_private = true
15:12:06.611 [Lua] Lobby data level_key = inn_level
15:12:06.611 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:12:06.612 [Lua] Lobby data selected_level_key = inn_level
15:12:06.612 [Lua] Lobby data quick_game = false
15:12:06.612 [Lua] Lobby data matchmaking = false
15:12:06.612 [Lua] Lobby data difficulty = hardest
15:12:06.612 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:12:06.612 [Lua] Lobby data num_players = 3
15:12:06.612 [Lua] Lobby data player_slot_5 = 0:0
15:12:06.612 [Lua] Lobby data player_slot_2 = 0:0
15:12:06.612 [Lua] Lobby data country_code = FI
15:12:06.612 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:12:06.612 [Lua] Lobby data eac_authorized = true
15:12:06.612 [Lua] Set lobby end.
15:12:12.772 [Lua] [IngameUI] menu view on_enter hero_view
15:12:12.774 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12ef8fc8
15:12:12.774 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:12:12.788 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:12:12.788 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:12:12.790 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:12:12.790 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:12:12.797 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:12:13.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:12:13.300 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:12:13.311 [World] Spawning level.
15:12:13.334 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:12:13.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
15:12:13.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
15:12:13.463 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewer, async-read,
15:12:13.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:13.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
15:12:13.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:13.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
15:12:13.753 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:12:13.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:13.754 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:13.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:13.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:13.764 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:12:13.764 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
15:12:13.766 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:12:13.766 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:12:16.871 [Lua] [IngameUI] menu view on_exit hero_view
15:12:16.874 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12ef8fc8
15:12:16.874 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:12:16.874 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:12:16.874 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
15:12:20.733 [Lua] [IngameUI] menu view on_enter hero_view
15:12:20.735 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12ef8fc8
15:12:20.735 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:12:20.750 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:12:20.751 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:12:20.752 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:12:20.752 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:12:20.760 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:12:21.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:12:21.228 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:12:21.237 [World] Spawning level.
15:12:21.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer, async-read,
15:12:21.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
15:12:21.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
15:12:21.290 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewer, async-read,
15:12:21.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:21.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
15:12:21.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:21.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
15:12:21.937 [Lua] PlayFabMirror:_commit_internal 8
15:12:21.937 [Lua] [PlayFabRequestQueue] Enqueuing request updateCharacterData
15:12:21.938 [Lua] generate_backend_stats 110000103dff95e:1
15:12:21.940 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:12:21.940 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge updateCharacterData
15:12:22.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:22.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer, async-read,
15:12:22.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:22.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer, async-read,
15:12:22.949 [Lua] [PlayFabRequestQueue] Request Success updateCharacterData
15:12:22.956 [Lua] commit result success 8
15:12:30.954 [Lua] [IngameUI] menu view on_exit hero_view
15:12:30.958 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12ef8fc8
15:12:30.958 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:12:30.958 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:12:30.958 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:12:30.958 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:30.958 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:30.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:30.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, MenuWorldPreviewer -> Package still referenced, NOT unloaded:
15:12:30.963 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:12:30.964 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:12:30.964 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:12:35.989 [Lua] PlayFabMirror:_commit_internal 9
15:12:35.990 [Lua] generate_backend_stats 110000103dff95e:1
15:12:35.992 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:12:36.007 [Lua] commit result success 9
15:12:37.771 [Lua] [IngameUI] menu view on_enter hero_view
15:12:37.773 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12ef8fc8
15:12:37.773 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
15:12:40.530 [Lua] [PlayFabRequestQueue] Enqueuing request generateQuestRewards
15:12:40.543 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards
15:12:40.819 [Lua] [PlayFabRequestQueue] EAC Enabled!
15:12:40.819 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards
15:12:41.711 [Lua] [PlayFabRequestQueue] Request Success generateQuestRewards
15:12:41.712 [Save] Saving `save_data`
15:12:41.716 [Save] Save done
15:12:46.964 [Lua] [IngameUI] menu view on_exit hero_view
15:12:46.968 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12ef8fc8
15:12:46.968 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
15:12:51.754 [Lua] PlayFabMirror:_commit_internal 10
15:12:51.755 [Lua] generate_backend_stats 110000103dff95e:1
15:12:51.757 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:12:51.771 [Lua] commit result success 10
15:13:30.046 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:15 my_peer_id:110000103dff95e
15:13:30.046 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:15 my_peer_id:110000103dff95e
15:13:30.046 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cfd9e7 inventory_sync_id:15 my_peer_id:110000103dff95e
15:13:30.051 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:15 my_peer_id:110000103dff95e
15:13:30.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:13:30.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
15:13:30.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p
15:13:30.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p
15:13:30.316 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
15:13:30.320 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 15
15:13:31.683 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 15
15:13:43.808 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:44.164 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:13:45.007 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:45.378 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:13:46.322 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:46.643 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:13:47.540 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:47.859 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:13:48.618 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:48.971 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:13:49.813 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:50.116 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:13:50.890 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:51.245 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:13:55.820 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:56.376 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:13:56.933 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:57.457 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:14:02.667 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:03.256 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:14:03.593 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:04.217 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:14:56.215 [Lua] [IngameUI] menu view on_enter start_game_view
15:14:56.217 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12ddbc90
15:14:56.217 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:14:56.217 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:14:56.218 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:14:56.218 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:14:57.725 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:14:57.725 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
15:14:57.783 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:14:57.783 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:15:02.358 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
15:15:02.372 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
15:15:04.353 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
15:15:04.353 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:15:04.353 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:15:04.353 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:15:04.835 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
15:15:04.835 [Lua] ............................................................................................................
15:15:04.835 [Lua] ............................................................................................................
15:15:04.835 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no
15:15:04.835 [Lua] ............................................................................................................
15:15:04.835 [Lua] ............................................................................................................
15:15:04.835 [Lua] [Matchmaking] Cancelling matchmaking
15:15:04.835 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:15:04.936 [Lua] [IngameUI] menu view on_exit start_game_view
15:15:04.936 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:15:04.936 [Save] Saving `save_data`
15:15:04.936 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:15:04.936 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:15:04.936 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:15:04.940 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12ddbc90
15:15:04.941 [Save] Save done
15:15:06.321 [Lua] LEVEL KEY: ground_zero
15:15:06.321 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:15:06.321 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:15:06.323 [Lua] Set lobby begin:
15:15:06.323 [Lua] Lobby data twitch_enabled = false
15:15:06.323 [Lua] Lobby data power_level = 785
15:15:06.323 [Lua] Lobby data player_slot_6 = 0:0
15:15:06.323 [Lua] Lobby data unique_server_name = Vemb
15:15:06.323 [Lua] Lobby data host = 110000103dff95e
15:15:06.323 [Lua] Lobby data game_mode = adventure
15:15:06.323 [Lua] Lobby data is_private = true
15:15:06.323 [Lua] Lobby data level_key = inn_level
15:15:06.323 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:06.323 [Lua] Lobby data selected_level_key = inn_level
15:15:06.323 [Lua] Lobby data quick_game = false
15:15:06.323 [Lua] Lobby data matchmaking = false
15:15:06.323 [Lua] Lobby data difficulty = hardest
15:15:06.323 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:06.324 [Lua] Lobby data num_players = 3
15:15:06.324 [Lua] Lobby data player_slot_5 = 0:0
15:15:06.324 [Lua] Lobby data player_slot_2 = 0:0
15:15:06.324 [Lua] Lobby data country_code = FI
15:15:06.324 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:06.324 [Lua] Lobby data eac_authorized = true
15:15:06.324 [Lua] Set lobby end.
15:15:06.324 [Lua] [PartyManager] Leader is set to 110000103dff95e
15:15:06.324 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero
15:15:06.324 [Lua] [LevelTransitionHandler] set_next_level( ground_zero )
15:15:06.324 [Lua] Set lobby begin:
15:15:06.324 [Lua] Lobby data twitch_enabled = false
15:15:06.324 [Lua] Lobby data power_level = 785
15:15:06.324 [Lua] Lobby data player_slot_6 = 0:0
15:15:06.324 [Lua] Lobby data unique_server_name = Vemb
15:15:06.324 [Lua] Lobby data host = 110000103dff95e
15:15:06.324 [Lua] Lobby data is_private = true
15:15:06.324 [Lua] Lobby data level_key = inn_level
15:15:06.324 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:06.324 [Lua] Lobby data selected_level_key = ground_zero
15:15:06.324 [Lua] Lobby data quick_game = false
15:15:06.324 [Lua] Lobby data matchmaking = false
15:15:06.324 [Lua] Lobby data difficulty = hardest
15:15:06.324 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:06.324 [Lua] Lobby data num_players = 3
15:15:06.325 [Lua] Lobby data player_slot_5 = 0:0
15:15:06.325 [Lua] Lobby data player_slot_2 = 0:0
15:15:06.325 [Lua] Lobby data country_code = FI
15:15:06.325 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:06.325 [Lua] Lobby data eac_authorized = true
15:15:06.325 [Lua] Set lobby end.
15:15:06.325 [Lua] Set lobby begin:
15:15:06.325 [Lua] Lobby data twitch_enabled = false
15:15:06.325 [Lua] Lobby data power_level = 785
15:15:06.325 [Lua] Lobby data player_slot_6 = 0:0
15:15:06.325 [Lua] Lobby data unique_server_name = Vemb
15:15:06.325 [Lua] Lobby data host = 110000103dff95e
15:15:06.325 [Lua] Lobby data is_private = true
15:15:06.325 [Lua] Lobby data level_key = inn_level
15:15:06.325 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:06.325 [Lua] Lobby data selected_level_key = ground_zero
15:15:06.325 [Lua] Lobby data quick_game = false
15:15:06.325 [Lua] Lobby data matchmaking = false
15:15:06.325 [Lua] Lobby data difficulty = hardest
15:15:06.325 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:06.325 [Lua] Lobby data num_players = 3
15:15:06.325 [Lua] Lobby data player_slot_5 = 0:0
15:15:06.325 [Lua] Lobby data player_slot_2 = 0:0
15:15:06.325 [Lua] Lobby data country_code = FI
15:15:06.325 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:06.325 [Lua] Lobby data eac_authorized = true
15:15:06.326 [Lua] Set lobby end.
15:15:06.327 [Lua] [ChatManager][1]System: Starting hosted game...
15:15:06.327 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:15:06.327 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:15:06.334 [Lua] [LOCAL RPC] rpc_client_complete_vote 1
15:15:22.865 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:15:22.866 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:15:22.866 [Lua] [MATCHMAKING] - Hosting game on level: inn_level ground_zero
15:15:22.866 [Lua] [LevelTransitionHandler] set_next_level( ground_zero )
15:15:22.866 [Lua] Set lobby begin:
15:15:22.866 [Lua] Lobby data twitch_enabled = false
15:15:22.866 [Lua] Lobby data power_level = 785
15:15:22.866 [Lua] Lobby data player_slot_6 = 0:0
15:15:22.866 [Lua] Lobby data unique_server_name = Vemb
15:15:22.866 [Lua] Lobby data host = 110000103dff95e
15:15:22.866 [Lua] Lobby data game_mode = adventure
15:15:22.867 [Lua] Lobby data is_private = true
15:15:22.867 [Lua] Lobby data level_key = inn_level
15:15:22.867 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:22.867 [Lua] Lobby data selected_level_key = ground_zero
15:15:22.867 [Lua] Lobby data quick_game = false
15:15:22.867 [Lua] Lobby data matchmaking = false
15:15:22.867 [Lua] Lobby data difficulty = hardest
15:15:22.867 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:22.867 [Lua] Lobby data num_players = 3
15:15:22.867 [Lua] Lobby data player_slot_5 = 0:0
15:15:22.867 [Lua] Lobby data player_slot_2 = 0:0
15:15:22.867 [Lua] Lobby data country_code = FI
15:15:22.867 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:22.867 [Lua] Lobby data eac_authorized = true
15:15:22.867 [Lua] Set lobby end.
15:15:22.869 [Lua] Set lobby begin:
15:15:22.869 [Lua] Lobby data twitch_enabled = false
15:15:22.869 [Lua] Lobby data power_level = 785
15:15:22.869 [Lua] Lobby data player_slot_6 = 0:0
15:15:22.869 [Lua] Lobby data unique_server_name = Vemb
15:15:22.869 [Lua] Lobby data host = 110000103dff95e
15:15:22.869 [Lua] Lobby data game_mode = adventure
15:15:22.869 [Lua] Lobby data is_private = true
15:15:22.869 [Lua] Lobby data level_key = inn_level
15:15:22.869 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:22.869 [Lua] Lobby data selected_level_key = ground_zero
15:15:22.869 [Lua] Lobby data quick_game = false
15:15:22.869 [Lua] Lobby data matchmaking = false
15:15:22.869 [Lua] Lobby data difficulty = hardest
15:15:22.869 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:22.869 [Lua] Lobby data num_players = 3
15:15:22.869 [Lua] Lobby data player_slot_5 = 0:0
15:15:22.869 [Lua] Lobby data player_slot_2 = 0:0
15:15:22.869 [Lua] Lobby data country_code = FI
15:15:22.869 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:22.869 [Lua] Lobby data eac_authorized = true
15:15:22.869 [Lua] Set lobby end.
15:15:22.869 [Lua] [NetworkServer] Entering post game
15:15:22.869 [Lua] [PeerSM] 110000105fcc553 :: on_exit InGame
15:15:22.869 [Lua] [PeerSM] 110000105fcc553 :: on_enter InPostGame
15:15:22.869 [Lua] [PeerSM] 110000103dff95e :: on_exit InGame
15:15:22.869 [Lua] [PeerSM] 110000103dff95e :: on_enter InPostGame
15:15:22.869 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit InGame
15:15:22.869 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter InPostGame
15:15:22.869 [Lua] Complete level triggered.
15:15:22.871 [Lua] [NetworkServer] Entering post game
15:15:22.871 [Lua] gm_event_end_conditions_met false false
15:15:22.871 [Save] Saving `save_data`
15:15:22.871 [Lua] yep
15:15:22.871 [Lua] ok
15:15:22.871 [Lua] PlayFabMirror:_commit_internal nil
15:15:22.872 [Lua] generate_backend_stats 110000103dff95e:1
15:15:22.874 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:15:22.874 [Lua] TRANSITION nil nil ground_zero
15:15:22.874 [Lua] Transition type "ground_zero", is server: true
15:15:22.874 [Lua] [NetworkServer] Current level key ground_zero
15:15:22.874 [Lua] [LevelTransitionHandler] Generated new level_seed: 505392
15:15:22.874 [Lua] [GameNetworkManager] Leaving game...
15:15:22.874 [Lua] [GameNetworkManager] Shutting down game session host.
15:15:22.874 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:15:22.874 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:15:22.875 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=207.51
15:15:22.875 [Save] Save done
15:15:22.875 [Save] Saving `save_data`
15:15:22.880 [Save] Save done
15:15:22.882 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:15:22.882 [Lua] commit result success 11
15:15:24.871 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:15:24.871 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level
15:15:24.871 [Lua] PlayerManager:remove_player peer_id=110000103dff95e 1
15:15:24.871 [Lua] Clearing all global lookup lists
15:15:24.871 [Lua] [EquipmentUI] - Destroy
15:15:24.872 [Lua] [GamePadEquipmentUI] - Destroy
15:15:24.872 [Lua] [AbilityUI] - Destroy
15:15:24.872 [Lua] [GamePadAbilityUI] - Destroy
15:15:24.872 [Lua] [IngamePlayerListUI] - Destroy
15:15:24.873 [Lua] [IngameUI] destroy
15:15:24.878 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
15:15:24.878 [Lua] PlayerManager:remove_player peer_id=110000105fcc553 1
15:15:24.878 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
15:15:24.878 [Lua] PlayerManager:remove_player peer_id=110000105cfd9e7 1
15:15:24.880 warning: [Physx] PhysX: PxRigidBodyExt::updateMassAndInertia: inertia tensor has negative components (ill-conditioned input expected). Approximation for inertia tensor will be used instead. ..\..\PhysXExtensions\src\ExtRigidBodyExt.cpp 88
15:15:24.920 [Lua] [Managers] Destroying state managers...
15:15:24.932 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false)
15:15:24.932 [Lua] [PeerSM] 110000105fcc553 :: on_exit InPostGame
15:15:24.932 [Lua] [PeerSM] 110000105fcc553 :: on_enter Loading
15:15:24.932 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
15:15:24.932 [Lua] [PeerSM] 110000103dff95e :: on_exit InPostGame
15:15:24.932 [Lua] [PeerSM] 110000103dff95e :: on_enter Loading
15:15:24.932 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
15:15:24.932 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit InPostGame
15:15:24.932 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter Loading
15:15:24.932 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
15:15:24.932 [Lua] [Matchmaking] unregister rpcs
15:15:24.932 [Lua] [Gamestate] Enter state StateLoading
15:15:24.935 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:15:24.935 [Lua] [Matchmaking] register rpcs
15:15:24.935 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
15:15:24.935 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:15:24.935 [Lua] Set lobby begin:
15:15:24.935 [Lua] Lobby data twitch_enabled = false
15:15:24.935 [Lua] Lobby data power_level = 0
15:15:24.935 [Lua] Lobby data player_slot_6 = 0:0
15:15:24.935 [Lua] Lobby data unique_server_name = Vemb
15:15:24.935 [Lua] Lobby data host = 110000103dff95e
15:15:24.935 [Lua] Lobby data game_mode = adventure
15:15:24.935 [Lua] Lobby data is_private = true
15:15:24.935 [Lua] Lobby data level_key = inn_level
15:15:24.935 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:24.935 [Lua] Lobby data selected_level_key = ground_zero
15:15:24.935 [Lua] Lobby data quick_game = false
15:15:24.935 [Lua] Lobby data matchmaking = false
15:15:24.936 [Lua] Lobby data difficulty = hardest
15:15:24.936 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:24.936 [Lua] Lobby data num_players = 3
15:15:24.936 [Lua] Lobby data player_slot_5 = 0:0
15:15:24.936 [Lua] Lobby data player_slot_2 = 0:0
15:15:24.936 [Lua] Lobby data country_code = FI
15:15:24.936 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:24.936 [Lua] Lobby data eac_authorized = true
15:15:24.937 [Lua] Set lobby end.
15:15:24.937 [Lua] registering RPCs
15:15:24.937 [Lua] Set lobby begin:
15:15:24.937 [Lua] Lobby data twitch_enabled = false
15:15:24.937 [Lua] Lobby data power_level = 0
15:15:24.937 [Lua] Lobby data player_slot_6 = 0:0
15:15:24.937 [Lua] Lobby data unique_server_name = Vemb
15:15:24.937 [Lua] Lobby data host = 110000103dff95e
15:15:24.937 [Lua] Lobby data game_mode = adventure
15:15:24.937 [Lua] Lobby data is_private = true
15:15:24.937 [Lua] Lobby data level_key = ground_zero
15:15:24.937 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:24.937 [Lua] Lobby data selected_level_key = ground_zero
15:15:24.937 [Lua] Lobby data quick_game = false
15:15:24.937 [Lua] Lobby data matchmaking = false
15:15:24.937 [Lua] Lobby data difficulty = hardest
15:15:24.938 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:24.938 [Lua] Lobby data num_players = 3
15:15:24.938 [Lua] Lobby data player_slot_5 = 0:0
15:15:24.938 [Lua] Lobby data player_slot_2 = 0:0
15:15:24.938 [Lua] Lobby data country_code = FI
15:15:24.938 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:24.938 [Lua] Lobby data eac_authorized = true
15:15:24.938 [Lua] Set lobby end.
15:15:24.938 [Lua] MUSIC MANAGER unmute_all_world_sounds 225748 0
15:15:24.938 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:15:24.941 [Lua] ### Sending rpc_level_loaded
15:15:24.941 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 24
15:15:24.941 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
15:15:24.941 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized
15:15:24.941 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[ground_zero] self.picked_level_key=[nil]
15:15:24.941 [Lua] [LevelTransitionHandler] load_level ground_zero
15:15:25.037 [Umbra] Unload tome
15:15:25.147 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
15:15:25.147 [Lua] [LevelTransitionHandler] Loading level: "ground_zero"
15:15:25.147 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/ground_zero"
15:15:25.147 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, LevelTransitionHandler, async-read,
15:15:25.147 [Lua] [LOCAL RPC] rpc_load_level 22 505392
15:15:25.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10
15:15:25.323 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10
15:15:25.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero
15:15:25.361 [Lua] MUSIC MANAGER nik_loading_screen_ground_zero_01 225749 0
15:15:25.372 [Lua] MUSIC MANAGER Play_loading_screen_music 225750 0
15:15:25.710 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]'
15:15:34.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero
15:15:34.912 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero
15:15:34.931 [Lua] [LevelTransitionHandler] Level load completed!
15:15:34.932 [Lua] ### Sending rpc_level_loaded
15:15:34.932 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 22
15:15:34.932 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
15:15:34.932 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:15:34.946 [Lua] [PeerSM] 110000103dff95e :: on_exit Loading
15:15:34.946 [Lua] [PeerSM] 110000103dff95e :: on_enter LoadingProfilePackages
15:15:34.963 [Lua] [PeerSM] 110000103dff95e :: on_exit LoadingProfilePackages
15:15:34.963 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForEnterGame
15:15:34.964 [Lua] [LOCAL RPC] rpc_loading_synced
15:15:35.946 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:15:35.946 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:15:35.946 [Lua] [Matchmaking] unregister rpcs
15:15:35.946 [Lua] Set lobby begin:
15:15:35.946 [Lua] Lobby data twitch_enabled = false
15:15:35.946 [Lua] Lobby data power_level = 0
15:15:35.946 [Lua] Lobby data player_slot_6 = 0:0
15:15:35.946 [Lua] Lobby data unique_server_name = Vemb
15:15:35.946 [Lua] Lobby data host = 110000103dff95e
15:15:35.946 [Lua] Lobby data game_mode = adventure
15:15:35.946 [Lua] Lobby data is_private = true
15:15:35.946 [Lua] Lobby data level_key = ground_zero
15:15:35.947 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:35.947 [Lua] Lobby data selected_level_key = ground_zero
15:15:35.947 [Lua] Lobby data quick_game = false
15:15:35.947 [Lua] Lobby data matchmaking = false
15:15:35.947 [Lua] Lobby data difficulty = hardest
15:15:35.947 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:35.947 [Lua] Lobby data num_players = 3
15:15:35.947 [Lua] Lobby data player_slot_5 = 0:0
15:15:35.947 [Lua] Lobby data player_slot_2 = 0:0
15:15:35.947 [Lua] Lobby data country_code = FI
15:15:35.947 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:35.948 [Lua] Lobby data eac_authorized = true
15:15:35.948 [Lua] Set lobby end.
15:15:35.948 [Lua] [Managers] Destroying state managers...
15:15:35.949 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens
15:15:35.949 [Lua] MUSIC MANAGER Stop_loading_screen_music 225751 0
15:15:35.949 [Lua] [Gamestate] Enter StateIngame HOST
15:15:35.950 [Lua] Set lobby begin:
15:15:35.950 [Lua] Lobby data twitch_enabled = false
15:15:35.950 [Lua] Lobby data power_level = 0
15:15:35.950 [Lua] Lobby data player_slot_6 = 0:0
15:15:35.950 [Lua] Lobby data unique_server_name = Vemb
15:15:35.950 [Lua] Lobby data host = 110000103dff95e
15:15:35.950 [Lua] Lobby data game_mode = adventure
15:15:35.950 [Lua] Lobby data is_private = true
15:15:35.951 [Lua] Lobby data level_key = ground_zero
15:15:35.951 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:35.951 [Lua] Lobby data selected_level_key = ground_zero
15:15:35.951 [Lua] Lobby data quick_game = false
15:15:35.951 [Lua] Lobby data matchmaking = false
15:15:35.951 [Lua] Lobby data difficulty = hardest
15:15:35.951 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:35.951 [Lua] Lobby data num_players = 3
15:15:35.951 [Lua] Lobby data player_slot_5 = 0:0
15:15:35.951 [Lua] Lobby data player_slot_2 = 0:0
15:15:35.951 [Lua] Lobby data country_code = FI
15:15:35.951 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:35.951 [Lua] Lobby data eac_authorized = true
15:15:35.951 [Lua] Set lobby end.
15:15:35.951 [Lua] [StateIngame] Server ingame
15:15:35.954 [Lua] Set lobby begin:
15:15:35.954 [Lua] Lobby data twitch_enabled = false
15:15:35.954 [Lua] Lobby data power_level = 0
15:15:35.954 [Lua] Lobby data player_slot_6 = 0:0
15:15:35.954 [Lua] Lobby data unique_server_name = Vemb
15:15:35.954 [Lua] Lobby data host = 110000103dff95e
15:15:35.954 [Lua] Lobby data game_mode = adventure
15:15:35.954 [Lua] Lobby data is_private = true
15:15:35.954 [Lua] Lobby data level_key = ground_zero
15:15:35.954 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:35.954 [Lua] Lobby data selected_level_key = ground_zero
15:15:35.954 [Lua] Lobby data quick_game = false
15:15:35.954 [Lua] Lobby data matchmaking = false
15:15:35.955 [Lua] Lobby data difficulty = hardest
15:15:35.955 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:35.955 [Lua] Lobby data num_players = 3
15:15:35.955 [Lua] Lobby data player_slot_5 = 0:0
15:15:35.955 [Lua] Lobby data player_slot_2 = 0:0
15:15:35.955 [Lua] Lobby data country_code = FI
15:15:35.955 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:35.955 [Lua] Lobby data eac_authorized = true
15:15:35.955 [Lua] Set lobby end.
15:15:35.955 [Lua] [Matchmaking] register rpcs
15:15:35.955 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:15:35.955 [Lua] [GameNetworkManager] My own peer_id = 110000103dff95e
15:15:35.955 [Lua] [GameNetworkManager] self.is_server = true
15:15:35.955 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
15:15:35.955 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:15:35.955 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
15:15:35.955 [Network] Setting artificial MTU limit to 65536
15:15:35.955 [Lua] Switching ConflictSettings: to: default
15:15:35.955 [Lua] pacing=default
15:15:35.955 [Lua] roaming=nil
15:15:35.955 [Lua] specials=default
15:15:35.955 [Lua] debug_color=maroon
15:15:35.955 [Lua] pack_spawning=default
15:15:35.955 [Lua] disabled=false
15:15:35.955 [Lua] boss=default
15:15:35.955 [Lua] horde=default
15:15:35.955 [Lua] name=default
15:15:35.955 [Lua] intensity=default
15:15:35.955 [Lua] ---
15:15:35.956 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
15:15:35.965 [Lua] [AIInterestPointSystem] Level Seed: 505392
15:15:35.965 [Lua]
15:15:35.965 [Lua] [entity_system_bag] = table
15:15:35.965 [Lua] [entity_system_bag] = metatable
15:15:35.965 [Lua] [startup_data] = table
15:15:35.965 [Lua] [entity_manager] = table
15:15:35.965 [Lua] [entity_manager] = metatable
15:15:35.965 [Lua] [unit_spawner] = table
15:15:35.965 [Lua] [unit_spawner] = metatable
15:15:35.965 [Lua] [unit_storage] = table
15:15:35.965 [Lua] [unit_storage] = metatable
15:15:35.965 [Lua] [dice_keeper] = table
15:15:35.965 [Lua] [dice_keeper] = metatable
15:15:35.965 [Lua] [is_server] = true (boolean)
15:15:35.968 [Lua] [world] = [World]
15:15:35.968 [Lua] [system_api] = table
15:15:35.968 [Lua] [network_lobby] = table
15:15:35.968 [Lua] [network_lobby] = metatable
15:15:35.968 [Lua] [profile_synchronizer] = table
15:15:35.968 [Lua] [profile_synchronizer] = metatable
15:15:35.968 [Lua] [entity_system] = table
15:15:35.968 [Lua] [entity_system] = metatable
15:15:35.968 [Lua] [num_local_human_players] = 1 (number)
15:15:35.968 [Lua] [statistics_db] = table
15:15:35.968 [Lua] [statistics_db] = metatable
15:15:35.968 [Lua] [network_server] = table
15:15:35.968 [Lua] [network_server] = metatable
15:15:35.968 [Lua] [input_manager] = table
15:15:35.968 [Lua] [input_manager] = metatable
15:15:35.968 [Lua] [network_clock] = table
15:15:35.968 [Lua] [network_clock] = metatable
15:15:35.968 [Lua] [network_transmit] = table
15:15:35.968 [Lua] [network_transmit] = metatable
15:15:35.968 [Lua] [free_flight_manager] = table
15:15:35.968 [Lua] [free_flight_manager] = metatable
15:15:35.968 [Lua] [network_manager] = table
15:15:35.968 [Lua] [network_manager] = metatable
15:15:35.968 [Lua] [network_event_delegate] = table
15:15:35.968 [Lua] [network_event_delegate] = metatable
15:15:35.968 [Lua]
15:15:35.973 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:15:35.990 [Lua] [AchievementManager] Achievements using the steam platform
15:15:35.990 [Lua] [StateIngame] Level seed: 505392
15:15:35.990 [Umbra] Init version: 3.4.13 :: 16 threads
15:15:35.990 [Umbra] Tome with `16620` objects loaded.
15:15:35.991 [Umbra] UMBRA Tome loaded.
15:15:35.991 [World] Spawning level.
15:15:36.145 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b97fd13c66139718]`, assigning default material instead.
15:15:36.148 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[7fcdc1914ae12d7b]`, assigning default material instead.
15:15:36.148 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b97fd13c66139718]`, assigning default material instead.
15:15:36.149 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[7fcdc1914ae12d7b]`, assigning default material instead.
15:15:36.149 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[7fcdc1914ae12d7b]`, assigning default material instead.
15:15:36.149 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[7fcdc1914ae12d7b]`, assigning default material instead.
15:15:36.149 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b97fd13c66139718]`, assigning default material instead.
15:15:36.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[7fcdc1914ae12d7b]`, assigning default material instead.
15:15:36.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[7fcdc1914ae12d7b]`, assigning default material instead.
15:15:36.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[7fcdc1914ae12d7b]`, assigning default material instead.
15:15:36.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b97fd13c66139718]`, assigning default material instead.
15:15:36.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[7fcdc1914ae12d7b]`, assigning default material instead.
15:15:36.150 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[7fcdc1914ae12d7b]`, assigning default material instead.
15:15:36.201 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[7fcdc1914ae12d7b]`, assigning default material instead.
15:15:36.596 [Lua] respawn_unit_spawned with group id: boss_group
15:15:36.596 [Lua] respawn_unit_spawned with group id: boss_group
15:15:36.596 [Lua] respawn_unit_spawned with group id: boss_group
15:15:36.661 [Lua] [LevelAnalysis] set_random_seed( 1755362048)
15:15:36.670 [Lua] PlayerManager:add_player player_1
15:15:36.673 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:15:36.673 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:15:36.674 [Lua] [IngameUI] init
15:15:36.717 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:15:36.717 [Lua] Set lobby begin:
15:15:36.717 [Lua] Lobby data twitch_enabled = false
15:15:36.717 [Lua] Lobby data power_level = 785
15:15:36.717 [Lua] Lobby data player_slot_6 = 0:0
15:15:36.717 [Lua] Lobby data unique_server_name = Vemb
15:15:36.717 [Lua] Lobby data host = 110000103dff95e
15:15:36.717 [Lua] Lobby data game_mode = adventure
15:15:36.717 [Lua] Lobby data is_private = true
15:15:36.717 [Lua] Lobby data level_key = ground_zero
15:15:36.717 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:36.717 [Lua] Lobby data selected_level_key = ground_zero
15:15:36.717 [Lua] Lobby data quick_game = false
15:15:36.717 [Lua] Lobby data matchmaking = false
15:15:36.717 [Lua] Lobby data difficulty = hardest
15:15:36.718 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:36.718 [Lua] Lobby data num_players = 3
15:15:36.718 [Lua] Lobby data player_slot_5 = 0:0
15:15:36.718 [Lua] Lobby data player_slot_2 = 0:0
15:15:36.718 [Lua] Lobby data country_code = FI
15:15:36.718 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:36.718 [Lua] Lobby data eac_authorized = true
15:15:36.718 [Lua] Set lobby end.
15:15:36.719 [Lua] CurrentConflictSettings default
15:15:36.719 [Lua] [ConflictDirector] conflict_director is ai_ready
15:15:36.736 [Lua] This levels contains no crossroads
15:15:36.736 [Lua] [LevelAnalysis] Injecting travel distances
15:15:36.746 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:15:36.746 [Lua] Forming navigation groups in one frame
15:15:36.746 [Lua] Forming navigation groups
15:15:36.754 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456
15:15:37.037 [Lua] NavigationGroupManager -> calulation time B: 0.28399999999965075
15:15:37.037 [Lua] number of nav groups: 358
15:15:37.040 [Lua] number of refined nav groups : 250
15:15:37.047 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
15:15:37.047 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.673384000397981 Normalized coefficient: 1.2427619962833443
15:15:37.048 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.143336551435254 Normalized coefficient: 1.4134007285251919
15:15:37.048 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 7.6966116513120646 Normalized coefficient: 1.1108784472115669
15:15:37.049 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
15:15:37.049 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
15:15:37.050 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero
15:15:37.050 [Lua] [LevelAnalysis] This level has a total main-path length of 939.92803955078125 meters.
15:15:37.050 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:15:37.050 [Lua] [LevelAnalysis]
15:15:37.050 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:15:37.051 [Lua] [LevelAnalysis]
15:15:37.051 [Lua] [LevelAnalysis] Terror events added:
15:15:37.051 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:15:37.051 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
15:15:37.051 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
15:15:37.051 [Lua] ----> using boss gizmo!
15:15:37.051 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -148.8 start-travel-dist: 158.8, end-travel-dist: 196.7 spawn_distance 0.0
15:15:37.054 [Lua] Adding main path event: Vector3Box(-39.0919, 76.6688, 30.8904) boss_event_rat_ogre 45 table: 000000000EB629A0
15:15:37.054 [Lua] NORMAL PATROL MAIN PATH 612.93572998046875
15:15:37.054 [Lua] [waypoints] = table
15:15:37.054 [Lua] [astar_points] = table
15:15:37.054 [Lua] [travel_dist] = 612.93575258553028 (number)
15:15:37.054 [Lua] [one_directional] = false (boolean)
15:15:37.054 [Lua] [id] = boss10 (string)
15:15:37.054 [Lua] ----> using boss spline path!
15:15:37.057 [Lua] Adding main path event: Vector3Box(142.617, 77.4086, -8.46657) boss_event_spline_patrol 45 table: 000000000EB62BF8
15:15:37.057 [Lua] ----> using boss gizmo!
15:15:37.057 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 14, forbidden-dist: -35.4 start-travel-dist: 658.4, end-travel-dist: 797.6 spawn_distance 612.9
15:15:37.060 [Lua] Adding main path event: Vector3Box(274.607, 114.12, -14.1767) boss_event_rat_ogre 45 table: 000000001396FEF8
15:15:37.060 [Lua] [LevelAnalysis] Level path distance: 939.92803955078125
15:15:37.060 [Lua] [LevelAnalysis] num_event_places_f: 0.59328535970052088 , num_event_places: 0 , trailing_event_fraction: 0.59328535970052088 , num_events: 1
15:15:37.060 [Lua] [LevelAnalysis] Terror events added:
15:15:37.060 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:15:37.060 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 939.92803955078125 forbidden_dist: -839.92803955078125
15:15:37.060 [Lua] [LevelAnalysis] wanted_distance: 563.59066078577598
15:15:37.064 [Lua] Adding main path event: Vector3Box(129.138, 27.8211, -19.0353) rare_event_loot_rat 45 table: 00000000139702B0
15:15:37.064 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:15:37.068 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
15:15:37.074 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52
15:15:37.074 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:15:37.074 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:15:37.110 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForEnterGame
15:15:37.110 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForGameObjectSync
15:15:37.112 [Lua] [ProfileSynchronizer] set_profile_peer_id from profile nil to 2 for peer id 110000103dff95e:2
15:15:37.112 [Lua] Set lobby begin:
15:15:37.112 [Lua] Lobby data twitch_enabled = false
15:15:37.113 [Lua] Lobby data power_level = 785
15:15:37.113 [Lua] Lobby data player_slot_6 = 0:0
15:15:37.113 [Lua] Lobby data unique_server_name = Vemb
15:15:37.113 [Lua] Lobby data host = 110000103dff95e
15:15:37.113 [Lua] Lobby data game_mode = adventure
15:15:37.113 [Lua] Lobby data is_private = true
15:15:37.113 [Lua] Lobby data level_key = ground_zero
15:15:37.113 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:37.113 [Lua] Lobby data selected_level_key = ground_zero
15:15:37.113 [Lua] Lobby data quick_game = false
15:15:37.113 [Lua] Lobby data matchmaking = false
15:15:37.113 [Lua] Lobby data difficulty = hardest
15:15:37.113 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:37.113 [Lua] Lobby data num_players = 3
15:15:37.113 [Lua] Lobby data player_slot_5 = 0:0
15:15:37.113 [Lua] Lobby data player_slot_2 = 0:0
15:15:37.113 [Lua] Lobby data country_code = FI
15:15:37.114 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:37.114 [Lua] Lobby data eac_authorized = true
15:15:37.114 [Lua] Set lobby end.
15:15:37.114 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id 110000103dff95e:2, previous profile 0, profile 2]
15:15:37.114 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:15:37.114 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53
15:15:37.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:16 my_peer_id:110000103dff95e
15:15:37.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:16 my_peer_id:110000103dff95e
15:15:37.160 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cfd9e7 inventory_sync_id:16 my_peer_id:110000103dff95e
15:15:37.296 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForGameObjectSync
15:15:37.296 [Lua] [PeerSM] 110000103dff95e :: on_enter WaitingForPlayers
15:15:37.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
15:15:37.297 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
15:15:37.304 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000103dff95e inventory_sync_id:16 my_peer_id:110000103dff95e
15:15:37.304 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
15:15:37.304 [Lua] [PackageManager] Load: units/weapons/player/fireball_projectile/fireball_projectile_3ps, InventoryPackageSynchronizerClient, async-read,
15:15:37.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, InventoryPackageSynchronizerClient, async-read,
15:15:37.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read,
15:15:37.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
15:15:37.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read,
15:15:37.304 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
15:15:37.304 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
15:15:37.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02, InventoryPackageSynchronizerClient, async-read,
15:15:37.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
15:15:37.304 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
15:15:37.304 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read,
15:15:37.304 [Lua] [LOCAL RPC] rpc_game_started
15:15:37.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
15:15:37.588 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/charged_fireball_projectile_3ps
15:15:37.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
15:15:37.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/fireball_projectile/fireball_projectile_3ps
15:15:37.662 [Lua] [PackageManager] Force_load: units/weapons/player/fireball_projectile/fireball_projectile_3ps
15:15:37.663 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
15:15:37.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
15:15:37.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
15:15:37.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
15:15:37.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
15:15:37.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
15:15:37.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
15:15:38.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
15:15:38.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
15:15:38.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
15:15:38.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
15:15:38.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01
15:15:38.682 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:15:39.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:15:39.232 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
15:15:39.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
15:15:39.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
15:15:39.446 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
15:15:39.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02
15:15:39.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02
15:15:39.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02
15:15:39.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:15:39.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:15:39.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:15:39.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
15:15:40.023 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
15:15:40.023 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
15:15:40.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
15:15:40.090 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
15:15:40.090 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
15:15:40.106 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
15:15:40.110 [Lua] [LOCAL RPC] rpc_client_inventory_map_loaded 16
15:15:43.400 [Lua] ### Sending rpc_level_loaded
15:15:43.400 [Lua] #### Has state machine: true, sender: 110000105cfd9e7, level_id: 22
15:15:43.400 [Lua] Peer 110000105cfd9e7 has loaded the level and all enemies are loaded
15:15:43.400 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit Loading
15:15:43.400 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter LoadingProfilePackages
15:15:45.102 [Lua] ### Sending rpc_level_loaded
15:15:45.102 [Lua] #### Has state machine: true, sender: 110000105fcc553, level_id: 22
15:15:45.102 [Lua] Peer 110000105fcc553 has loaded the level and all enemies are loaded
15:15:45.102 [Lua] [PeerSM] 110000105fcc553 :: on_exit Loading
15:15:45.102 [Lua] [PeerSM] 110000105fcc553 :: on_enter LoadingProfilePackages
15:15:46.959 [Lua] [PeerSM] 110000105fcc553 :: on_exit LoadingProfilePackages
15:15:46.959 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForEnterGame
15:15:46.959 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit LoadingProfilePackages
15:15:46.959 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter WaitingForEnterGame
15:15:46.960 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000103dff95e 2
15:15:46.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:15:46.963 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
15:15:46.967 [Lua] [LOCAL RPC] rpc_server_inventory_all_synced 16
15:15:48.730 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForEnterGame
15:15:48.730 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForGameObjectSync
15:15:48.747 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105fcc553
15:15:48.748 [Lua] Set lobby begin:
15:15:48.748 [Lua] Lobby data twitch_enabled = false
15:15:48.748 [Lua] Lobby data power_level = 785
15:15:48.748 [Lua] Lobby data player_slot_6 = 0:0
15:15:48.748 [Lua] Lobby data unique_server_name = Vemb
15:15:48.748 [Lua] Lobby data host = 110000103dff95e
15:15:48.748 [Lua] Lobby data game_mode = adventure
15:15:48.748 [Lua] Lobby data is_private = true
15:15:48.749 [Lua] Lobby data level_key = ground_zero
15:15:48.749 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:48.749 [Lua] Lobby data selected_level_key = ground_zero
15:15:48.749 [Lua] Lobby data quick_game = false
15:15:48.749 [Lua] Lobby data matchmaking = false
15:15:48.749 [Lua] Lobby data difficulty = hardest
15:15:48.749 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:48.749 [Lua] Lobby data num_players = 3
15:15:48.749 [Lua] Lobby data player_slot_5 = 0:0
15:15:48.749 [Lua] Lobby data player_slot_2 = 0:0
15:15:48.749 [Lua] Lobby data country_code = FI
15:15:48.749 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:48.749 [Lua] Lobby data eac_authorized = true
15:15:48.749 [Lua] Set lobby end.
15:15:48.749 [Lua] [Matchmaking] Assigned player 110000105fcc553 to slot 4 when hot join syncing
15:15:48.749 [Lua] Breedfreezer (server) starting a hot join sync
15:15:48.749 [Lua] packing 0 units of breed chaos_marauder
15:15:48.749 [Lua] packing 0 units of breed skaven_clan_rat
15:15:48.749 [Lua] packing 0 units of breed skaven_storm_vermin
15:15:48.749 [Lua] packing 0 units of breed skaven_slave
15:15:48.749 [Lua] packing 0 units of breed chaos_fanatic
15:15:48.749 [Lua] packing 0 units of breed chaos_berzerker
15:15:48.749 [Lua] packing 0 units of breed chaos_warrior
15:15:48.749 [Lua] packing 0 units of breed skaven_plague_monk
15:15:48.749 [Lua] packing 0 units of breed chaos_raider
15:15:48.749 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:15:48.749 [Lua]
15:15:48.749 [Lua] [1] = 1 (number)
15:15:48.749 [Lua] [2] = 0 (number)
15:15:48.749 [Lua] [3] = 1 (number)
15:15:48.749 [Lua] [4] = 0 (number)
15:15:48.749 [Lua] [5] = 1 (number)
15:15:48.749 [Lua] [6] = 0 (number)
15:15:48.749 [Lua] [7] = 1 (number)
15:15:48.749 [Lua] [8] = 0 (number)
15:15:48.749 [Lua] [9] = 1 (number)
15:15:48.749 [Lua] [10] = 0 (number)
15:15:48.749 [Lua] [11] = 1 (number)
15:15:48.749 [Lua] [12] = 0 (number)
15:15:48.749 [Lua] [13] = 1 (number)
15:15:48.749 [Lua] [14] = 0 (number)
15:15:48.749 [Lua] [15] = 1 (number)
15:15:48.749 [Lua] [16] = 0 (number)
15:15:48.749 [Lua] [17] = 1 (number)
15:15:48.749 [Lua] [18] = 0 (number)
15:15:48.749 [Lua]
15:15:48.749 [Lua]
15:15:48.749 [Lua]
15:15:48.749 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForGameObjectSync
15:15:48.749 [Lua] [PeerSM] 110000105fcc553 :: on_enter WaitingForPlayers
15:15:48.750 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105fcc553
15:15:50.229 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit WaitingForEnterGame
15:15:50.229 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter WaitingForGameObjectSync
15:15:50.245 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105cfd9e7
15:15:50.247 [Lua] Set lobby begin:
15:15:50.247 [Lua] Lobby data twitch_enabled = false
15:15:50.247 [Lua] Lobby data power_level = 785
15:15:50.247 [Lua] Lobby data player_slot_6 = 0:0
15:15:50.247 [Lua] Lobby data unique_server_name = Vemb
15:15:50.247 [Lua] Lobby data host = 110000103dff95e
15:15:50.247 [Lua] Lobby data game_mode = adventure
15:15:50.247 [Lua] Lobby data is_private = true
15:15:50.247 [Lua] Lobby data level_key = ground_zero
15:15:50.247 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:50.247 [Lua] Lobby data selected_level_key = ground_zero
15:15:50.247 [Lua] Lobby data quick_game = false
15:15:50.247 [Lua] Lobby data matchmaking = false
15:15:50.247 [Lua] Lobby data difficulty = hardest
15:15:50.247 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:50.247 [Lua] Lobby data num_players = 3
15:15:50.247 [Lua] Lobby data player_slot_5 = 0:0
15:15:50.247 [Lua] Lobby data player_slot_2 = 0:0
15:15:50.247 [Lua] Lobby data country_code = FI
15:15:50.247 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:50.247 [Lua] Lobby data eac_authorized = true
15:15:50.247 [Lua] Set lobby end.
15:15:50.247 [Lua] [Matchmaking] Assigned player 110000105cfd9e7 to slot 1 when hot join syncing
15:15:50.247 [Lua] Breedfreezer (server) starting a hot join sync
15:15:50.247 [Lua] packing 0 units of breed chaos_marauder
15:15:50.247 [Lua] packing 0 units of breed skaven_clan_rat
15:15:50.247 [Lua] packing 0 units of breed skaven_storm_vermin
15:15:50.247 [Lua] packing 0 units of breed skaven_slave
15:15:50.247 [Lua] packing 0 units of breed chaos_fanatic
15:15:50.247 [Lua] packing 0 units of breed chaos_berzerker
15:15:50.247 [Lua] packing 0 units of breed chaos_warrior
15:15:50.247 [Lua] packing 0 units of breed skaven_plague_monk
15:15:50.247 [Lua] packing 0 units of breed chaos_raider
15:15:50.247 [Lua] --> rpc-package size reached, sending rpc now (last package)
15:15:50.247 [Lua]
15:15:50.247 [Lua] [1] = 1 (number)
15:15:50.247 [Lua] [2] = 0 (number)
15:15:50.247 [Lua] [3] = 1 (number)
15:15:50.247 [Lua] [4] = 0 (number)
15:15:50.247 [Lua] [5] = 1 (number)
15:15:50.247 [Lua] [6] = 0 (number)
15:15:50.247 [Lua] [7] = 1 (number)
15:15:50.247 [Lua] [8] = 0 (number)
15:15:50.247 [Lua] [9] = 1 (number)
15:15:50.247 [Lua] [10] = 0 (number)
15:15:50.247 [Lua] [11] = 1 (number)
15:15:50.247 [Lua] [12] = 0 (number)
15:15:50.248 [Lua] [13] = 1 (number)
15:15:50.248 [Lua] [14] = 0 (number)
15:15:50.248 [Lua] [15] = 1 (number)
15:15:50.248 [Lua] [16] = 0 (number)
15:15:50.248 [Lua] [17] = 1 (number)
15:15:50.248 [Lua] [18] = 0 (number)
15:15:50.248 [Lua]
15:15:50.248 [Lua]
15:15:50.248 [Lua]
15:15:50.248 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit WaitingForGameObjectSync
15:15:50.248 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter WaitingForPlayers
15:15:50.248 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cfd9e7
15:15:50.263 [Lua] [PeerSM] 110000105fcc553 :: on_exit WaitingForPlayers
15:15:50.263 [Lua] [PeerSM] 110000105fcc553 :: on_enter SpawningPlayer
15:15:50.263 [Lua] [PeerSM] 110000103dff95e :: on_exit WaitingForPlayers
15:15:50.263 [Lua] [PeerSM] 110000103dff95e :: on_enter SpawningPlayer
15:15:50.263 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit WaitingForPlayers
15:15:50.263 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter SpawningPlayer
15:15:50.279 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105fcc553
15:15:50.279 [Lua] PlayerManager:add_remote_player 110000105fcc553
15:15:50.279 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
15:15:50.279 [Lua] RemotePlayer:create_game_object( ) 56
15:15:50.282 [Lua] [PeerSM] 110000105fcc553 :: on_exit SpawningPlayer
15:15:50.282 [Lua] [PeerSM] 110000105fcc553 :: on_enter InGame
15:15:50.282 [Lua] [PeerSM] 110000103dff95e :: on_exit SpawningPlayer
15:15:50.282 [Lua] [PeerSM] 110000103dff95e :: on_enter InGame
15:15:50.282 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105cfd9e7
15:15:50.282 [Lua] PlayerManager:add_remote_player 110000105cfd9e7
15:15:50.282 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
15:15:50.282 [Lua] RemotePlayer:create_game_object( ) 57
15:15:50.285 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit SpawningPlayer
15:15:50.285 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter InGame
15:15:50.289 [Lua] [LOCAL RPC] rpc_to_client_spawn_player 1 3 Vector3(-187.242, 149.852, 47.491) Vector4(0, 0, -0.707107, -0.707107) true 100 100 1 1 1
15:15:50.289 [Lua] PlayerManager:rpc_to_client_spawn_player(110000103dff95e, 3, Vector3(-187.242, 149.852, 47.491), Vector4(0, 0, -0.707107, -0.707107))
15:15:50.289 [Lua] PlayerManager:rpc_to_client_spawn_player()
15:15:50.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:15:50.292 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:15:50.292 [Lua] PlayerManager:assign_unit_ownership Vemb 110000103dff95e 1
15:15:50.292 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
15:15:50.299 [Lua] Switching ConflictSettings: to: chaos
15:15:50.299 [Lua] pacing=chaos
15:15:50.299 [Lua] roaming=nil
15:15:50.299 [Lua] specials=chaos
15:15:50.299 [Lua] debug_color=purple
15:15:50.299 [Lua] pack_spawning=chaos
15:15:50.299 [Lua] disabled=false
15:15:50.299 [Lua] boss=chaos
15:15:50.299 [Lua] horde=chaos
15:15:50.299 [Lua] name=chaos
15:15:50.299 [Lua] intensity=default
15:15:50.299 [Lua] ---
15:15:50.363 [Lua] [MOD][VMF][INFO] Added 110000105fcc553 to the VMF users list.
15:15:50.364 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105fcc553 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:15:50.364 [Lua] Adding player sync data to peer=110000105fcc553 local_player_id=1
15:15:50.364 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:15:50.364 [Lua] [NetworkServer] Peer 110000105fcc553 spawned player.
15:15:50.365 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
15:15:50.365 [Lua] PlayerManager:assign_unit_ownership Yzneftamz 110000105fcc553 1
15:15:50.365 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:15:50.769 [Lua] [MOD][VMF][INFO] Added 110000105cfd9e7 to the VMF users list.
15:15:50.769 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105cfd9e7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:15:50.769 [Lua] Adding player sync data to peer=110000105cfd9e7 local_player_id=1
15:15:50.769 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:15:50.769 [Lua] [NetworkServer] Peer 110000105cfd9e7 spawned player.
15:15:50.770 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
15:15:50.770 [Lua] PlayerManager:assign_unit_ownership Mafrail 110000105cfd9e7 1
15:15:50.771 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:15:51.141 [Lua] Set lobby begin:
15:15:51.141 [Lua] Lobby data twitch_enabled = false
15:15:51.141 [Lua] Lobby data power_level = 261
15:15:51.141 [Lua] Lobby data player_slot_6 = 0:0
15:15:51.141 [Lua] Lobby data unique_server_name = Vemb
15:15:51.141 [Lua] Lobby data host = 110000103dff95e
15:15:51.141 [Lua] Lobby data game_mode = adventure
15:15:51.141 [Lua] Lobby data is_private = true
15:15:51.141 [Lua] Lobby data level_key = ground_zero
15:15:51.141 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:51.141 [Lua] Lobby data selected_level_key = ground_zero
15:15:51.141 [Lua] Lobby data quick_game = false
15:15:51.141 [Lua] Lobby data matchmaking = false
15:15:51.141 [Lua] Lobby data difficulty = hardest
15:15:51.141 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:51.141 [Lua] Lobby data num_players = 3
15:15:51.141 [Lua] Lobby data player_slot_5 = 0:0
15:15:51.141 [Lua] Lobby data player_slot_2 = 0:0
15:15:51.141 [Lua] Lobby data country_code = FI
15:15:51.141 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:51.141 [Lua] Lobby data eac_authorized = true
15:15:51.141 [Lua] Set lobby end.
15:15:51.286 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xb6077c50, playing_id: 0x37230, position: 0
15:15:56.148 [Lua] Set lobby begin:
15:15:56.148 [Lua] Lobby data twitch_enabled = false
15:15:56.148 [Lua] Lobby data power_level = 785
15:15:56.148 [Lua] Lobby data player_slot_6 = 0:0
15:15:56.148 [Lua] Lobby data unique_server_name = Vemb
15:15:56.148 [Lua] Lobby data host = 110000103dff95e
15:15:56.148 [Lua] Lobby data game_mode = adventure
15:15:56.148 [Lua] Lobby data is_private = true
15:15:56.148 [Lua] Lobby data level_key = ground_zero
15:15:56.148 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:15:56.148 [Lua] Lobby data selected_level_key = ground_zero
15:15:56.148 [Lua] Lobby data quick_game = false
15:15:56.148 [Lua] Lobby data matchmaking = false
15:15:56.148 [Lua] Lobby data difficulty = hardest
15:15:56.148 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:15:56.148 [Lua] Lobby data num_players = 3
15:15:56.149 [Lua] Lobby data player_slot_5 = 0:0
15:15:56.149 [Lua] Lobby data player_slot_2 = 0:0
15:15:56.149 [Lua] Lobby data country_code = FI
15:15:56.149 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:15:56.149 [Lua] Lobby data eac_authorized = true
15:15:56.149 [Lua] Set lobby end.
15:16:11.174 [Lua] Players are leaving the safe zone
15:16:16.114 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:16:16.130 [Lua] Spline already found!
15:16:18.391 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:18.628 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:16:18.645 [Lua] Spline already found!
15:16:18.982 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:16:19.724 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:16:19.741 [Lua] Spline already found!
15:16:21.853 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:16:21.870 [Lua] Spline already found!
15:16:25.846 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:16:25.863 [Lua] Spline already found!
15:16:29.646 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 00000000105AEAC0 table: 000000000CAA7EB8 table: 0000000010EDA218 table: 000000000FA41C28 24 0 0 6 814 5
15:16:34.962 [Lua] [LOCAL RPC] rpc_ping_unit 58 104 false
15:16:42.918 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:16:45.831 [Lua] [LOCAL RPC] rpc_ping_unit 58 93 false
15:16:48.037 [Lua] [LOCAL RPC] rpc_ping_unit 58 93 false
15:16:48.693 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:49.171 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:16:49.371 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:16:53.934 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:16:54.402 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
15:16:56.709 [Lua] [LOCAL RPC] rpc_ping_unit 58 125 false
15:16:58.621 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:59.022 [Lua] [LOCAL RPC] rpc_increment_stat 29
15:16:59.022 [Lua] Incremented stat vortex_sorcerer_killed_while_summoning
15:16:59.234 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:16:59.643 [Lua] Coordinated attack!
15:17:00.908 [Lua] [LOCAL RPC] rpc_ping_unit 58 87 false
15:17:01.707 [Lua] ZOINK DISTANCE
15:17:01.719 [Lua] Time for new HOOORDE! multi_first_wave
15:17:01.719 [Lua] horde requested: vector_blob
15:17:01.719 [Lua] wants to spawn ahead within distance: 60
15:17:01.719 [Lua] managed to spawn 32/32 horde enemies
15:17:01.719 [Lua] vector blob horde has started
15:17:01.727 [Lua] MUSIC: explore -> pre_horde
15:17:02.200 [Lua] ZOINK DISTANCE
15:17:03.216 [Lua] [LOCAL RPC] rpc_ping_unit 58 87 false
15:17:08.420 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:08.420 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:08.420 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:08.847 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:08.868 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:08.988 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:09.693 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:10.223 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:10.302 [Lua] [LOCAL RPC] rpc_ping_unit 58 81 false
15:17:10.701 [Lua] MUSIC: pre_horde -> horde
15:17:11.552 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:12.020 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:12.667 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:13.094 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:13.656 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:14.080 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:14.632 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:15.009 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:15.092 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:17:15.092 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:17:15.092 [Lua] horde requested: vector_blob
15:17:15.092 [Lua] wants to spawn ahead within distance: 60
15:17:15.092 [Lua] managed to spawn 26/26 horde enemies
15:17:15.092 [Lua] vector blob horde has started
15:17:16.131 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:16.172 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:17:16.883 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:17.243 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:17.711 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:17:18.413 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:17:19.021 [Lua] ZOINK DISTANCE
15:17:20.704 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:17:22.188 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-123.657, 84.5229, 35.4445) Vector3(-0.695967, -0.703605, -0.143423) 2
15:17:28.540 [Lua] HORDE: last wave, reset to standard horde delay
15:17:28.540 [Lua] Time for new HOOORDE! multi_last_wave
15:17:28.540 [Lua] horde requested: vector_blob
15:17:28.540 [Lua] wants to spawn ahead within distance: 60
15:17:28.540 [Lua] managed to spawn 27/27 horde enemies
15:17:28.540 [Lua] vector blob horde has started
15:17:29.635 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 164 will change to a manual source.
15:17:31.222 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:17:33.133 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:17:33.725 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:17:36.695 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:17:36.767 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:17:39.329 [Lua] [LOCAL RPC] rpc_ping_unit 58 108 false
15:17:39.704 [Lua] Horde killed: ?
15:17:39.935 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source.
15:17:42.017 [Lua] Horde killed: ?
15:17:48.651 [Lua] [LOCAL RPC] rpc_ping_unit 58 198 false
15:17:51.163 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-123.551, 85.3973, 29.7329) Vector3(-0.563122, -0.781747, -0.267891) 2
15:17:53.304 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:53.405 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:53.641 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:17:53.863 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:17:54.822 [Lua] MUSIC: horde -> explore
15:17:54.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:17:54.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:17:54.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:17:54.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:18:03.212 [Lua] Horde killed: ?
15:18:12.445 [Lua] [LOCAL RPC] rpc_ping_unit 58 196 false
15:18:14.304 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:14.304 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:14.304 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:18:15.014 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:18:15.220 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:18:24.020 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:18:26.714 [Lua] [LOCAL RPC] rpc_spawn_pickup 12 Vector3(-114.413, 81.6944, 30.46) Vector4(0, 0, -0.382683, -0.92388) 4
15:18:28.132 [Lua] [ChatManager][1]System: Vemb picked up a Tome
15:18:44.361 [Lua] [LOCAL RPC] rpc_ping_unit 58 38 false
15:18:46.648 [Lua] [LOCAL RPC] rpc_ping_unit 58 91 false
15:18:50.964 [Lua] [LOCAL RPC] rpc_ping_unit 58 38 false
15:19:04.303 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 236 stop_beam 2049
15:19:04.845 [Lua] [LOCAL RPC] rpc_ping_unit 58 236 false
15:19:05.294 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:05.770 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:07.182 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-151.365, 68.377, 33.8723) Vector3(0.77138, 0.443996, -0.455895) 2
15:19:07.192 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 245282 0
15:19:07.908 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 237 stop_beam 58
15:19:08.974 [Lua] [LOCAL RPC] rpc_ping_unit 58 237 false
15:19:09.606 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:10.028 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:10.166 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:10.502 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:19:11.629 [Lua] [LOCAL RPC] rpc_ping_unit 58 197 false
15:19:13.225 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:13.771 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:19:17.373 [Lua] [LOCAL RPC] rpc_ping_unit 58 237 false
15:19:17.471 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 237 stop_beam 2049
15:19:17.798 [Lua] [LOCAL RPC] rpc_increment_stat 26
15:19:17.798 [Lua] Incremented stat corruptor_killed_at_teleport_time
15:19:17.820 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:18.247 [Lua] Coordinated attack!
15:19:18.346 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:22.417 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:19:22.434 [Lua] Spline already found!
15:19:31.469 [Lua] [LOCAL RPC] rpc_give_equipment 58 1025 10 625 Vector3(-107.512, 69.0044, 33.331)
15:19:32.683 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:19:32.700 [Lua] Spline already found!
15:19:33.428 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:19:33.444 [Lua] Spline already found!
15:19:33.752 [Lua] main path terror event triggered: boss_event_rat_ogre
15:19:33.752 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
15:19:33.787 [Flow] Boss DoorStormfiend
15:19:33.787 [Flow] Boss DoorStormfiend
15:19:33.975 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:19:33.992 [Lua] Spline already found!
15:19:34.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:19:34.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:19:34.516 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:19:34.661 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:35.253 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:35.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:19:35.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:19:35.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:19:35.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:19:35.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:19:35.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:19:37.780 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:19:37.794 [Lua] Spline already found!
15:19:37.941 [Lua] [LOCAL RPC] rpc_ping_unit 58 143 false
15:19:39.099 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:40.036 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:19:40.501 [Lua] [LOCAL RPC] rpc_ping_unit 58 143 false
15:19:41.120 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:41.595 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:42.821 [Lua] Destroying unit - ai got stuck chaos_marauder 4 6 21
15:19:44.257 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:19:46.228 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:46.229 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:46.229 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:46.644 [Lua] [LOCAL RPC] rpc_ping_unit 58 81 false
15:19:46.769 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:46.769 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:46.803 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:47.490 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:47.986 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:19:48.105 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:48.721 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:49.296 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:49.342 [Lua] [LOCAL RPC] rpc_ping_unit 58 81 false
15:19:49.880 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:50.285 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:50.838 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:51.225 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:51.567 [Lua] [LOCAL RPC] rpc_ping_unit 58 81 false
15:19:51.827 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:52.209 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:52.731 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:53.053 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:53.622 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:54.077 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:55.071 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:55.242 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:55.293 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:55.661 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:55.763 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:19:56.052 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:56.587 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:19:57.093 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:57.144 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:19:57.364 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 248613 0
15:19:57.531 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:19:57.683 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:01.784 [Lua] [LOCAL RPC] rpc_ping_unit 58 290 false
15:20:03.151 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:03.977 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:04.240 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:04.417 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:20:04.443 [Lua] ready to jump failed
15:20:04.643 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:05.747 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:06.554 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(-77.2758, 58.2975, 31.2493) Vector3(0.155006, 0.987905, -0.00419463) 2
15:20:06.984 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:06.985 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:06.985 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:06.985 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:07.596 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:07.851 [Lua] ready to jump failed
15:20:08.277 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:08.326 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:08.732 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:08.766 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:08.766 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:08.859 [Lua] [LOCAL RPC] rpc_ping_unit 58 87 false
15:20:09.342 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:09.599 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 291 projectile 58
15:20:09.924 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:10.302 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:10.320 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:10.399 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 291 stop_beam 58
15:20:10.791 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:10.909 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:11.072 [Lua] [LOCAL RPC] rpc_ping_unit 58 291 false
15:20:11.298 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:11.812 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:12.204 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:12.679 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:12.746 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:13.219 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:13.230 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:20:13.259 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:13.643 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:20:14.992 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:15.093 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:15.179 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:15.334 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:15.436 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:16.137 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:20:18.576 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:20:19.880 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 291 stop_beam 58
15:20:22.687 [Lua] [NetworkServer] Peer 110000105fcc553 despawned player.
15:20:22.687 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105fcc553
15:20:22.688 [Lua] [GameNetworkManager] destroying game object with go_id=60
15:20:23.838 [Lua] [GameNetworkManager] destroying game object with go_id=55
15:20:32.451 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 291 stop_beam 58
15:20:32.552 [Lua] [LOCAL RPC] rpc_ping_unit 58 291 false
15:20:33.815 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:34.237 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:34.305 [Lua] Time for new HOOORDE! multi_first_wave
15:20:34.305 [Lua] horde requested: vector_blob
15:20:34.305 [Lua] wants to spawn behind within distance: 60
15:20:34.306 [Lua] managed to spawn 28/28 horde enemies
15:20:34.306 [Lua] vector blob horde has started
15:20:34.311 [Lua] MUSIC: explore -> pre_horde
15:20:36.350 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:36.915 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:38.507 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:39.002 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:40.189 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:40.651 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:41.697 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:20:44.020 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 3 7 45
15:20:44.171 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:44.629 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:45.405 [Lua] MUSIC: pre_horde -> horde
15:20:47.824 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000105fcc553 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:20:47.824 [Lua] [NetworkServer] Peer 110000105fcc553 spawned player.
15:20:47.825 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=324
15:20:47.826 [Lua] PlayerManager:assign_unit_ownership Yzneftamz 110000105fcc553 1
15:20:47.827 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:20:48.355 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:20:48.692 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:20:49.113 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 2 2 694 1 1 1
15:20:49.113 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 2)
15:20:49.114 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 110000103dff95e 2
15:20:49.117 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:20:49.117 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=326
15:20:49.138 [Lua] [LOCAL RPC] rpc_respawn_confirmed 2
15:20:51.457 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:20:51.556 [Lua] PlayerManager:assign_unit_ownership Mafrail 110000105cfd9e7 1
15:20:51.608 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:20:51.725 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:20:51.914 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:20:53.511 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:20:58.578 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:21:02.754 [Lua] ZOINK DISTANCE
15:21:03.307 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:21:05.699 [Lua] ZOINK DISTANCE
15:21:06.095 [Lua] ZOINK DISTANCE
15:21:06.604 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:21:06.661 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:21:06.677 [Lua] ZOINK DISTANCE
15:21:06.810 [Lua] ZOINK DISTANCE
15:21:06.810 [Lua] ZOINK IN FRONT
15:21:07.185 [Lua] ZOINK DISTANCE
15:21:07.861 [Lua] ZOINK DISTANCE
15:21:09.290 [Lua] ZOINK DISTANCE
15:21:09.290 [Lua] ZOINK IN FRONT
15:21:09.290 [Lua] ZOINK DISTANCE
15:21:11.448 [Lua] ZOINK DISTANCE
15:21:13.481 [Lua] ZOINK DISTANCE
15:21:13.652 [Lua] [LOCAL RPC] rpc_ping_unit 58 93 false
15:21:13.971 [Lua] ZOINK DISTANCE
15:21:14.055 [Lua] ZOINK DISTANCE
15:21:15.488 [Lua] ZOINK DISTANCE
15:21:15.488 [Lua] ZOINK IN FRONT
15:21:17.391 [Lua] ZOINK DISTANCE
15:21:20.338 [Lua] ZOINK DISTANCE
15:21:20.338 [Lua] ZOINK IN FRONT
15:21:20.475 [Lua] MUSIC: horde -> explore
15:21:21.991 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:22.109 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:22.438 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:21:22.680 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:21:24.911 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:21:27.349 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:21:28.446 [Lua] [LOCAL RPC] rpc_ping_unit 58 93 false
15:21:29.076 [Lua] ZOINK DISTANCE
15:21:29.521 [Lua] ZOINK DISTANCE
15:21:29.536 [Lua] Horde killed: ?
15:21:29.703 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:21:29.703 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:21:29.703 [Lua] horde requested: vector_blob
15:21:29.703 [Lua] wants to spawn ahead within distance: 60
15:21:29.703 [Lua] managed to spawn 30/30 horde enemies
15:21:29.703 [Lua] vector blob horde has started
15:21:29.711 [Lua] MUSIC: explore -> pre_horde
15:21:29.772 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 16 17
15:21:29.823 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 16 19
15:21:29.891 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 22
15:21:30.754 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 15 39
15:21:30.771 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 20 38
15:21:30.789 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 26 37
15:21:30.855 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 18 36
15:21:31.163 [Lua] ZOINK DISTANCE
15:21:31.173 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 19 35
15:21:31.190 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 25 34
15:21:31.307 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 32 33
15:21:31.793 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 13 32
15:21:32.139 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 14 31
15:21:32.173 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 23 30
15:21:32.173 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 24 29
15:21:32.224 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 14 28
15:21:32.241 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 20 27
15:21:32.309 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 17 26
15:21:33.574 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:34.030 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:21:37.687 [Lua] ZOINK DISTANCE
15:21:38.648 [Lua] ZOINK DISTANCE
15:21:39.159 [Lua] ZOINK DISTANCE
15:21:39.583 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:39.958 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 16 20
15:21:40.042 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 6 19
15:21:40.042 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 7 18
15:21:40.131 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:21:40.166 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 14 17
15:21:40.166 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 16 16
15:21:40.182 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 8 15
15:21:40.199 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 11 14
15:21:40.205 [Lua] MUSIC: pre_horde -> explore
15:21:40.232 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 13 13
15:21:40.268 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 9 12
15:21:40.284 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 6 11
15:21:40.284 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 7 10
15:21:40.318 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 6 9
15:21:40.335 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 8 8
15:21:40.345 [Lua] Horde killed: ?
15:21:40.978 [Lua] HORDE: last wave, reset to standard horde delay
15:21:40.978 [Lua] Time for new HOOORDE! multi_last_wave
15:21:40.978 [Lua] horde requested: vector_blob
15:21:40.978 [Lua] wants to spawn ahead within distance: 60
15:21:40.978 [Lua] managed to spawn 28/28 horde enemies
15:21:40.978 [Lua] vector blob horde has started
15:21:40.984 [Lua] MUSIC: explore -> pre_horde
15:21:41.029 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 10 11
15:21:41.047 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 11
15:21:41.079 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 10 11
15:21:41.129 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 2 13
15:21:41.147 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 13 13
15:21:41.164 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 13
15:21:41.248 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 17 17
15:21:41.469 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 12 27
15:21:41.552 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 16 26
15:21:41.637 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 22 25
15:21:41.721 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 24
15:21:41.737 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 8 23
15:21:41.823 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 15 22
15:21:41.961 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 21
15:21:42.248 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:21:45.051 [Lua] going to make a rush intervention, since loneliness_value= 30.118008257298801 and dist= 127.81871032714844
15:21:45.935 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 1 3 20
15:21:46.070 [Lua] going to make a rush intervention, since loneliness_value= 31.47918110074399 and dist= 129.36058044433594
15:21:46.070 [Lua] rush intervention - ambush horde!
15:21:46.070 [Lua] setting up ambush-horde
15:21:46.070 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
15:21:46.070 [Lua] -> spawning: 26
15:21:46.070 [Lua] ambush horde has started
15:21:48.740 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:21:51.111 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 9 39
15:21:51.212 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 10 38
15:21:51.228 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 11 37
15:21:51.330 [Lua] Destroying unit - ai got stuck chaos_marauder 3 13 36
15:21:51.330 [Lua] Destroying unit - ai got stuck chaos_marauder 4 14 35
15:21:51.350 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 17 34
15:21:51.398 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 3 33
15:21:51.398 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 6 32
15:21:51.432 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 18 31
15:21:51.483 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 2 30
15:21:51.502 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 8 29
15:21:51.517 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 15 28
15:21:51.517 [Lua] Destroying unit - ai got stuck chaos_marauder 3 16 27
15:21:51.586 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 12 26
15:21:51.596 [Lua] Horde killed: ?
15:21:52.592 [Lua] MUSIC: pre_horde -> horde
15:21:55.825 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:21:58.201 [Lua] ZOINK DISTANCE
15:22:21.609 [Lua] [LOCAL RPC] rpc_take_falling_damage 58 37.726051330566406
15:22:26.454 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:22:29.706 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:22:30.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1100863
15:22:30.877 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1100863
15:22:34.834 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 20
15:22:40.914 [Lua] [NetworkServer] Peer 110000105cfd9e7 despawned player.
15:22:40.914 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cfd9e7
15:22:40.914 [Lua] [GameNetworkManager] destroying game object with go_id=62
15:22:42.455 [Lua] ZOINK DISTANCE
15:22:42.455 [Lua] ZOINK IN FRONT
15:22:52.455 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:22:56.184 [Lua] ZOINK DISTANCE
15:22:56.184 [Lua] ZOINK IN FRONT
15:22:56.920 [Lua] ZOINK DISTANCE
15:22:56.920 [Lua] ZOINK IN FRONT
15:23:00.772 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:23:05.864 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105cfd9e7 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:23:05.864 [Lua] [NetworkServer] Peer 110000105cfd9e7 spawned player.
15:23:05.864 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=335
15:23:05.864 [Lua] PlayerManager:assign_unit_ownership Mafrail 110000105cfd9e7 1
15:23:05.865 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:23:06.144 [Lua] MUSIC: horde -> explore
15:23:08.051 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:23:08.863 [Lua] Horde killed: ?
15:23:18.005 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:23:25.784 [Lua] [LOCAL RPC] rpc_ping_unit 58 274 false
15:23:29.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:23:30.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 3979792
15:23:30.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 3979792
15:23:30.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1100863
15:23:30.886 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1100863
15:24:29.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:24:30.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 3979792
15:24:30.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 3979792
15:24:30.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1100863
15:24:30.876 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1100863
15:24:40.009 [Lua] rat ogre died!
15:24:41.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:24:41.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:24:41.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:24:54.098 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:24:58.806 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:25:01.110 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:25:12.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:25:12.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:25:14.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 83264
15:25:25.037 [Lua] [LOCAL RPC] rpc_ping_unit 58 342 false
15:25:26.363 [Lua] [ChatManager][1]System: Vemb discarded a Tome
15:25:26.370 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-46.5, 39, 29.918) Vector4(0, 0, -0.649356, -0.760485) 4
15:25:29.332 [Lua] [ChatManager][1]System: Vemb picked up a Tome
15:25:30.497 [Lua] [ChatManager][1]System: Vemb discarded a Tome
15:25:30.503 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(-45.5, 40, 29.918) Vector4(0, 0, -0.259136, -0.965841) 4
15:25:32.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:25:32.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:25:33.513 [Lua] [LOCAL RPC] rpc_ping_unit 58 342 false
15:25:34.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1042353
15:25:34.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 83264
15:25:34.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:25:36.048 [Lua] [LOCAL RPC] rpc_ping_unit 58 345 false
15:25:37.110 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source.
15:25:37.824 [Lua] [ChatManager][1]System: Vemb picked up a Tome
15:25:51.501 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a
15:25:51.507 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a
15:25:51.814 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:25:51.831 [Lua] Spline already found!
15:25:52.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:25:52.546 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:25:53.281 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:25:53.298 [Lua] Spline already found!
15:25:54.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1042353
15:25:54.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 83264
15:25:54.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:25:58.245 [Lua] [LOCAL RPC] rpc_ping_unit 58 343 false
15:26:05.587 [Lua] rat ogre was despawned!
15:26:10.971 [Lua] [LOCAL RPC] rpc_ping_unit 58 360 false
15:26:12.535 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:26:12.535 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:26:13.670 [Lua] [LOCAL RPC] rpc_ping_unit 58 361 false
15:26:14.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1042353
15:26:14.287 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 83264
15:26:14.307 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:26:15.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x436ad, position: 0
15:26:16.215 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:26:16.424 [Lua] [LOCAL RPC] rpc_ping_unit 58 361 false
15:26:24.111 [Lua] [LOCAL RPC] rpc_ping_unit 58 86 false
15:26:27.383 [Lua] [LOCAL RPC] rpc_ping_unit 58 86 false
15:26:29.751 [Lua] [LOCAL RPC] rpc_ping_unit 58 86 false
15:26:32.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:26:32.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:26:33.862 [Lua] [LOCAL RPC] rpc_ping_unit 58 108 false
15:26:34.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1042353
15:26:34.266 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 83264
15:26:34.317 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:26:35.975 [Lua] Time for new HOOORDE! multi_first_wave
15:26:35.975 [Lua] horde requested: vector_blob
15:26:35.975 [Lua] wants to spawn ahead within distance: 60
15:26:35.975 [Lua] managed to spawn 30/30 horde enemies
15:26:35.975 [Lua] vector blob horde has started
15:26:35.981 [Lua] MUSIC: explore -> pre_horde
15:26:35.997 [Lua] MUSIC: pre_horde -> horde
15:26:37.843 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:26:38.069 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:26:40.540 [Lua] [LOCAL RPC] rpc_ping_unit 58 108 false
15:26:48.604 [Lua] [LOCAL RPC] rpc_ping_unit 58 405 false
15:26:48.968 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 405 stop_beam 58
15:26:54.266 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:26:54.529 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:26:57.083 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:26:58.636 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:26:59.408 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:26:59.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 3979792
15:26:59.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 3979792
15:26:59.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1100863
15:26:59.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1100863
15:27:01.945 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:27:02.092 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:27:04.014 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
15:27:04.014 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:27:04.014 [Lua] horde requested: vector_blob
15:27:04.014 [Lua] wants to spawn behind within distance: 60
15:27:04.014 [Lua] managed to spawn 31/31 horde enemies
15:27:04.014 [Lua] vector blob horde has started
15:27:04.329 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:27:06.399 [Lua] ZOINK DISTANCE
15:27:08.300 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:27:16.483 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:17.612 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 32 49
15:27:17.871 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:18.322 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:27:20.457 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:27:22.569 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:27:23.360 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 30 45
15:27:23.374 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:24.554 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 37 43
15:27:24.567 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:25.373 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 31 42
15:27:25.387 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:26.823 [Lua] Horde killed: ?
15:27:28.730 [Lua] HORDE: last wave, reset to standard horde delay
15:27:28.730 [Lua] Time for new HOOORDE! multi_last_wave
15:27:28.730 [Lua] horde requested: vector_blob
15:27:28.730 [Lua] wants to spawn behind within distance: 60
15:27:28.730 [Lua] managed to spawn 30/30 horde enemies
15:27:28.730 [Lua] vector blob horde has started
15:27:28.939 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 7 50
15:27:28.954 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:28.982 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 18 51
15:27:28.994 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:29.187 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 30 61
15:27:29.201 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:29.360 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 20 64
15:27:29.375 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:29.599 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 36 63
15:27:29.620 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 37 62
15:27:29.633 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:29.794 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 31 61
15:27:29.812 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:30.655 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 22 60
15:27:30.668 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:30.690 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 33 59
15:27:30.703 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:27:30.774 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 6 58
15:27:30.808 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 14 57
15:27:30.808 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 17 56
15:27:30.860 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 34 55
15:27:31.959 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 35 55
15:27:32.469 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 4 54
15:27:32.502 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 53
15:27:32.519 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 21 52
15:27:32.536 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 25 51
15:27:32.824 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 28 50
15:27:32.978 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 32 49
15:27:33.212 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 23 48
15:27:33.230 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 29 47
15:27:33.769 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 27 46
15:27:34.072 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 3 45
15:27:34.108 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 15 44
15:27:34.140 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 24 43
15:27:35.866 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:27:35.883 [Lua] Spline already found!
15:27:35.885 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:27:35.900 [Lua] Spline already found!
15:27:36.633 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 26 54
15:27:36.644 [Lua] Horde killed: ?
15:27:37.378 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 15 54
15:27:37.394 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 24 53
15:27:37.448 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 39 52
15:27:37.599 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 40 51
15:27:37.599 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 41 50
15:27:37.785 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 3 49
15:27:37.785 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 7 48
15:27:37.879 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 32 47
15:27:37.999 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 23 46
15:27:37.999 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 27 45
15:27:38.015 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 28 44
15:27:38.015 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 29 43
15:27:38.105 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 19 42
15:27:38.124 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 25 41
15:27:38.230 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 21 40
15:27:38.419 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 6 39
15:27:38.503 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 38 38
15:27:38.740 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 11 37
15:27:39.011 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 33 36
15:27:39.011 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 34 35
15:27:39.028 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 4 34
15:27:39.147 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 14 33
15:27:39.163 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 22 32
15:27:39.366 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 31 31
15:27:39.372 [Lua] MUSIC: horde -> explore
15:27:39.485 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 11 29
15:27:39.501 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 17 28
15:27:39.552 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 8 27
15:27:39.640 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 14 26
15:27:39.865 [Lua] [LOCAL RPC] rpc_ping_unit 58 40 false
15:27:39.926 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 18 25
15:27:40.075 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 20 24
15:27:40.083 [Lua] Horde killed: ?
15:27:40.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:27:40.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:27:40.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:27:45.473 [Lua] [LOCAL RPC] rpc_ping_unit 58 439 false
15:27:49.263 [Lua] [LOCAL RPC] rpc_ping_unit 58 440 false
15:27:49.818 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 440 stop_beam 58
15:27:51.677 [Lua] Coordinated attack!
15:27:55.780 [Lua] [LOCAL RPC] rpc_ping_unit 58 87 false
15:27:59.940 [Lua] [LOCAL RPC] rpc_ping_unit 58 87 false
15:28:02.142 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:28:07.213 [Lua] [LOCAL RPC] rpc_ping_unit 58 87 false
15:28:09.880 [Lua] [LOCAL RPC] rpc_ping_unit 58 87 false
15:28:11.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:28:11.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:28:12.294 [Lua] [LOCAL RPC] rpc_ping_unit 58 82 false
15:28:13.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 83264
15:28:15.717 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:28:17.599 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:28:19.239 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source.
15:28:19.649 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 164 will change to a manual source.
15:28:19.955 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:28:24.071 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:28:26.362 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:28:29.053 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:28:31.455 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:28:31.455 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:28:33.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1042353
15:28:33.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 83264
15:28:33.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:28:38.022 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:28:38.039 [Lua] Spline already found!
15:28:43.007 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:28:44.721 [Lua] ZOINK DISTANCE
15:28:48.467 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:28:50.005 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:28:50.551 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:28:51.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:28:51.468 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:28:52.906 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:28:53.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1042353
15:28:53.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 83264
15:28:53.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:28:55.088 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:28:57.381 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:28:59.566 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:29:02.599 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:29:05.542 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:29:07.026 [Lua] ZOINK DISTANCE
15:29:07.026 [Lua] ZOINK IN FRONT
15:29:07.957 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:29:10.424 [Lua] Time for new HOOORDE! multi_first_wave
15:29:10.424 [Lua] horde requested: vector_blob
15:29:10.424 [Lua] wants to spawn behind within distance: 60
15:29:10.424 [Lua] Horde spawn position is within line of sight of players, aborting
15:29:10.424 [Lua] could not, tries to spawnahead
15:29:10.424 [Lua] managed to spawn 32/32 horde enemies
15:29:10.424 [Lua] vector blob horde has started
15:29:10.431 [Lua] MUSIC: explore -> pre_horde
15:29:13.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1042353
15:29:13.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:29:15.820 [Lua] MUSIC: pre_horde -> horde
15:29:16.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:29:18.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1100863
15:29:18.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1100863
15:29:18.389 [Lua] Destroying unit - ai got stuck skaven_poison_wind_globadier 1 7 44
15:29:20.324 [Lua] PlayerManager:assign_unit_ownership Vemb 110000103dff95e 1
15:29:20.967 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:29:21.793 [Lua] [LOCAL RPC] rpc_ping_unit 58 18 false
15:29:27.947 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:29:29.320 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:29:29.357 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:29:31.929 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:29:35.094 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 2 8 24
15:29:35.245 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
15:29:35.245 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:29:35.245 [Lua] horde requested: vector_blob
15:29:35.245 [Lua] wants to spawn ahead within distance: 60
15:29:35.245 [Lua] managed to spawn 31/31 horde enemies
15:29:35.245 [Lua] vector blob horde has started
15:29:38.052 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:29:41.384 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:29:43.436 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:29:46.702 [Lua] Horde killed: ?
15:29:51.819 [Lua] HORDE: last wave, reset to standard horde delay
15:29:51.819 [Lua] Time for new HOOORDE! multi_last_wave
15:29:51.819 [Lua] horde requested: vector_blob
15:29:51.819 [Lua] wants to spawn behind within distance: 60
15:29:51.820 [Lua] managed to spawn 29/29 horde enemies
15:29:51.820 [Lua] vector blob horde has started
15:29:52.898 [Lua] [LOCAL RPC] rpc_ping_unit 58 18 false
15:30:01.249 [Lua] CACHED ASTAR FAIL
15:30:05.247 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:30:05.413 [Lua] ZOINK DISTANCE
15:30:09.254 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:30:09.871 [Lua] CACHED ASTAR FAIL
15:30:10.143 [Lua] CACHED ASTAR FAIL
15:30:11.021 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:30:11.139 [Lua] CACHED ASTAR FAIL
15:30:12.178 [Lua] CACHED ASTAR FAIL
15:30:12.875 [Lua] CACHED ASTAR FAIL
15:30:13.241 [Lua] CACHED ASTAR FAIL
15:30:13.953 [Lua] CACHED ASTAR FAIL
15:30:14.330 [Lua] CACHED ASTAR FAIL
15:30:14.968 [Lua] CACHED ASTAR FAIL
15:30:15.341 [Lua] CACHED ASTAR FAIL
15:30:16.101 [Lua] CACHED ASTAR FAIL
15:30:16.428 [Lua] CACHED ASTAR FAIL
15:30:16.845 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1044609
15:30:17.012 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:30:17.107 [Lua] CACHED ASTAR FAIL
15:30:17.460 [Lua] CACHED ASTAR FAIL
15:30:17.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 3979792
15:30:17.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 3979792
15:30:18.017 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1100863
15:30:18.017 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 1100863
15:30:18.157 [Lua] CACHED ASTAR FAIL
15:30:18.507 [Lua] CACHED ASTAR FAIL
15:30:18.946 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:30:19.197 [Lua] CACHED ASTAR FAIL
15:30:19.550 [Lua] CACHED ASTAR FAIL
15:30:20.274 [Lua] CACHED ASTAR FAIL
15:30:20.659 [Lua] CACHED ASTAR FAIL
15:30:20.872 [Lua] [LOCAL RPC] rpc_ping_unit 58 19 false
15:30:21.329 [Lua] CACHED ASTAR FAIL
15:30:21.716 [Lua] CACHED ASTAR FAIL
15:30:22.181 [Lua] ZOINK DISTANCE
15:30:22.364 [Lua] CACHED ASTAR FAIL
15:30:22.721 [Lua] CACHED ASTAR FAIL
15:30:23.415 [Lua] CACHED ASTAR FAIL
15:30:23.781 [Lua] CACHED ASTAR FAIL
15:30:24.452 [Lua] CACHED ASTAR FAIL
15:30:24.822 [Lua] CACHED ASTAR FAIL
15:30:25.520 [Lua] CACHED ASTAR FAIL
15:30:25.909 [Lua] CACHED ASTAR FAIL
15:30:26.583 [Lua] CACHED ASTAR FAIL
15:30:26.778 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:30:26.968 [Lua] CACHED ASTAR FAIL
15:30:27.615 [Lua] CACHED ASTAR FAIL
15:30:28.012 [Lua] CACHED ASTAR FAIL
15:30:28.703 [Lua] CACHED ASTAR FAIL
15:30:29.074 [Lua] CACHED ASTAR FAIL
15:30:29.718 [Lua] CACHED ASTAR FAIL
15:30:30.087 [Lua] CACHED ASTAR FAIL
15:30:30.162 [Lua] MUSIC: horde -> explore
15:30:30.174 [Lua] Horde killed: ?
15:30:30.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:30:30.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:30:30.555 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:30:30.753 [Lua] CACHED ASTAR FAIL
15:30:31.147 [Lua] CACHED ASTAR FAIL
15:30:31.820 [Lua] CACHED ASTAR FAIL
15:30:32.172 [Lua] CACHED ASTAR FAIL
15:30:32.850 [Lua] CACHED ASTAR FAIL
15:30:33.214 [Lua] CACHED ASTAR FAIL
15:30:33.903 [Lua] CACHED ASTAR FAIL
15:30:34.261 [Lua] CACHED ASTAR FAIL
15:30:34.937 [Lua] CACHED ASTAR FAIL
15:30:35.292 [Lua] CACHED ASTAR FAIL
15:30:35.972 [Lua] CACHED ASTAR FAIL
15:30:36.325 [Lua] CACHED ASTAR FAIL
15:30:37.001 [Lua] CACHED ASTAR FAIL
15:30:37.220 [Lua] Destroying unit - ai got stuck chaos_marauder 2 11 14
15:30:37.595 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 4 13
15:30:37.603 [Lua] Horde killed: ?
15:30:46.703 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:47.242 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:30:48.116 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:48.669 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:30:48.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:30:48.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:30:48.905 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:30:50.972 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:51.502 [Lua] [LOCAL RPC] rpc_ping_unit 58 18 false
15:30:51.510 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:30:55.656 [Lua] [LOCAL RPC] rpc_ping_unit 58 40 false
15:31:22.705 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:31:22.719 [Lua] Spline already found!
15:31:24.751 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:25.360 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:31:25.535 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:25.536 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:25.536 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:26.381 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:31:27.414 [Lua] Destroying unit - ai got stuck skaven_poison_wind_globadier 6 11 14
15:31:34.592 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:31:35.937 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:31:39.873 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(36.2977, -28.9671, -10.1859) Vector3(0.861005, 0.491642, -0.130224) 2
15:31:40.573 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 517 stop_beam 325
15:31:52.617 [Lua] [LOCAL RPC] rpc_ping_unit 58 520 false
15:31:52.669 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 520 stop_beam 325
15:31:53.199 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:53.578 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:31:56.093 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 517 projectile 325
15:31:56.717 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 517 stop_beam 325
15:31:58.609 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:59.345 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:03.772 [Lua] Time for new HOOORDE! multi_first_wave
15:32:03.772 [Lua] horde requested: vector_blob
15:32:03.772 [Lua] wants to spawn ahead within distance: 60
15:32:03.772 [Lua] Horde spawn position is within line of sight of players, aborting
15:32:03.772 [Lua] could not, tries to spawnbehind
15:32:03.772 [Lua] Horde spawn position is within line of sight of players, aborting
15:32:03.772 [Lua] Horde spawn position is within line of sight of players, aborting
15:32:03.772 [Lua]
o spawn position found at all, failing horde
15:32:05.457 [Lua] [LOCAL RPC] rpc_ping_unit 58 517 false
15:32:05.748 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 517 stop_beam 325
15:32:06.142 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:06.153 [Lua] [LOCAL RPC] rpc_increment_stat 26
15:32:06.153 [Lua] Incremented stat corruptor_killed_at_teleport_time
15:32:09.390 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:32:11.111 [Lua] [ChatManager][1]System: Vemb discarded a Tome
15:32:11.117 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(11.1593, -9.7906, -8.68841) Vector4(0.003871, 0.00734, -0.010335, -0.999912) 4
15:32:13.888 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:32:13.889 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:32:13.889 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:32:13.889 [Lua] horde requested: vector_blob
15:32:13.889 [Lua] wants to spawn behind within distance: 60
15:32:13.889 [Lua] managed to spawn 31/31 horde enemies
15:32:13.889 [Lua] vector blob horde has started
15:32:13.896 [Lua] MUSIC: explore -> pre_horde
15:32:14.334 [Lua] [ChatManager][1]System: Vemb picked up a Tome
15:32:15.690 [Lua] [LOCAL RPC] rpc_ping_unit 58 27 false
15:32:20.604 [Lua] MUSIC: pre_horde -> horde
15:32:21.853 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 000000000DCD48C0 table: 000000000DCD4908 table: 0000000011A0D860 table: 0000000011A0D8A8 24 0 0 6 814 5
15:32:23.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 71207
15:32:24.128 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 000000001178F588 table: 000000001178F5D0 table: 000000001178F620 table: 000000001178F668 24 0 998.26947004161775 4 814 5
15:32:25.886 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:32:26.928 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:27.323 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:27.843 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:32:28.388 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:28.761 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:29.211 [Lua] HORDE: last wave, reset to standard horde delay
15:32:29.211 [Lua] Time for new HOOORDE! multi_last_wave
15:32:29.211 [Lua] horde requested: vector_blob
15:32:29.211 [Lua] wants to spawn behind within distance: 60
15:32:29.211 [Lua] could not, tries to spawnahead
15:32:29.211 [Lua] managed to spawn 31/31 horde enemies
15:32:29.211 [Lua] vector blob horde has started
15:32:30.085 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:30.498 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:33.390 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:32:34.579 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:32:34.999 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:32:37.254 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:37.679 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:40.358 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:40.761 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:41.715 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:42.206 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:42.401 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:42.944 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:32:42.965 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:43.395 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:44.469 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:44.977 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:45.697 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:46.038 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:47.124 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:47.523 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:48.361 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:48.736 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:49.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 71207
15:32:49.546 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:49.960 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:50.647 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:51.026 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:51.730 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:52.133 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:52.879 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:53.288 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:53.348 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source.
15:32:53.700 [Lua] MUSIC: horde -> explore
15:32:53.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:32:53.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:32:53.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:32:54.119 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:54.577 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:32:55.682 [Lua] Horde killed: ?
15:32:58.831 [Lua] Horde killed: ?
15:32:59.009 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
15:33:06.073 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:06.489 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:33:06.983 [Lua] [LOCAL RPC] rpc_increment_stat 17
15:33:06.983 [Lua] Incremented stat warpfire_kill_before_shooting
15:33:09.632 [Lua] [LOCAL RPC] rpc_ping_unit 58 560 false
15:33:12.062 [Lua] [LOCAL RPC] rpc_increment_stat 17
15:33:12.062 [Lua] Incremented stat warpfire_kill_before_shooting
15:33:15.773 [Lua] main_path_player_far_away_check started
15:33:15.824 [Lua] Destroying unit - ai got stuck chaos_vortex_sorcerer 1 9 9
15:33:18.878 [Lua] main_path_player_far_away_check started
15:33:20.564 [Lua] [ChatManager][1]System: Mafrail picked up a Tome
15:33:21.992 [Lua] main_path_player_far_away_check started
15:33:25.631 [Lua] [LOCAL RPC] rpc_ping_unit 58 27 false
15:33:37.683 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:37.683 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:37.683 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:38.204 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:33:38.255 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:33:38.309 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:33:40.781 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:41.282 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:33:41.520 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:41.811 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:42.152 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:33:42.349 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:33:43.213 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:43.822 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:33:44.684 [Lua] [LOCAL RPC] rpc_ping_unit 58 81 false
15:33:47.192 [Lua] [LOCAL RPC] rpc_ping_unit 58 91 false
15:33:52.327 [Lua] [LOCAL RPC] rpc_ping_unit 58 35 false
15:33:52.439 [Lua] Time for new HOOORDE! multi_first_wave
15:33:52.439 [Lua] horde requested: vector_blob
15:33:52.439 [Lua] wants to spawn ahead within distance: 60
15:33:52.439 [Lua] managed to spawn 30/30 horde enemies
15:33:52.439 [Lua] vector blob horde has started
15:33:52.445 [Lua] MUSIC: explore -> pre_horde
15:33:58.160 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:58.702 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:33:59.309 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:59.865 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:00.539 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:01.069 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:01.921 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:02.504 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:02.667 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 11 37
15:34:02.667 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 12 36
15:34:02.769 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 13 35
15:34:02.769 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 15 34
15:34:02.784 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 16 33
15:34:02.784 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 17 32
15:34:02.784 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 18 31
15:34:02.784 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 19 30
15:34:02.869 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 22 29
15:34:02.885 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 23 28
15:34:02.885 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 24 27
15:34:02.885 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 25 26
15:34:02.952 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 22 25
15:34:02.952 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 23 24
15:34:03.002 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 17 23
15:34:03.002 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 18 22
15:34:03.002 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 19 21
15:34:03.053 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 15 20
15:34:03.053 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 16 19
15:34:03.087 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 11 18
15:34:03.087 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 12 17
15:34:03.087 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 13 16
15:34:03.106 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 1 15
15:34:03.730 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:34:03.730 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:34:03.730 [Lua] horde requested: vector_blob
15:34:03.730 [Lua] wants to spawn ahead within distance: 60
15:34:03.730 [Lua] managed to spawn 28/28 horde enemies
15:34:03.730 [Lua] vector blob horde has started
15:34:04.869 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:05.490 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:05.541 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:05.918 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:34:06.050 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:06.720 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:07.176 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:07.842 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:08.425 [Lua] MUSIC: pre_horde -> horde
15:34:09.796 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:10.479 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:13.182 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:13.834 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:13.958 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 15 36
15:34:13.958 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 16 35
15:34:13.958 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 17 34
15:34:13.973 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 18 33
15:34:13.973 [Lua] Destroying unit - ai got stuck chaos_marauder 2 19 32
15:34:14.024 [Lua] HORDE: last wave, reset to standard horde delay
15:34:14.024 [Lua] Time for new HOOORDE! multi_last_wave
15:34:14.024 [Lua] horde requested: vector_blob
15:34:14.024 [Lua] wants to spawn ahead within distance: 60
15:34:14.024 [Lua] managed to spawn 31/31 horde enemies
15:34:14.024 [Lua] vector blob horde has started
15:34:14.060 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 21 34
15:34:14.060 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 22 33
15:34:14.078 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 23 33
15:34:14.078 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 24 32
15:34:14.078 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 25 31
15:34:14.169 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 27 35
15:34:14.185 [Lua] Destroying unit - ai got stuck chaos_marauder 1 28 35
15:34:14.185 [Lua] Destroying unit - ai got stuck chaos_marauder 2 29 34
15:34:14.185 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 30 33
15:34:14.236 [Lua] Destroying unit - ai got stuck chaos_marauder 4 17 35
15:34:14.236 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 18 34
15:34:14.236 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 19 33
15:34:14.252 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 25 33
15:34:14.305 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 7 35
15:34:14.324 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 12 35
15:34:14.324 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 13 34
15:34:14.324 [Lua] Destroying unit - ai got stuck chaos_marauder 6 15 33
15:34:14.339 [Lua] Destroying unit - ai got stuck chaos_marauder 1 16 33
15:34:14.408 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 9 36
15:34:14.426 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 11 36
15:34:14.426 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 14 35
15:34:14.540 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:14.825 [Lua] Horde killed: ?
15:34:14.990 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:16.586 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:17.014 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:17.346 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:17.536 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:34:17.975 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:18.750 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:19.691 [Lua] Horde killed: ?
15:34:24.218 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 21 36
15:34:24.218 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 22 35
15:34:24.218 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 23 34
15:34:24.218 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 24 33
15:34:24.319 [Lua] Destroying unit - ai got stuck chaos_marauder 4 27 32
15:34:24.319 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 29 31
15:34:24.336 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 30 30
15:34:24.387 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 18 29
15:34:24.387 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 19 28
15:34:24.403 [Lua] Destroying unit - ai got stuck chaos_marauder 2 25 27
15:34:24.438 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 13 26
15:34:24.438 [Lua] Destroying unit - ai got stuck chaos_marauder 6 15 25
15:34:24.455 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 17 24
15:34:24.455 [Lua] Destroying unit - ai got stuck chaos_marauder 3 18 23
15:34:24.455 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 19 22
15:34:24.488 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 7 21
15:34:24.488 [Lua] Destroying unit - ai got stuck chaos_marauder 6 12 20
15:34:24.505 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 15 19
15:34:24.505 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 16 18
15:34:24.505 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 17 17
15:34:24.556 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 14 16
15:34:24.573 [Lua] Destroying unit - ai got stuck chaos_marauder 5 9 15
15:34:24.590 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 11 14
15:34:24.608 [Lua] Destroying unit - ai got stuck chaos_fanatic 4 7 13
15:34:24.608 [Lua] Destroying unit - ai got stuck chaos_fanatic 6 9 12
15:34:24.612 [Lua] MUSIC: horde -> explore
15:34:24.624 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 11 11
15:34:24.640 [Lua] Destroying unit - ai got stuck chaos_fanatic 3 7 10
15:34:24.640 [Lua] Destroying unit - ai got stuck chaos_fanatic 5 9 9
15:34:24.676 [Lua] Destroying unit - ai got stuck chaos_fanatic 1 8 8
15:34:24.676 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 1 7
15:34:24.691 [Lua] Destroying unit - ai got stuck chaos_fanatic 2 1 6
15:34:24.698 [Lua] Horde killed: ?
15:34:27.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:34:27.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:34:27.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:34:27.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:34:35.501 [Lua] [LOCAL RPC] rpc_ping_unit 58 44 false
15:34:35.898 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:36.020 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source.
15:34:36.389 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:36.946 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:37.468 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:38.858 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:39.380 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:39.508 [Lua] [LOCAL RPC] rpc_ping_unit 58 594 false
15:34:41.021 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:41.542 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:34:43.593 [Lua] Coordinated attack!
15:34:47.796 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 6
15:34:50.518 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 5
15:34:51.417 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 4
15:35:07.743 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:08.252 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:35:08.748 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 326380 0
15:35:09.659 [Lua] [LOCAL RPC] rpc_ping_unit 58 606 false
15:35:13.066 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 000000000DD76830 table: 000000000DD76878 table: 000000000DD768C8 table: 000000000DD76910 24 0 0 6 814 5
15:35:15.409 [Lua] [LOCAL RPC] rpc_ping_unit 58 607 false
15:35:16.278 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:16.278 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:16.278 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:16.835 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:16.919 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:17.156 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:23.483 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(17.7052, 29.9058, -10.7639) Vector3(-0.971219, -0.235826, -0.0334615) 2
15:35:23.710 [Lua] Coordinated attack!
15:35:26.007 [Lua] Time for new HOOORDE! multi_first_wave
15:35:26.007 [Lua] horde requested: vector_blob
15:35:26.007 [Lua] wants to spawn behind within distance: 60
15:35:26.007 [Lua] managed to spawn 30/31 horde enemies
15:35:26.008 [Lua] vector blob horde has started
15:35:26.014 [Lua] MUSIC: explore -> pre_horde
15:35:26.311 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:35:26.328 [Lua] Spline already found!
15:35:26.378 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:35:26.395 [Lua] Spline already found!
15:35:30.796 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 000000000FA83230 table: 0000000013A1A708 table: 000000000DBA5580 table: 000000001329C708 24 0 0 6 814 5
15:35:31.247 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 40
15:35:37.248 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:37.817 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:38.289 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:38.884 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:39.210 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:39.453 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:35:39.583 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
15:35:39.583 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:35:39.583 [Lua] horde requested: vector_blob
15:35:39.584 [Lua] wants to spawn ahead within distance: 60
15:35:39.584 [Lua] managed to spawn 28/28 horde enemies
15:35:39.584 [Lua] vector blob horde has started
15:35:39.803 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:40.271 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 0000000014F21848 table: 0000000014F21890 table: 0000000014F218E0 table: 0000000014F21928 24 0 0 6 814 5
15:35:40.302 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:35:40.365 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:40.618 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:40.879 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:35:40.936 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:41.302 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:35:41.473 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:35:41.623 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:42.113 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:42.578 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:43.050 [Lua] [LOCAL RPC] rpc_spawn_explosive_pickup_projectile 107 33 table: 0000000012909590 table: 000000000A319830 table: 000000000F017270 table: 000000000CB74440 24 0 1194.7210346031934 4 814 5
15:35:43.141 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:43.682 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:44.213 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:44.555 [Lua] MUSIC: pre_horde -> horde
15:35:45.733 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:45.768 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:46.342 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:46.432 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:35:47.350 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:47.528 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:35:47.545 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:35:47.794 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:47.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 71207
15:35:48.713 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:49.312 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:52.422 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:35:53.678 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:54.415 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:35:54.494 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:54.766 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:55.234 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:55.616 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:55.801 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:35:57.209 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:35:57.417 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:58.147 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:35:58.451 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:58.969 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:35:59.386 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:59.603 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:35:59.859 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:35:59.960 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:00.292 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:36:00.483 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:00.922 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:01.591 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:02.093 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:02.159 [Lua] [LOCAL RPC] rpc_ping_unit 58 402 false
15:36:02.533 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:02.861 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:36:02.930 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:03.044 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:03.117 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:03.339 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:36:03.359 [Lua] HORDE: last wave, reset to standard horde delay
15:36:03.359 [Lua] Time for new HOOORDE! multi_last_wave
15:36:03.359 [Lua] horde requested: vector_blob
15:36:03.359 [Lua] wants to spawn ahead within distance: 60
15:36:03.359 [Lua] managed to spawn 28/28 horde enemies
15:36:03.359 [Lua] vector blob horde has started
15:36:03.570 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:36:03.706 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:04.371 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:04.936 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:05.441 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:06.681 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:07.146 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:08.086 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:08.442 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:09.331 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:10.240 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:10.767 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:36:13.123 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:36:13.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 71207
15:36:13.958 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:13.958 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:13.958 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:14.083 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:36:14.181 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:36:14.623 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:14.834 [Lua] Horde killed: ?
15:36:14.995 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:14.995 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:16.913 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:36:17.159 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:17.695 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:21.464 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:23.505 [Lua] fence jumping
15:36:25.901 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:26.362 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:26.522 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:27.001 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:27.079 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:27.410 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:27.550 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:36:27.989 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:28.370 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:36:28.558 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:29.071 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:36:29.082 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:36:30.892 [Lua] MUSIC: horde -> explore
15:36:31.776 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:32.075 [Lua] [LOCAL RPC] rpc_ping_unit 58 642 false
15:36:32.383 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:36:32.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:36:32.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:36:32.925 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:36:33.003 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 642 stop_beam 325
15:36:33.003 [Lua] [LOCAL RPC] rpc_increment_stat 26
15:36:33.003 [Lua] Incremented stat corruptor_killed_at_teleport_time
15:36:33.284 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 643 projectile 2074
15:36:33.542 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 338418 0
15:36:33.551 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 643 start_beam 2074
15:36:33.572 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:33.658 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 643 stop_beam 2074
15:36:34.056 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:36:34.324 [Lua] [LOCAL RPC] rpc_ping_unit 58 643 false
15:36:38.783 [Lua] Horde killed: ?
15:36:42.877 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:36:42.894 [Lua] Spline already found!
15:36:43.427 [Lua] [LOCAL RPC] rpc_ping_unit 58 643 false
15:36:44.022 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 643 stop_beam 325
15:36:44.487 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:44.927 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:36:45.349 [Lua] Coordinated attack!
15:36:47.711 [Lua] main path terror event triggered: rare_event_loot_rat
15:36:47.711 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
15:36:53.307 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:54.103 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:55.720 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:36:56.139 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:56.947 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:57.119 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:57.494 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:57.734 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:36:58.014 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:36:58.293 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:36:59.295 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:36:59.739 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:00.196 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:37:01.217 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:01.596 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:37:01.659 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:02.399 [Lua] [LOCAL RPC] rpc_ping_unit 58 108 false
15:37:03.102 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:03.210 [Lua] ZOINK DISTANCE
15:37:03.545 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:04.439 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(114.901, 20.7771, -21.6655) Vector3(0.462375, -0.835377, -0.297246) 2
15:37:04.495 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:37:04.650 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:37:06.679 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:37:06.956 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:07.389 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:08.780 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:37:10.563 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:10.953 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:11.689 [Lua] [LOCAL RPC] rpc_ping_unit 58 108 false
15:37:14.353 [Lua] [LOCAL RPC] rpc_ping_unit 58 108 false
15:37:23.004 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:23.468 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:24.970 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:24.970 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:24.970 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:25.566 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:25.599 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:25.857 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:27.960 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:28.258 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 662 projectile 325
15:37:28.572 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 341895 0
15:37:28.579 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 662 start_beam 325
15:37:28.694 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:28.856 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 662 stop_beam 325
15:37:28.947 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:29.015 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:29.206 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:29.358 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:30.503 [Lua] [LOCAL RPC] rpc_ping_unit 58 663 false
15:37:30.839 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 663 stop_beam 58
15:37:31.713 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:32.186 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:37:32.863 [Lua] Coordinated attack!
15:37:33.958 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:37:34.521 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:37:41.913 [Lua] [ChatManager][1]System: Vemb picked up a Grimoire
15:37:42.162 [Lua] [ChatManager][1]System: Yzneftamz picked up a Loot Die
15:38:05.504 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source.
15:38:05.822 [Lua] ready to jump failed
15:38:06.778 [Lua] [LOCAL RPC] rpc_ping_unit 58 677 false
15:38:07.934 [Lua] ready to jump failed
15:38:08.969 [Lua] [ChatManager][1]System: Mafrail discarded a Tome
15:38:09.060 [Lua] [LOCAL RPC] rpc_ping_unit 58 677 false
15:38:09.511 [Lua] Time for new HOOORDE! multi_first_wave
15:38:09.511 [Lua] horde requested: vector_blob
15:38:09.511 [Lua] wants to spawn ahead within distance: 60
15:38:09.511 [Lua] managed to spawn 27/27 horde enemies
15:38:09.511 [Lua] vector blob horde has started
15:38:09.518 [Lua] MUSIC: explore -> pre_horde
15:38:11.461 [Lua] [LOCAL RPC] rpc_ping_unit 58 677 false
15:38:11.552 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome
15:38:11.719 [Lua] ready to jump failed
15:38:14.083 [Lua] [LOCAL RPC] rpc_ping_unit 58 678 false
15:38:14.455 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:14.936 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:15.410 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:16.482 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:20.180 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:20.223 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:20.703 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:20.822 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:38:21.369 [Lua] Destroying unit - ai got stuck chaos_marauder 2 3 28
15:38:21.394 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:21.694 [Lua] [LOCAL RPC] rpc_ping_unit 58 680 false
15:38:21.959 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:22.583 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:23.075 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:23.230 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:23.835 [Lua] MUSIC: pre_horde -> horde
15:38:23.964 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:38:24.045 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:24.550 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:25.372 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:25.501 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:25.526 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:38:26.038 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:26.149 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:38:26.826 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:27.295 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:38:28.063 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:28.647 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:38:28.674 [Lua] MUSIC: horde -> explore
15:38:28.795 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:38:28.975 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:38:30.657 [Lua] main path terror event triggered: boss_event_spline_patrol
15:38:30.657 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol
15:38:30.677 [Lua] > starting new spline, using new navbot: standard , id: boss10
15:38:30.755 [Lua] > continuing spline boss10 index: 2
15:38:30.978 [Lua] > spline completed boss10
15:38:31.365 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:31.365 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:31.365 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:31.365 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:32.009 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
15:38:32.009 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:38:32.009 [Lua] horde requested: vector_blob
15:38:32.009 [Lua] wants to spawn ahead within distance: 60
15:38:32.009 [Lua] managed to spawn 26/26 horde enemies
15:38:32.009 [Lua] vector blob horde has started
15:38:32.017 [Lua] MUSIC: explore -> pre_horde
15:38:32.366 [Lua] MUSIC: pre_horde -> horde
15:38:40.781 [Lua] Horde killed: ?
15:38:41.718 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(135.969, 50.155, -11.6832) Vector3(-0.784743, 0.614828, -0.0785157) 2
15:38:45.863 [Lua] PlayerManager:assign_unit_ownership Vemb 110000103dff95e 1
15:38:45.897 [Lua] MUSIC: horde -> explore
15:38:47.063 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:48.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:38:49.082 [Lua] [LOCAL RPC] rpc_ping_unit 58 82 false
15:38:50.527 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 104720
15:38:51.195 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:38:52.346 [Lua] Horde killed: ?
15:38:53.611 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:38:54.371 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:38:55.161 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:55.713 [Lua] [LOCAL RPC] rpc_ping_unit 58 438 false
15:38:55.893 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:38:57.506 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:38:57.825 [Lua] [LOCAL RPC] rpc_ping_unit 58 709 false
15:38:58.138 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:38:59.619 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:00.116 [Lua] [LOCAL RPC] rpc_ping_unit 58 64 false
15:39:00.204 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:00.941 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:01.692 [Lua] ZOINK DISTANCE
15:39:01.692 [Lua] ZOINK IN FRONT
15:39:01.719 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:02.026 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:02.326 [Lua] [LOCAL RPC] rpc_ping_unit 58 86 false
15:39:02.586 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:03.262 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:03.743 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:04.241 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:04.731 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:04.731 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:04.829 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:05.188 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:05.270 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:05.361 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:05.850 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:06.357 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:06.390 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:06.847 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:06.882 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:07.360 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:07.824 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:08.026 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:08.549 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:09.205 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:09.205 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:09.205 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:09.530 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:09.672 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:09.706 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:09.706 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:10.047 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:10.769 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:39:10.829 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:10.897 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:11.126 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:39:11.308 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:11.341 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:11.439 [Lua] [LOCAL RPC] rpc_take_falling_damage 325 35.373542785644531
15:39:11.965 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:12.484 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:12.977 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:13.484 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:14.157 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:14.681 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:16.485 [Lua] [LOCAL RPC] rpc_spawn_pickup_with_physics 3 Vector3(133.807, 35.0205, -18.0097) Vector4(0.463379, 0.463379, 0, 0.755354) 4
15:39:18.375 [Lua] [LOCAL RPC] rpc_take_falling_damage 58 100.98211669921875
15:39:20.388 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:20.859 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:21.418 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:21.504 [Lua] [GameNetworkManager] destroying game object with go_id=59
15:39:21.889 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:22.478 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:22.957 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:23.625 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:24.065 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:24.200 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:24.623 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:24.722 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:25.221 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:25.633 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:25.748 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:26.038 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:26.223 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:26.866 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:27.086 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:27.373 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:27.543 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:27.878 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:28.409 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:29.106 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:29.591 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:30.372 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:30.829 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:31.435 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:31.625 [Lua] HORDE: last wave, reset to standard horde delay
15:39:31.625 [Lua] Time for new HOOORDE! multi_last_wave
15:39:31.625 [Lua] horde requested: vector_blob
15:39:31.625 [Lua] wants to spawn behind within distance: 60
15:39:31.625 [Lua] managed to spawn 31/31 horde enemies
15:39:31.625 [Lua] vector blob horde has started
15:39:31.630 [Lua] MUSIC: explore -> pre_horde
15:39:31.927 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:32.585 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:32.618 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(129.207, 29.4606, -18.9173) Vector3(0.927538, 0.373728, -0.00063896) 2
15:39:33.078 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:37.442 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 151 will change to a manual source.
15:39:41.258 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:41.751 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:42.759 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:43.300 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:44.263 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:44.725 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:47.224 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:47.224 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:47.310 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 728 stop_beam 1071
15:39:47.640 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:47.725 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:48.342 [Lua] [LOCAL RPC] rpc_to_client_respawn_player 1 3 3273 1 1 1
15:39:48.342 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000103dff95e, 3)
15:39:48.345 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:39:48.345 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:39:48.345 [Lua] PlayerManager:assign_unit_ownership Vemb 110000103dff95e 1
15:39:48.345 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=736
15:39:48.363 [Lua] [LOCAL RPC] rpc_respawn_confirmed 1
15:39:48.925 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:49.411 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:49.495 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:49.815 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:49.954 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:50.520 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:51.088 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:51.227 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:51.588 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:51.730 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:52.511 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:53.023 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:53.745 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:53.796 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:53.901 [Lua] MUSIC: pre_horde -> explore
15:39:54.269 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:54.369 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:54.969 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:55.517 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:39:56.042 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:39:56.636 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:39:59.583 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:40:00.179 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:40:01.183 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:40:01.869 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:40:07.733 [Lua] Horde killed: ?
15:40:22.033 [Lua] [ChatManager][1]System: Yzneftamz picked up a Tome
15:40:44.429 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:40:45.018 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:40:47.253 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 1 7
15:40:51.927 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:40:51.927 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:40:51.927 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:40:52.569 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:40:52.740 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:02.132 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:03.887 [Lua] Time for new HOOORDE! multi_first_wave
15:41:03.887 [Lua] horde requested: vector_blob
15:41:03.887 [Lua] wants to spawn behind within distance: 60
15:41:03.888 [Lua] managed to spawn 28/28 horde enemies
15:41:03.888 [Lua] vector blob horde has started
15:41:03.893 [Lua] MUSIC: explore -> pre_horde
15:41:08.209 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:08.823 [Flow] ----- ANIM ENDED
15:41:08.841 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:09.129 [Flow] ---- SPLASH START
15:41:09.149 [Flow] ---- SPLASH START
15:41:12.682 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:13.219 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:14.390 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:14.562 [Lua] MUSIC: pre_horde -> horde
15:41:14.938 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:16.084 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:16.485 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:17.123 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 763 stop_beam 1071
15:41:17.414 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(167.355, 78.7084, -8.83775) Vector3(-0.960016, 0.111241, -0.256895) 2
15:41:17.833 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:17.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 71207
15:41:18.181 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:18.892 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:41:18.892 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:41:18.892 [Lua] horde requested: vector_blob
15:41:18.892 [Lua] wants to spawn ahead within distance: 60
15:41:18.892 [Lua] managed to spawn 32/33 horde enemies
15:41:18.892 [Lua] vector blob horde has started
15:41:19.349 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 6 8 46
15:41:19.659 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:20.119 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:22.425 [Lua] Destroying unit - ai got stuck chaos_marauder_with_shield 4 9 43
15:41:25.146 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:41:25.868 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:26.461 [Lua] Horde killed: ?
15:41:26.558 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:28.363 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:28.931 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:29.514 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:30.168 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:30.740 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:31.294 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:31.785 [Flow] ----- ANIM ENDED
15:41:32.102 [Flow] ---- SPLASH START
15:41:32.132 [Flow] ---- SPLASH START
15:41:32.146 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:32.146 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:32.467 [Lua] HORDE: last wave, reset to standard horde delay
15:41:32.467 [Lua] Time for new HOOORDE! multi_last_wave
15:41:32.467 [Lua] horde requested: vector_blob
15:41:32.467 [Lua] wants to spawn ahead within distance: 60
15:41:32.468 [Lua] managed to spawn 28/28 horde enemies
15:41:32.468 [Lua] vector blob horde has started
15:41:32.735 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:32.774 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:33.252 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:33.827 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:35.004 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:35.647 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:37.194 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:37.441 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:41:37.615 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:38.537 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:41:38.629 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:41:38.713 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:39.149 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:41:39.953 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:41:40.207 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:41:41.396 [Lua] [LOCAL RPC] rpc_ping_unit 735 773 false
15:41:42.297 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:43.066 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:43.212 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:41:43.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 71207
15:41:43.714 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:41:43.986 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:44.348 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:45.513 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:41:45.546 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:46.048 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:46.643 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:47.169 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:47.329 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:41:47.978 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:48.402 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:48.938 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:49.350 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:49.947 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:50.340 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:51.457 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:51.817 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:52.513 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:52.957 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:55.206 [Lua] MUSIC: horde -> explore
15:41:55.371 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:55.790 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:41:56.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:41:56.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:41:56.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:41:58.429 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:41:58.777 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:42:00.704 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:42:03.300 [Lua] [LOCAL RPC] rpc_ping_unit 735 775 false
15:42:04.731 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:42:05.127 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:42:05.128 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:42:05.128 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:42:05.463 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:42:05.671 [Lua] Horde killed: ?
15:42:06.004 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:42:06.697 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:42:15.355 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:42:20.710 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:42:20.728 [Lua] Spline already found!
15:42:23.077 [Lua] [ChatManager][1]System: Vemb picked up a Grimoire
15:42:29.642 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:42:29.658 [Lua] Spline already found!
15:42:43.985 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:42:43.986 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:42:44.962 [Lua] [LOCAL RPC] rpc_give_equipment 325 2074 11 187 Vector3(214.64, 81.426, -8.82501)
15:42:46.381 [Lua] [LOCAL RPC] rpc_ping_unit 735 794 false
15:42:46.788 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(217.043, 80.5141, -10.4993) Vector3(0.934161, 0.354038, 0.0447255) 2
15:42:46.821 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 794 stop_beam 2074
15:42:52.128 [Lua] [LOCAL RPC] rpc_ping_unit 735 46 false
15:42:59.239 [Lua] [ChatManager][1]System: Yzneftamz discarded a Tome
15:43:08.991 [Lua] Time for new HOOORDE! multi_first_wave
15:43:08.991 [Lua] horde requested: vector_blob
15:43:08.991 [Lua] wants to spawn behind within distance: 60
15:43:08.991 [Lua] managed to spawn 29/29 horde enemies
15:43:08.991 [Lua] vector blob horde has started
15:43:08.998 [Lua] MUSIC: explore -> pre_horde
15:43:13.640 [Lua] [LOCAL RPC] rpc_ping_unit 735 808 false
15:43:15.883 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:43:19.386 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:19.777 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:43:20.890 [Lua] MUSIC: pre_horde -> horde
15:43:26.252 [Lua] [LOCAL RPC] rpc_ping_unit 735 402 false
15:43:27.116 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:43:27.116 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:43:27.116 [Lua] horde requested: vector_blob
15:43:27.116 [Lua] wants to spawn ahead within distance: 60
15:43:27.116 [Lua] managed to spawn 28/28 horde enemies
15:43:27.116 [Lua] vector blob horde has started
15:43:28.725 [Lua] [LOCAL RPC] rpc_ping_unit 735 402 false
15:43:29.281 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:29.281 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:29.281 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:29.658 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:43:29.680 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:43:29.680 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:43:29.953 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:43:31.988 [Lua] [LOCAL RPC] rpc_ping_unit 735 46 false
15:43:33.331 [Lua] Horde killed: ?
15:43:37.809 [Lua] [LOCAL RPC] rpc_ping_unit 735 804 false
15:43:38.276 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:43:38.425 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:38.705 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:38.909 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:43:39.124 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:43:39.928 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:43:42.135 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:42.633 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:43:43.036 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:43:43.163 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:43.687 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:43:44.631 [Lua] HORDE: last wave, reset to standard horde delay
15:43:44.631 [Lua] Time for new HOOORDE! multi_last_wave
15:43:44.631 [Lua] horde requested: vector_blob
15:43:44.631 [Lua] wants to spawn ahead within distance: 60
15:43:44.632 [Lua] managed to spawn 32/32 horde enemies
15:43:44.632 [Lua] vector blob horde has started
15:43:44.671 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:45.140 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:43:45.546 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(229.879, 101.218, -10.4681) Vector3(-0.983217, -0.182432, 0.00169143) 2
15:43:46.653 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:47.095 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:43:47.977 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:48.518 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:43:50.277 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:50.785 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:43:51.887 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:52.335 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:43:54.447 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:55.431 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:43:55.751 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:43:56.293 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:44:00.361 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:00.873 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:44:02.248 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:02.345 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:02.704 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:44:02.810 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:44:03.489 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:03.992 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:44:04.892 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:05.388 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:44:06.672 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:07.139 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:44:07.771 [Lua] [LOCAL RPC] rpc_ping_unit 735 91 false
15:44:08.129 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:08.580 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:44:10.027 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:10.077 [Lua] [LOCAL RPC] rpc_ping_unit 735 91 false
15:44:10.437 [Lua] Horde killed: ?
15:44:10.485 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:44:10.915 [Lua] MUSIC: horde -> explore
15:44:11.583 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:12.148 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:44:13.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:44:13.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:44:13.554 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:44:16.230 [Lua] Horde killed: ?
15:44:23.491 [Lua] [LOCAL RPC] rpc_ping_unit 735 806 false
15:44:23.552 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:23.552 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:23.552 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:23.630 [Lua] [LOCAL RPC] rpc_set_corruptor_beam_state 822 stop_beam 1071
15:44:23.907 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:44:23.907 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:44:24.388 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:44:26.705 [Lua] [ChatManager][1]System: Mafrail picked up a Tome
15:44:43.043 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:43.515 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:44:49.159 [Lua] main path terror event triggered: boss_event_rat_ogre
15:44:49.159 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
15:44:49.193 [Flow] Boss DoorStormfiend
15:44:51.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:44:51.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:44:51.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:44:51.935 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:44:51.935 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:44:51.935 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:44:52.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:44:52.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:44:52.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:44:54.497 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:55.089 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:44:57.111 [Lua] [LOCAL RPC] rpc_ping_unit 735 839 false
15:44:57.288 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:57.407 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:44:57.424 [Lua] Spline already found!
15:44:57.894 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:44:59.345 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:44:59.818 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:45:00.746 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:01.260 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:01.318 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:01.434 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:01.647 [Lua] [LOCAL RPC] rpc_ping_unit 735 839 false
15:45:01.774 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:45:01.909 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:01.950 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(245.451, 159.324, -11.797) Vector3(0.573847, -0.804601, -0.152696) 2
15:45:02.212 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:02.641 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:02.710 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:02.879 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:03.185 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:45:03.472 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:03.881 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:04.125 [Lua] [LOCAL RPC] rpc_ping_unit 735 839 false
15:45:04.456 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:04.557 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:04.998 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:05.186 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:05.426 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source.
15:45:05.641 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:05.809 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:06.215 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:06.451 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:06.912 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:07.048 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:07.547 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:07.743 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:08.219 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:08.373 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:08.833 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:09.016 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:09.539 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:09.624 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:10.052 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:10.355 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:10.789 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:11.344 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:11.908 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:12.340 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:12.737 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:13.297 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:13.407 [Lua] [LOCAL RPC] rpc_ping_unit 735 850 false
15:45:13.701 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:14.272 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:14.714 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:15.254 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:15.430 [Lua] [LOCAL RPC] rpc_ping_unit 735 850 false
15:45:15.645 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:16.152 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:16.596 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:17.162 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:17.733 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:19.912 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:20.360 [Lua] [LOCAL RPC] rpc_ping_unit 735 839 false
15:45:20.808 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:20.892 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:21.434 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:21.840 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:22.369 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:22.791 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:23.299 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:23.692 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:24.178 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:24.652 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:25.354 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:25.592 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:26.057 [Lua] [LOCAL RPC] rpc_ping_unit 735 861 false
15:45:26.064 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:26.545 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:27.036 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:27.461 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:45:27.915 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:27.916 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:27.916 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:28.428 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:28.481 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:28.515 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:28.517 [Lua] Coordinated attack!
15:45:29.173 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:29.711 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:30.093 [Lua] [LOCAL RPC] rpc_ping_unit 735 839 false
15:45:30.102 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:30.638 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:31.024 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:31.674 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:33.140 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:33.268 [Lua] [LOCAL RPC] rpc_ping_unit 735 839 false
15:45:33.632 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:45:34.810 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:34.847 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:35.288 [Lua] rat ogre died!
15:45:35.387 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:35.387 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:45:35.471 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:36.131 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:37.453 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:37.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 67921
15:45:37.755 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 70482
15:45:37.845 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 74067
15:45:37.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 75604
15:45:38.142 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:41.084 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:41.659 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:42.101 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:42.604 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:42.904 [Lua] Time for new HOOORDE! multi_first_wave
15:45:42.904 [Lua] horde requested: vector_blob
15:45:42.904 [Lua] wants to spawn ahead within distance: 60
15:45:42.904 [Lua] managed to spawn 30/30 horde enemies
15:45:42.904 [Lua] vector blob horde has started
15:45:42.910 [Lua] MUSIC: explore -> pre_horde
15:45:44.130 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:44.352 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:45:44.368 [Lua] Spline already found!
15:45:44.698 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:45.809 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:46.397 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:45:48.289 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:48.913 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:45:50.723 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:51.447 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:45:52.048 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:52.634 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:53.496 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:53.631 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:53.883 [Lua] rat ogre was despawned!
15:45:54.114 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:54.280 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:45:54.782 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:55.378 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:55.555 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:56.042 [Lua] MUSIC: pre_horde -> horde
15:45:56.068 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:45:56.085 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:56.782 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:57.420 [Lua] [LOCAL RPC] rpc_ping_unit 735 64 false
15:45:57.440 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:57.916 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:58.789 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:45:59.354 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:45:59.386 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 71207
15:45:59.866 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:45:59.866 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:45:59.866 [Lua] horde requested: vector_blob
15:45:59.866 [Lua] wants to spawn ahead within distance: 60
15:45:59.866 [Lua] managed to spawn 30/30 horde enemies
15:45:59.866 [Lua] vector blob horde has started
15:45:59.916 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:00.001 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:00.373 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:00.687 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:46:01.448 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:01.872 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:02.849 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:03.347 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:03.947 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:04.228 [Lua] [LOCAL RPC] rpc_ping_unit 735 64 false
15:46:04.368 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:04.480 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:04.593 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:04.761 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:46:04.905 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:46:05.631 [Lua] Horde killed: ?
15:46:09.094 [Lua] HORDE: last wave, reset to standard horde delay
15:46:09.094 [Lua] Time for new HOOORDE! multi_last_wave
15:46:09.094 [Lua] horde requested: vector_blob
15:46:09.094 [Lua] wants to spawn behind within distance: 60
15:46:09.094 [Lua] managed to spawn 29/31 horde enemies
15:46:09.094 [Lua] vector blob horde has started
15:46:10.230 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:11.019 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:46:11.352 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:11.975 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:12.353 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:12.549 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:12.905 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:46:13.224 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:13.872 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:46:13.970 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:14.706 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:15.260 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:15.935 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:15.935 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:16.512 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:46:17.187 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:17.549 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:17.836 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:18.330 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:18.842 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:46:18.995 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:19.392 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:20.007 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:20.508 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:46:20.725 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:21.017 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
15:46:21.256 [Lua] Horde killed: ?
15:46:21.335 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:21.359 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:46:21.922 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 76 will change to a manual source.
15:46:21.976 [Lua] [GameNetworkManager] game object created go_id=1314, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:21.976 [Lua] [GameNetworkManager] game object created go_id=1315, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:21.976 [Lua] [GameNetworkManager] game object created go_id=1316, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:22.501 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:46:22.629 [Lua] [GameNetworkManager] game object was destroyed id=1315 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:22.737 [Lua] [GameNetworkManager] game object was destroyed id=1316 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:22.792 [Lua] [GameNetworkManager] game object was destroyed id=1314 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:23.615 [Lua] [GameNetworkManager] game object created go_id=1317, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:24.146 [Lua] [GameNetworkManager] game object was destroyed id=1317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:24.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 71207
15:46:25.138 [Lua] [GameNetworkManager] game object created go_id=1318, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:25.720 [Lua] MUSIC: horde -> explore
15:46:25.785 [Lua] [GameNetworkManager] game object was destroyed id=1318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:26.295 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:46:26.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:46:26.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:46:26.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:46:28.036 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 169 will change to a manual source.
15:46:29.668 [Lua] [GameNetworkManager] game object created go_id=1319, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:30.542 [Lua] [GameNetworkManager] game object was destroyed id=1319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:31.325 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:31.888 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:46:32.910 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:33.502 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:46:34.075 [Lua] [LOCAL RPC] rpc_ping_unit 735 894 false
15:46:36.235 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:37.030 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:46:37.696 [Lua] [LOCAL RPC] rpc_ping_unit 735 895 false
15:46:38.813 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:39.630 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:46:39.648 [Lua] [GameNetworkManager] game object created go_id=1320, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:46:40.320 [Lua] [GameNetworkManager] game object was destroyed id=1320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:46:40.818 [Lua] [LOCAL RPC] rpc_ping_unit 735 894 false
15:46:45.053 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:46:45.070 [Lua] Spline already found!
15:46:45.317 [Lua] [LOCAL RPC] rpc_ping_unit 735 894 false
15:46:50.579 [Lua] [LOCAL RPC] rpc_ping_unit 735 143 false
15:47:09.698 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(295.404, 144.656, -14.3515) Vector3(0.31697, -0.944886, -0.0819855) 2
15:47:12.028 [Lua] Destroying unit - ai got stuck chaos_marauder 2 9 12
15:47:16.877 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:47:16.893 [Lua] Spline already found!
15:47:28.373 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:28.645 [Lua] [GameNetworkManager] game object created go_id=1321, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:28.645 [Lua] [GameNetworkManager] game object created go_id=1322, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:28.645 [Lua] [GameNetworkManager] game object created go_id=1323, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:29.050 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:47:29.262 [Lua] [GameNetworkManager] game object was destroyed id=1321 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:29.278 [Lua] [GameNetworkManager] game object was destroyed id=1322 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:29.348 [Lua] [GameNetworkManager] game object was destroyed id=1323 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:32.011 [Lua] [LOCAL RPC] rpc_ping_unit 735 709 false
15:47:33.191 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:47:33.192 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:47:33.192 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:47:39.689 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
15:47:45.177 [Lua] [LOCAL RPC] rpc_ping_unit 735 82 false
15:47:47.776 [Lua] [LOCAL RPC] rpc_ping_unit 735 964 false
15:47:48.461 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:48.870 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:47:51.115 [Lua] [LOCAL RPC] rpc_ping_unit 735 86 false
15:47:52.223 [Lua] [GameNetworkManager] game object created go_id=1324, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:53.073 [Lua] [GameNetworkManager] game object was destroyed id=1324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:53.693 [Lua] [LOCAL RPC] rpc_ping_unit 735 86 false
15:47:54.601 [Lua] [GameNetworkManager] game object created go_id=1325, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:55.029 [Lua] [GameNetworkManager] game object was destroyed id=1325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:47:58.128 [Lua] ready to jump failed
15:47:58.546 [Lua] Override Player Respawning boss_group true
15:47:58.743 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:47:59.016 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:47:59.355 [Lua] Time for new HOOORDE! multi_first_wave
15:47:59.355 [Lua] horde requested: vector_blob
15:47:59.355 [Lua] wants to spawn behind within distance: 60
15:47:59.355 [Lua] managed to spawn 30/30 horde enemies
15:47:59.355 [Lua] vector blob horde has started
15:47:59.365 [Lua] MUSIC: explore -> pre_horde
15:48:00.144 [Lua] fence jumping
15:48:00.960 [Lua] [LOCAL RPC] rpc_ping_unit 735 108 false
15:48:01.167 [Lua] ready to jump failed
15:48:01.274 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome
15:48:01.285 [Lua] [LOCAL RPC] rpc_spawn_pickup 3 Vector3(318.373, 86.2842, -13.0759) Vector4(-0.007466, 0.010309, -0.710588, -0.703493) 4
15:48:02.042 [Lua] [GameNetworkManager] game object created go_id=1326, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:02.453 [Lua] [GameNetworkManager] game object was destroyed id=1326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:03.311 [Lua] [GameNetworkManager] game object created go_id=1327, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:03.626 [Lua] [GameNetworkManager] game object was destroyed id=1327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:03.953 [Lua] [LOCAL RPC] rpc_ping_unit 735 108 false
15:48:04.375 [Lua] [GameNetworkManager] game object created go_id=1328, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:04.870 [Lua] [GameNetworkManager] game object was destroyed id=1328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:07.225 [Lua] [ChatManager][1]System: Mafrail discarded a Tome
15:48:07.388 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:48:07.826 [Lua] [LOCAL RPC] rpc_ping_unit 735 108 false
15:48:08.467 [Lua] fence jumping
15:48:08.966 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:48:09.520 [Lua] ready to jump failed
15:48:12.808 [Lua] MUSIC: pre_horde -> horde
15:48:12.851 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:13.445 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:48:16.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 71207
15:48:17.539 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
15:48:17.539 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:48:17.539 [Lua] horde requested: vector_blob
15:48:17.539 [Lua] wants to spawn ahead within distance: 60
15:48:17.539 [Lua] managed to spawn 27/27 horde enemies
15:48:17.539 [Lua] vector blob horde has started
15:48:21.412 [Lua] Horde killed: ?
15:48:23.704 [Lua] [LOCAL RPC] rpc_ping_unit 735 967 false
15:48:27.375 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(322.779, 80.3314, -17.9508) Vector3(0.808242, -0.00716227, -0.588807) 2
15:48:28.426 [Lua] [GameNetworkManager] game object created go_id=1329, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:28.510 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:48:28.528 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:48:28.602 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:48:28.602 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:48:28.730 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:48:28.923 [Lua] [GameNetworkManager] game object was destroyed id=1329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:29.791 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:48:29.870 [Lua] [GameNetworkManager] game object created go_id=1330, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:30.083 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:48:30.132 [Lua] HORDE: last wave, reset to standard horde delay
15:48:30.132 [Lua] Time for new HOOORDE! multi_last_wave
15:48:30.132 [Lua] horde requested: vector_blob
15:48:30.132 [Lua] wants to spawn behind within distance: 60
15:48:30.132 [Lua] managed to spawn 30/30 horde enemies
15:48:30.132 [Lua] vector blob horde has started
15:48:30.411 [Lua] [GameNetworkManager] game object was destroyed id=1330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:31.777 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:48:32.259 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:48:32.918 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:48:33.683 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:48:39.583 [Lua] [GameNetworkManager] game object created go_id=1331, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:40.131 [Lua] [GameNetworkManager] game object was destroyed id=1331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:40.626 [Lua] [GameNetworkManager] game object created go_id=1332, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:41.225 [Lua] [GameNetworkManager] game object was destroyed id=1332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:41.267 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:41.617 [Lua] [GameNetworkManager] game object created go_id=1333, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:41.676 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 71207
15:48:41.881 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:48:42.031 [Lua] Horde killed: ?
15:48:42.197 [Lua] [GameNetworkManager] game object was destroyed id=1333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:42.605 [Lua] [GameNetworkManager] game object created go_id=1334, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:43.196 [Lua] [GameNetworkManager] game object was destroyed id=1334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:43.424 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:43.603 [Lua] [GameNetworkManager] game object created go_id=1335, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:43.941 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:48:44.158 [Lua] [GameNetworkManager] game object was destroyed id=1335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:44.511 [Lua] Coordinated attack!
15:48:44.577 [Lua] [GameNetworkManager] game object created go_id=1336, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:45.089 [Lua] [GameNetworkManager] game object was destroyed id=1336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:45.500 [Lua] [GameNetworkManager] game object created go_id=1337, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:45.977 [Lua] [GameNetworkManager] game object was destroyed id=1337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:46.418 [Lua] [GameNetworkManager] game object created go_id=1338, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:46.746 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:46.917 [Lua] [GameNetworkManager] game object was destroyed id=1338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:46.923 [Lua] FAIL CANNOT RELEASE SMART OBJECT CONTROL. CLEARING FOLLOWED PATH...
15:48:46.930 [Lua] MUSIC: horde -> explore
15:48:47.277 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:48:47.522 [Lua] Missing blackboard.action in anim_cb_damage() callback
15:48:47.824 [Lua] [GameNetworkManager] game object created go_id=1339, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:47.825 [Lua] [GameNetworkManager] game object created go_id=1340, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:47.825 [Lua] [GameNetworkManager] game object created go_id=1341, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:48.544 [Lua] Horde killed: ?
15:48:48.744 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:48:49.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:48:49.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:48:49.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x371df, position: 0
15:48:49.329 [Lua] [GameNetworkManager] game object was destroyed id=1341 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:49.690 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:48:57.961 [Lua] [GameNetworkManager] game object was destroyed id=1339 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:57.961 [Lua] [GameNetworkManager] game object was destroyed id=1340 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:48:58.640 [Lua] [ChatManager][1]System: Yzneftamz picked up a Tome
15:49:01.390 [Lua] [ChatManager][1]System: Mafrail picked up a Tome
15:49:08.988 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source.
15:49:13.801 [Lua] TerrorEventMixer.start_event: generic_disable_specials
15:49:13.801 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
15:49:16.570 [Lua] [LOCAL RPC] rpc_ping_unit 735 998 false
15:49:18.962 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:19.097 [Lua] TerrorEventMixer.start_event: roaming_patrol
15:49:19.113 [Lua] Spline already found!
15:49:19.705 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:49:19.730 [Lua] [LOCAL RPC] rpc_ping_unit 735 998 false
15:49:23.163 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
15:49:24.398 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:24.482 [Lua] [GameNetworkManager] game object created go_id=1342, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:25.005 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:49:25.106 [Lua] [GameNetworkManager] game object was destroyed id=1342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:25.428 [Lua] [GameNetworkManager] game object created go_id=1343, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:25.845 [Lua] [LOCAL RPC] rpc_ping_unit 735 997 false
15:49:26.019 [Lua] [GameNetworkManager] game object was destroyed id=1343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:26.411 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:26.616 [Lua] [GameNetworkManager] game object created go_id=1344, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:27.003 [Lua] [GameNetworkManager] game object was destroyed id=1344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:27.039 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:49:27.694 [Lua] [GameNetworkManager] game object created go_id=1345, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:27.998 [Lua] [GameNetworkManager] game object was destroyed id=1345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:33.597 [Lua] [LOCAL RPC] rpc_ping_unit 735 998 false
15:49:38.803 [Lua] [LOCAL RPC] rpc_ping_unit 735 998 false
15:49:39.101 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:39.391 [Lua] [GameNetworkManager] game object created go_id=1346, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:49:39.663 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:49:39.916 [Lua] [GameNetworkManager] game object was destroyed id=1346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:49:41.609 [Lua] TerrorEventMixer.start_event: gz_chaos_boss
15:49:41.642 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized
15:49:42.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer
15:49:42.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer
15:49:42.581 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 8
15:49:43.123 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 8
15:50:01.289 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:03.419 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:05.870 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:06.617 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:07.194 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:08.016 [Lua] [GameNetworkManager] game object created go_id=1347, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:08.016 [Lua] [GameNetworkManager] game object created go_id=1348, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:08.016 [Lua] [GameNetworkManager] game object created go_id=1349, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:08.480 [Lua] [GameNetworkManager] game object was destroyed id=1347 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:08.533 [Lua] [GameNetworkManager] game object was destroyed id=1348 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:08.533 [Lua] [GameNetworkManager] game object was destroyed id=1349 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:09.959 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:10.245 [Lua] [GameNetworkManager] game object created go_id=1350, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:10.679 [Lua] [GameNetworkManager] game object was destroyed id=1350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:10.718 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:11.127 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:11.144 [Lua] [GameNetworkManager] game object created go_id=1351, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:11.374 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(358.168, 42.372, -13.8652) Vector3(0.32735, -0.944104, 0.0388532) 2
15:50:11.565 [Lua] [GameNetworkManager] game object was destroyed id=1351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:12.064 [Lua] [GameNetworkManager] game object created go_id=1352, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:12.491 [Lua] [GameNetworkManager] game object was destroyed id=1352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:12.773 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:12.999 [Lua] [GameNetworkManager] game object created go_id=1353, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:13.466 [Lua] [GameNetworkManager] game object was destroyed id=1353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:14.027 [Lua] [GameNetworkManager] game object created go_id=1354, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:14.466 [Lua] [GameNetworkManager] game object was destroyed id=1354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:14.955 [Lua] [GameNetworkManager] game object created go_id=1355, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:15.051 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:15.380 [Lua] [GameNetworkManager] game object was destroyed id=1355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:15.621 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:15.906 [Lua] [GameNetworkManager] game object created go_id=1356, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:16.042 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:16.313 [Lua] [GameNetworkManager] game object was destroyed id=1356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:16.833 [Lua] [GameNetworkManager] game object created go_id=1357, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:17.139 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:17.150 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:17.239 [Lua] [GameNetworkManager] game object was destroyed id=1357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:17.598 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:17.806 [Lua] [GameNetworkManager] game object created go_id=1358, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:18.245 [Lua] [GameNetworkManager] game object was destroyed id=1358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:18.717 [Lua] [GameNetworkManager] game object created go_id=1359, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:18.717 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:19.178 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:19.212 [Lua] [GameNetworkManager] game object was destroyed id=1359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:20.290 [Lua] [GameNetworkManager] game object created go_id=1360, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:20.691 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:20.838 [Lua] [GameNetworkManager] game object was destroyed id=1360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:21.021 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:21.280 [Lua] [GameNetworkManager] game object created go_id=1361, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:21.736 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:21.838 [Lua] [GameNetworkManager] game object was destroyed id=1361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:22.179 [Lua] [GameNetworkManager] game object created go_id=1362, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:22.745 [Lua] [GameNetworkManager] game object was destroyed id=1362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:23.137 [Lua] [GameNetworkManager] game object created go_id=1363, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:23.696 [Lua] [GameNetworkManager] game object was destroyed id=1363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:24.496 [Lua] [GameNetworkManager] game object created go_id=1364, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:25.040 [Lua] [GameNetworkManager] game object was destroyed id=1364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:25.065 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:25.259 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:25.597 [Lua] [GameNetworkManager] game object created go_id=1365, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:25.716 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:26.240 [Lua] [GameNetworkManager] game object was destroyed id=1365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:27.322 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:27.619 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:27.834 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:28.827 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:29.066 [Lua] [GameNetworkManager] game object created go_id=1366, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:29.202 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:29.600 [Lua] [GameNetworkManager] game object was destroyed id=1366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:30.416 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:30.803 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:31.323 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:31.865 [Lua] [GameNetworkManager] game object created go_id=1367, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:32.397 [Lua] [GameNetworkManager] game object was destroyed id=1367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:33.930 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:34.285 [Lua] [GameNetworkManager] game object created go_id=1368, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:34.386 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:34.654 [Lua] [GameNetworkManager] game object was destroyed id=1368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:34.664 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:34.672 [Lua] [GameNetworkManager] game object created go_id=1369, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:35.112 [Lua] [GameNetworkManager] game object created go_id=1370, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:35.113 [Lua] [GameNetworkManager] game object was destroyed id=1369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:35.450 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:35.537 [Lua] [GameNetworkManager] game object created go_id=1371, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:35.538 [Lua] [GameNetworkManager] game object was destroyed id=1370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:35.907 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:36.027 [Lua] [GameNetworkManager] game object was destroyed id=1371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:36.949 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:37.037 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:37.526 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:38.057 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:50:38.057 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
15:50:38.735 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:39.194 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:39.431 [Lua] [GameNetworkManager] game object created go_id=1372, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:39.857 [Lua] [GameNetworkManager] game object was destroyed id=1372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:40.479 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:40.551 [Lua] [GameNetworkManager] game object created go_id=1373, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:40.635 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:40.990 [Lua] [GameNetworkManager] game object was destroyed id=1373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:41.124 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:41.495 [Lua] [GameNetworkManager] game object created go_id=1374, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:42.002 [Lua] [GameNetworkManager] game object was destroyed id=1374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:42.187 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:42.430 [Lua] [GameNetworkManager] game object created go_id=1375, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:42.564 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:42.974 [Lua] [GameNetworkManager] game object was destroyed id=1375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:43.399 [Lua] [GameNetworkManager] game object created go_id=1376, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:43.621 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:43.940 [Lua] [GameNetworkManager] game object was destroyed id=1376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:44.025 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:50:44.398 [Lua] [GameNetworkManager] game object created go_id=1377, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:45.040 [Lua] [GameNetworkManager] game object was destroyed id=1377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:45.226 [Lua] [GameNetworkManager] game object created go_id=1378, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:45.227 [Lua] [GameNetworkManager] game object created go_id=1379, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:45.227 [Lua] [GameNetworkManager] game object created go_id=1380, owner_id=110000105fcc553 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:45.628 [Lua] [LOCAL RPC] rpc_ping_unit 735 1023 false
15:50:45.817 [Lua] [GameNetworkManager] game object was destroyed id=1378 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:45.868 [Lua] [GameNetworkManager] game object was destroyed id=1379 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:45.868 [Lua] [GameNetworkManager] game object was destroyed id=1380 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:50:46.627 [Lua] ZOINK DISTANCE
15:50:46.627 [Lua] ZOINK IN FRONT
15:50:46.756 [Lua] Override Player Respawning boss_group false
15:50:47.885 [Lua] [LOCAL RPC] rpc_ping_unit 735 91 false
15:50:49.481 [Lua] Missing damage in action stagger in anim_cb_damage() callback
15:50:57.182 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:50:57.688 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:00.534 [Lua] event horde ends!
15:51:02.885 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die
15:51:02.891 [Lua] [LOCAL RPC] rpc_request_mission 36
15:51:02.891 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
15:51:03.850 [Lua] [ChatManager][1]System: Vemb picked up a Loot Die
15:51:03.856 [Lua] [LOCAL RPC] rpc_request_mission 36
15:51:03.856 [Lua] [LOCAL RPC] rpc_request_mission_update 36 true
15:51:08.128 [Lua] [LOCAL RPC] rpc_create_liquid_damage_area 65535 Vector3(372.153, 50.9986, -13.8541) Vector3(0.958093, 0.285593, 0.0222613) 2
15:51:17.360 [Lua] [GameNetworkManager] game object created go_id=1381, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:17.851 [Lua] [GameNetworkManager] game object was destroyed id=1381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:18.813 [Lua] [GameNetworkManager] game object created go_id=1382, owner_id=110000105fcc553 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:19.094 [Lua] [LOCAL RPC] rpc_ping_unit 735 108 false
15:51:19.303 [Lua] [GameNetworkManager] game object was destroyed id=1382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105fcc553
15:51:19.438 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:19.589 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:19.878 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:19.994 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:21.554 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000105cfd9e7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:51:21.980 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105cfd9e7
15:51:46.242 [Lua] Complete level triggered.
15:51:46.242 [Lua] [NetworkServer] Entering post game
15:51:46.242 [Lua] [PeerSM] 110000105fcc553 :: on_exit InGame
15:51:46.242 [Lua] [PeerSM] 110000105fcc553 :: on_enter InPostGame
15:51:46.242 [Lua] [PeerSM] 110000103dff95e :: on_exit InGame
15:51:46.242 [Lua] [PeerSM] 110000103dff95e :: on_enter InPostGame
15:51:46.242 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit InGame
15:51:46.242 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter InPostGame
15:51:46.242 [Lua] gm_event_end_conditions_met true false
15:51:46.243 [Save] Saving `save_data`
15:51:46.243 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
15:51:46.243 [Lua] yep
15:51:46.243 [Lua] ok
15:51:46.243 [Lua] Game won
15:51:46.244 [Lua] generate_backend_stats 110000103dff95e:1
15:51:46.246 [Lua] PlayFabMirror:_commit_internal nil
15:51:46.246 [Lua] [PlayFabRequestQueue] Enqueuing request savePlayerStatistics3
15:51:46.247 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
15:51:46.248 [Save] Save done
15:51:46.248 [Save] Saving `save_data`
15:51:46.249 [Lua] MUSIC: explore -> won
15:51:46.253 [Save] Save done
15:51:46.256 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3
15:51:46.259 [Lua] Complete level triggered.
15:51:46.276 [Lua] Complete level triggered.
15:51:46.292 [Lua] Complete level triggered.
15:51:46.308 [Lua] Complete level triggered.
15:51:46.325 [Lua] Complete level triggered.
15:51:46.342 [Lua] Complete level triggered.
15:51:46.359 [Lua] Complete level triggered.
15:51:46.376 [Lua] Complete level triggered.
15:51:46.393 [Lua] Complete level triggered.
15:51:46.410 [Lua] Complete level triggered.
15:51:46.427 [Lua] Complete level triggered.
15:51:46.443 [Lua] Complete level triggered.
15:51:47.289 [Lua] [PlayFabRequestQueue] EAC Enabled!
15:51:47.289 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3
15:51:47.910 [Lua] [PlayFabRequestQueue] Request Success savePlayerStatistics3
15:51:47.924 [Lua] commit result success 12
15:51:47.924 [Lua] [PlayFabRequestQueue] Enqueuing request generateEndOfLevelLoot
15:51:47.924 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
15:51:47.924 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot
15:51:48.332 [Lua] [PlayFabRequestQueue] EAC Enabled!
15:51:48.332 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot
15:51:49.327 [Lua] [PlayFabRequestQueue] Request Success generateEndOfLevelLoot
15:51:49.327 [Save] Saving `save_data`
15:51:49.333 [Save] Save done
15:51:49.333 [Save] Saving `save_data`
15:51:49.338 [Save] Save done
15:51:55.317 [Lua] ConflictDirector - destroy all units
15:51:55.320 [Lua] [LOCAL RPC] rpc_is_ready_for_transition
15:51:55.451 [Lua] TRANSITION nil nil inn_level
15:51:55.451 [Lua] Transition type "inn_level", is server: true
15:51:55.451 [Lua] [NetworkServer] Current level key inn_level
15:51:55.451 [Lua] [LevelTransitionHandler] Generated new level_seed: 7226595
15:51:55.451 [Lua] [GameNetworkManager] Leaving game...
15:51:55.451 [Lua] [GameNetworkManager] Shutting down game session host.
15:51:55.451 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:51:55.451 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:51:55.451 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=2152.84
15:51:55.467 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:51:57.457 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:51:57.461 [Lua] PlayerManager:remove_player peer_id=110000103dff95e 1
15:51:57.461 [Lua] Clearing all global lookup lists
15:51:57.461 [Lua] [EquipmentUI] - Destroy
15:51:57.461 [Lua] [GamePadEquipmentUI] - Destroy
15:51:57.461 [Lua] [AbilityUI] - Destroy
15:51:57.461 [Lua] [GamePadAbilityUI] - Destroy
15:51:57.462 [Lua] [IngamePlayerListUI] - Destroy
15:51:57.462 [Lua] [IngameUI] destroy
15:51:57.503 [Lua] [MOD][VMF][INFO] Removed 110000105fcc553 from the VMF users list.
15:51:57.503 [Lua] PlayerManager:remove_player peer_id=110000105fcc553 1
15:51:57.503 [Lua] [MOD][VMF][INFO] Removed 110000105cfd9e7 from the VMF users list.
15:51:57.503 [Lua] PlayerManager:remove_player peer_id=110000105cfd9e7 1
15:51:57.581 [Lua] [Managers] Destroying state managers...
15:51:57.581 [Lua] PlayerManager:remove_player peer_id=110000103dff95e 2
15:51:57.581 [Lua] [ProfileSynchronizer] set_profile_peer_id 2 is no longer owned by 110000103dff95e:2
15:51:57.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105fcc553 inventory_sync_id:17 my_peer_id:110000103dff95e
15:51:57.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000103dff95e inventory_sync_id:17 my_peer_id:110000103dff95e
15:51:57.581 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) owned_peer_id:110000105cfd9e7 inventory_sync_id:17 my_peer_id:110000103dff95e
15:51:57.581 [Lua] Set lobby begin:
15:51:57.581 [Lua] Lobby data twitch_enabled = false
15:51:57.581 [Lua] Lobby data power_level = 785
15:51:57.582 [Lua] Lobby data player_slot_6 = 0:0
15:51:57.582 [Lua] Lobby data unique_server_name = Vemb
15:51:57.582 [Lua] Lobby data host = 110000103dff95e
15:51:57.582 [Lua] Lobby data game_mode = adventure
15:51:57.582 [Lua] Lobby data is_private = true
15:51:57.582 [Lua] Lobby data level_key = ground_zero
15:51:57.582 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:51:57.582 [Lua] Lobby data selected_level_key = ground_zero
15:51:57.582 [Lua] Lobby data quick_game = false
15:51:57.582 [Lua] Lobby data matchmaking = false
15:51:57.582 [Lua] Lobby data difficulty = hardest
15:51:57.582 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:51:57.582 [Lua] Lobby data num_players = 3
15:51:57.583 [Lua] Lobby data player_slot_5 = 0:0
15:51:57.583 [Lua] Lobby data player_slot_2 = 0:0
15:51:57.583 [Lua] Lobby data country_code = FI
15:51:57.583 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:51:57.583 [Lua] Lobby data eac_authorized = true
15:51:57.583 [Lua] Set lobby end.
15:51:57.583 [Lua] [ProfileSynchronizer] rpc_server_mark_profile_used [peer_id nil:0, previous profile 2, profile 0]
15:51:57.583 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000105cfd9e7 | we:110000105fcc553 | dr:110000103dff95e | bw:0 | es:0
15:51:57.608 [Lua] EnemyPackageLoader:unload_enemy_packages (unload startup enemies=false)
15:51:57.772 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader
15:51:57.773 [Lua] [PeerSM] 110000105fcc553 :: on_exit InPostGame
15:51:57.773 [Lua] [PeerSM] 110000105fcc553 :: on_enter Loading
15:51:57.773 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105fcc553
15:51:57.773 [Lua] [PeerSM] 110000103dff95e :: on_exit InPostGame
15:51:57.773 [Lua] [PeerSM] 110000103dff95e :: on_enter Loading
15:51:57.773 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103dff95e
15:51:57.773 [Lua] [PeerSM] 110000105cfd9e7 :: on_exit InPostGame
15:51:57.773 [Lua] [PeerSM] 110000105cfd9e7 :: on_enter Loading
15:51:57.773 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cfd9e7
15:51:57.773 [Lua] [Matchmaking] unregister rpcs
15:51:57.773 [Lua] [Gamestate] Enter state StateLoading
15:51:57.775 [World] Spawning level.
15:51:57.785 [Lua] Found camera: end_screen_camera
15:51:57.785 [Lua] Found camera: end_screen_camera
15:51:57.785 [Lua] Found camera: end_screen_camera
15:51:57.785 [Lua] Found camera: end_screen_camera
15:51:57.785 [Lua] Found camera: end_screen_camera
15:51:57.785 [Lua] Found camera: end_screen_camera
15:51:57.785 [Lua] Found camera: end_screen_camera
15:51:57.785 [Lua] Found camera: end_screen_camera
15:51:57.785 [Lua] Found camera: end_screen_camera
15:51:57.785 [Lua] Found camera: end_screen_camera
15:51:57.785 [Lua] Found camera: end_screen_camera
15:51:57.785 [Lua] [EndViewState] Enter Substate EndViewStateSummary
15:51:57.786 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:51:57.786 [Lua] [Matchmaking] register rpcs
15:51:57.786 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:51:57.786 [Lua] Set lobby begin:
15:51:57.786 [Lua] Lobby data twitch_enabled = false
15:51:57.786 [Lua] Lobby data power_level = 0
15:51:57.786 [Lua] Lobby data player_slot_6 = 0:0
15:51:57.786 [Lua] Lobby data unique_server_name = Vemb
15:51:57.786 [Lua] Lobby data host = 110000103dff95e
15:51:57.786 [Lua] Lobby data game_mode = adventure
15:51:57.786 [Lua] Lobby data is_private = true
15:51:57.786 [Lua] Lobby data level_key = ground_zero
15:51:57.786 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:51:57.786 [Lua] Lobby data selected_level_key = ground_zero
15:51:57.786 [Lua] Lobby data quick_game = false
15:51:57.786 [Lua] Lobby data matchmaking = false
15:51:57.787 [Lua] Lobby data difficulty = hardest
15:51:57.787 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:51:57.787 [Lua] Lobby data num_players = 3
15:51:57.787 [Lua] Lobby data player_slot_5 = 0:0
15:51:57.787 [Lua] Lobby data player_slot_2 = 0:0
15:51:57.787 [Lua] Lobby data country_code = FI
15:51:57.787 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:51:57.787 [Lua] Lobby data eac_authorized = true
15:51:57.787 [Lua] Set lobby end.
15:51:57.787 [Lua] registering RPCs
15:51:57.787 [Lua] Set lobby begin:
15:51:57.787 [Lua] Lobby data twitch_enabled = false
15:51:57.787 [Lua] Lobby data power_level = 0
15:51:57.787 [Lua] Lobby data player_slot_6 = 0:0
15:51:57.787 [Lua] Lobby data unique_server_name = Vemb
15:51:57.787 [Lua] Lobby data host = 110000103dff95e
15:51:57.787 [Lua] Lobby data game_mode = adventure
15:51:57.787 [Lua] Lobby data is_private = true
15:51:57.787 [Lua] Lobby data level_key = inn_level
15:51:57.787 [Lua] Lobby data player_slot_1 = 110000105cfd9e7:1
15:51:57.787 [Lua] Lobby data selected_level_key = ground_zero
15:51:57.787 [Lua] Lobby data quick_game = false
15:51:57.787 [Lua] Lobby data matchmaking = false
15:51:57.787 [Lua] Lobby data difficulty = hardest
15:51:57.787 [Lua] Lobby data player_slot_4 = 110000105fcc553:1
15:51:57.787 [Lua] Lobby data num_players = 3
15:51:57.788 [Lua] Lobby data player_slot_5 = 0:0
15:51:57.788 [Lua] Lobby data player_slot_2 = 0:0
15:51:57.788 [Lua] Lobby data country_code = FI
15:51:57.788 [Lua] Lobby data player_slot_3 = 110000103dff95e:1
15:51:57.788 [Lua] Lobby data eac_authorized = true
15:51:57.788 [Lua] Set lobby end.
15:51:57.788 [Lua] MUSIC MANAGER unmute_all_world_sounds 421077 0
15:51:57.788 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:51:57.792 [Lua] ### Sending rpc_level_loaded
15:51:57.792 [Lua] #### Has state machine: true, sender: 110000103dff95e, level_id: 22
15:51:57.792 [Lua] Peer 110000103dff95e has loaded the level and all enemies are loaded
15:51:57.792 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:51:57.792 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
15:51:57.792 [Lua] [LevelTransitionHandler] load_level inn_level
15:51:57.840 [Umbra] Unload tome
15:51:57.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x66cd6, position: 0
15:51:57.947 [Lua] [PackageManager] Unload: